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tkchin04dbb342016-08-08 03:10:07 -07001/*
2 * Copyright 2016 The WebRTC project authors. All Rights Reserved.
3 *
4 * Use of this source code is governed by a BSD-style license
5 * that can be found in the LICENSE file in the root of the source
6 * tree. An additional intellectual property rights grant can be found
7 * in the file PATENTS. All contributing project authors may
8 * be found in the AUTHORS file in the root of the source tree.
9 */
10
11#import "RTCShader.h"
12
13// Native CVPixelBufferRef rendering is only supported on iPhone because it
14// depends on CVOpenGLESTextureCacheCreate.
15#if TARGET_OS_IPHONE
16
17#import <CoreVideo/CVOpenGLESTextureCache.h>
18
19#import "RTCShader+Private.h"
20#import "WebRTC/RTCVideoFrame.h"
21
22#include "webrtc/base/checks.h"
magjedfb372f02016-08-10 07:58:29 -070023#include "webrtc/base/optional.h"
24#include "webrtc/common_video/rotation.h"
tkchin04dbb342016-08-08 03:10:07 -070025
26static const char kNV12FragmentShaderSource[] =
27 SHADER_VERSION
28 "precision mediump float;"
29 FRAGMENT_SHADER_IN " vec2 v_texcoord;\n"
30 "uniform lowp sampler2D s_textureY;\n"
31 "uniform lowp sampler2D s_textureUV;\n"
32 FRAGMENT_SHADER_OUT
33 "void main() {\n"
34 " mediump float y;\n"
35 " mediump vec2 uv;\n"
36 " y = " FRAGMENT_SHADER_TEXTURE "(s_textureY, v_texcoord).r;\n"
37 " uv = " FRAGMENT_SHADER_TEXTURE "(s_textureUV, v_texcoord).ra -\n"
38 " vec2(0.5, 0.5);\n"
39 " " FRAGMENT_SHADER_COLOR " = vec4(y + 1.403 * uv.y,\n"
40 " y - 0.344 * uv.x - 0.714 * uv.y,\n"
41 " y + 1.770 * uv.x,\n"
42 " 1.0);\n"
43 " }\n";
44
45@implementation RTCNativeNV12Shader {
46 GLuint _vertexBuffer;
47 GLuint _nv12Program;
48 GLint _ySampler;
49 GLint _uvSampler;
50 CVOpenGLESTextureCacheRef _textureCache;
magjedfb372f02016-08-10 07:58:29 -070051 // Store current rotation and only upload new vertex data when rotation
52 // changes.
53 rtc::Optional<webrtc::VideoRotation> _currentRotation;
tkchin04dbb342016-08-08 03:10:07 -070054}
55
56- (instancetype)initWithContext:(GlContextType *)context {
57 if (self = [super init]) {
58 if (![self setupNV12Program] || ![self setupTextureCacheWithContext:context] ||
59 !RTCSetupVerticesForProgram(_nv12Program, &_vertexBuffer, nullptr)) {
60 self = nil;
61 }
62 }
63 return self;
64}
65
66- (void)dealloc {
67 glDeleteProgram(_nv12Program);
68 glDeleteBuffers(1, &_vertexBuffer);
69 if (_textureCache) {
70 CFRelease(_textureCache);
71 _textureCache = nullptr;
72 }
73}
74
75- (BOOL)setupNV12Program {
76 _nv12Program = RTCCreateProgramFromFragmentSource(kNV12FragmentShaderSource);
77 if (!_nv12Program) {
78 return NO;
79 }
80 _ySampler = glGetUniformLocation(_nv12Program, "s_textureY");
81 _uvSampler = glGetUniformLocation(_nv12Program, "s_textureUV");
82
83 return (_ySampler >= 0 && _uvSampler >= 0);
84}
85
86- (BOOL)setupTextureCacheWithContext:(GlContextType *)context {
87 CVReturn ret = CVOpenGLESTextureCacheCreate(
88 kCFAllocatorDefault, NULL,
89#if COREVIDEO_USE_EAGLCONTEXT_CLASS_IN_API
90 context,
91#else
92 (__bridge void *)context,
93#endif
94 NULL, &_textureCache);
95 return ret == kCVReturnSuccess;
96}
97
98- (BOOL)drawFrame:(RTCVideoFrame *)frame {
99 CVPixelBufferRef pixelBuffer = frame.nativeHandle;
100 RTC_CHECK(pixelBuffer);
101 glUseProgram(_nv12Program);
102 const OSType pixelFormat = CVPixelBufferGetPixelFormatType(pixelBuffer);
103 RTC_CHECK(pixelFormat == kCVPixelFormatType_420YpCbCr8BiPlanarFullRange ||
104 pixelFormat == kCVPixelFormatType_420YpCbCr8BiPlanarVideoRange)
105 << "Unsupported native pixel format: " << pixelFormat;
106
107 // Y-plane.
108 const int lumaWidth = CVPixelBufferGetWidthOfPlane(pixelBuffer, 0);
109 const int lumaHeight = CVPixelBufferGetHeightOfPlane(pixelBuffer, 0);
110
111 CVOpenGLESTextureRef lumaTexture = nullptr;
112 glActiveTexture(GL_TEXTURE0);
113 glUniform1i(_ySampler, 0);
114 CVReturn ret = CVOpenGLESTextureCacheCreateTextureFromImage(
115 kCFAllocatorDefault, _textureCache, pixelBuffer, NULL, GL_TEXTURE_2D,
116 RTC_PIXEL_FORMAT, lumaWidth, lumaHeight, RTC_PIXEL_FORMAT,
117 GL_UNSIGNED_BYTE, 0, &lumaTexture);
118 if (ret != kCVReturnSuccess) {
119 CFRelease(lumaTexture);
120 return NO;
121 }
122
123 RTC_CHECK_EQ(static_cast<GLenum>(GL_TEXTURE_2D),
124 CVOpenGLESTextureGetTarget(lumaTexture));
125 glBindTexture(GL_TEXTURE_2D, CVOpenGLESTextureGetName(lumaTexture));
126 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
127 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
128 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
129 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
130
131 // UV-plane.
132 const int chromaWidth = CVPixelBufferGetWidthOfPlane(pixelBuffer, 1);
133 const int chromeHeight = CVPixelBufferGetHeightOfPlane(pixelBuffer, 1);
134
135 CVOpenGLESTextureRef chromaTexture = nullptr;
136 glActiveTexture(GL_TEXTURE1);
137 glUniform1i(_uvSampler, 1);
138 ret = CVOpenGLESTextureCacheCreateTextureFromImage(
139 kCFAllocatorDefault, _textureCache, pixelBuffer, NULL, GL_TEXTURE_2D,
140 GL_LUMINANCE_ALPHA, chromaWidth, chromeHeight, GL_LUMINANCE_ALPHA,
141 GL_UNSIGNED_BYTE, 1, &chromaTexture);
142 if (ret != kCVReturnSuccess) {
143 CFRelease(chromaTexture);
144 CFRelease(lumaTexture);
145 return NO;
146 }
147
148 RTC_CHECK_EQ(static_cast<GLenum>(GL_TEXTURE_2D),
149 CVOpenGLESTextureGetTarget(chromaTexture));
150 glBindTexture(GL_TEXTURE_2D, CVOpenGLESTextureGetName(chromaTexture));
151 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
152 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
153 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
154 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
155
156 glBindBuffer(GL_ARRAY_BUFFER, _vertexBuffer);
magjedfb372f02016-08-10 07:58:29 -0700157 if (!_currentRotation || frame.rotation != *_currentRotation) {
158 _currentRotation = rtc::Optional<webrtc::VideoRotation>(
159 static_cast<webrtc::VideoRotation>(frame.rotation));
160 RTCSetVertexData(*_currentRotation);
161 }
tkchin04dbb342016-08-08 03:10:07 -0700162 glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
163
164 CFRelease(chromaTexture);
165 CFRelease(lumaTexture);
166
167 return YES;
168}
169
170@end
171#endif // TARGET_OS_IPHONE