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Jonas Oreland09c452e2019-11-20 09:01:02 +01001/*
2 * Copyright 2019 The WebRTC Project Authors. All rights reserved.
3 *
4 * Use of this source code is governed by a BSD-style license
5 * that can be found in the LICENSE file in the root of the source
6 * tree. An additional intellectual property rights grant can be found
7 * in the file PATENTS. All contributing project authors may
8 * be found in the AUTHORS file in the root of the source tree.
9 */
10
11#ifndef P2P_BASE_BASIC_ICE_CONTROLLER_H_
12#define P2P_BASE_BASIC_ICE_CONTROLLER_H_
13
14#include <algorithm>
15#include <map>
16#include <set>
17#include <utility>
18#include <vector>
19
Jonas Oreland2f74d5f2019-11-22 07:53:22 +010020#include "p2p/base/ice_controller_factory_interface.h"
Jonas Oreland09c452e2019-11-20 09:01:02 +010021#include "p2p/base/ice_controller_interface.h"
22#include "p2p/base/p2p_transport_channel.h"
23
24namespace cricket {
25
26class BasicIceController : public IceControllerInterface {
27 public:
Jonas Oreland2f74d5f2019-11-22 07:53:22 +010028 explicit BasicIceController(const IceControllerFactoryArgs& args);
Jonas Oreland09c452e2019-11-20 09:01:02 +010029 virtual ~BasicIceController();
30
31 void SetIceConfig(const IceConfig& config) override;
32 void SetSelectedConnection(const Connection* selected_connection) override;
33 void AddConnection(const Connection* connection) override;
34 void OnConnectionDestroyed(const Connection* connection) override;
35 rtc::ArrayView<const Connection*> connections() const override {
36 return rtc::ArrayView<const Connection*>(
37 const_cast<const Connection**>(connections_.data()),
38 connections_.size());
39 }
40
41 bool HasPingableConnection() const override;
42
43 std::pair<Connection*, int> SelectConnectionToPing(
44 int64_t last_ping_sent_ms) override;
45 bool GetUseCandidateAttr(const Connection* conn,
46 NominationMode mode,
47 IceMode remote_ice_mode) const override;
48
49 SwitchResult ShouldSwitchConnection(IceControllerEvent reason,
50 const Connection* connection) override;
51 SwitchResult SortAndSwitchConnection(IceControllerEvent reason) override;
52
53 std::vector<const Connection*> PruneConnections() override;
54
55 // These methods are only for tests.
56 const Connection* FindNextPingableConnection() override;
57 void MarkConnectionPinged(const Connection* conn) override;
58
59 private:
60 // A transport channel is weak if the current best connection is either
61 // not receiving or not writable, or if there is no best connection at all.
62 bool weak() const {
63 return !selected_connection_ || selected_connection_->weak();
64 }
65
66 int weak_ping_interval() const {
67 return std::max(config_.ice_check_interval_weak_connectivity_or_default(),
68 config_.ice_check_min_interval_or_default());
69 }
70
71 int strong_ping_interval() const {
72 return std::max(config_.ice_check_interval_strong_connectivity_or_default(),
73 config_.ice_check_min_interval_or_default());
74 }
75
76 int check_receiving_interval() const {
77 return std::max(MIN_CHECK_RECEIVING_INTERVAL,
78 config_.receiving_timeout_or_default() / 10);
79 }
80
81 const Connection* FindOldestConnectionNeedingTriggeredCheck(int64_t now);
82 // Between |conn1| and |conn2|, this function returns the one which should
83 // be pinged first.
84 const Connection* MorePingable(const Connection* conn1,
85 const Connection* conn2);
86 // Select the connection which is Relay/Relay. If both of them are,
87 // UDP relay protocol takes precedence.
88 const Connection* MostLikelyToWork(const Connection* conn1,
89 const Connection* conn2);
90 // Compare the last_ping_sent time and return the one least recently pinged.
91 const Connection* LeastRecentlyPinged(const Connection* conn1,
92 const Connection* conn2);
93
94 bool IsPingable(const Connection* conn, int64_t now) const;
95 bool IsBackupConnection(const Connection* conn) const;
96 // Whether a writable connection is past its ping interval and needs to be
97 // pinged again.
98 bool WritableConnectionPastPingInterval(const Connection* conn,
99 int64_t now) const;
100 int CalculateActiveWritablePingInterval(const Connection* conn,
101 int64_t now) const;
102
Jonas Oreland98e745b2019-11-27 11:02:45 +0100103 std::map<const rtc::Network*, const Connection*> GetBestConnectionByNetwork()
104 const;
Jonas Oreland09c452e2019-11-20 09:01:02 +0100105 std::vector<const Connection*> GetBestWritableConnectionPerNetwork() const;
106
107 bool ReadyToSend(const Connection* connection) const;
108 bool PresumedWritable(const Connection* conn) const;
109
110 int CompareCandidatePairNetworks(
111 const Connection* a,
112 const Connection* b,
113 absl::optional<rtc::AdapterType> network_preference) const;
114
115 // The methods below return a positive value if |a| is preferable to |b|,
116 // a negative value if |b| is preferable, and 0 if they're equally preferable.
117 // If |receiving_unchanged_threshold| is set, then when |b| is receiving and
118 // |a| is not, returns a negative value only if |b| has been in receiving
119 // state and |a| has been in not receiving state since
120 // |receiving_unchanged_threshold| and sets
121 // |missed_receiving_unchanged_threshold| to true otherwise.
122 int CompareConnectionStates(
123 const Connection* a,
124 const Connection* b,
125 absl::optional<int64_t> receiving_unchanged_threshold,
126 bool* missed_receiving_unchanged_threshold) const;
127 int CompareConnectionCandidates(const Connection* a,
128 const Connection* b) const;
129 // Compares two connections based on the connection states
130 // (writable/receiving/connected), nomination states, last data received time,
131 // and static preferences. Does not include latency. Used by both sorting
132 // and ShouldSwitchSelectedConnection().
133 // Returns a positive value if |a| is better than |b|.
134 int CompareConnections(const Connection* a,
135 const Connection* b,
136 absl::optional<int64_t> receiving_unchanged_threshold,
137 bool* missed_receiving_unchanged_threshold) const;
138
139 SwitchResult HandleInitialSelectDampening(IceControllerEvent reason,
140 const Connection* new_connection);
141
142 std::function<IceTransportState()> ice_transport_state_func_;
143 std::function<IceRole()> ice_role_func_;
144 std::function<bool(const Connection*)> is_connection_pruned_func_;
145
146 IceConfig config_;
147 const IceFieldTrials* field_trials_;
148
149 // |connections_| is a sorted list with the first one always be the
150 // |selected_connection_| when it's not nullptr. The combination of
151 // |pinged_connections_| and |unpinged_connections_| has the same
152 // connections as |connections_|. These 2 sets maintain whether a
153 // connection should be pinged next or not.
154 const Connection* selected_connection_ = nullptr;
155 std::vector<const Connection*> connections_;
156 std::set<const Connection*> pinged_connections_;
157 std::set<const Connection*> unpinged_connections_;
158
159 // Timestamp for when we got the first selectable connection.
160 int64_t initial_select_timestamp_ms_ = 0;
161};
162
163} // namespace cricket
164
165#endif // P2P_BASE_BASIC_ICE_CONTROLLER_H_