henrike@webrtc.org | f048872 | 2014-05-13 18:00:26 +0000 | [diff] [blame] | 1 | /* |
| 2 | * Copyright 2014 The WebRTC Project Authors. All rights reserved. |
| 3 | * |
| 4 | * Use of this source code is governed by a BSD-style license |
| 5 | * that can be found in the LICENSE file in the root of the source |
| 6 | * tree. An additional intellectual property rights grant can be found |
| 7 | * in the file PATENTS. All contributing project authors may |
| 8 | * be found in the AUTHORS file in the root of the source tree. |
| 9 | */ |
| 10 | |
| 11 | #ifndef WEBRTC_BASE_ASYNCINVOKER_H_ |
| 12 | #define WEBRTC_BASE_ASYNCINVOKER_H_ |
| 13 | |
| 14 | #include "webrtc/base/asyncinvoker-inl.h" |
| 15 | #include "webrtc/base/bind.h" |
| 16 | #include "webrtc/base/sigslot.h" |
| 17 | #include "webrtc/base/scopedptrcollection.h" |
| 18 | #include "webrtc/base/thread.h" |
| 19 | |
| 20 | namespace rtc { |
| 21 | |
| 22 | // Invokes function objects (aka functors) asynchronously on a Thread, and |
| 23 | // owns the lifetime of calls (ie, when this object is destroyed, calls in |
| 24 | // flight are cancelled). AsyncInvoker can optionally execute a user-specified |
| 25 | // function when the asynchronous call is complete, or operates in |
| 26 | // fire-and-forget mode otherwise. |
| 27 | // |
| 28 | // AsyncInvoker does not own the thread it calls functors on. |
| 29 | // |
| 30 | // A note about async calls and object lifetimes: users should |
| 31 | // be mindful of object lifetimes when calling functions asynchronously and |
| 32 | // ensure objects used by the function _cannot_ be deleted between the |
| 33 | // invocation and execution of the functor. AsyncInvoker is designed to |
| 34 | // help: any calls in flight will be cancelled when the AsyncInvoker used to |
| 35 | // make the call is destructed, and any calls executing will be allowed to |
| 36 | // complete before AsyncInvoker destructs. |
| 37 | // |
| 38 | // The easiest way to ensure lifetimes are handled correctly is to create a |
| 39 | // class that owns the Thread and AsyncInvoker objects, and then call its |
| 40 | // methods asynchronously as needed. |
| 41 | // |
| 42 | // Example: |
| 43 | // class MyClass { |
| 44 | // public: |
| 45 | // void FireAsyncTaskWithResult(Thread* thread, int x) { |
| 46 | // // Specify a callback to get the result upon completion. |
| 47 | // invoker_.AsyncInvoke<int>( |
| 48 | // thread, Bind(&MyClass::AsyncTaskWithResult, this, x), |
| 49 | // &MyClass::OnTaskComplete, this); |
| 50 | // } |
| 51 | // void FireAnotherAsyncTask(Thread* thread) { |
| 52 | // // No callback specified means fire-and-forget. |
| 53 | // invoker_.AsyncInvoke<void>( |
| 54 | // thread, Bind(&MyClass::AnotherAsyncTask, this)); |
| 55 | // |
| 56 | // private: |
| 57 | // int AsyncTaskWithResult(int x) { |
| 58 | // // Some long running process... |
| 59 | // return x * x; |
| 60 | // } |
| 61 | // void AnotherAsyncTask() { |
| 62 | // // Some other long running process... |
| 63 | // } |
| 64 | // void OnTaskComplete(int result) { result_ = result; } |
| 65 | // |
| 66 | // AsyncInvoker invoker_; |
| 67 | // int result_; |
| 68 | // }; |
| 69 | class AsyncInvoker : public MessageHandler { |
| 70 | public: |
| 71 | AsyncInvoker(); |
| 72 | virtual ~AsyncInvoker(); |
| 73 | |
| 74 | // Call |functor| asynchronously on |thread|, with no callback upon |
| 75 | // completion. Returns immediately. |
| 76 | template <class ReturnT, class FunctorT> |
| 77 | void AsyncInvoke(Thread* thread, |
| 78 | const FunctorT& functor, |
| 79 | uint32 id = 0) { |
| 80 | AsyncClosure* closure = |
| 81 | new RefCountedObject<FireAndForgetAsyncClosure<FunctorT> >(functor); |
| 82 | DoInvoke(thread, closure, id); |
| 83 | } |
| 84 | |
| 85 | // Call |functor| asynchronously on |thread|, calling |callback| when done. |
| 86 | template <class ReturnT, class FunctorT, class HostT> |
| 87 | void AsyncInvoke(Thread* thread, |
| 88 | const FunctorT& functor, |
| 89 | void (HostT::*callback)(ReturnT), |
| 90 | HostT* callback_host, |
| 91 | uint32 id = 0) { |
| 92 | AsyncClosure* closure = |
| 93 | new RefCountedObject<NotifyingAsyncClosure<ReturnT, FunctorT, HostT> >( |
| 94 | this, Thread::Current(), functor, callback, callback_host); |
| 95 | DoInvoke(thread, closure, id); |
| 96 | } |
| 97 | |
| 98 | // Call |functor| asynchronously on |thread|, calling |callback| when done. |
| 99 | // Overloaded for void return. |
| 100 | template <class ReturnT, class FunctorT, class HostT> |
| 101 | void AsyncInvoke(Thread* thread, |
| 102 | const FunctorT& functor, |
| 103 | void (HostT::*callback)(), |
| 104 | HostT* callback_host, |
| 105 | uint32 id = 0) { |
| 106 | AsyncClosure* closure = |
| 107 | new RefCountedObject<NotifyingAsyncClosure<void, FunctorT, HostT> >( |
| 108 | this, Thread::Current(), functor, callback, callback_host); |
| 109 | DoInvoke(thread, closure, id); |
| 110 | } |
| 111 | |
| 112 | // Synchronously execute on |thread| all outstanding calls we own |
| 113 | // that are pending on |thread|, and wait for calls to complete |
| 114 | // before returning. Optionally filter by message id. |
| 115 | // The destructor will not wait for outstanding calls, so if that |
| 116 | // behavior is desired, call Flush() before destroying this object. |
| 117 | void Flush(Thread* thread, uint32 id = MQID_ANY); |
| 118 | |
| 119 | // Signaled when this object is destructed. |
| 120 | sigslot::signal0<> SignalInvokerDestroyed; |
| 121 | |
| 122 | private: |
| 123 | virtual void OnMessage(Message* msg); |
| 124 | void DoInvoke(Thread* thread, AsyncClosure* closure, uint32 id); |
| 125 | |
| 126 | bool destroying_; |
| 127 | |
| 128 | DISALLOW_COPY_AND_ASSIGN(AsyncInvoker); |
| 129 | }; |
| 130 | |
| 131 | } // namespace rtc |
| 132 | |
| 133 | |
| 134 | #endif // WEBRTC_BASE_ASYNCINVOKER_H_ |