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Andrew Woloszyne549e7b2015-07-16 11:07:40 -04001# Copyright 2015 The Shaderc Authors. All rights reserved.
2#
3# Licensed under the Apache License, Version 2.0 (the "License");
4# you may not use this file except in compliance with the License.
5# You may obtain a copy of the License at
6#
7# http://www.apache.org/licenses/LICENSE-2.0
8#
9# Unless required by applicable law or agreed to in writing, software
10# distributed under the License is distributed on an "AS IS" BASIS,
11# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12# See the License for the specific language governing permissions and
13# limitations under the License.
14
15import expect
16import os.path
17from glslc_test_framework import inside_glslc_testsuite
18from placeholder import FileShader, StdinShader, TempFileName
19
20
21@inside_glslc_testsuite('File')
22class SimpleFileCompiled(expect.ValidObjectFile):
23 """Tests whether or not a simple glsl file compiles."""
24
25 shader = FileShader('#version 310 es\nvoid main() {}', '.frag')
26 glslc_args = ['-c', shader]
27
28
29@inside_glslc_testsuite('File')
30class NotSpecifyingOutputName(expect.SuccessfulReturn,
31 expect.CorrectObjectFilePreamble):
32 """Tests that when there is no -o and -E/-S/-c specified, output as a.spv."""
33
David Netofab64112016-02-02 16:24:06 -050034 shader = FileShader('#version 140\nvoid main() {}', '.frag')
Andrew Woloszyne549e7b2015-07-16 11:07:40 -040035 glslc_args = [shader]
36
37 def check_output_a_spv(self, status):
38 output_name = os.path.join(status.directory, 'a.spv')
39 return self.verify_object_file_preamble(output_name)
40
41
42@inside_glslc_testsuite('Parameters')
43class HelpParameters(
44 expect.ReturnCodeIsZero, expect.StdoutMatch, expect.StderrMatch):
45 """Tests the --help flag outputs correctly and does not produce and error."""
46
47 glslc_args = ['--help']
48
49 expected_stdout = '''Usage: glslc [options] file...
50
51An input file of - represents standard input.
52
53Options:
54 -c Only run preprocess, compile, and assemble steps.
55 -Dmacro[=defn] Add an implicit macro definition.
56 -E Outputs only the results of the preprocessing step.
57 Output defaults to standard out.
58 -fshader-stage=<stage>
59 Treat subsequent input files as having stage <stage>.
60 Valid stages are vertex, fragment, tesscontrol, tesseval,
61 geometry, and compute.
62 -g Generate source-level debug information.
63 Currently this option has no effect.
64 --help Display available options.
Dejan Mircevski29174452016-02-18 18:11:57 -050065 --version Display compiler version information.
Andrew Woloszyne549e7b2015-07-16 11:07:40 -040066 -I <value> Add directory to include search path.
67 -o <file> Write output to <file>.
68 A file name of '-' represents standard output.
69 -std=<value> Version and profile for input files. Possible values
70 are concatenations of version and profile, e.g. 310es,
71 450core, etc.
qiningbde33a92016-02-01 14:30:07 -050072 -M Generate make dependencies. Implies -E and -w.
73 -MM An alias for -M.
74 -MD Generate make dependencies and compile.
75 -MF <file> Write dependency output to the given file.
76 -MT <target> Specify the target of the rule emitted by dependency
77 generation.
Andrew Woloszyne549e7b2015-07-16 11:07:40 -040078 -S Only run preprocess and compilation steps.
qiningf6d83742016-01-28 16:05:11 -050079 --target-env=<environment>
80 Set the target shader environment, and the semantics
81 of warnings and errors. Valid values are 'opengl',
82 'opengl_compat' and 'vulkan'. The default value is 'vulkan'.
Andrew Woloszyne549e7b2015-07-16 11:07:40 -040083 -w Suppresses all warning messages.
84 -Werror Treat all warnings as errors.
Andrew Woloszyne549e7b2015-07-16 11:07:40 -040085 -x <language> Treat subsequent input files as having type <language>.
86 The only supported language is glsl.
87'''
88
89 expected_stderr = ''
90
91
92@inside_glslc_testsuite('Parameters')
93class HelpIsNotTooWide(expect.StdoutNoWiderThan80Columns):
94 """Tests that --help output is not too wide."""
95
96 glslc_args = ['--help']
97
98
99@inside_glslc_testsuite('Parameters')
100class UnknownSingleLetterArgument(expect.ErrorMessage):
101 """Tests that an unknown argument triggers an error message."""
102
103 glslc_args = ['-a']
104 expected_error = ["glslc: error: unknown argument: '-a'\n"]
105
106
107@inside_glslc_testsuite('Parameters')
108class UnknownMultiLetterArgument(expect.ErrorMessage):
109 """Tests that an unknown argument triggers an error message."""
110
111 glslc_args = ['-zzz']
112 expected_error = ["glslc: error: unknown argument: '-zzz'\n"]
113
114
115@inside_glslc_testsuite('Parameters')
116class UnsupportedOption(expect.ErrorMessage):
117 """Tests that an unsupported option triggers an error message."""
118
119 glslc_args = ['--unsupported-option']
120 expected_error = [
121 "glslc: error: unsupported option: '--unsupported-option'\n"]
122
123
124@inside_glslc_testsuite('File')
125class FileNotFound(expect.ErrorMessage):
126 """Tests the error message if a file cannot be found."""
127
128 blabla_file = TempFileName('blabla.frag')
129 glslc_args = [blabla_file]
130 expected_error = [
131 "glslc: error: cannot open input file: '", blabla_file,
132 "': No such file or directory\n"]
133
134
135@inside_glslc_testsuite('Unsupported')
136class LinkingNotSupported(expect.ErrorMessage):
137 """Tests the error message generated by linking not supported yet."""
138
David Netofab64112016-02-02 16:24:06 -0500139 shader1 = FileShader('#version 140\nvoid main() {}', '.vert')
140 shader2 = FileShader('#version 140\nvoid main() {}', '.frag')
Andrew Woloszyne549e7b2015-07-16 11:07:40 -0400141 glslc_args = [shader1, shader2]
142 expected_error = [
143 'glslc: error: linking multiple files is not supported yet. ',
144 'Use -c to compile files individually.\n']
145
146
147@inside_glslc_testsuite('Unsupported')
148class MultipleStdinUnsupported(expect.ErrorMessage):
149 """Tests the error message generated by having more than one - input."""
150
151 glslc_args = ['-c', '-fshader-stage=vertex', '-', '-']
152 expected_error = [
153 'glslc: error: specifying standard input "-" as input more'
154 ' than once is not allowed.\n']
155
156
157@inside_glslc_testsuite('Parameters')
158class StdinWithoutShaderStage(expect.StdoutMatch, expect.StderrMatch):
159 """Tests that you must use -fshader-stage when specifying - as input."""
160 shader = StdinShader(
David Netofab64112016-02-02 16:24:06 -0500161 """#version 140
Andrew Woloszyne549e7b2015-07-16 11:07:40 -0400162 int a() {
163 }
164 void main() {
165 int x = a();
166 }
167 """)
168 glslc_args = [shader]
169
170 expected_stdout = ''
171 expected_stderr = [
172 "glslc: error: '-': -fshader-stage required when input is from "
173 'standard input "-"\n']