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Jon Hjellee799bad2016-01-11 13:47:11 -08001/*
2 * Copyright 2015 The WebRTC project authors. All Rights Reserved.
3 *
4 * Use of this source code is governed by a BSD-style license
5 * that can be found in the LICENSE file in the root of the source
6 * tree. An additional intellectual property rights grant can be found
7 * in the file PATENTS. All contributing project authors may
8 * be found in the AUTHORS file in the root of the source tree.
9 */
10
tkchin9eeb6242016-04-27 01:54:20 -070011#import "WebRTC/RTCEAGLVideoView.h"
Jon Hjellee799bad2016-01-11 13:47:11 -080012
13#import <GLKit/GLKit.h>
14
tkchin9eeb6242016-04-27 01:54:20 -070015#import "RTCOpenGLVideoRenderer.h"
16#import "WebRTC//RTCVideoFrame.h"
Jon Hjellee799bad2016-01-11 13:47:11 -080017
18// RTCDisplayLinkTimer wraps a CADisplayLink and is set to fire every two screen
19// refreshes, which should be 30fps. We wrap the display link in order to avoid
20// a retain cycle since CADisplayLink takes a strong reference onto its target.
21// The timer is paused by default.
22@interface RTCDisplayLinkTimer : NSObject
23
24@property(nonatomic) BOOL isPaused;
25
26- (instancetype)initWithTimerHandler:(void (^)(void))timerHandler;
27- (void)invalidate;
28
29@end
30
31@implementation RTCDisplayLinkTimer {
32 CADisplayLink *_displayLink;
33 void (^_timerHandler)(void);
34}
35
36- (instancetype)initWithTimerHandler:(void (^)(void))timerHandler {
37 NSParameterAssert(timerHandler);
38 if (self = [super init]) {
39 _timerHandler = timerHandler;
40 _displayLink =
41 [CADisplayLink displayLinkWithTarget:self
42 selector:@selector(displayLinkDidFire:)];
43 _displayLink.paused = YES;
44 // Set to half of screen refresh, which should be 30fps.
45 [_displayLink setFrameInterval:2];
46 [_displayLink addToRunLoop:[NSRunLoop currentRunLoop]
47 forMode:NSRunLoopCommonModes];
48 }
49 return self;
50}
51
52- (void)dealloc {
53 [self invalidate];
54}
55
56- (BOOL)isPaused {
57 return _displayLink.paused;
58}
59
60- (void)setIsPaused:(BOOL)isPaused {
61 _displayLink.paused = isPaused;
62}
63
64- (void)invalidate {
65 [_displayLink invalidate];
66}
67
68- (void)displayLinkDidFire:(CADisplayLink *)displayLink {
69 _timerHandler();
70}
71
72@end
73
74// RTCEAGLVideoView wraps a GLKView which is setup with
75// enableSetNeedsDisplay = NO for the purpose of gaining control of
76// exactly when to call -[GLKView display]. This need for extra
77// control is required to avoid triggering method calls on GLKView
78// that results in attempting to bind the underlying render buffer
79// when the drawable size would be empty which would result in the
80// error GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT. -[GLKView display] is
81// the method that will trigger the binding of the render
82// buffer. Because the standard behaviour of -[UIView setNeedsDisplay]
83// is disabled for the reasons above, the RTCEAGLVideoView maintains
84// its own |isDirty| flag.
85
86@interface RTCEAGLVideoView () <GLKViewDelegate>
87// |videoFrame| is set when we receive a frame from a worker thread and is read
88// from the display link callback so atomicity is required.
89@property(atomic, strong) RTCVideoFrame *videoFrame;
90@property(nonatomic, readonly) GLKView *glkView;
91@property(nonatomic, readonly) RTCOpenGLVideoRenderer *glRenderer;
92@end
93
94@implementation RTCEAGLVideoView {
95 RTCDisplayLinkTimer *_timer;
96 // This flag should only be set and read on the main thread (e.g. by
97 // setNeedsDisplay)
98 BOOL _isDirty;
99}
100
101@synthesize delegate = _delegate;
102@synthesize videoFrame = _videoFrame;
103@synthesize glkView = _glkView;
104@synthesize glRenderer = _glRenderer;
105
106- (instancetype)initWithFrame:(CGRect)frame {
107 if (self = [super initWithFrame:frame]) {
108 [self configure];
109 }
110 return self;
111}
112
113- (instancetype)initWithCoder:(NSCoder *)aDecoder {
114 if (self = [super initWithCoder:aDecoder]) {
115 [self configure];
116 }
117 return self;
118}
119
120- (void)configure {
121 EAGLContext *glContext =
122 [[EAGLContext alloc] initWithAPI:kEAGLRenderingAPIOpenGLES3];
123 if (!glContext) {
124 glContext = [[EAGLContext alloc] initWithAPI:kEAGLRenderingAPIOpenGLES2];
125 }
126 _glRenderer = [[RTCOpenGLVideoRenderer alloc] initWithContext:glContext];
127
128 // GLKView manages a framebuffer for us.
129 _glkView = [[GLKView alloc] initWithFrame:CGRectZero
130 context:glContext];
131 _glkView.drawableColorFormat = GLKViewDrawableColorFormatRGBA8888;
132 _glkView.drawableDepthFormat = GLKViewDrawableDepthFormatNone;
133 _glkView.drawableStencilFormat = GLKViewDrawableStencilFormatNone;
134 _glkView.drawableMultisample = GLKViewDrawableMultisampleNone;
135 _glkView.delegate = self;
136 _glkView.layer.masksToBounds = YES;
137 _glkView.enableSetNeedsDisplay = NO;
138 [self addSubview:_glkView];
139
140 // Listen to application state in order to clean up OpenGL before app goes
141 // away.
142 NSNotificationCenter *notificationCenter =
143 [NSNotificationCenter defaultCenter];
144 [notificationCenter addObserver:self
145 selector:@selector(willResignActive)
146 name:UIApplicationWillResignActiveNotification
147 object:nil];
148 [notificationCenter addObserver:self
149 selector:@selector(didBecomeActive)
150 name:UIApplicationDidBecomeActiveNotification
151 object:nil];
152
153 // Frames are received on a separate thread, so we poll for current frame
154 // using a refresh rate proportional to screen refresh frequency. This
155 // occurs on the main thread.
156 __weak RTCEAGLVideoView *weakSelf = self;
157 _timer = [[RTCDisplayLinkTimer alloc] initWithTimerHandler:^{
158 RTCEAGLVideoView *strongSelf = weakSelf;
159 [strongSelf displayLinkTimerDidFire];
160 }];
161 [self setupGL];
162}
163
164- (void)dealloc {
165 [[NSNotificationCenter defaultCenter] removeObserver:self];
166 UIApplicationState appState =
167 [UIApplication sharedApplication].applicationState;
168 if (appState == UIApplicationStateActive) {
169 [self teardownGL];
170 }
171 [_timer invalidate];
172}
173
174#pragma mark - UIView
175
176- (void)setNeedsDisplay {
177 [super setNeedsDisplay];
178 _isDirty = YES;
179}
180
181- (void)setNeedsDisplayInRect:(CGRect)rect {
182 [super setNeedsDisplayInRect:rect];
183 _isDirty = YES;
184}
185
186- (void)layoutSubviews {
187 [super layoutSubviews];
188 _glkView.frame = self.bounds;
189}
190
191#pragma mark - GLKViewDelegate
192
193// This method is called when the GLKView's content is dirty and needs to be
194// redrawn. This occurs on main thread.
195- (void)glkView:(GLKView *)view drawInRect:(CGRect)rect {
196 // The renderer will draw the frame to the framebuffer corresponding to the
197 // one used by |view|.
198 [_glRenderer drawFrame:self.videoFrame];
199}
200
201#pragma mark - RTCVideoRenderer
202
203// These methods may be called on non-main thread.
204- (void)setSize:(CGSize)size {
205 __weak RTCEAGLVideoView *weakSelf = self;
206 dispatch_async(dispatch_get_main_queue(), ^{
207 RTCEAGLVideoView *strongSelf = weakSelf;
208 [strongSelf.delegate videoView:strongSelf didChangeVideoSize:size];
209 });
210}
211
212- (void)renderFrame:(RTCVideoFrame *)frame {
tkchin04dbb342016-08-08 03:10:07 -0700213#if !TARGET_OS_IPHONE
tkchin7d06a8c2016-04-04 14:10:43 -0700214 // Generate the i420 frame on video send thread instead of main thread.
215 // TODO(tkchin): Remove this once RTCEAGLVideoView supports uploading
tkchin04dbb342016-08-08 03:10:07 -0700216 // CVPixelBuffer textures on OSX.
tkchin7d06a8c2016-04-04 14:10:43 -0700217 [frame convertBufferIfNeeded];
tkchin04dbb342016-08-08 03:10:07 -0700218#endif
Jon Hjellee799bad2016-01-11 13:47:11 -0800219 self.videoFrame = frame;
220}
221
222#pragma mark - Private
223
224- (void)displayLinkTimerDidFire {
225 // Don't render unless video frame have changed or the view content
226 // has explicitly been marked dirty.
227 if (!_isDirty && _glRenderer.lastDrawnFrame == self.videoFrame) {
228 return;
229 }
230
231 // Always reset isDirty at this point, even if -[GLKView display]
232 // won't be called in the case the drawable size is empty.
233 _isDirty = NO;
234
235 // Only call -[GLKView display] if the drawable size is
236 // non-empty. Calling display will make the GLKView setup its
237 // render buffer if necessary, but that will fail with error
238 // GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT if size is empty.
239 if (self.bounds.size.width > 0 && self.bounds.size.height > 0) {
240 [_glkView display];
241 }
242}
243
244- (void)setupGL {
245 self.videoFrame = nil;
246 [_glRenderer setupGL];
247 _timer.isPaused = NO;
248}
249
250- (void)teardownGL {
251 self.videoFrame = nil;
252 _timer.isPaused = YES;
253 [_glkView deleteDrawable];
254 [_glRenderer teardownGL];
255}
256
257- (void)didBecomeActive {
258 [self setupGL];
259}
260
261- (void)willResignActive {
262 [self teardownGL];
263}
264
265@end