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henrike@webrtc.org269fb4b2014-10-28 22:20:11 +00001/*
2 * Copyright 2012 The WebRTC Project Authors. All rights reserved.
3 *
4 * Use of this source code is governed by a BSD-style license
5 * that can be found in the LICENSE file in the root of the source
6 * tree. An additional intellectual property rights grant can be found
7 * in the file PATENTS. All contributing project authors may
8 * be found in the AUTHORS file in the root of the source tree.
9 */
10
11#ifndef WEBRTC_P2P_BASE_TURNSERVER_H_
12#define WEBRTC_P2P_BASE_TURNSERVER_H_
13
14#include <list>
15#include <map>
16#include <set>
17#include <string>
18
19#include "webrtc/p2p/base/portinterface.h"
20#include "webrtc/base/asyncpacketsocket.h"
21#include "webrtc/base/messagequeue.h"
22#include "webrtc/base/sigslot.h"
23#include "webrtc/base/socketaddress.h"
24
25namespace rtc {
26class ByteBuffer;
27class PacketSocketFactory;
28class Thread;
29}
30
31namespace cricket {
32
33class StunMessage;
34class TurnMessage;
35
36// The default server port for TURN, as specified in RFC5766.
37const int TURN_SERVER_PORT = 3478;
38
39// An interface through which the MD5 credential hash can be retrieved.
40class TurnAuthInterface {
41 public:
42 // Gets HA1 for the specified user and realm.
43 // HA1 = MD5(A1) = MD5(username:realm:password).
44 // Return true if the given username and realm are valid, or false if not.
45 virtual bool GetKey(const std::string& username, const std::string& realm,
46 std::string* key) = 0;
47};
48
49// An interface enables Turn Server to control redirection behavior.
50class TurnRedirectInterface {
51 public:
52 virtual bool ShouldRedirect(const rtc::SocketAddress& address,
53 rtc::SocketAddress* out) = 0;
54 virtual ~TurnRedirectInterface() {}
55};
56
57// The core TURN server class. Give it a socket to listen on via
58// AddInternalServerSocket, and a factory to create external sockets via
59// SetExternalSocketFactory, and it's ready to go.
60// Not yet wired up: TCP support.
61class TurnServer : public sigslot::has_slots<> {
62 public:
63 explicit TurnServer(rtc::Thread* thread);
64 ~TurnServer();
65
66 // Gets/sets the realm value to use for the server.
67 const std::string& realm() const { return realm_; }
68 void set_realm(const std::string& realm) { realm_ = realm; }
69
70 // Gets/sets the value for the SOFTWARE attribute for TURN messages.
71 const std::string& software() const { return software_; }
72 void set_software(const std::string& software) { software_ = software; }
73
74 // Sets the authentication callback; does not take ownership.
75 void set_auth_hook(TurnAuthInterface* auth_hook) { auth_hook_ = auth_hook; }
76
77 void set_redirect_hook(TurnRedirectInterface* redirect_hook) {
78 redirect_hook_ = redirect_hook;
79 }
80
81 void set_enable_otu_nonce(bool enable) { enable_otu_nonce_ = enable; }
82
83 // Starts listening for packets from internal clients.
84 void AddInternalSocket(rtc::AsyncPacketSocket* socket,
85 ProtocolType proto);
86 // Starts listening for the connections on this socket. When someone tries
87 // to connect, the connection will be accepted and a new internal socket
88 // will be added.
89 void AddInternalServerSocket(rtc::AsyncSocket* socket,
90 ProtocolType proto);
91 // Specifies the factory to use for creating external sockets.
92 void SetExternalSocketFactory(rtc::PacketSocketFactory* factory,
93 const rtc::SocketAddress& address);
94
95 private:
96 // Encapsulates the client's connection to the server.
97 class Connection {
98 public:
99 Connection() : proto_(PROTO_UDP), socket_(NULL) {}
100 Connection(const rtc::SocketAddress& src,
101 ProtocolType proto,
102 rtc::AsyncPacketSocket* socket);
103 const rtc::SocketAddress& src() const { return src_; }
104 rtc::AsyncPacketSocket* socket() { return socket_; }
105 bool operator==(const Connection& t) const;
106 bool operator<(const Connection& t) const;
107 std::string ToString() const;
108
109 private:
110 rtc::SocketAddress src_;
111 rtc::SocketAddress dst_;
112 cricket::ProtocolType proto_;
113 rtc::AsyncPacketSocket* socket_;
114 };
115 class Allocation;
116 class Permission;
117 class Channel;
118 typedef std::map<Connection, Allocation*> AllocationMap;
119
120 void OnInternalPacket(rtc::AsyncPacketSocket* socket, const char* data,
121 size_t size, const rtc::SocketAddress& address,
122 const rtc::PacketTime& packet_time);
123
124 void OnNewInternalConnection(rtc::AsyncSocket* socket);
125
126 // Accept connections on this server socket.
127 void AcceptConnection(rtc::AsyncSocket* server_socket);
128 void OnInternalSocketClose(rtc::AsyncPacketSocket* socket, int err);
129
130 void HandleStunMessage(Connection* conn, const char* data, size_t size);
131 void HandleBindingRequest(Connection* conn, const StunMessage* msg);
132 void HandleAllocateRequest(Connection* conn, const TurnMessage* msg,
133 const std::string& key);
134
135 bool GetKey(const StunMessage* msg, std::string* key);
136 bool CheckAuthorization(Connection* conn, const StunMessage* msg,
137 const char* data, size_t size,
138 const std::string& key);
139 std::string GenerateNonce() const;
140 bool ValidateNonce(const std::string& nonce) const;
141
142 Allocation* FindAllocation(Connection* conn);
143 Allocation* CreateAllocation(Connection* conn, int proto,
144 const std::string& key);
145
146 void SendErrorResponse(Connection* conn, const StunMessage* req,
147 int code, const std::string& reason);
148
149 void SendErrorResponseWithRealmAndNonce(Connection* conn,
150 const StunMessage* req,
151 int code,
152 const std::string& reason);
153
154 void SendErrorResponseWithAlternateServer(Connection* conn,
155 const StunMessage* req,
156 const rtc::SocketAddress& addr);
157
158 void SendStun(Connection* conn, StunMessage* msg);
159 void Send(Connection* conn, const rtc::ByteBuffer& buf);
160
161 void OnAllocationDestroyed(Allocation* allocation);
162 void DestroyInternalSocket(rtc::AsyncPacketSocket* socket);
163
164 typedef std::map<rtc::AsyncPacketSocket*,
165 ProtocolType> InternalSocketMap;
166 typedef std::map<rtc::AsyncSocket*,
167 ProtocolType> ServerSocketMap;
168
169 rtc::Thread* thread_;
170 std::string nonce_key_;
171 std::string realm_;
172 std::string software_;
173 TurnAuthInterface* auth_hook_;
174 TurnRedirectInterface* redirect_hook_;
175 // otu - one-time-use. Server will respond with 438 if it's
176 // sees the same nonce in next transaction.
177 bool enable_otu_nonce_;
178
179 InternalSocketMap server_sockets_;
180 ServerSocketMap server_listen_sockets_;
181 rtc::scoped_ptr<rtc::PacketSocketFactory>
182 external_socket_factory_;
183 rtc::SocketAddress external_addr_;
184
185 AllocationMap allocations_;
186};
187
188} // namespace cricket
189
190#endif // WEBRTC_P2P_BASE_TURNSERVER_H_