henrike@webrtc.org | 28e2075 | 2013-07-10 00:45:36 +0000 | [diff] [blame^] | 1 | /* |
| 2 | * libjingle |
| 3 | * Copyright 2010, Google Inc. |
| 4 | * |
| 5 | * Redistribution and use in source and binary forms, with or without |
| 6 | * modification, are permitted provided that the following conditions are met: |
| 7 | * |
| 8 | * 1. Redistributions of source code must retain the above copyright notice, |
| 9 | * this list of conditions and the following disclaimer. |
| 10 | * 2. Redistributions in binary form must reproduce the above copyright notice, |
| 11 | * this list of conditions and the following disclaimer in the documentation |
| 12 | * and/or other materials provided with the distribution. |
| 13 | * 3. The name of the author may not be used to endorse or promote products |
| 14 | * derived from this software without specific prior written permission. |
| 15 | * |
| 16 | * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED |
| 17 | * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF |
| 18 | * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO |
| 19 | * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| 20 | * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| 21 | * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; |
| 22 | * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, |
| 23 | * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR |
| 24 | * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF |
| 25 | * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 26 | */ |
| 27 | |
| 28 | #include "talk/sound/pulseaudiosoundsystem.h" |
| 29 | |
| 30 | #ifdef HAVE_LIBPULSE |
| 31 | |
| 32 | #include "talk/base/common.h" |
| 33 | #include "talk/base/fileutils.h" // for GetApplicationName() |
| 34 | #include "talk/base/logging.h" |
| 35 | #include "talk/base/worker.h" |
| 36 | #include "talk/base/timeutils.h" |
| 37 | #include "talk/sound/sounddevicelocator.h" |
| 38 | #include "talk/sound/soundinputstreaminterface.h" |
| 39 | #include "talk/sound/soundoutputstreaminterface.h" |
| 40 | |
| 41 | namespace cricket { |
| 42 | |
| 43 | // First PulseAudio protocol version that supports PA_STREAM_ADJUST_LATENCY. |
| 44 | static const uint32_t kAdjustLatencyProtocolVersion = 13; |
| 45 | |
| 46 | // Lookup table from the cricket format enum in soundsysteminterface.h to |
| 47 | // Pulse's enums. |
| 48 | static const pa_sample_format_t kCricketFormatToPulseFormatTable[] = { |
| 49 | // The order here must match the order in soundsysteminterface.h |
| 50 | PA_SAMPLE_S16LE, |
| 51 | }; |
| 52 | |
| 53 | // Some timing constants for optimal operation. See |
| 54 | // https://tango.0pointer.de/pipermail/pulseaudio-discuss/2008-January/001170.html |
| 55 | // for a good explanation of some of the factors that go into this. |
| 56 | |
| 57 | // Playback. |
| 58 | |
| 59 | // For playback, there is a round-trip delay to fill the server-side playback |
| 60 | // buffer, so setting too low of a latency is a buffer underflow risk. We will |
| 61 | // automatically increase the latency if a buffer underflow does occur, but we |
| 62 | // also enforce a sane minimum at start-up time. Anything lower would be |
| 63 | // virtually guaranteed to underflow at least once, so there's no point in |
| 64 | // allowing lower latencies. |
| 65 | static const int kPlaybackLatencyMinimumMsecs = 20; |
| 66 | // Every time a playback stream underflows, we will reconfigure it with target |
| 67 | // latency that is greater by this amount. |
| 68 | static const int kPlaybackLatencyIncrementMsecs = 20; |
| 69 | // We also need to configure a suitable request size. Too small and we'd burn |
| 70 | // CPU from the overhead of transfering small amounts of data at once. Too large |
| 71 | // and the amount of data remaining in the buffer right before refilling it |
| 72 | // would be a buffer underflow risk. We set it to half of the buffer size. |
| 73 | static const int kPlaybackRequestFactor = 2; |
| 74 | |
| 75 | // Capture. |
| 76 | |
| 77 | // For capture, low latency is not a buffer overflow risk, but it makes us burn |
| 78 | // CPU from the overhead of transfering small amounts of data at once, so we set |
| 79 | // a recommended value that we use for the kLowLatency constant (but if the user |
| 80 | // explicitly requests something lower then we will honour it). |
| 81 | // 1ms takes about 6-7% CPU. 5ms takes about 5%. 10ms takes about 4.x%. |
| 82 | static const int kLowCaptureLatencyMsecs = 10; |
| 83 | // There is a round-trip delay to ack the data to the server, so the |
| 84 | // server-side buffer needs extra space to prevent buffer overflow. 20ms is |
| 85 | // sufficient, but there is no penalty to making it bigger, so we make it huge. |
| 86 | // (750ms is libpulse's default value for the _total_ buffer size in the |
| 87 | // kNoLatencyRequirements case.) |
| 88 | static const int kCaptureBufferExtraMsecs = 750; |
| 89 | |
| 90 | static void FillPlaybackBufferAttr(int latency, |
| 91 | pa_buffer_attr *attr) { |
| 92 | attr->maxlength = latency; |
| 93 | attr->tlength = latency; |
| 94 | attr->minreq = latency / kPlaybackRequestFactor; |
| 95 | attr->prebuf = attr->tlength - attr->minreq; |
| 96 | LOG(LS_VERBOSE) << "Configuring latency = " << attr->tlength << ", minreq = " |
| 97 | << attr->minreq << ", minfill = " << attr->prebuf; |
| 98 | } |
| 99 | |
| 100 | static pa_volume_t CricketVolumeToPulseVolume(int volume) { |
| 101 | // PA's volume space goes from 0% at PA_VOLUME_MUTED (value 0) to 100% at |
| 102 | // PA_VOLUME_NORM (value 0x10000). It can also go beyond 100% up to |
| 103 | // PA_VOLUME_MAX (value UINT32_MAX-1), but using that is probably unwise. |
| 104 | // We just linearly map the 0-255 scale of SoundSystemInterface onto |
| 105 | // PA_VOLUME_MUTED-PA_VOLUME_NORM. If the programmer exceeds kMaxVolume then |
| 106 | // they can access the over-100% features of PA. |
| 107 | return PA_VOLUME_MUTED + (PA_VOLUME_NORM - PA_VOLUME_MUTED) * |
| 108 | volume / SoundSystemInterface::kMaxVolume; |
| 109 | } |
| 110 | |
| 111 | static int PulseVolumeToCricketVolume(pa_volume_t pa_volume) { |
| 112 | return SoundSystemInterface::kMinVolume + |
| 113 | (SoundSystemInterface::kMaxVolume - SoundSystemInterface::kMinVolume) * |
| 114 | pa_volume / PA_VOLUME_NORM; |
| 115 | } |
| 116 | |
| 117 | static pa_volume_t MaxChannelVolume(pa_cvolume *channel_volumes) { |
| 118 | pa_volume_t pa_volume = PA_VOLUME_MUTED; // Minimum possible value. |
| 119 | for (int i = 0; i < channel_volumes->channels; ++i) { |
| 120 | if (pa_volume < channel_volumes->values[i]) { |
| 121 | pa_volume = channel_volumes->values[i]; |
| 122 | } |
| 123 | } |
| 124 | return pa_volume; |
| 125 | } |
| 126 | |
| 127 | class PulseAudioDeviceLocator : public SoundDeviceLocator { |
| 128 | public: |
| 129 | PulseAudioDeviceLocator(const std::string &name, |
| 130 | const std::string &device_name) |
| 131 | : SoundDeviceLocator(name, device_name) { |
| 132 | } |
| 133 | |
| 134 | virtual SoundDeviceLocator *Copy() const { |
| 135 | return new PulseAudioDeviceLocator(*this); |
| 136 | } |
| 137 | }; |
| 138 | |
| 139 | // Functionality that is common to both PulseAudioInputStream and |
| 140 | // PulseAudioOutputStream. |
| 141 | class PulseAudioStream { |
| 142 | public: |
| 143 | PulseAudioStream(PulseAudioSoundSystem *pulse, pa_stream *stream, int flags) |
| 144 | : pulse_(pulse), stream_(stream), flags_(flags) { |
| 145 | } |
| 146 | |
| 147 | ~PulseAudioStream() { |
| 148 | // Close() should have been called during the containing class's destructor. |
| 149 | ASSERT(stream_ == NULL); |
| 150 | } |
| 151 | |
| 152 | // Must be called with the lock held. |
| 153 | bool Close() { |
| 154 | if (!IsClosed()) { |
| 155 | // Unset this here so that we don't get a TERMINATED callback. |
| 156 | symbol_table()->pa_stream_set_state_callback()(stream_, NULL, NULL); |
| 157 | if (symbol_table()->pa_stream_disconnect()(stream_) != 0) { |
| 158 | LOG(LS_ERROR) << "Can't disconnect stream"; |
| 159 | // Continue and return true anyways. |
| 160 | } |
| 161 | symbol_table()->pa_stream_unref()(stream_); |
| 162 | stream_ = NULL; |
| 163 | } |
| 164 | return true; |
| 165 | } |
| 166 | |
| 167 | // Must be called with the lock held. |
| 168 | int LatencyUsecs() { |
| 169 | if (!(flags_ & SoundSystemInterface::FLAG_REPORT_LATENCY)) { |
| 170 | return 0; |
| 171 | } |
| 172 | |
| 173 | pa_usec_t latency; |
| 174 | int negative; |
| 175 | Lock(); |
| 176 | int re = symbol_table()->pa_stream_get_latency()(stream_, &latency, |
| 177 | &negative); |
| 178 | Unlock(); |
| 179 | if (re != 0) { |
| 180 | LOG(LS_ERROR) << "Can't query latency"; |
| 181 | // We'd rather continue playout/capture with an incorrect delay than stop |
| 182 | // it altogether, so return a valid value. |
| 183 | return 0; |
| 184 | } |
| 185 | if (negative) { |
| 186 | // The delay can be negative for monitoring streams if the captured |
| 187 | // samples haven't been played yet. In such a case, "latency" contains the |
| 188 | // magnitude, so we must negate it to get the real value. |
| 189 | return -latency; |
| 190 | } else { |
| 191 | return latency; |
| 192 | } |
| 193 | } |
| 194 | |
| 195 | PulseAudioSoundSystem *pulse() { |
| 196 | return pulse_; |
| 197 | } |
| 198 | |
| 199 | PulseAudioSymbolTable *symbol_table() { |
| 200 | return &pulse()->symbol_table_; |
| 201 | } |
| 202 | |
| 203 | pa_stream *stream() { |
| 204 | ASSERT(stream_ != NULL); |
| 205 | return stream_; |
| 206 | } |
| 207 | |
| 208 | bool IsClosed() { |
| 209 | return stream_ == NULL; |
| 210 | } |
| 211 | |
| 212 | void Lock() { |
| 213 | pulse()->Lock(); |
| 214 | } |
| 215 | |
| 216 | void Unlock() { |
| 217 | pulse()->Unlock(); |
| 218 | } |
| 219 | |
| 220 | private: |
| 221 | PulseAudioSoundSystem *pulse_; |
| 222 | pa_stream *stream_; |
| 223 | int flags_; |
| 224 | |
| 225 | DISALLOW_COPY_AND_ASSIGN(PulseAudioStream); |
| 226 | }; |
| 227 | |
| 228 | // Implementation of an input stream. See soundinputstreaminterface.h regarding |
| 229 | // thread-safety. |
| 230 | class PulseAudioInputStream : |
| 231 | public SoundInputStreamInterface, |
| 232 | private talk_base::Worker { |
| 233 | |
| 234 | struct GetVolumeCallbackData { |
| 235 | PulseAudioInputStream *instance; |
| 236 | pa_cvolume *channel_volumes; |
| 237 | }; |
| 238 | |
| 239 | struct GetSourceChannelCountCallbackData { |
| 240 | PulseAudioInputStream *instance; |
| 241 | uint8_t *channels; |
| 242 | }; |
| 243 | |
| 244 | public: |
| 245 | PulseAudioInputStream(PulseAudioSoundSystem *pulse, |
| 246 | pa_stream *stream, |
| 247 | int flags) |
| 248 | : stream_(pulse, stream, flags), |
| 249 | temp_sample_data_(NULL), |
| 250 | temp_sample_data_size_(0) { |
| 251 | // This callback seems to never be issued, but let's set it anyways. |
| 252 | symbol_table()->pa_stream_set_overflow_callback()(stream, &OverflowCallback, |
| 253 | NULL); |
| 254 | } |
| 255 | |
| 256 | virtual ~PulseAudioInputStream() { |
| 257 | bool success = Close(); |
| 258 | // We need that to live. |
| 259 | VERIFY(success); |
| 260 | } |
| 261 | |
| 262 | virtual bool StartReading() { |
| 263 | return StartWork(); |
| 264 | } |
| 265 | |
| 266 | virtual bool StopReading() { |
| 267 | return StopWork(); |
| 268 | } |
| 269 | |
| 270 | virtual bool GetVolume(int *volume) { |
| 271 | bool ret = false; |
| 272 | |
| 273 | Lock(); |
| 274 | |
| 275 | // Unlike output streams, input streams have no concept of a stream volume, |
| 276 | // only a device volume. So we have to retrieve the volume of the device |
| 277 | // itself. |
| 278 | |
| 279 | pa_cvolume channel_volumes; |
| 280 | |
| 281 | GetVolumeCallbackData data; |
| 282 | data.instance = this; |
| 283 | data.channel_volumes = &channel_volumes; |
| 284 | |
| 285 | pa_operation *op = symbol_table()->pa_context_get_source_info_by_index()( |
| 286 | stream_.pulse()->context_, |
| 287 | symbol_table()->pa_stream_get_device_index()(stream_.stream()), |
| 288 | &GetVolumeCallbackThunk, |
| 289 | &data); |
| 290 | if (!stream_.pulse()->FinishOperation(op)) { |
| 291 | goto done; |
| 292 | } |
| 293 | |
| 294 | if (data.channel_volumes) { |
| 295 | // This pointer was never unset by the callback, so we must have received |
| 296 | // an empty list of infos. This probably never happens, but we code for it |
| 297 | // anyway. |
| 298 | LOG(LS_ERROR) << "Did not receive GetVolumeCallback"; |
| 299 | goto done; |
| 300 | } |
| 301 | |
| 302 | // We now have the volume for each channel. Each channel could have a |
| 303 | // different volume if, e.g., the user went and changed the volumes in the |
| 304 | // PA UI. To get a single volume for SoundSystemInterface we just take the |
| 305 | // maximum. Ideally we'd do so with pa_cvolume_max, but it doesn't exist in |
| 306 | // Hardy, so we do it manually. |
| 307 | pa_volume_t pa_volume; |
| 308 | pa_volume = MaxChannelVolume(&channel_volumes); |
| 309 | // Now map onto the SoundSystemInterface range. |
| 310 | *volume = PulseVolumeToCricketVolume(pa_volume); |
| 311 | |
| 312 | ret = true; |
| 313 | done: |
| 314 | Unlock(); |
| 315 | return ret; |
| 316 | } |
| 317 | |
| 318 | virtual bool SetVolume(int volume) { |
| 319 | bool ret = false; |
| 320 | pa_volume_t pa_volume = CricketVolumeToPulseVolume(volume); |
| 321 | |
| 322 | Lock(); |
| 323 | |
| 324 | // Unlike output streams, input streams have no concept of a stream volume, |
| 325 | // only a device volume. So we have to change the volume of the device |
| 326 | // itself. |
| 327 | |
| 328 | // The device may have a different number of channels than the stream and |
| 329 | // their mapping may be different, so we don't want to use the channel count |
| 330 | // from our sample spec. We could use PA_CHANNELS_MAX to cover our bases, |
| 331 | // and the server allows that even if the device's channel count is lower, |
| 332 | // but some buggy PA clients don't like that (the pavucontrol on Hardy dies |
| 333 | // in an assert if the channel count is different). So instead we look up |
| 334 | // the actual number of channels that the device has. |
| 335 | |
| 336 | uint8_t channels; |
| 337 | |
| 338 | GetSourceChannelCountCallbackData data; |
| 339 | data.instance = this; |
| 340 | data.channels = &channels; |
| 341 | |
| 342 | uint32_t device_index = symbol_table()->pa_stream_get_device_index()( |
| 343 | stream_.stream()); |
| 344 | |
| 345 | pa_operation *op = symbol_table()->pa_context_get_source_info_by_index()( |
| 346 | stream_.pulse()->context_, |
| 347 | device_index, |
| 348 | &GetSourceChannelCountCallbackThunk, |
| 349 | &data); |
| 350 | if (!stream_.pulse()->FinishOperation(op)) { |
| 351 | goto done; |
| 352 | } |
| 353 | |
| 354 | if (data.channels) { |
| 355 | // This pointer was never unset by the callback, so we must have received |
| 356 | // an empty list of infos. This probably never happens, but we code for it |
| 357 | // anyway. |
| 358 | LOG(LS_ERROR) << "Did not receive GetSourceChannelCountCallback"; |
| 359 | goto done; |
| 360 | } |
| 361 | |
| 362 | pa_cvolume channel_volumes; |
| 363 | symbol_table()->pa_cvolume_set()(&channel_volumes, channels, pa_volume); |
| 364 | |
| 365 | op = symbol_table()->pa_context_set_source_volume_by_index()( |
| 366 | stream_.pulse()->context_, |
| 367 | device_index, |
| 368 | &channel_volumes, |
| 369 | // This callback merely logs errors. |
| 370 | &SetVolumeCallback, |
| 371 | NULL); |
| 372 | if (!op) { |
| 373 | LOG(LS_ERROR) << "pa_context_set_source_volume_by_index()"; |
| 374 | goto done; |
| 375 | } |
| 376 | // Don't need to wait for this to complete. |
| 377 | symbol_table()->pa_operation_unref()(op); |
| 378 | |
| 379 | ret = true; |
| 380 | done: |
| 381 | Unlock(); |
| 382 | return ret; |
| 383 | } |
| 384 | |
| 385 | virtual bool Close() { |
| 386 | if (!StopReading()) { |
| 387 | return false; |
| 388 | } |
| 389 | bool ret = true; |
| 390 | if (!stream_.IsClosed()) { |
| 391 | Lock(); |
| 392 | ret = stream_.Close(); |
| 393 | Unlock(); |
| 394 | } |
| 395 | return ret; |
| 396 | } |
| 397 | |
| 398 | virtual int LatencyUsecs() { |
| 399 | return stream_.LatencyUsecs(); |
| 400 | } |
| 401 | |
| 402 | private: |
| 403 | void Lock() { |
| 404 | stream_.Lock(); |
| 405 | } |
| 406 | |
| 407 | void Unlock() { |
| 408 | stream_.Unlock(); |
| 409 | } |
| 410 | |
| 411 | PulseAudioSymbolTable *symbol_table() { |
| 412 | return stream_.symbol_table(); |
| 413 | } |
| 414 | |
| 415 | void EnableReadCallback() { |
| 416 | symbol_table()->pa_stream_set_read_callback()( |
| 417 | stream_.stream(), |
| 418 | &ReadCallbackThunk, |
| 419 | this); |
| 420 | } |
| 421 | |
| 422 | void DisableReadCallback() { |
| 423 | symbol_table()->pa_stream_set_read_callback()( |
| 424 | stream_.stream(), |
| 425 | NULL, |
| 426 | NULL); |
| 427 | } |
| 428 | |
| 429 | static void ReadCallbackThunk(pa_stream *unused1, |
| 430 | size_t unused2, |
| 431 | void *userdata) { |
| 432 | PulseAudioInputStream *instance = |
| 433 | static_cast<PulseAudioInputStream *>(userdata); |
| 434 | instance->OnReadCallback(); |
| 435 | } |
| 436 | |
| 437 | void OnReadCallback() { |
| 438 | // We get the data pointer and size now in order to save one Lock/Unlock |
| 439 | // on OnMessage. |
| 440 | if (symbol_table()->pa_stream_peek()(stream_.stream(), |
| 441 | &temp_sample_data_, |
| 442 | &temp_sample_data_size_) != 0) { |
| 443 | LOG(LS_ERROR) << "Can't read data!"; |
| 444 | return; |
| 445 | } |
| 446 | // Since we consume the data asynchronously on a different thread, we have |
| 447 | // to temporarily disable the read callback or else Pulse will call it |
| 448 | // continuously until we consume the data. We re-enable it below. |
| 449 | DisableReadCallback(); |
| 450 | HaveWork(); |
| 451 | } |
| 452 | |
| 453 | // Inherited from Worker. |
| 454 | virtual void OnStart() { |
| 455 | Lock(); |
| 456 | EnableReadCallback(); |
| 457 | Unlock(); |
| 458 | } |
| 459 | |
| 460 | // Inherited from Worker. |
| 461 | virtual void OnHaveWork() { |
| 462 | ASSERT(temp_sample_data_ && temp_sample_data_size_); |
| 463 | SignalSamplesRead(temp_sample_data_, |
| 464 | temp_sample_data_size_, |
| 465 | this); |
| 466 | temp_sample_data_ = NULL; |
| 467 | temp_sample_data_size_ = 0; |
| 468 | |
| 469 | Lock(); |
| 470 | for (;;) { |
| 471 | // Ack the last thing we read. |
| 472 | if (symbol_table()->pa_stream_drop()(stream_.stream()) != 0) { |
| 473 | LOG(LS_ERROR) << "Can't ack read data"; |
| 474 | } |
| 475 | |
| 476 | if (symbol_table()->pa_stream_readable_size()(stream_.stream()) <= 0) { |
| 477 | // Then that was all the data. |
| 478 | break; |
| 479 | } |
| 480 | |
| 481 | // Else more data. |
| 482 | const void *sample_data; |
| 483 | size_t sample_data_size; |
| 484 | if (symbol_table()->pa_stream_peek()(stream_.stream(), |
| 485 | &sample_data, |
| 486 | &sample_data_size) != 0) { |
| 487 | LOG(LS_ERROR) << "Can't read data!"; |
| 488 | break; |
| 489 | } |
| 490 | |
| 491 | // Drop lock for sigslot dispatch, which could take a while. |
| 492 | Unlock(); |
| 493 | SignalSamplesRead(sample_data, sample_data_size, this); |
| 494 | Lock(); |
| 495 | |
| 496 | // Return to top of loop for the ack and the check for more data. |
| 497 | } |
| 498 | EnableReadCallback(); |
| 499 | Unlock(); |
| 500 | } |
| 501 | |
| 502 | // Inherited from Worker. |
| 503 | virtual void OnStop() { |
| 504 | Lock(); |
| 505 | DisableReadCallback(); |
| 506 | Unlock(); |
| 507 | } |
| 508 | |
| 509 | static void OverflowCallback(pa_stream *stream, |
| 510 | void *userdata) { |
| 511 | LOG(LS_WARNING) << "Buffer overflow on capture stream " << stream; |
| 512 | } |
| 513 | |
| 514 | static void GetVolumeCallbackThunk(pa_context *unused, |
| 515 | const pa_source_info *info, |
| 516 | int eol, |
| 517 | void *userdata) { |
| 518 | GetVolumeCallbackData *data = |
| 519 | static_cast<GetVolumeCallbackData *>(userdata); |
| 520 | data->instance->OnGetVolumeCallback(info, eol, &data->channel_volumes); |
| 521 | } |
| 522 | |
| 523 | void OnGetVolumeCallback(const pa_source_info *info, |
| 524 | int eol, |
| 525 | pa_cvolume **channel_volumes) { |
| 526 | if (eol) { |
| 527 | // List is over. Wake GetVolume(). |
| 528 | stream_.pulse()->Signal(); |
| 529 | return; |
| 530 | } |
| 531 | |
| 532 | if (*channel_volumes) { |
| 533 | **channel_volumes = info->volume; |
| 534 | // Unset the pointer so that we know that we have have already copied the |
| 535 | // volume. |
| 536 | *channel_volumes = NULL; |
| 537 | } else { |
| 538 | // We have received an additional callback after the first one, which |
| 539 | // doesn't make sense for a single source. This probably never happens, |
| 540 | // but we code for it anyway. |
| 541 | LOG(LS_WARNING) << "Ignoring extra GetVolumeCallback"; |
| 542 | } |
| 543 | } |
| 544 | |
| 545 | static void GetSourceChannelCountCallbackThunk(pa_context *unused, |
| 546 | const pa_source_info *info, |
| 547 | int eol, |
| 548 | void *userdata) { |
| 549 | GetSourceChannelCountCallbackData *data = |
| 550 | static_cast<GetSourceChannelCountCallbackData *>(userdata); |
| 551 | data->instance->OnGetSourceChannelCountCallback(info, eol, &data->channels); |
| 552 | } |
| 553 | |
| 554 | void OnGetSourceChannelCountCallback(const pa_source_info *info, |
| 555 | int eol, |
| 556 | uint8_t **channels) { |
| 557 | if (eol) { |
| 558 | // List is over. Wake SetVolume(). |
| 559 | stream_.pulse()->Signal(); |
| 560 | return; |
| 561 | } |
| 562 | |
| 563 | if (*channels) { |
| 564 | **channels = info->channel_map.channels; |
| 565 | // Unset the pointer so that we know that we have have already copied the |
| 566 | // channel count. |
| 567 | *channels = NULL; |
| 568 | } else { |
| 569 | // We have received an additional callback after the first one, which |
| 570 | // doesn't make sense for a single source. This probably never happens, |
| 571 | // but we code for it anyway. |
| 572 | LOG(LS_WARNING) << "Ignoring extra GetSourceChannelCountCallback"; |
| 573 | } |
| 574 | } |
| 575 | |
| 576 | static void SetVolumeCallback(pa_context *unused1, |
| 577 | int success, |
| 578 | void *unused2) { |
| 579 | if (!success) { |
| 580 | LOG(LS_ERROR) << "Failed to change capture volume"; |
| 581 | } |
| 582 | } |
| 583 | |
| 584 | PulseAudioStream stream_; |
| 585 | // Temporary storage for passing data between threads. |
| 586 | const void *temp_sample_data_; |
| 587 | size_t temp_sample_data_size_; |
| 588 | |
| 589 | DISALLOW_COPY_AND_ASSIGN(PulseAudioInputStream); |
| 590 | }; |
| 591 | |
| 592 | // Implementation of an output stream. See soundoutputstreaminterface.h |
| 593 | // regarding thread-safety. |
| 594 | class PulseAudioOutputStream : |
| 595 | public SoundOutputStreamInterface, |
| 596 | private talk_base::Worker { |
| 597 | |
| 598 | struct GetVolumeCallbackData { |
| 599 | PulseAudioOutputStream *instance; |
| 600 | pa_cvolume *channel_volumes; |
| 601 | }; |
| 602 | |
| 603 | public: |
| 604 | PulseAudioOutputStream(PulseAudioSoundSystem *pulse, |
| 605 | pa_stream *stream, |
| 606 | int flags, |
| 607 | int latency) |
| 608 | : stream_(pulse, stream, flags), |
| 609 | configured_latency_(latency), |
| 610 | temp_buffer_space_(0) { |
| 611 | symbol_table()->pa_stream_set_underflow_callback()(stream, |
| 612 | &UnderflowCallbackThunk, |
| 613 | this); |
| 614 | } |
| 615 | |
| 616 | virtual ~PulseAudioOutputStream() { |
| 617 | bool success = Close(); |
| 618 | // We need that to live. |
| 619 | VERIFY(success); |
| 620 | } |
| 621 | |
| 622 | virtual bool EnableBufferMonitoring() { |
| 623 | return StartWork(); |
| 624 | } |
| 625 | |
| 626 | virtual bool DisableBufferMonitoring() { |
| 627 | return StopWork(); |
| 628 | } |
| 629 | |
| 630 | virtual bool WriteSamples(const void *sample_data, |
| 631 | size_t size) { |
| 632 | bool ret = true; |
| 633 | Lock(); |
| 634 | if (symbol_table()->pa_stream_write()(stream_.stream(), |
| 635 | sample_data, |
| 636 | size, |
| 637 | NULL, |
| 638 | 0, |
| 639 | PA_SEEK_RELATIVE) != 0) { |
| 640 | LOG(LS_ERROR) << "Unable to write"; |
| 641 | ret = false; |
| 642 | } |
| 643 | Unlock(); |
| 644 | return ret; |
| 645 | } |
| 646 | |
| 647 | virtual bool GetVolume(int *volume) { |
| 648 | bool ret = false; |
| 649 | |
| 650 | Lock(); |
| 651 | |
| 652 | pa_cvolume channel_volumes; |
| 653 | |
| 654 | GetVolumeCallbackData data; |
| 655 | data.instance = this; |
| 656 | data.channel_volumes = &channel_volumes; |
| 657 | |
| 658 | pa_operation *op = symbol_table()->pa_context_get_sink_input_info()( |
| 659 | stream_.pulse()->context_, |
| 660 | symbol_table()->pa_stream_get_index()(stream_.stream()), |
| 661 | &GetVolumeCallbackThunk, |
| 662 | &data); |
| 663 | if (!stream_.pulse()->FinishOperation(op)) { |
| 664 | goto done; |
| 665 | } |
| 666 | |
| 667 | if (data.channel_volumes) { |
| 668 | // This pointer was never unset by the callback, so we must have received |
| 669 | // an empty list of infos. This probably never happens, but we code for it |
| 670 | // anyway. |
| 671 | LOG(LS_ERROR) << "Did not receive GetVolumeCallback"; |
| 672 | goto done; |
| 673 | } |
| 674 | |
| 675 | // We now have the volume for each channel. Each channel could have a |
| 676 | // different volume if, e.g., the user went and changed the volumes in the |
| 677 | // PA UI. To get a single volume for SoundSystemInterface we just take the |
| 678 | // maximum. Ideally we'd do so with pa_cvolume_max, but it doesn't exist in |
| 679 | // Hardy, so we do it manually. |
| 680 | pa_volume_t pa_volume; |
| 681 | pa_volume = MaxChannelVolume(&channel_volumes); |
| 682 | // Now map onto the SoundSystemInterface range. |
| 683 | *volume = PulseVolumeToCricketVolume(pa_volume); |
| 684 | |
| 685 | ret = true; |
| 686 | done: |
| 687 | Unlock(); |
| 688 | return ret; |
| 689 | } |
| 690 | |
| 691 | virtual bool SetVolume(int volume) { |
| 692 | bool ret = false; |
| 693 | pa_volume_t pa_volume = CricketVolumeToPulseVolume(volume); |
| 694 | |
| 695 | Lock(); |
| 696 | |
| 697 | const pa_sample_spec *spec = symbol_table()->pa_stream_get_sample_spec()( |
| 698 | stream_.stream()); |
| 699 | if (!spec) { |
| 700 | LOG(LS_ERROR) << "pa_stream_get_sample_spec()"; |
| 701 | goto done; |
| 702 | } |
| 703 | |
| 704 | pa_cvolume channel_volumes; |
| 705 | symbol_table()->pa_cvolume_set()(&channel_volumes, spec->channels, |
| 706 | pa_volume); |
| 707 | |
| 708 | pa_operation *op; |
| 709 | op = symbol_table()->pa_context_set_sink_input_volume()( |
| 710 | stream_.pulse()->context_, |
| 711 | symbol_table()->pa_stream_get_index()(stream_.stream()), |
| 712 | &channel_volumes, |
| 713 | // This callback merely logs errors. |
| 714 | &SetVolumeCallback, |
| 715 | NULL); |
| 716 | if (!op) { |
| 717 | LOG(LS_ERROR) << "pa_context_set_sink_input_volume()"; |
| 718 | goto done; |
| 719 | } |
| 720 | // Don't need to wait for this to complete. |
| 721 | symbol_table()->pa_operation_unref()(op); |
| 722 | |
| 723 | ret = true; |
| 724 | done: |
| 725 | Unlock(); |
| 726 | return ret; |
| 727 | } |
| 728 | |
| 729 | virtual bool Close() { |
| 730 | if (!DisableBufferMonitoring()) { |
| 731 | return false; |
| 732 | } |
| 733 | bool ret = true; |
| 734 | if (!stream_.IsClosed()) { |
| 735 | Lock(); |
| 736 | symbol_table()->pa_stream_set_underflow_callback()(stream_.stream(), |
| 737 | NULL, |
| 738 | NULL); |
| 739 | ret = stream_.Close(); |
| 740 | Unlock(); |
| 741 | } |
| 742 | return ret; |
| 743 | } |
| 744 | |
| 745 | virtual int LatencyUsecs() { |
| 746 | return stream_.LatencyUsecs(); |
| 747 | } |
| 748 | |
| 749 | #if 0 |
| 750 | // TODO: Versions 0.9.16 and later of Pulse have a new API for |
| 751 | // zero-copy writes, but Hardy is not new enough to have that so we can't |
| 752 | // rely on it. Perhaps auto-detect if it's present or not and use it if we |
| 753 | // can? |
| 754 | |
| 755 | virtual bool GetWriteBuffer(void **buffer, size_t *size) { |
| 756 | bool ret = true; |
| 757 | Lock(); |
| 758 | if (symbol_table()->pa_stream_begin_write()(stream_.stream(), buffer, size) |
| 759 | != 0) { |
| 760 | LOG(LS_ERROR) << "Can't get write buffer"; |
| 761 | ret = false; |
| 762 | } |
| 763 | Unlock(); |
| 764 | return ret; |
| 765 | } |
| 766 | |
| 767 | // Releases the caller's hold on the write buffer. "written" must be the |
| 768 | // amount of data that was written. |
| 769 | virtual bool ReleaseWriteBuffer(void *buffer, size_t written) { |
| 770 | bool ret = true; |
| 771 | Lock(); |
| 772 | if (written == 0) { |
| 773 | if (symbol_table()->pa_stream_cancel_write()(stream_.stream()) != 0) { |
| 774 | LOG(LS_ERROR) << "Can't cancel write"; |
| 775 | ret = false; |
| 776 | } |
| 777 | } else { |
| 778 | if (symbol_table()->pa_stream_write()(stream_.stream(), |
| 779 | buffer, |
| 780 | written, |
| 781 | NULL, |
| 782 | 0, |
| 783 | PA_SEEK_RELATIVE) != 0) { |
| 784 | LOG(LS_ERROR) << "Unable to write"; |
| 785 | ret = false; |
| 786 | } |
| 787 | } |
| 788 | Unlock(); |
| 789 | return ret; |
| 790 | } |
| 791 | #endif |
| 792 | |
| 793 | private: |
| 794 | void Lock() { |
| 795 | stream_.Lock(); |
| 796 | } |
| 797 | |
| 798 | void Unlock() { |
| 799 | stream_.Unlock(); |
| 800 | } |
| 801 | |
| 802 | PulseAudioSymbolTable *symbol_table() { |
| 803 | return stream_.symbol_table(); |
| 804 | } |
| 805 | |
| 806 | void EnableWriteCallback() { |
| 807 | pa_stream_state_t state = symbol_table()->pa_stream_get_state()( |
| 808 | stream_.stream()); |
| 809 | if (state == PA_STREAM_READY) { |
| 810 | // May already have available space. Must check. |
| 811 | temp_buffer_space_ = symbol_table()->pa_stream_writable_size()( |
| 812 | stream_.stream()); |
| 813 | if (temp_buffer_space_ > 0) { |
| 814 | // Yup, there is already space available, so if we register a write |
| 815 | // callback then it will not receive any event. So dispatch one ourself |
| 816 | // instead. |
| 817 | HaveWork(); |
| 818 | return; |
| 819 | } |
| 820 | } |
| 821 | symbol_table()->pa_stream_set_write_callback()( |
| 822 | stream_.stream(), |
| 823 | &WriteCallbackThunk, |
| 824 | this); |
| 825 | } |
| 826 | |
| 827 | void DisableWriteCallback() { |
| 828 | symbol_table()->pa_stream_set_write_callback()( |
| 829 | stream_.stream(), |
| 830 | NULL, |
| 831 | NULL); |
| 832 | } |
| 833 | |
| 834 | static void WriteCallbackThunk(pa_stream *unused, |
| 835 | size_t buffer_space, |
| 836 | void *userdata) { |
| 837 | PulseAudioOutputStream *instance = |
| 838 | static_cast<PulseAudioOutputStream *>(userdata); |
| 839 | instance->OnWriteCallback(buffer_space); |
| 840 | } |
| 841 | |
| 842 | void OnWriteCallback(size_t buffer_space) { |
| 843 | temp_buffer_space_ = buffer_space; |
| 844 | // Since we write the data asynchronously on a different thread, we have |
| 845 | // to temporarily disable the write callback or else Pulse will call it |
| 846 | // continuously until we write the data. We re-enable it below. |
| 847 | DisableWriteCallback(); |
| 848 | HaveWork(); |
| 849 | } |
| 850 | |
| 851 | // Inherited from Worker. |
| 852 | virtual void OnStart() { |
| 853 | Lock(); |
| 854 | EnableWriteCallback(); |
| 855 | Unlock(); |
| 856 | } |
| 857 | |
| 858 | // Inherited from Worker. |
| 859 | virtual void OnHaveWork() { |
| 860 | ASSERT(temp_buffer_space_ > 0); |
| 861 | |
| 862 | SignalBufferSpace(temp_buffer_space_, this); |
| 863 | |
| 864 | temp_buffer_space_ = 0; |
| 865 | Lock(); |
| 866 | EnableWriteCallback(); |
| 867 | Unlock(); |
| 868 | } |
| 869 | |
| 870 | // Inherited from Worker. |
| 871 | virtual void OnStop() { |
| 872 | Lock(); |
| 873 | DisableWriteCallback(); |
| 874 | Unlock(); |
| 875 | } |
| 876 | |
| 877 | static void UnderflowCallbackThunk(pa_stream *unused, |
| 878 | void *userdata) { |
| 879 | PulseAudioOutputStream *instance = |
| 880 | static_cast<PulseAudioOutputStream *>(userdata); |
| 881 | instance->OnUnderflowCallback(); |
| 882 | } |
| 883 | |
| 884 | void OnUnderflowCallback() { |
| 885 | LOG(LS_WARNING) << "Buffer underflow on playback stream " |
| 886 | << stream_.stream(); |
| 887 | |
| 888 | if (configured_latency_ == SoundSystemInterface::kNoLatencyRequirements) { |
| 889 | // We didn't configure a pa_buffer_attr before, so switching to one now |
| 890 | // would be questionable. |
| 891 | return; |
| 892 | } |
| 893 | |
| 894 | // Otherwise reconfigure the stream with a higher target latency. |
| 895 | |
| 896 | const pa_sample_spec *spec = symbol_table()->pa_stream_get_sample_spec()( |
| 897 | stream_.stream()); |
| 898 | if (!spec) { |
| 899 | LOG(LS_ERROR) << "pa_stream_get_sample_spec()"; |
| 900 | return; |
| 901 | } |
| 902 | |
| 903 | size_t bytes_per_sec = symbol_table()->pa_bytes_per_second()(spec); |
| 904 | |
| 905 | int new_latency = configured_latency_ + |
| 906 | bytes_per_sec * kPlaybackLatencyIncrementMsecs / |
| 907 | talk_base::kNumMicrosecsPerSec; |
| 908 | |
| 909 | pa_buffer_attr new_attr = {0}; |
| 910 | FillPlaybackBufferAttr(new_latency, &new_attr); |
| 911 | |
| 912 | pa_operation *op = symbol_table()->pa_stream_set_buffer_attr()( |
| 913 | stream_.stream(), |
| 914 | &new_attr, |
| 915 | // No callback. |
| 916 | NULL, |
| 917 | NULL); |
| 918 | if (!op) { |
| 919 | LOG(LS_ERROR) << "pa_stream_set_buffer_attr()"; |
| 920 | return; |
| 921 | } |
| 922 | // Don't need to wait for this to complete. |
| 923 | symbol_table()->pa_operation_unref()(op); |
| 924 | |
| 925 | // Save the new latency in case we underflow again. |
| 926 | configured_latency_ = new_latency; |
| 927 | } |
| 928 | |
| 929 | static void GetVolumeCallbackThunk(pa_context *unused, |
| 930 | const pa_sink_input_info *info, |
| 931 | int eol, |
| 932 | void *userdata) { |
| 933 | GetVolumeCallbackData *data = |
| 934 | static_cast<GetVolumeCallbackData *>(userdata); |
| 935 | data->instance->OnGetVolumeCallback(info, eol, &data->channel_volumes); |
| 936 | } |
| 937 | |
| 938 | void OnGetVolumeCallback(const pa_sink_input_info *info, |
| 939 | int eol, |
| 940 | pa_cvolume **channel_volumes) { |
| 941 | if (eol) { |
| 942 | // List is over. Wake GetVolume(). |
| 943 | stream_.pulse()->Signal(); |
| 944 | return; |
| 945 | } |
| 946 | |
| 947 | if (*channel_volumes) { |
| 948 | **channel_volumes = info->volume; |
| 949 | // Unset the pointer so that we know that we have have already copied the |
| 950 | // volume. |
| 951 | *channel_volumes = NULL; |
| 952 | } else { |
| 953 | // We have received an additional callback after the first one, which |
| 954 | // doesn't make sense for a single sink input. This probably never |
| 955 | // happens, but we code for it anyway. |
| 956 | LOG(LS_WARNING) << "Ignoring extra GetVolumeCallback"; |
| 957 | } |
| 958 | } |
| 959 | |
| 960 | static void SetVolumeCallback(pa_context *unused1, |
| 961 | int success, |
| 962 | void *unused2) { |
| 963 | if (!success) { |
| 964 | LOG(LS_ERROR) << "Failed to change playback volume"; |
| 965 | } |
| 966 | } |
| 967 | |
| 968 | PulseAudioStream stream_; |
| 969 | int configured_latency_; |
| 970 | // Temporary storage for passing data between threads. |
| 971 | size_t temp_buffer_space_; |
| 972 | |
| 973 | DISALLOW_COPY_AND_ASSIGN(PulseAudioOutputStream); |
| 974 | }; |
| 975 | |
| 976 | PulseAudioSoundSystem::PulseAudioSoundSystem() |
| 977 | : mainloop_(NULL), context_(NULL) { |
| 978 | } |
| 979 | |
| 980 | PulseAudioSoundSystem::~PulseAudioSoundSystem() { |
| 981 | Terminate(); |
| 982 | } |
| 983 | |
| 984 | bool PulseAudioSoundSystem::Init() { |
| 985 | if (IsInitialized()) { |
| 986 | return true; |
| 987 | } |
| 988 | |
| 989 | // Load libpulse. |
| 990 | if (!symbol_table_.Load()) { |
| 991 | // Most likely the Pulse library and sound server are not installed on |
| 992 | // this system. |
| 993 | LOG(LS_WARNING) << "Failed to load symbol table"; |
| 994 | return false; |
| 995 | } |
| 996 | |
| 997 | // Now create and start the Pulse event thread. |
| 998 | mainloop_ = symbol_table_.pa_threaded_mainloop_new()(); |
| 999 | if (!mainloop_) { |
| 1000 | LOG(LS_ERROR) << "Can't create mainloop"; |
| 1001 | goto fail0; |
| 1002 | } |
| 1003 | |
| 1004 | if (symbol_table_.pa_threaded_mainloop_start()(mainloop_) != 0) { |
| 1005 | LOG(LS_ERROR) << "Can't start mainloop"; |
| 1006 | goto fail1; |
| 1007 | } |
| 1008 | |
| 1009 | Lock(); |
| 1010 | context_ = CreateNewConnection(); |
| 1011 | Unlock(); |
| 1012 | |
| 1013 | if (!context_) { |
| 1014 | goto fail2; |
| 1015 | } |
| 1016 | |
| 1017 | // Otherwise we're now ready! |
| 1018 | return true; |
| 1019 | |
| 1020 | fail2: |
| 1021 | symbol_table_.pa_threaded_mainloop_stop()(mainloop_); |
| 1022 | fail1: |
| 1023 | symbol_table_.pa_threaded_mainloop_free()(mainloop_); |
| 1024 | mainloop_ = NULL; |
| 1025 | fail0: |
| 1026 | return false; |
| 1027 | } |
| 1028 | |
| 1029 | void PulseAudioSoundSystem::Terminate() { |
| 1030 | if (!IsInitialized()) { |
| 1031 | return; |
| 1032 | } |
| 1033 | |
| 1034 | Lock(); |
| 1035 | symbol_table_.pa_context_disconnect()(context_); |
| 1036 | symbol_table_.pa_context_unref()(context_); |
| 1037 | Unlock(); |
| 1038 | context_ = NULL; |
| 1039 | symbol_table_.pa_threaded_mainloop_stop()(mainloop_); |
| 1040 | symbol_table_.pa_threaded_mainloop_free()(mainloop_); |
| 1041 | mainloop_ = NULL; |
| 1042 | |
| 1043 | // We do not unload the symbol table because we may need it again soon if |
| 1044 | // Init() is called again. |
| 1045 | } |
| 1046 | |
| 1047 | bool PulseAudioSoundSystem::EnumeratePlaybackDevices( |
| 1048 | SoundDeviceLocatorList *devices) { |
| 1049 | return EnumerateDevices<pa_sink_info>( |
| 1050 | devices, |
| 1051 | symbol_table_.pa_context_get_sink_info_list(), |
| 1052 | &EnumeratePlaybackDevicesCallbackThunk); |
| 1053 | } |
| 1054 | |
| 1055 | bool PulseAudioSoundSystem::EnumerateCaptureDevices( |
| 1056 | SoundDeviceLocatorList *devices) { |
| 1057 | return EnumerateDevices<pa_source_info>( |
| 1058 | devices, |
| 1059 | symbol_table_.pa_context_get_source_info_list(), |
| 1060 | &EnumerateCaptureDevicesCallbackThunk); |
| 1061 | } |
| 1062 | |
| 1063 | bool PulseAudioSoundSystem::GetDefaultPlaybackDevice( |
| 1064 | SoundDeviceLocator **device) { |
| 1065 | return GetDefaultDevice<&pa_server_info::default_sink_name>(device); |
| 1066 | } |
| 1067 | |
| 1068 | bool PulseAudioSoundSystem::GetDefaultCaptureDevice( |
| 1069 | SoundDeviceLocator **device) { |
| 1070 | return GetDefaultDevice<&pa_server_info::default_source_name>(device); |
| 1071 | } |
| 1072 | |
| 1073 | SoundOutputStreamInterface *PulseAudioSoundSystem::OpenPlaybackDevice( |
| 1074 | const SoundDeviceLocator *device, |
| 1075 | const OpenParams ¶ms) { |
| 1076 | return OpenDevice<SoundOutputStreamInterface>( |
| 1077 | device, |
| 1078 | params, |
| 1079 | "Playback", |
| 1080 | &PulseAudioSoundSystem::ConnectOutputStream); |
| 1081 | } |
| 1082 | |
| 1083 | SoundInputStreamInterface *PulseAudioSoundSystem::OpenCaptureDevice( |
| 1084 | const SoundDeviceLocator *device, |
| 1085 | const OpenParams ¶ms) { |
| 1086 | return OpenDevice<SoundInputStreamInterface>( |
| 1087 | device, |
| 1088 | params, |
| 1089 | "Capture", |
| 1090 | &PulseAudioSoundSystem::ConnectInputStream); |
| 1091 | } |
| 1092 | |
| 1093 | const char *PulseAudioSoundSystem::GetName() const { |
| 1094 | return "PulseAudio"; |
| 1095 | } |
| 1096 | |
| 1097 | inline bool PulseAudioSoundSystem::IsInitialized() { |
| 1098 | return mainloop_ != NULL; |
| 1099 | } |
| 1100 | |
| 1101 | struct ConnectToPulseCallbackData { |
| 1102 | PulseAudioSoundSystem *instance; |
| 1103 | bool connect_done; |
| 1104 | }; |
| 1105 | |
| 1106 | void PulseAudioSoundSystem::ConnectToPulseCallbackThunk( |
| 1107 | pa_context *context, void *userdata) { |
| 1108 | ConnectToPulseCallbackData *data = |
| 1109 | static_cast<ConnectToPulseCallbackData *>(userdata); |
| 1110 | data->instance->OnConnectToPulseCallback(context, &data->connect_done); |
| 1111 | } |
| 1112 | |
| 1113 | void PulseAudioSoundSystem::OnConnectToPulseCallback( |
| 1114 | pa_context *context, bool *connect_done) { |
| 1115 | pa_context_state_t state = symbol_table_.pa_context_get_state()(context); |
| 1116 | if (state == PA_CONTEXT_READY || |
| 1117 | state == PA_CONTEXT_FAILED || |
| 1118 | state == PA_CONTEXT_TERMINATED) { |
| 1119 | // Connection process has reached a terminal state. Wake ConnectToPulse(). |
| 1120 | *connect_done = true; |
| 1121 | Signal(); |
| 1122 | } |
| 1123 | } |
| 1124 | |
| 1125 | // Must be called with the lock held. |
| 1126 | bool PulseAudioSoundSystem::ConnectToPulse(pa_context *context) { |
| 1127 | bool ret = true; |
| 1128 | ConnectToPulseCallbackData data; |
| 1129 | // Have to put this up here to satisfy the compiler. |
| 1130 | pa_context_state_t state; |
| 1131 | |
| 1132 | data.instance = this; |
| 1133 | data.connect_done = false; |
| 1134 | |
| 1135 | symbol_table_.pa_context_set_state_callback()(context, |
| 1136 | &ConnectToPulseCallbackThunk, |
| 1137 | &data); |
| 1138 | |
| 1139 | // Connect to PulseAudio sound server. |
| 1140 | if (symbol_table_.pa_context_connect()( |
| 1141 | context, |
| 1142 | NULL, // Default server |
| 1143 | PA_CONTEXT_NOAUTOSPAWN, |
| 1144 | NULL) != 0) { // No special fork handling needed |
| 1145 | LOG(LS_ERROR) << "Can't start connection to PulseAudio sound server"; |
| 1146 | ret = false; |
| 1147 | goto done; |
| 1148 | } |
| 1149 | |
| 1150 | // Wait for the connection state machine to reach a terminal state. |
| 1151 | do { |
| 1152 | Wait(); |
| 1153 | } while (!data.connect_done); |
| 1154 | |
| 1155 | // Now check to see what final state we reached. |
| 1156 | state = symbol_table_.pa_context_get_state()(context); |
| 1157 | |
| 1158 | if (state != PA_CONTEXT_READY) { |
| 1159 | if (state == PA_CONTEXT_FAILED) { |
| 1160 | LOG(LS_ERROR) << "Failed to connect to PulseAudio sound server"; |
| 1161 | } else if (state == PA_CONTEXT_TERMINATED) { |
| 1162 | LOG(LS_ERROR) << "PulseAudio connection terminated early"; |
| 1163 | } else { |
| 1164 | // Shouldn't happen, because we only signal on one of those three states. |
| 1165 | LOG(LS_ERROR) << "Unknown problem connecting to PulseAudio"; |
| 1166 | } |
| 1167 | ret = false; |
| 1168 | } |
| 1169 | |
| 1170 | done: |
| 1171 | // We unset our callback for safety just in case the state might somehow |
| 1172 | // change later, because the pointer to "data" will be invalid after return |
| 1173 | // from this function. |
| 1174 | symbol_table_.pa_context_set_state_callback()(context, NULL, NULL); |
| 1175 | return ret; |
| 1176 | } |
| 1177 | |
| 1178 | // Must be called with the lock held. |
| 1179 | pa_context *PulseAudioSoundSystem::CreateNewConnection() { |
| 1180 | // Create connection context. |
| 1181 | std::string app_name; |
| 1182 | // TODO: Pulse etiquette says this name should be localized. Do |
| 1183 | // we care? |
| 1184 | talk_base::Filesystem::GetApplicationName(&app_name); |
| 1185 | pa_context *context = symbol_table_.pa_context_new()( |
| 1186 | symbol_table_.pa_threaded_mainloop_get_api()(mainloop_), |
| 1187 | app_name.c_str()); |
| 1188 | if (!context) { |
| 1189 | LOG(LS_ERROR) << "Can't create context"; |
| 1190 | goto fail0; |
| 1191 | } |
| 1192 | |
| 1193 | // Now connect. |
| 1194 | if (!ConnectToPulse(context)) { |
| 1195 | goto fail1; |
| 1196 | } |
| 1197 | |
| 1198 | // Otherwise the connection succeeded and is ready. |
| 1199 | return context; |
| 1200 | |
| 1201 | fail1: |
| 1202 | symbol_table_.pa_context_unref()(context); |
| 1203 | fail0: |
| 1204 | return NULL; |
| 1205 | } |
| 1206 | |
| 1207 | struct EnumerateDevicesCallbackData { |
| 1208 | PulseAudioSoundSystem *instance; |
| 1209 | SoundSystemInterface::SoundDeviceLocatorList *devices; |
| 1210 | }; |
| 1211 | |
| 1212 | void PulseAudioSoundSystem::EnumeratePlaybackDevicesCallbackThunk( |
| 1213 | pa_context *unused, |
| 1214 | const pa_sink_info *info, |
| 1215 | int eol, |
| 1216 | void *userdata) { |
| 1217 | EnumerateDevicesCallbackData *data = |
| 1218 | static_cast<EnumerateDevicesCallbackData *>(userdata); |
| 1219 | data->instance->OnEnumeratePlaybackDevicesCallback(data->devices, info, eol); |
| 1220 | } |
| 1221 | |
| 1222 | void PulseAudioSoundSystem::EnumerateCaptureDevicesCallbackThunk( |
| 1223 | pa_context *unused, |
| 1224 | const pa_source_info *info, |
| 1225 | int eol, |
| 1226 | void *userdata) { |
| 1227 | EnumerateDevicesCallbackData *data = |
| 1228 | static_cast<EnumerateDevicesCallbackData *>(userdata); |
| 1229 | data->instance->OnEnumerateCaptureDevicesCallback(data->devices, info, eol); |
| 1230 | } |
| 1231 | |
| 1232 | void PulseAudioSoundSystem::OnEnumeratePlaybackDevicesCallback( |
| 1233 | SoundDeviceLocatorList *devices, |
| 1234 | const pa_sink_info *info, |
| 1235 | int eol) { |
| 1236 | if (eol) { |
| 1237 | // List is over. Wake EnumerateDevices(). |
| 1238 | Signal(); |
| 1239 | return; |
| 1240 | } |
| 1241 | |
| 1242 | // Else this is the next device. |
| 1243 | devices->push_back( |
| 1244 | new PulseAudioDeviceLocator(info->description, info->name)); |
| 1245 | } |
| 1246 | |
| 1247 | void PulseAudioSoundSystem::OnEnumerateCaptureDevicesCallback( |
| 1248 | SoundDeviceLocatorList *devices, |
| 1249 | const pa_source_info *info, |
| 1250 | int eol) { |
| 1251 | if (eol) { |
| 1252 | // List is over. Wake EnumerateDevices(). |
| 1253 | Signal(); |
| 1254 | return; |
| 1255 | } |
| 1256 | |
| 1257 | if (info->monitor_of_sink != PA_INVALID_INDEX) { |
| 1258 | // We don't want to list monitor sources, since they are almost certainly |
| 1259 | // not what the user wants for voice conferencing. |
| 1260 | return; |
| 1261 | } |
| 1262 | |
| 1263 | // Else this is the next device. |
| 1264 | devices->push_back( |
| 1265 | new PulseAudioDeviceLocator(info->description, info->name)); |
| 1266 | } |
| 1267 | |
| 1268 | template <typename InfoStruct> |
| 1269 | bool PulseAudioSoundSystem::EnumerateDevices( |
| 1270 | SoundDeviceLocatorList *devices, |
| 1271 | pa_operation *(*enumerate_fn)( |
| 1272 | pa_context *c, |
| 1273 | void (*callback_fn)( |
| 1274 | pa_context *c, |
| 1275 | const InfoStruct *i, |
| 1276 | int eol, |
| 1277 | void *userdata), |
| 1278 | void *userdata), |
| 1279 | void (*callback_fn)( |
| 1280 | pa_context *c, |
| 1281 | const InfoStruct *i, |
| 1282 | int eol, |
| 1283 | void *userdata)) { |
| 1284 | ClearSoundDeviceLocatorList(devices); |
| 1285 | if (!IsInitialized()) { |
| 1286 | return false; |
| 1287 | } |
| 1288 | |
| 1289 | EnumerateDevicesCallbackData data; |
| 1290 | data.instance = this; |
| 1291 | data.devices = devices; |
| 1292 | |
| 1293 | Lock(); |
| 1294 | pa_operation *op = (*enumerate_fn)( |
| 1295 | context_, |
| 1296 | callback_fn, |
| 1297 | &data); |
| 1298 | bool ret = FinishOperation(op); |
| 1299 | Unlock(); |
| 1300 | return ret; |
| 1301 | } |
| 1302 | |
| 1303 | struct GetDefaultDeviceCallbackData { |
| 1304 | PulseAudioSoundSystem *instance; |
| 1305 | SoundDeviceLocator **device; |
| 1306 | }; |
| 1307 | |
| 1308 | template <const char *(pa_server_info::*field)> |
| 1309 | void PulseAudioSoundSystem::GetDefaultDeviceCallbackThunk( |
| 1310 | pa_context *unused, |
| 1311 | const pa_server_info *info, |
| 1312 | void *userdata) { |
| 1313 | GetDefaultDeviceCallbackData *data = |
| 1314 | static_cast<GetDefaultDeviceCallbackData *>(userdata); |
| 1315 | data->instance->OnGetDefaultDeviceCallback<field>(info, data->device); |
| 1316 | } |
| 1317 | |
| 1318 | template <const char *(pa_server_info::*field)> |
| 1319 | void PulseAudioSoundSystem::OnGetDefaultDeviceCallback( |
| 1320 | const pa_server_info *info, |
| 1321 | SoundDeviceLocator **device) { |
| 1322 | if (info) { |
| 1323 | const char *dev = info->*field; |
| 1324 | if (dev) { |
| 1325 | *device = new PulseAudioDeviceLocator("Default device", dev); |
| 1326 | } |
| 1327 | } |
| 1328 | Signal(); |
| 1329 | } |
| 1330 | |
| 1331 | template <const char *(pa_server_info::*field)> |
| 1332 | bool PulseAudioSoundSystem::GetDefaultDevice(SoundDeviceLocator **device) { |
| 1333 | if (!IsInitialized()) { |
| 1334 | return false; |
| 1335 | } |
| 1336 | bool ret; |
| 1337 | *device = NULL; |
| 1338 | GetDefaultDeviceCallbackData data; |
| 1339 | data.instance = this; |
| 1340 | data.device = device; |
| 1341 | Lock(); |
| 1342 | pa_operation *op = symbol_table_.pa_context_get_server_info()( |
| 1343 | context_, |
| 1344 | &GetDefaultDeviceCallbackThunk<field>, |
| 1345 | &data); |
| 1346 | ret = FinishOperation(op); |
| 1347 | Unlock(); |
| 1348 | return ret && (*device != NULL); |
| 1349 | } |
| 1350 | |
| 1351 | void PulseAudioSoundSystem::StreamStateChangedCallbackThunk( |
| 1352 | pa_stream *stream, |
| 1353 | void *userdata) { |
| 1354 | PulseAudioSoundSystem *instance = |
| 1355 | static_cast<PulseAudioSoundSystem *>(userdata); |
| 1356 | instance->OnStreamStateChangedCallback(stream); |
| 1357 | } |
| 1358 | |
| 1359 | void PulseAudioSoundSystem::OnStreamStateChangedCallback(pa_stream *stream) { |
| 1360 | pa_stream_state_t state = symbol_table_.pa_stream_get_state()(stream); |
| 1361 | if (state == PA_STREAM_READY) { |
| 1362 | LOG(LS_INFO) << "Pulse stream " << stream << " ready"; |
| 1363 | } else if (state == PA_STREAM_FAILED || |
| 1364 | state == PA_STREAM_TERMINATED || |
| 1365 | state == PA_STREAM_UNCONNECTED) { |
| 1366 | LOG(LS_ERROR) << "Pulse stream " << stream << " failed to connect: " |
| 1367 | << LastError(); |
| 1368 | } |
| 1369 | } |
| 1370 | |
| 1371 | template <typename StreamInterface> |
| 1372 | StreamInterface *PulseAudioSoundSystem::OpenDevice( |
| 1373 | const SoundDeviceLocator *device, |
| 1374 | const OpenParams ¶ms, |
| 1375 | const char *stream_name, |
| 1376 | StreamInterface *(PulseAudioSoundSystem::*connect_fn)( |
| 1377 | pa_stream *stream, |
| 1378 | const char *dev, |
| 1379 | int flags, |
| 1380 | pa_stream_flags_t pa_flags, |
| 1381 | int latency, |
| 1382 | const pa_sample_spec &spec)) { |
| 1383 | if (!IsInitialized()) { |
| 1384 | return NULL; |
| 1385 | } |
| 1386 | |
| 1387 | const char *dev = static_cast<const PulseAudioDeviceLocator *>(device)-> |
| 1388 | device_name().c_str(); |
| 1389 | |
| 1390 | StreamInterface *stream_interface = NULL; |
| 1391 | |
| 1392 | ASSERT(params.format < ARRAY_SIZE(kCricketFormatToPulseFormatTable)); |
| 1393 | |
| 1394 | pa_sample_spec spec; |
| 1395 | spec.format = kCricketFormatToPulseFormatTable[params.format]; |
| 1396 | spec.rate = params.freq; |
| 1397 | spec.channels = params.channels; |
| 1398 | |
| 1399 | int pa_flags = 0; |
| 1400 | if (params.flags & FLAG_REPORT_LATENCY) { |
| 1401 | pa_flags |= PA_STREAM_INTERPOLATE_TIMING | |
| 1402 | PA_STREAM_AUTO_TIMING_UPDATE; |
| 1403 | } |
| 1404 | |
| 1405 | if (params.latency != kNoLatencyRequirements) { |
| 1406 | // If configuring a specific latency then we want to specify |
| 1407 | // PA_STREAM_ADJUST_LATENCY to make the server adjust parameters |
| 1408 | // automatically to reach that target latency. However, that flag doesn't |
| 1409 | // exist in Ubuntu 8.04 and many people still use that, so we have to check |
| 1410 | // the protocol version of libpulse. |
| 1411 | if (symbol_table_.pa_context_get_protocol_version()(context_) >= |
| 1412 | kAdjustLatencyProtocolVersion) { |
| 1413 | pa_flags |= PA_STREAM_ADJUST_LATENCY; |
| 1414 | } |
| 1415 | } |
| 1416 | |
| 1417 | Lock(); |
| 1418 | |
| 1419 | pa_stream *stream = symbol_table_.pa_stream_new()(context_, stream_name, |
| 1420 | &spec, NULL); |
| 1421 | if (!stream) { |
| 1422 | LOG(LS_ERROR) << "Can't create pa_stream"; |
| 1423 | goto done; |
| 1424 | } |
| 1425 | |
| 1426 | // Set a state callback to log errors. |
| 1427 | symbol_table_.pa_stream_set_state_callback()(stream, |
| 1428 | &StreamStateChangedCallbackThunk, |
| 1429 | this); |
| 1430 | |
| 1431 | stream_interface = (this->*connect_fn)( |
| 1432 | stream, |
| 1433 | dev, |
| 1434 | params.flags, |
| 1435 | static_cast<pa_stream_flags_t>(pa_flags), |
| 1436 | params.latency, |
| 1437 | spec); |
| 1438 | if (!stream_interface) { |
| 1439 | LOG(LS_ERROR) << "Can't connect stream to " << dev; |
| 1440 | symbol_table_.pa_stream_unref()(stream); |
| 1441 | } |
| 1442 | |
| 1443 | done: |
| 1444 | Unlock(); |
| 1445 | return stream_interface; |
| 1446 | } |
| 1447 | |
| 1448 | // Must be called with the lock held. |
| 1449 | SoundOutputStreamInterface *PulseAudioSoundSystem::ConnectOutputStream( |
| 1450 | pa_stream *stream, |
| 1451 | const char *dev, |
| 1452 | int flags, |
| 1453 | pa_stream_flags_t pa_flags, |
| 1454 | int latency, |
| 1455 | const pa_sample_spec &spec) { |
| 1456 | pa_buffer_attr attr = {0}; |
| 1457 | pa_buffer_attr *pattr = NULL; |
| 1458 | if (latency != kNoLatencyRequirements) { |
| 1459 | // kLowLatency is 0, so we treat it the same as a request for zero latency. |
| 1460 | ssize_t bytes_per_sec = symbol_table_.pa_bytes_per_second()(&spec); |
| 1461 | latency = talk_base::_max( |
| 1462 | latency, |
| 1463 | static_cast<int>( |
| 1464 | bytes_per_sec * kPlaybackLatencyMinimumMsecs / |
| 1465 | talk_base::kNumMicrosecsPerSec)); |
| 1466 | FillPlaybackBufferAttr(latency, &attr); |
| 1467 | pattr = &attr; |
| 1468 | } |
| 1469 | if (symbol_table_.pa_stream_connect_playback()( |
| 1470 | stream, |
| 1471 | dev, |
| 1472 | pattr, |
| 1473 | pa_flags, |
| 1474 | // Let server choose volume |
| 1475 | NULL, |
| 1476 | // Not synchronized to any other playout |
| 1477 | NULL) != 0) { |
| 1478 | return NULL; |
| 1479 | } |
| 1480 | return new PulseAudioOutputStream(this, stream, flags, latency); |
| 1481 | } |
| 1482 | |
| 1483 | // Must be called with the lock held. |
| 1484 | SoundInputStreamInterface *PulseAudioSoundSystem::ConnectInputStream( |
| 1485 | pa_stream *stream, |
| 1486 | const char *dev, |
| 1487 | int flags, |
| 1488 | pa_stream_flags_t pa_flags, |
| 1489 | int latency, |
| 1490 | const pa_sample_spec &spec) { |
| 1491 | pa_buffer_attr attr = {0}; |
| 1492 | pa_buffer_attr *pattr = NULL; |
| 1493 | if (latency != kNoLatencyRequirements) { |
| 1494 | size_t bytes_per_sec = symbol_table_.pa_bytes_per_second()(&spec); |
| 1495 | if (latency == kLowLatency) { |
| 1496 | latency = bytes_per_sec * kLowCaptureLatencyMsecs / |
| 1497 | talk_base::kNumMicrosecsPerSec; |
| 1498 | } |
| 1499 | // Note: fragsize specifies a maximum transfer size, not a minimum, so it is |
| 1500 | // not possible to force a high latency setting, only a low one. |
| 1501 | attr.fragsize = latency; |
| 1502 | attr.maxlength = latency + bytes_per_sec * kCaptureBufferExtraMsecs / |
| 1503 | talk_base::kNumMicrosecsPerSec; |
| 1504 | LOG(LS_VERBOSE) << "Configuring latency = " << attr.fragsize |
| 1505 | << ", maxlength = " << attr.maxlength; |
| 1506 | pattr = &attr; |
| 1507 | } |
| 1508 | if (symbol_table_.pa_stream_connect_record()(stream, |
| 1509 | dev, |
| 1510 | pattr, |
| 1511 | pa_flags) != 0) { |
| 1512 | return NULL; |
| 1513 | } |
| 1514 | return new PulseAudioInputStream(this, stream, flags); |
| 1515 | } |
| 1516 | |
| 1517 | // Must be called with the lock held. |
| 1518 | bool PulseAudioSoundSystem::FinishOperation(pa_operation *op) { |
| 1519 | if (!op) { |
| 1520 | LOG(LS_ERROR) << "Failed to start operation"; |
| 1521 | return false; |
| 1522 | } |
| 1523 | |
| 1524 | do { |
| 1525 | Wait(); |
| 1526 | } while (symbol_table_.pa_operation_get_state()(op) == PA_OPERATION_RUNNING); |
| 1527 | |
| 1528 | symbol_table_.pa_operation_unref()(op); |
| 1529 | |
| 1530 | return true; |
| 1531 | } |
| 1532 | |
| 1533 | inline void PulseAudioSoundSystem::Lock() { |
| 1534 | symbol_table_.pa_threaded_mainloop_lock()(mainloop_); |
| 1535 | } |
| 1536 | |
| 1537 | inline void PulseAudioSoundSystem::Unlock() { |
| 1538 | symbol_table_.pa_threaded_mainloop_unlock()(mainloop_); |
| 1539 | } |
| 1540 | |
| 1541 | // Must be called with the lock held. |
| 1542 | inline void PulseAudioSoundSystem::Wait() { |
| 1543 | symbol_table_.pa_threaded_mainloop_wait()(mainloop_); |
| 1544 | } |
| 1545 | |
| 1546 | // Must be called with the lock held. |
| 1547 | inline void PulseAudioSoundSystem::Signal() { |
| 1548 | symbol_table_.pa_threaded_mainloop_signal()(mainloop_, 0); |
| 1549 | } |
| 1550 | |
| 1551 | // Must be called with the lock held. |
| 1552 | const char *PulseAudioSoundSystem::LastError() { |
| 1553 | return symbol_table_.pa_strerror()(symbol_table_.pa_context_errno()( |
| 1554 | context_)); |
| 1555 | } |
| 1556 | |
| 1557 | } // namespace cricket |
| 1558 | |
| 1559 | #endif // HAVE_LIBPULSE |