blob: a8afeecb4361829ddbc2254ffede8c40de03594a [file] [log] [blame]
henrike@webrtc.org28e20752013-07-10 00:45:36 +00001/*
2 * libjingle
3 * Copyright 2004--2010, Google Inc.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 *
8 * 1. Redistributions of source code must retain the above copyright notice,
9 * this list of conditions and the following disclaimer.
10 * 2. Redistributions in binary form must reproduce the above copyright notice,
11 * this list of conditions and the following disclaimer in the documentation
12 * and/or other materials provided with the distribution.
13 * 3. The name of the author may not be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
17 * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
18 * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
19 * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
20 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
21 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
22 * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
23 * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
24 * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
25 * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28#include "talk/base/gunit.h"
29#include "talk/sound/automaticallychosensoundsystem.h"
30#include "talk/sound/nullsoundsystem.h"
31
32namespace cricket {
33
34class NeverFailsToFailSoundSystem : public NullSoundSystem {
35 public:
36 // Overrides superclass.
37 virtual bool Init() {
38 return false;
39 }
40
41 static SoundSystemInterface *Create() {
42 return new NeverFailsToFailSoundSystem();
43 }
44};
45
46class InitCheckingSoundSystem1 : public NullSoundSystem {
47 public:
48 // Overrides superclass.
49 virtual bool Init() {
50 created_ = true;
51 return true;
52 }
53
54 static SoundSystemInterface *Create() {
55 return new InitCheckingSoundSystem1();
56 }
57
58 static bool created_;
59};
60
61bool InitCheckingSoundSystem1::created_ = false;
62
63class InitCheckingSoundSystem2 : public NullSoundSystem {
64 public:
65 // Overrides superclass.
66 virtual bool Init() {
67 created_ = true;
68 return true;
69 }
70
71 static SoundSystemInterface *Create() {
72 return new InitCheckingSoundSystem2();
73 }
74
75 static bool created_;
76};
77
78bool InitCheckingSoundSystem2::created_ = false;
79
80class DeletionCheckingSoundSystem1 : public NeverFailsToFailSoundSystem {
81 public:
82 virtual ~DeletionCheckingSoundSystem1() {
83 deleted_ = true;
84 }
85
86 static SoundSystemInterface *Create() {
87 return new DeletionCheckingSoundSystem1();
88 }
89
90 static bool deleted_;
91};
92
93bool DeletionCheckingSoundSystem1::deleted_ = false;
94
95class DeletionCheckingSoundSystem2 : public NeverFailsToFailSoundSystem {
96 public:
97 virtual ~DeletionCheckingSoundSystem2() {
98 deleted_ = true;
99 }
100
101 static SoundSystemInterface *Create() {
102 return new DeletionCheckingSoundSystem2();
103 }
104
105 static bool deleted_;
106};
107
108bool DeletionCheckingSoundSystem2::deleted_ = false;
109
110class DeletionCheckingSoundSystem3 : public NullSoundSystem {
111 public:
112 virtual ~DeletionCheckingSoundSystem3() {
113 deleted_ = true;
114 }
115
116 static SoundSystemInterface *Create() {
117 return new DeletionCheckingSoundSystem3();
118 }
119
120 static bool deleted_;
121};
122
123bool DeletionCheckingSoundSystem3::deleted_ = false;
124
125extern const SoundSystemCreator kSingleSystemFailingCreators[] = {
126 &NeverFailsToFailSoundSystem::Create,
127};
128
129TEST(AutomaticallyChosenSoundSystem, SingleSystemFailing) {
130 AutomaticallyChosenSoundSystem<
131 kSingleSystemFailingCreators,
132 ARRAY_SIZE(kSingleSystemFailingCreators)> sound_system;
133 EXPECT_FALSE(sound_system.Init());
134}
135
136extern const SoundSystemCreator kSingleSystemSucceedingCreators[] = {
137 &NullSoundSystem::Create,
138};
139
140TEST(AutomaticallyChosenSoundSystem, SingleSystemSucceeding) {
141 AutomaticallyChosenSoundSystem<
142 kSingleSystemSucceedingCreators,
143 ARRAY_SIZE(kSingleSystemSucceedingCreators)> sound_system;
144 EXPECT_TRUE(sound_system.Init());
145}
146
147extern const SoundSystemCreator
148 kFailedFirstSystemResultsInUsingSecondCreators[] = {
149 &NeverFailsToFailSoundSystem::Create,
150 &NullSoundSystem::Create,
151};
152
153TEST(AutomaticallyChosenSoundSystem, FailedFirstSystemResultsInUsingSecond) {
154 AutomaticallyChosenSoundSystem<
155 kFailedFirstSystemResultsInUsingSecondCreators,
156 ARRAY_SIZE(kFailedFirstSystemResultsInUsingSecondCreators)> sound_system;
157 EXPECT_TRUE(sound_system.Init());
158}
159
160extern const SoundSystemCreator kEarlierEntriesHavePriorityCreators[] = {
161 &InitCheckingSoundSystem1::Create,
162 &InitCheckingSoundSystem2::Create,
163};
164
165TEST(AutomaticallyChosenSoundSystem, EarlierEntriesHavePriority) {
166 AutomaticallyChosenSoundSystem<
167 kEarlierEntriesHavePriorityCreators,
168 ARRAY_SIZE(kEarlierEntriesHavePriorityCreators)> sound_system;
169 InitCheckingSoundSystem1::created_ = false;
170 InitCheckingSoundSystem2::created_ = false;
171 EXPECT_TRUE(sound_system.Init());
172 EXPECT_TRUE(InitCheckingSoundSystem1::created_);
173 EXPECT_FALSE(InitCheckingSoundSystem2::created_);
174}
175
176extern const SoundSystemCreator kManySoundSystemsCreators[] = {
177 &NullSoundSystem::Create,
178 &NullSoundSystem::Create,
179 &NullSoundSystem::Create,
180 &NullSoundSystem::Create,
181 &NullSoundSystem::Create,
182 &NullSoundSystem::Create,
183 &NullSoundSystem::Create,
184};
185
186TEST(AutomaticallyChosenSoundSystem, ManySoundSystems) {
187 AutomaticallyChosenSoundSystem<
188 kManySoundSystemsCreators,
189 ARRAY_SIZE(kManySoundSystemsCreators)> sound_system;
190 EXPECT_TRUE(sound_system.Init());
191}
192
193extern const SoundSystemCreator kDeletesAllCreatedSoundSystemsCreators[] = {
194 &DeletionCheckingSoundSystem1::Create,
195 &DeletionCheckingSoundSystem2::Create,
196 &DeletionCheckingSoundSystem3::Create,
197};
198
199TEST(AutomaticallyChosenSoundSystem, DeletesAllCreatedSoundSystems) {
200 typedef AutomaticallyChosenSoundSystem<
201 kDeletesAllCreatedSoundSystemsCreators,
202 ARRAY_SIZE(kDeletesAllCreatedSoundSystemsCreators)> TestSoundSystem;
203 TestSoundSystem *sound_system = new TestSoundSystem();
204 DeletionCheckingSoundSystem1::deleted_ = false;
205 DeletionCheckingSoundSystem2::deleted_ = false;
206 DeletionCheckingSoundSystem3::deleted_ = false;
207 EXPECT_TRUE(sound_system->Init());
208 delete sound_system;
209 EXPECT_TRUE(DeletionCheckingSoundSystem1::deleted_);
210 EXPECT_TRUE(DeletionCheckingSoundSystem2::deleted_);
211 EXPECT_TRUE(DeletionCheckingSoundSystem3::deleted_);
212}
213
214} // namespace cricket