henrike@webrtc.org | 28e2075 | 2013-07-10 00:45:36 +0000 | [diff] [blame] | 1 | /* |
| 2 | * libjingle |
| 3 | * Copyright 2004 Google Inc. |
| 4 | * |
| 5 | * Redistribution and use in source and binary forms, with or without |
| 6 | * modification, are permitted provided that the following conditions are met: |
| 7 | * |
| 8 | * 1. Redistributions of source code must retain the above copyright notice, |
| 9 | * this list of conditions and the following disclaimer. |
| 10 | * 2. Redistributions in binary form must reproduce the above copyright notice, |
| 11 | * this list of conditions and the following disclaimer in the documentation |
| 12 | * and/or other materials provided with the distribution. |
| 13 | * 3. The name of the author may not be used to endorse or promote products |
| 14 | * derived from this software without specific prior written permission. |
| 15 | * |
| 16 | * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED |
| 17 | * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF |
| 18 | * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO |
| 19 | * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| 20 | * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| 21 | * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; |
| 22 | * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, |
| 23 | * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR |
| 24 | * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF |
| 25 | * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 26 | */ |
| 27 | |
| 28 | #ifndef TALK_BASE_THREAD_H_ |
| 29 | #define TALK_BASE_THREAD_H_ |
| 30 | |
| 31 | #include <algorithm> |
| 32 | #include <list> |
| 33 | #include <string> |
| 34 | #include <vector> |
| 35 | |
| 36 | #ifdef POSIX |
| 37 | #include <pthread.h> |
| 38 | #endif |
| 39 | #include "talk/base/constructormagic.h" |
| 40 | #include "talk/base/messagequeue.h" |
| 41 | |
| 42 | #ifdef WIN32 |
| 43 | #include "talk/base/win32.h" |
| 44 | #endif |
| 45 | |
| 46 | namespace talk_base { |
| 47 | |
| 48 | class Thread; |
| 49 | |
| 50 | class ThreadManager { |
| 51 | public: |
| 52 | ThreadManager(); |
| 53 | ~ThreadManager(); |
| 54 | |
| 55 | static ThreadManager* Instance(); |
| 56 | |
| 57 | Thread* CurrentThread(); |
| 58 | void SetCurrentThread(Thread* thread); |
| 59 | |
| 60 | // Returns a thread object with its thread_ ivar set |
| 61 | // to whatever the OS uses to represent the thread. |
| 62 | // If there already *is* a Thread object corresponding to this thread, |
| 63 | // this method will return that. Otherwise it creates a new Thread |
| 64 | // object whose wrapped() method will return true, and whose |
| 65 | // handle will, on Win32, be opened with only synchronization privileges - |
| 66 | // if you need more privilegs, rather than changing this method, please |
| 67 | // write additional code to adjust the privileges, or call a different |
| 68 | // factory method of your own devising, because this one gets used in |
| 69 | // unexpected contexts (like inside browser plugins) and it would be a |
| 70 | // shame to break it. It is also conceivable on Win32 that we won't even |
| 71 | // be able to get synchronization privileges, in which case the result |
| 72 | // will have a NULL handle. |
| 73 | Thread *WrapCurrentThread(); |
| 74 | void UnwrapCurrentThread(); |
| 75 | |
| 76 | private: |
| 77 | #ifdef POSIX |
| 78 | pthread_key_t key_; |
| 79 | #endif |
| 80 | |
| 81 | #ifdef WIN32 |
| 82 | DWORD key_; |
| 83 | #endif |
| 84 | |
| 85 | DISALLOW_COPY_AND_ASSIGN(ThreadManager); |
| 86 | }; |
| 87 | |
| 88 | struct _SendMessage { |
| 89 | _SendMessage() {} |
| 90 | Thread *thread; |
| 91 | Message msg; |
| 92 | bool *ready; |
| 93 | }; |
| 94 | |
| 95 | enum ThreadPriority { |
| 96 | PRIORITY_IDLE = -1, |
| 97 | PRIORITY_NORMAL = 0, |
| 98 | PRIORITY_ABOVE_NORMAL = 1, |
| 99 | PRIORITY_HIGH = 2, |
| 100 | }; |
| 101 | |
| 102 | class Runnable { |
| 103 | public: |
| 104 | virtual ~Runnable() {} |
| 105 | virtual void Run(Thread* thread) = 0; |
| 106 | |
| 107 | protected: |
| 108 | Runnable() {} |
| 109 | |
| 110 | private: |
| 111 | DISALLOW_COPY_AND_ASSIGN(Runnable); |
| 112 | }; |
| 113 | |
wu@webrtc.org | 3c5d2b4 | 2013-10-18 16:27:26 +0000 | [diff] [blame^] | 114 | // WARNING! SUBCLASSES MUST CALL Stop() IN THEIR DESTRUCTORS! See ~Thread(). |
| 115 | |
henrike@webrtc.org | 28e2075 | 2013-07-10 00:45:36 +0000 | [diff] [blame] | 116 | class Thread : public MessageQueue { |
| 117 | public: |
| 118 | explicit Thread(SocketServer* ss = NULL); |
wu@webrtc.org | 3c5d2b4 | 2013-10-18 16:27:26 +0000 | [diff] [blame^] | 119 | // NOTE: ALL SUBCLASSES OF Thread MUST CALL Stop() IN THEIR DESTRUCTORS (or |
| 120 | // guarantee Stop() is explicitly called before the subclass is destroyed). |
| 121 | // This is required to avoid a data race between the destructor modifying the |
| 122 | // vtable, and the Thread::PreRun calling the virtual method Run(). |
henrike@webrtc.org | 28e2075 | 2013-07-10 00:45:36 +0000 | [diff] [blame] | 123 | virtual ~Thread(); |
| 124 | |
| 125 | static Thread* Current(); |
| 126 | |
| 127 | bool IsCurrent() const { |
| 128 | return Current() == this; |
| 129 | } |
| 130 | |
| 131 | // Sleeps the calling thread for the specified number of milliseconds, during |
| 132 | // which time no processing is performed. Returns false if sleeping was |
| 133 | // interrupted by a signal (POSIX only). |
| 134 | static bool SleepMs(int millis); |
| 135 | |
| 136 | // Sets the thread's name, for debugging. Must be called before Start(). |
| 137 | // If |obj| is non-NULL, its value is appended to |name|. |
| 138 | const std::string& name() const { return name_; } |
| 139 | bool SetName(const std::string& name, const void* obj); |
| 140 | |
| 141 | // Sets the thread's priority. Must be called before Start(). |
| 142 | ThreadPriority priority() const { return priority_; } |
| 143 | bool SetPriority(ThreadPriority priority); |
| 144 | |
| 145 | // Starts the execution of the thread. |
| 146 | bool started() const { return started_; } |
| 147 | bool Start(Runnable* runnable = NULL); |
| 148 | |
| 149 | // Used for fire-and-forget threads. Deletes this thread object when the |
| 150 | // Run method returns. |
| 151 | void Release() { |
| 152 | delete_self_when_complete_ = true; |
| 153 | } |
| 154 | |
| 155 | // Tells the thread to stop and waits until it is joined. |
| 156 | // Never call Stop on the current thread. Instead use the inherited Quit |
| 157 | // function which will exit the base MessageQueue without terminating the |
| 158 | // underlying OS thread. |
| 159 | virtual void Stop(); |
| 160 | |
| 161 | // By default, Thread::Run() calls ProcessMessages(kForever). To do other |
| 162 | // work, override Run(). To receive and dispatch messages, call |
| 163 | // ProcessMessages occasionally. |
| 164 | virtual void Run(); |
| 165 | |
| 166 | virtual void Send(MessageHandler *phandler, uint32 id = 0, |
| 167 | MessageData *pdata = NULL); |
| 168 | |
| 169 | // Convenience method to invoke a functor on another thread. Caller must |
| 170 | // provide the |ReturnT| template argument, which cannot (easily) be deduced. |
| 171 | // Uses Send() internally, which blocks the current thread until execution |
| 172 | // is complete. |
| 173 | // Ex: bool result = thread.Invoke<bool>(&MyFunctionReturningBool); |
| 174 | template <class ReturnT, class FunctorT> |
| 175 | ReturnT Invoke(const FunctorT& functor) { |
| 176 | FunctorMessageHandler<ReturnT, FunctorT> handler(functor); |
| 177 | Send(&handler); |
| 178 | return handler.result(); |
| 179 | } |
| 180 | |
| 181 | // From MessageQueue |
| 182 | virtual void Clear(MessageHandler *phandler, uint32 id = MQID_ANY, |
| 183 | MessageList* removed = NULL); |
| 184 | virtual void ReceiveSends(); |
| 185 | |
| 186 | // ProcessMessages will process I/O and dispatch messages until: |
| 187 | // 1) cms milliseconds have elapsed (returns true) |
| 188 | // 2) Stop() is called (returns false) |
| 189 | bool ProcessMessages(int cms); |
| 190 | |
| 191 | // Returns true if this is a thread that we created using the standard |
| 192 | // constructor, false if it was created by a call to |
| 193 | // ThreadManager::WrapCurrentThread(). The main thread of an application |
| 194 | // is generally not owned, since the OS representation of the thread |
| 195 | // obviously exists before we can get to it. |
| 196 | // You cannot call Start on non-owned threads. |
| 197 | bool IsOwned(); |
| 198 | |
| 199 | #ifdef WIN32 |
| 200 | HANDLE GetHandle() const { |
| 201 | return thread_; |
| 202 | } |
| 203 | DWORD GetId() const { |
| 204 | return thread_id_; |
| 205 | } |
| 206 | #elif POSIX |
| 207 | pthread_t GetPThread() { |
| 208 | return thread_; |
| 209 | } |
| 210 | #endif |
| 211 | |
| 212 | // This method should be called when thread is created using non standard |
| 213 | // method, like derived implementation of talk_base::Thread and it can not be |
| 214 | // started by calling Start(). This will set started flag to true and |
| 215 | // owned to false. This must be called from the current thread. |
| 216 | // NOTE: These methods should be used by the derived classes only, added here |
| 217 | // only for testing. |
| 218 | bool WrapCurrent(); |
| 219 | void UnwrapCurrent(); |
| 220 | |
| 221 | protected: |
| 222 | // Blocks the calling thread until this thread has terminated. |
| 223 | void Join(); |
| 224 | |
| 225 | private: |
| 226 | // Helper class to facilitate executing a functor on a thread. |
| 227 | template <class ReturnT, class FunctorT> |
| 228 | class FunctorMessageHandler : public MessageHandler { |
| 229 | public: |
| 230 | explicit FunctorMessageHandler(const FunctorT& functor) |
| 231 | : functor_(functor) {} |
| 232 | virtual void OnMessage(Message* msg) { |
| 233 | result_ = functor_(); |
| 234 | } |
| 235 | const ReturnT& result() const { return result_; } |
| 236 | private: |
| 237 | FunctorT functor_; |
| 238 | ReturnT result_; |
| 239 | }; |
| 240 | |
| 241 | // Specialization for ReturnT of void. |
| 242 | template <class FunctorT> |
| 243 | class FunctorMessageHandler<void, FunctorT> : public MessageHandler { |
| 244 | public: |
| 245 | explicit FunctorMessageHandler(const FunctorT& functor) |
| 246 | : functor_(functor) {} |
| 247 | virtual void OnMessage(Message* msg) { functor_(); } |
| 248 | void result() const {} |
| 249 | private: |
| 250 | FunctorT functor_; |
| 251 | }; |
| 252 | |
| 253 | static void *PreRun(void *pv); |
| 254 | |
| 255 | // ThreadManager calls this instead WrapCurrent() because |
| 256 | // ThreadManager::Instance() cannot be used while ThreadManager is |
| 257 | // being created. |
| 258 | bool WrapCurrentWithThreadManager(ThreadManager* thread_manager); |
| 259 | |
| 260 | std::list<_SendMessage> sendlist_; |
| 261 | std::string name_; |
| 262 | ThreadPriority priority_; |
| 263 | bool started_; |
henrike@webrtc.org | 28e2075 | 2013-07-10 00:45:36 +0000 | [diff] [blame] | 264 | |
| 265 | #ifdef POSIX |
| 266 | pthread_t thread_; |
| 267 | #endif |
| 268 | |
| 269 | #ifdef WIN32 |
| 270 | HANDLE thread_; |
| 271 | DWORD thread_id_; |
| 272 | #endif |
| 273 | |
| 274 | bool owned_; |
| 275 | bool delete_self_when_complete_; |
| 276 | |
| 277 | friend class ThreadManager; |
| 278 | |
| 279 | DISALLOW_COPY_AND_ASSIGN(Thread); |
| 280 | }; |
| 281 | |
| 282 | // AutoThread automatically installs itself at construction |
| 283 | // uninstalls at destruction, if a Thread object is |
| 284 | // _not already_ associated with the current OS thread. |
| 285 | |
| 286 | class AutoThread : public Thread { |
| 287 | public: |
| 288 | explicit AutoThread(SocketServer* ss = 0); |
| 289 | virtual ~AutoThread(); |
| 290 | |
| 291 | private: |
| 292 | DISALLOW_COPY_AND_ASSIGN(AutoThread); |
| 293 | }; |
| 294 | |
| 295 | // Win32 extension for threads that need to use COM |
| 296 | #ifdef WIN32 |
| 297 | class ComThread : public Thread { |
| 298 | public: |
| 299 | ComThread() {} |
wu@webrtc.org | 3c5d2b4 | 2013-10-18 16:27:26 +0000 | [diff] [blame^] | 300 | virtual ~ComThread() { Stop(); } |
henrike@webrtc.org | 28e2075 | 2013-07-10 00:45:36 +0000 | [diff] [blame] | 301 | |
| 302 | protected: |
| 303 | virtual void Run(); |
| 304 | |
| 305 | private: |
| 306 | DISALLOW_COPY_AND_ASSIGN(ComThread); |
| 307 | }; |
| 308 | #endif |
| 309 | |
| 310 | // Provides an easy way to install/uninstall a socketserver on a thread. |
| 311 | class SocketServerScope { |
| 312 | public: |
| 313 | explicit SocketServerScope(SocketServer* ss) { |
| 314 | old_ss_ = Thread::Current()->socketserver(); |
| 315 | Thread::Current()->set_socketserver(ss); |
| 316 | } |
| 317 | ~SocketServerScope() { |
| 318 | Thread::Current()->set_socketserver(old_ss_); |
| 319 | } |
| 320 | |
| 321 | private: |
| 322 | SocketServer* old_ss_; |
| 323 | |
| 324 | DISALLOW_IMPLICIT_CONSTRUCTORS(SocketServerScope); |
| 325 | }; |
| 326 | |
| 327 | } // namespace talk_base |
| 328 | |
| 329 | #endif // TALK_BASE_THREAD_H_ |