| #include "../src/Core.h" |
| |
| USING_EIGEN_DATA_TYPES |
| |
| using namespace std; |
| |
| int main(int, char **) |
| { |
| Matrix<double,2,2> m; // 2x2 fixed-size matrix with uninitialized entries |
| m(0,0) = 1; |
| m(0,1) = 2; |
| m(1,0) = 3; |
| m(1,1) = 4; |
| |
| cout << "Here is a 2x2 matrix m:" << endl << m << endl; |
| cout << "Let us now build a 4x4 matrix m2 by assembling together four 2x2 blocks." << endl; |
| MatrixXd m2(4,4); // dynamic matrix with initial size 4x4 and uninitialized entries |
| // notice how we are mixing fixed-size and dynamic-size types. |
| |
| cout << "In the top-left block, we put the matrix m shown above." << endl; |
| m2.block(0,1,0,1) = m; |
| cout << "In the bottom-left block, we put the matrix m*m, which is:" << endl << m*m << endl; |
| m2.block(2,3,0,1) = m * m; |
| cout << "In the top-right block, we put the matrix m+m, which is:" << endl << m+m << endl; |
| m2.block(0,1,2,3) = m + m; |
| cout << "In the bottom-right block, we put the matrix m-m, which is:" << endl << m-m << endl; |
| m2.block(2,3,2,3) = m - m; |
| cout << "Now the 4x4 matrix m2 is:" << endl << m2 << endl; |
| |
| cout << "Row 0 of m2 is:" << endl << m2.row(0) << endl; |
| cout << "The third element in that row is " << m2.row(0)[2] << endl; |
| cout << "Column 1 of m2 is:" << endl << m2.col(1) << endl; |
| cout << "The transpose of m2 is:" << endl << m2.transpose() << endl; |
| cout << "The matrix m2 with row 0 and column 1 removed is:" << endl << m2.minor(0,1) << endl; |
| return 0; |
| } |