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henrike@webrtc.org28e20752013-07-10 00:45:36 +00001/*
2 * libjingle
3 * Copyright 2004--2005, Google Inc.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 *
8 * 1. Redistributions of source code must retain the above copyright notice,
9 * this list of conditions and the following disclaimer.
10 * 2. Redistributions in binary form must reproduce the above copyright notice,
11 * this list of conditions and the following disclaimer in the documentation
12 * and/or other materials provided with the distribution.
13 * 3. The name of the author may not be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
17 * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
18 * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
19 * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
20 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
21 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
22 * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
23 * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
24 * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
25 * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28#ifndef TALK_BASE_NETWORK_H_
29#define TALK_BASE_NETWORK_H_
30
31#include <deque>
32#include <map>
33#include <string>
34#include <vector>
35
36#include "talk/base/basictypes.h"
37#include "talk/base/ipaddress.h"
38#include "talk/base/messagehandler.h"
39#include "talk/base/sigslot.h"
40
41#if defined(POSIX)
42struct ifaddrs;
43#endif // defined(POSIX)
44
45namespace talk_base {
46
47class Network;
48class NetworkSession;
49class Thread;
50
51// Generic network manager interface. It provides list of local
52// networks.
53class NetworkManager {
54 public:
55 typedef std::vector<Network*> NetworkList;
56
57 NetworkManager();
58 virtual ~NetworkManager();
59
60 // Called when network list is updated.
61 sigslot::signal0<> SignalNetworksChanged;
62
63 // Indicates a failure when getting list of network interfaces.
64 sigslot::signal0<> SignalError;
65
66 // Start/Stop monitoring of network interfaces
67 // list. SignalNetworksChanged or SignalError is emitted immidiately
68 // after StartUpdating() is called. After that SignalNetworksChanged
69 // is emitted wheneven list of networks changes.
70 virtual void StartUpdating() = 0;
71 virtual void StopUpdating() = 0;
72
73 // Returns the current list of networks available on this machine.
74 // UpdateNetworks() must be called before this method is called.
75 // It makes sure that repeated calls return the same object for a
76 // given network, so that quality is tracked appropriately. Does not
77 // include ignored networks.
78 virtual void GetNetworks(NetworkList* networks) const = 0;
79
80 // Dumps a list of networks available to LS_INFO.
81 virtual void DumpNetworks(bool include_ignored) {}
82};
83
84// Base class for NetworkManager implementations.
85class NetworkManagerBase : public NetworkManager {
86 public:
87 NetworkManagerBase();
88 virtual ~NetworkManagerBase();
89
90 virtual void GetNetworks(std::vector<Network*>* networks) const;
91 bool ipv6_enabled() const { return ipv6_enabled_; }
92 void set_ipv6_enabled(bool enabled) { ipv6_enabled_ = enabled; }
93
94 protected:
95 typedef std::map<std::string, Network*> NetworkMap;
96 // Updates |networks_| with the networks listed in |list|. If
97 // |network_map_| already has a Network object for a network listed
98 // in the |list| then it is reused. Accept ownership of the Network
99 // objects in the |list|. |changed| will be set to true if there is
100 // any change in the network list.
101 void MergeNetworkList(const NetworkList& list, bool* changed);
102
103 private:
104 friend class NetworkTest;
105 void DoUpdateNetworks();
106
107 NetworkList networks_;
108 NetworkMap networks_map_;
109 bool ipv6_enabled_;
110};
111
112// Basic implementation of the NetworkManager interface that gets list
113// of networks using OS APIs.
114class BasicNetworkManager : public NetworkManagerBase,
115 public MessageHandler {
116 public:
117 BasicNetworkManager();
118 virtual ~BasicNetworkManager();
119
120 virtual void StartUpdating();
121 virtual void StopUpdating();
122
123 // Logs the available networks.
124 virtual void DumpNetworks(bool include_ignored);
125
126 // MessageHandler interface.
127 virtual void OnMessage(Message* msg);
128 bool started() { return start_count_ > 0; }
129
130 protected:
131#if defined(POSIX)
132 // Separated from CreateNetworks for tests.
133 void ConvertIfAddrs(ifaddrs* interfaces,
134 bool include_ignored,
135 NetworkList* networks) const;
136#endif // defined(POSIX)
137
138 // Creates a network object for each network available on the machine.
139 bool CreateNetworks(bool include_ignored, NetworkList* networks) const;
140
141 // Determines if a network should be ignored.
142 static bool IsIgnoredNetwork(const Network& network);
143
144 private:
145 friend class NetworkTest;
146
147 void DoUpdateNetworks();
148
149 Thread* thread_;
150 bool sent_first_update_;
151 int start_count_;
152};
153
154// Represents a Unix-type network interface, with a name and single address.
155class Network {
156 public:
157 Network() : prefix_(INADDR_ANY), scope_id_(0) {}
158 Network(const std::string& name, const std::string& description,
159 const IPAddress& prefix, int prefix_length);
160
161 // Returns the name of the interface this network is associated wtih.
162 const std::string& name() const { return name_; }
163
164 // Returns the OS-assigned name for this network. This is useful for
165 // debugging but should not be sent over the wire (for privacy reasons).
166 const std::string& description() const { return description_; }
167
168 // Returns the prefix for this network.
169 const IPAddress& prefix() const { return prefix_; }
170 // Returns the length, in bits, of this network's prefix.
171 int prefix_length() const { return prefix_length_; }
172
173 // Returns the Network's current idea of the 'best' IP it has.
174 // 'Best' currently means the first one added.
175 // TODO: We should be preferring temporary addresses.
176 // Returns an unset IP if this network has no active addresses.
177 IPAddress ip() const {
178 if (ips_.size() == 0) {
179 return IPAddress();
180 }
181 return ips_.at(0);
182 }
183 // Adds an active IP address to this network. Does not check for duplicates.
184 void AddIP(const IPAddress& ip) { ips_.push_back(ip); }
185
186 // Sets the network's IP address list. Returns true if new IP addresses were
187 // detected. Passing true to already_changed skips this check.
188 bool SetIPs(const std::vector<IPAddress>& ips, bool already_changed);
189 // Get the list of IP Addresses associated with this network.
190 const std::vector<IPAddress>& GetIPs() { return ips_;}
191 // Clear the network's list of addresses.
192 void ClearIPs() { ips_.clear(); }
193
194 // Returns the scope-id of the network's address.
195 // Should only be relevant for link-local IPv6 addresses.
196 int scope_id() const { return scope_id_; }
197 void set_scope_id(int id) { scope_id_ = id; }
198
199 // Indicates whether this network should be ignored, perhaps because
200 // the IP is 0, or the interface is one we know is invalid.
201 bool ignored() const { return ignored_; }
202 void set_ignored(bool ignored) { ignored_ = ignored; }
203
204 // Debugging description of this network
205 std::string ToString() const;
206
207 private:
208 typedef std::vector<NetworkSession*> SessionList;
209
210 std::string name_;
211 std::string description_;
212 IPAddress prefix_;
213 int prefix_length_;
214 std::vector<IPAddress> ips_;
215 int scope_id_;
216 bool ignored_;
217 SessionList sessions_;
218 double uniform_numerator_;
219 double uniform_denominator_;
220 double exponential_numerator_;
221 double exponential_denominator_;
222
223 friend class NetworkManager;
224};
225} // namespace talk_base
226
227#endif // TALK_BASE_NETWORK_H_