henrike@webrtc.org | 28e2075 | 2013-07-10 00:45:36 +0000 | [diff] [blame] | 1 | /* |
| 2 | * libjingle |
| 3 | * Copyright 2004--2005, Google Inc. |
| 4 | * |
| 5 | * Redistribution and use in source and binary forms, with or without |
| 6 | * modification, are permitted provided that the following conditions are met: |
| 7 | * |
| 8 | * 1. Redistributions of source code must retain the above copyright notice, |
| 9 | * this list of conditions and the following disclaimer. |
| 10 | * 2. Redistributions in binary form must reproduce the above copyright notice, |
| 11 | * this list of conditions and the following disclaimer in the documentation |
| 12 | * and/or other materials provided with the distribution. |
| 13 | * 3. The name of the author may not be used to endorse or promote products |
| 14 | * derived from this software without specific prior written permission. |
| 15 | * |
| 16 | * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED |
| 17 | * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF |
| 18 | * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO |
| 19 | * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| 20 | * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| 21 | * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; |
| 22 | * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, |
| 23 | * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR |
| 24 | * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF |
| 25 | * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 26 | */ |
| 27 | |
| 28 | #ifndef TALK_BASE_PHYSICALSOCKETSERVER_H__ |
| 29 | #define TALK_BASE_PHYSICALSOCKETSERVER_H__ |
| 30 | |
| 31 | #include <vector> |
| 32 | |
| 33 | #include "talk/base/asyncfile.h" |
| 34 | #include "talk/base/scoped_ptr.h" |
| 35 | #include "talk/base/socketserver.h" |
| 36 | #include "talk/base/criticalsection.h" |
| 37 | |
| 38 | #ifdef POSIX |
| 39 | typedef int SOCKET; |
| 40 | #endif // POSIX |
| 41 | |
| 42 | namespace talk_base { |
| 43 | |
| 44 | // Event constants for the Dispatcher class. |
| 45 | enum DispatcherEvent { |
| 46 | DE_READ = 0x0001, |
| 47 | DE_WRITE = 0x0002, |
| 48 | DE_CONNECT = 0x0004, |
| 49 | DE_CLOSE = 0x0008, |
| 50 | DE_ACCEPT = 0x0010, |
| 51 | }; |
| 52 | |
| 53 | class Signaler; |
| 54 | #ifdef POSIX |
| 55 | class PosixSignalDispatcher; |
| 56 | #endif |
| 57 | |
| 58 | class Dispatcher { |
| 59 | public: |
| 60 | virtual ~Dispatcher() {} |
| 61 | virtual uint32 GetRequestedEvents() = 0; |
| 62 | virtual void OnPreEvent(uint32 ff) = 0; |
| 63 | virtual void OnEvent(uint32 ff, int err) = 0; |
| 64 | #ifdef WIN32 |
| 65 | virtual WSAEVENT GetWSAEvent() = 0; |
| 66 | virtual SOCKET GetSocket() = 0; |
| 67 | virtual bool CheckSignalClose() = 0; |
| 68 | #elif POSIX |
| 69 | virtual int GetDescriptor() = 0; |
| 70 | virtual bool IsDescriptorClosed() = 0; |
| 71 | #endif |
| 72 | }; |
| 73 | |
| 74 | // A socket server that provides the real sockets of the underlying OS. |
| 75 | class PhysicalSocketServer : public SocketServer { |
| 76 | public: |
| 77 | PhysicalSocketServer(); |
| 78 | virtual ~PhysicalSocketServer(); |
| 79 | |
| 80 | // SocketFactory: |
| 81 | virtual Socket* CreateSocket(int type); |
| 82 | virtual Socket* CreateSocket(int family, int type); |
| 83 | |
| 84 | virtual AsyncSocket* CreateAsyncSocket(int type); |
| 85 | virtual AsyncSocket* CreateAsyncSocket(int family, int type); |
| 86 | |
| 87 | // Internal Factory for Accept |
| 88 | AsyncSocket* WrapSocket(SOCKET s); |
| 89 | |
| 90 | // SocketServer: |
| 91 | virtual bool Wait(int cms, bool process_io); |
| 92 | virtual void WakeUp(); |
| 93 | |
| 94 | void Add(Dispatcher* dispatcher); |
| 95 | void Remove(Dispatcher* dispatcher); |
| 96 | |
| 97 | #ifdef POSIX |
| 98 | AsyncFile* CreateFile(int fd); |
| 99 | |
| 100 | // Sets the function to be executed in response to the specified POSIX signal. |
| 101 | // The function is executed from inside Wait() using the "self-pipe trick"-- |
| 102 | // regardless of which thread receives the signal--and hence can safely |
| 103 | // manipulate user-level data structures. |
| 104 | // "handler" may be SIG_IGN, SIG_DFL, or a user-specified function, just like |
| 105 | // with signal(2). |
| 106 | // Only one PhysicalSocketServer should have user-level signal handlers. |
| 107 | // Dispatching signals on multiple PhysicalSocketServers is not reliable. |
| 108 | // The signal mask is not modified. It is the caller's responsibily to |
| 109 | // maintain it as desired. |
| 110 | virtual bool SetPosixSignalHandler(int signum, void (*handler)(int)); |
| 111 | |
| 112 | protected: |
| 113 | Dispatcher* signal_dispatcher(); |
| 114 | #endif |
| 115 | |
| 116 | private: |
| 117 | typedef std::vector<Dispatcher*> DispatcherList; |
| 118 | typedef std::vector<size_t*> IteratorList; |
| 119 | |
| 120 | #ifdef POSIX |
| 121 | static bool InstallSignal(int signum, void (*handler)(int)); |
| 122 | |
| 123 | scoped_ptr<PosixSignalDispatcher> signal_dispatcher_; |
| 124 | #endif |
| 125 | DispatcherList dispatchers_; |
| 126 | IteratorList iterators_; |
| 127 | Signaler* signal_wakeup_; |
| 128 | CriticalSection crit_; |
| 129 | bool fWait_; |
henrike@webrtc.org | 28e2075 | 2013-07-10 00:45:36 +0000 | [diff] [blame] | 130 | #ifdef WIN32 |
| 131 | WSAEVENT socket_ev_; |
| 132 | #endif |
| 133 | }; |
| 134 | |
| 135 | } // namespace talk_base |
| 136 | |
| 137 | #endif // TALK_BASE_PHYSICALSOCKETSERVER_H__ |