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henrike@webrtc.orgf0488722014-05-13 18:00:26 +00001/*
2 * Copyright 2004 The WebRTC Project Authors. All rights reserved.
3 *
4 * Use of this source code is governed by a BSD-style license
5 * that can be found in the LICENSE file in the root of the source
6 * tree. An additional intellectual property rights grant can be found
7 * in the file PATENTS. All contributing project authors may
8 * be found in the AUTHORS file in the root of the source tree.
9 */
10
Mirko Bonadei92ea95e2017-09-15 06:47:31 +020011#ifndef RTC_BASE_THREAD_H_
12#define RTC_BASE_THREAD_H_
henrike@webrtc.orgf0488722014-05-13 18:00:26 +000013
Henrik Kjellanderec78f1c2017-06-29 07:52:50 +020014#include <algorithm>
15#include <list>
16#include <memory>
17#include <string>
Karl Wibergd6b48192017-10-16 23:01:06 +020018#include <utility>
Henrik Kjellanderec78f1c2017-06-29 07:52:50 +020019#include <vector>
henrike@webrtc.orgf0488722014-05-13 18:00:26 +000020
Henrik Kjellanderec78f1c2017-06-29 07:52:50 +020021#if defined(WEBRTC_POSIX)
22#include <pthread.h>
23#endif
Mirko Bonadei92ea95e2017-09-15 06:47:31 +020024#include "rtc_base/constructormagic.h"
Mirko Bonadei92ea95e2017-09-15 06:47:31 +020025#include "rtc_base/messagequeue.h"
26#include "rtc_base/platform_thread_types.h"
Henrik Kjellanderec78f1c2017-06-29 07:52:50 +020027
28#if defined(WEBRTC_WIN)
Mirko Bonadei92ea95e2017-09-15 06:47:31 +020029#include "rtc_base/win32.h"
Henrik Kjellanderec78f1c2017-06-29 07:52:50 +020030#endif
31
32namespace rtc {
33
34class Thread;
35
36class ThreadManager {
37 public:
38 static const int kForever = -1;
39
40 // Singleton, constructor and destructor are private.
41 static ThreadManager* Instance();
42
43 Thread* CurrentThread();
44 void SetCurrentThread(Thread* thread);
45
46 // Returns a thread object with its thread_ ivar set
47 // to whatever the OS uses to represent the thread.
48 // If there already *is* a Thread object corresponding to this thread,
49 // this method will return that. Otherwise it creates a new Thread
50 // object whose wrapped() method will return true, and whose
51 // handle will, on Win32, be opened with only synchronization privileges -
52 // if you need more privilegs, rather than changing this method, please
53 // write additional code to adjust the privileges, or call a different
54 // factory method of your own devising, because this one gets used in
55 // unexpected contexts (like inside browser plugins) and it would be a
56 // shame to break it. It is also conceivable on Win32 that we won't even
57 // be able to get synchronization privileges, in which case the result
58 // will have a null handle.
59 Thread *WrapCurrentThread();
60 void UnwrapCurrentThread();
61
62 bool IsMainThread();
63
64 private:
65 ThreadManager();
66 ~ThreadManager();
67
68#if defined(WEBRTC_POSIX)
69 pthread_key_t key_;
70#endif
71
72#if defined(WEBRTC_WIN)
Tommi51492422017-12-04 15:18:23 +010073 const DWORD key_;
Henrik Kjellanderec78f1c2017-06-29 07:52:50 +020074#endif
75
76 // The thread to potentially autowrap.
Tommi51492422017-12-04 15:18:23 +010077 const PlatformThreadRef main_thread_ref_;
Henrik Kjellanderec78f1c2017-06-29 07:52:50 +020078
79 RTC_DISALLOW_COPY_AND_ASSIGN(ThreadManager);
80};
81
82struct _SendMessage {
83 _SendMessage() {}
84 Thread *thread;
85 Message msg;
86 bool *ready;
87};
88
89class Runnable {
90 public:
91 virtual ~Runnable() {}
92 virtual void Run(Thread* thread) = 0;
93
94 protected:
95 Runnable() {}
96
97 private:
98 RTC_DISALLOW_COPY_AND_ASSIGN(Runnable);
99};
100
101// WARNING! SUBCLASSES MUST CALL Stop() IN THEIR DESTRUCTORS! See ~Thread().
102
danilchap3c6abd22017-09-06 05:46:29 -0700103class RTC_LOCKABLE Thread : public MessageQueue {
tommia8a35152017-07-13 05:47:25 -0700104 public:
tommie7251592017-07-14 14:44:46 -0700105 // DEPRECATED.
106 // The default constructor should not be used because it hides whether or
107 // not a socket server will be associated with the thread. Most instances
108 // of Thread do actually not need one, so please use either of the Create*
109 // methods to construct an instance of Thread.
charujaina117b042017-07-13 07:06:39 -0700110 Thread();
tommie7251592017-07-14 14:44:46 -0700111
Henrik Kjellanderec78f1c2017-06-29 07:52:50 +0200112 explicit Thread(SocketServer* ss);
113 explicit Thread(std::unique_ptr<SocketServer> ss);
Taylor Brandstetter08672602018-03-02 15:20:33 -0800114 // Constructors meant for subclasses; they should call DoInit themselves and
115 // pass false for |do_init|, so that DoInit is called only on the fully
116 // instantiated class, which avoids a vptr data race.
117 Thread(SocketServer* ss, bool do_init);
118 Thread(std::unique_ptr<SocketServer> ss, bool do_init);
Henrik Kjellanderec78f1c2017-06-29 07:52:50 +0200119
120 // NOTE: ALL SUBCLASSES OF Thread MUST CALL Stop() IN THEIR DESTRUCTORS (or
121 // guarantee Stop() is explicitly called before the subclass is destroyed).
122 // This is required to avoid a data race between the destructor modifying the
123 // vtable, and the Thread::PreRun calling the virtual method Run().
124 ~Thread() override;
125
126 static std::unique_ptr<Thread> CreateWithSocketServer();
127 static std::unique_ptr<Thread> Create();
128 static Thread* Current();
129
130 // Used to catch performance regressions. Use this to disallow blocking calls
131 // (Invoke) for a given scope. If a synchronous call is made while this is in
132 // effect, an assert will be triggered.
133 // Note that this is a single threaded class.
134 class ScopedDisallowBlockingCalls {
135 public:
136 ScopedDisallowBlockingCalls();
137 ~ScopedDisallowBlockingCalls();
138 private:
139 Thread* const thread_;
140 const bool previous_state_;
141 };
142
143 bool IsCurrent() const;
144
145 // Sleeps the calling thread for the specified number of milliseconds, during
146 // which time no processing is performed. Returns false if sleeping was
147 // interrupted by a signal (POSIX only).
148 static bool SleepMs(int millis);
149
150 // Sets the thread's name, for debugging. Must be called before Start().
151 // If |obj| is non-null, its value is appended to |name|.
152 const std::string& name() const { return name_; }
153 bool SetName(const std::string& name, const void* obj);
154
155 // Starts the execution of the thread.
156 bool Start(Runnable* runnable = nullptr);
157
158 // Tells the thread to stop and waits until it is joined.
159 // Never call Stop on the current thread. Instead use the inherited Quit
160 // function which will exit the base MessageQueue without terminating the
161 // underlying OS thread.
162 virtual void Stop();
163
164 // By default, Thread::Run() calls ProcessMessages(kForever). To do other
165 // work, override Run(). To receive and dispatch messages, call
166 // ProcessMessages occasionally.
167 virtual void Run();
168
169 virtual void Send(const Location& posted_from,
170 MessageHandler* phandler,
171 uint32_t id = 0,
172 MessageData* pdata = nullptr);
173
174 // Convenience method to invoke a functor on another thread. Caller must
175 // provide the |ReturnT| template argument, which cannot (easily) be deduced.
176 // Uses Send() internally, which blocks the current thread until execution
177 // is complete.
178 // Ex: bool result = thread.Invoke<bool>(RTC_FROM_HERE,
179 // &MyFunctionReturningBool);
180 // NOTE: This function can only be called when synchronous calls are allowed.
181 // See ScopedDisallowBlockingCalls for details.
182 template <class ReturnT, class FunctorT>
Karl Wibergd6b48192017-10-16 23:01:06 +0200183 ReturnT Invoke(const Location& posted_from, FunctorT&& functor) {
184 FunctorMessageHandler<ReturnT, FunctorT> handler(
185 std::forward<FunctorT>(functor));
Henrik Kjellanderec78f1c2017-06-29 07:52:50 +0200186 InvokeInternal(posted_from, &handler);
187 return handler.MoveResult();
188 }
189
190 // From MessageQueue
191 void Clear(MessageHandler* phandler,
192 uint32_t id = MQID_ANY,
193 MessageList* removed = nullptr) override;
194 void ReceiveSends() override;
195
196 // ProcessMessages will process I/O and dispatch messages until:
197 // 1) cms milliseconds have elapsed (returns true)
198 // 2) Stop() is called (returns false)
199 bool ProcessMessages(int cms);
200
201 // Returns true if this is a thread that we created using the standard
202 // constructor, false if it was created by a call to
203 // ThreadManager::WrapCurrentThread(). The main thread of an application
204 // is generally not owned, since the OS representation of the thread
205 // obviously exists before we can get to it.
206 // You cannot call Start on non-owned threads.
207 bool IsOwned();
208
Tommi51492422017-12-04 15:18:23 +0100209 // Expose private method IsRunning() for tests.
Henrik Kjellanderec78f1c2017-06-29 07:52:50 +0200210 //
211 // DANGER: this is a terrible public API. Most callers that might want to
212 // call this likely do not have enough control/knowledge of the Thread in
213 // question to guarantee that the returned value remains true for the duration
214 // of whatever code is conditionally executing because of the return value!
Tommi51492422017-12-04 15:18:23 +0100215 bool RunningForTest() { return IsRunning(); }
Henrik Kjellanderec78f1c2017-06-29 07:52:50 +0200216
217 // Sets the per-thread allow-blocking-calls flag and returns the previous
218 // value. Must be called on this thread.
219 bool SetAllowBlockingCalls(bool allow);
220
221 // These functions are public to avoid injecting test hooks. Don't call them
222 // outside of tests.
223 // This method should be called when thread is created using non standard
224 // method, like derived implementation of rtc::Thread and it can not be
225 // started by calling Start(). This will set started flag to true and
226 // owned to false. This must be called from the current thread.
227 bool WrapCurrent();
228 void UnwrapCurrent();
229
230 protected:
231 // Same as WrapCurrent except that it never fails as it does not try to
232 // acquire the synchronization access of the thread. The caller should never
233 // call Stop() or Join() on this thread.
234 void SafeWrapCurrent();
235
236 // Blocks the calling thread until this thread has terminated.
237 void Join();
238
239 static void AssertBlockingIsAllowedOnCurrentThread();
240
241 friend class ScopedDisallowBlockingCalls;
242
243 private:
244 struct ThreadInit {
245 Thread* thread;
246 Runnable* runnable;
247 };
248
249#if defined(WEBRTC_WIN)
250 static DWORD WINAPI PreRun(LPVOID context);
251#else
252 static void *PreRun(void *pv);
253#endif
254
255 // ThreadManager calls this instead WrapCurrent() because
256 // ThreadManager::Instance() cannot be used while ThreadManager is
257 // being created.
258 // The method tries to get synchronization rights of the thread on Windows if
259 // |need_synchronize_access| is true.
260 bool WrapCurrentWithThreadManager(ThreadManager* thread_manager,
261 bool need_synchronize_access);
262
Tommi51492422017-12-04 15:18:23 +0100263 // Return true if the thread is currently running.
264 bool IsRunning();
Henrik Kjellanderec78f1c2017-06-29 07:52:50 +0200265
266 // Processes received "Send" requests. If |source| is not null, only requests
267 // from |source| are processed, otherwise, all requests are processed.
268 void ReceiveSendsFromThread(const Thread* source);
269
270 // If |source| is not null, pops the first "Send" message from |source| in
271 // |sendlist_|, otherwise, pops the first "Send" message of |sendlist_|.
272 // The caller must lock |crit_| before calling.
273 // Returns true if there is such a message.
274 bool PopSendMessageFromThread(const Thread* source, _SendMessage* msg);
275
276 void InvokeInternal(const Location& posted_from, MessageHandler* handler);
277
278 std::list<_SendMessage> sendlist_;
279 std::string name_;
Tommi51492422017-12-04 15:18:23 +0100280
Tommi6cea2b02017-12-04 18:51:16 +0100281 // TODO(tommi): Add thread checks for proper use of control methods.
282 // Ideally we should be able to just use PlatformThread.
Henrik Kjellanderec78f1c2017-06-29 07:52:50 +0200283
284#if defined(WEBRTC_POSIX)
Tommi6cea2b02017-12-04 18:51:16 +0100285 pthread_t thread_ = 0;
Henrik Kjellanderec78f1c2017-06-29 07:52:50 +0200286#endif
287
288#if defined(WEBRTC_WIN)
Tommi6cea2b02017-12-04 18:51:16 +0100289 HANDLE thread_ = nullptr;
290 DWORD thread_id_ = 0;
Henrik Kjellanderec78f1c2017-06-29 07:52:50 +0200291#endif
292
Tommi51492422017-12-04 15:18:23 +0100293 // Indicates whether or not ownership of the worker thread lies with
294 // this instance or not. (i.e. owned_ == !wrapped).
295 // Must only be modified when the worker thread is not running.
296 bool owned_ = true;
297
298 // Only touched from the worker thread itself.
299 bool blocking_calls_allowed_ = true;
Henrik Kjellanderec78f1c2017-06-29 07:52:50 +0200300
301 friend class ThreadManager;
302
303 RTC_DISALLOW_COPY_AND_ASSIGN(Thread);
304};
305
306// AutoThread automatically installs itself at construction
307// uninstalls at destruction, if a Thread object is
308// _not already_ associated with the current OS thread.
309
310class AutoThread : public Thread {
311 public:
312 AutoThread();
313 ~AutoThread() override;
314
315 private:
316 RTC_DISALLOW_COPY_AND_ASSIGN(AutoThread);
317};
318
319// AutoSocketServerThread automatically installs itself at
320// construction and uninstalls at destruction. If a Thread object is
321// already associated with the current OS thread, it is temporarily
322// disassociated and restored by the destructor.
323
324class AutoSocketServerThread : public Thread {
325 public:
326 explicit AutoSocketServerThread(SocketServer* ss);
327 ~AutoSocketServerThread() override;
328
329 private:
330 rtc::Thread* old_thread_;
331
332 RTC_DISALLOW_COPY_AND_ASSIGN(AutoSocketServerThread);
333};
334
335} // namespace rtc
henrike@webrtc.orgf0488722014-05-13 18:00:26 +0000336
Mirko Bonadei92ea95e2017-09-15 06:47:31 +0200337#endif // RTC_BASE_THREAD_H_