Sameer Vijaykar | b88c3b5 | 2022-09-12 10:20:54 +0200 | [diff] [blame] | 1 | /* |
| 2 | * Copyright 2022 The WebRTC Project Authors. All rights reserved. |
| 3 | * |
| 4 | * Use of this source code is governed by a BSD-style license |
| 5 | * that can be found in the LICENSE file in the root of the source |
| 6 | * tree. An additional intellectual property rights grant can be found |
| 7 | * in the file PATENTS. All contributing project authors may |
| 8 | * be found in the AUTHORS file in the root of the source tree. |
| 9 | */ |
| 10 | |
| 11 | #ifndef P2P_BASE_ICE_AGENT_INTERFACE_H_ |
| 12 | #define P2P_BASE_ICE_AGENT_INTERFACE_H_ |
| 13 | |
| 14 | #include <vector> |
| 15 | |
| 16 | #include "p2p/base/connection.h" |
| 17 | #include "p2p/base/ice_switch_reason.h" |
| 18 | |
| 19 | namespace cricket { |
| 20 | |
| 21 | // IceAgentInterface provides methods that allow an ICE controller to manipulate |
| 22 | // the connections available to a transport, and used by the transport to |
| 23 | // transfer data. |
| 24 | class IceAgentInterface { |
| 25 | public: |
| 26 | virtual ~IceAgentInterface() = default; |
| 27 | |
| 28 | // Get the time when the last ping was sent. |
| 29 | // This is only needed in some scenarios if the agent decides to ping on its |
| 30 | // own, eg. in some switchover scenarios. Otherwise the ICE controller could |
| 31 | // keep this state on its own. |
| 32 | // TODO(bugs.webrtc.org/14367): route extra pings through the ICE controller. |
| 33 | virtual int64_t GetLastPingSentMs() const = 0; |
| 34 | |
| 35 | // Get the ICE role of this ICE agent. |
| 36 | virtual IceRole GetIceRole() const = 0; |
| 37 | |
| 38 | // Called when a pingable connection first becomes available. |
| 39 | virtual void OnStartedPinging() = 0; |
| 40 | |
| 41 | // Update the state of all available connections. |
| 42 | virtual void UpdateConnectionStates() = 0; |
| 43 | |
| 44 | // Update the internal state of the ICE agent. An ICE controller should call |
| 45 | // this at the end of a sequence of actions to combine several mutations into |
| 46 | // a single state refresh. |
| 47 | // TODO(bugs.webrtc.org/14431): ICE agent state updates should be internal to |
| 48 | // the agent. If batching is necessary, use a more appropriate interface. |
| 49 | virtual void UpdateState() = 0; |
| 50 | |
| 51 | // Reset the given connections to a state of newly connected connections. |
| 52 | // - STATE_WRITE_INIT |
| 53 | // - receving = false |
| 54 | // - throw away all pending request |
| 55 | // - reset RttEstimate |
| 56 | // |
| 57 | // Keep the following unchanged: |
| 58 | // - connected |
| 59 | // - remote_candidate |
| 60 | // - statistics |
| 61 | // |
| 62 | // SignalStateChange will not be triggered. |
| 63 | virtual void ForgetLearnedStateForConnections( |
| 64 | std::vector<const Connection*> connections) = 0; |
| 65 | |
| 66 | // Send a STUN ping request for the given connection. |
| 67 | virtual void SendPingRequest(const Connection* connection) = 0; |
| 68 | |
| 69 | // Switch the transport to use the given connection. |
| 70 | virtual void SwitchSelectedConnection(const Connection* new_connection, |
| 71 | IceSwitchReason reason) = 0; |
| 72 | |
| 73 | // Prune away the given connections. Returns true if pruning is permitted and |
| 74 | // successfully performed. |
| 75 | virtual bool PruneConnections(std::vector<const Connection*> connections) = 0; |
| 76 | }; |
| 77 | |
| 78 | } // namespace cricket |
| 79 | |
| 80 | #endif // P2P_BASE_ICE_AGENT_INTERFACE_H_ |