blob: 0379338c64be65ed136533b57e9aadda50475e67 [file] [log] [blame]
Hans-Kristian Arntzen75471fb2016-03-02 18:09:16 +01001#!/usr/bin/env python3
2
3import sys
4import os
Arseny Kapoulkinef45075b2017-01-24 22:26:39 -08005import os.path
Hans-Kristian Arntzen75471fb2016-03-02 18:09:16 +01006import subprocess
7import tempfile
8import re
9import itertools
10import hashlib
11import shutil
Hans-Kristian Arntzen0a5b3a62016-03-22 14:44:12 +010012import argparse
Hans-Kristian Arntzen75471fb2016-03-02 18:09:16 +010013
Arseny Kapoulkine49baf412017-01-25 00:01:53 -080014METALC = '/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/usr/bin/metal'
15
Hans-Kristian Arntzen75471fb2016-03-02 18:09:16 +010016def parse_stats(stats):
17 m = re.search('([0-9]+) work registers', stats)
18 registers = int(m.group(1)) if m else 0
19
20 m = re.search('([0-9]+) uniform registers', stats)
21 uniform_regs = int(m.group(1)) if m else 0
22
23 m_list = re.findall('(-?[0-9]+)\s+(-?[0-9]+)\s+(-?[0-9]+)', stats)
24 alu_short = float(m_list[1][0]) if m_list else 0
25 ls_short = float(m_list[1][1]) if m_list else 0
26 tex_short = float(m_list[1][2]) if m_list else 0
27 alu_long = float(m_list[2][0]) if m_list else 0
28 ls_long = float(m_list[2][1]) if m_list else 0
29 tex_long = float(m_list[2][2]) if m_list else 0
30
31 return (registers, uniform_regs, alu_short, ls_short, tex_short, alu_long, ls_long, tex_long)
32
33def get_shader_type(shader):
34 _, ext = os.path.splitext(shader)
35 if ext == '.vert':
36 return '--vertex'
37 elif ext == '.frag':
38 return '--fragment'
39 elif ext == '.comp':
40 return '--compute'
41 elif ext == '.tesc':
42 return '--tessellation_control'
43 elif ext == '.tese':
44 return '--tessellation_evaluation'
45 elif ext == '.geom':
46 return '--geometry'
47 else:
48 return ''
49
50def get_shader_stats(shader):
51 f, path = tempfile.mkstemp()
52
53 os.close(f)
54 p = subprocess.Popen(['malisc', get_shader_type(shader), '--core', 'Mali-T760', '-V', shader], stdout = subprocess.PIPE, stderr = subprocess.PIPE)
55 stdout, stderr = p.communicate()
56 os.remove(path)
57
58 if p.returncode != 0:
59 print(stderr.decode('utf-8'))
60 raise OSError('malisc failed')
61 p.wait()
62
63 returned = stdout.decode('utf-8')
64 return parse_stats(returned)
65
Arseny Kapoulkinef45075b2017-01-24 22:26:39 -080066def validate_shader_msl(shader):
Arseny Kapoulkine49baf412017-01-25 00:01:53 -080067 subprocess.check_call([METALC, '-x', 'metal', '-std=ios-metal1.0', '-Werror', shader])
Hans-Kristian Arntzen0a5b3a62016-03-22 14:44:12 +010068
Hans-Kristian Arntzen1c28ec62017-01-18 19:05:57 +010069def cross_compile_msl(shader):
70 spirv_f, spirv_path = tempfile.mkstemp()
71 msl_f, msl_path = tempfile.mkstemp(suffix = os.path.basename(shader))
72 os.close(spirv_f)
73 os.close(msl_f)
74 subprocess.check_call(['glslangValidator', '-V', '-o', spirv_path, shader])
75 spirv_cross_path = './spirv-cross'
76 subprocess.check_call([spirv_cross_path, '--entry', 'main', '--output', msl_path, spirv_path, '--metal'])
77 subprocess.check_call(['spirv-val', spirv_path])
78
Arseny Kapoulkine49baf412017-01-25 00:01:53 -080079 if os.path.exists(METALC):
80 validate_shader_msl(msl_path)
Arseny Kapoulkinef45075b2017-01-24 22:26:39 -080081
Hans-Kristian Arntzen1c28ec62017-01-18 19:05:57 +010082 return (spirv_path, msl_path)
83
Robert Konradddbeea22017-01-26 11:46:29 +010084def validate_shader_hlsl(shader):
85 subprocess.check_call(['glslangValidator', '-e', 'main', '-D', '-V', shader])
86
Robert Konradcec9c702017-01-26 09:45:17 +010087def cross_compile_hlsl(shader):
88 spirv_f, spirv_path = tempfile.mkstemp()
89 hlsl_f, hlsl_path = tempfile.mkstemp(suffix = os.path.basename(shader))
90 os.close(spirv_f)
91 os.close(hlsl_f)
92 subprocess.check_call(['glslangValidator', '-V', '-o', spirv_path, shader])
93 spirv_cross_path = './spirv-cross'
Robert Konrade7179532017-01-26 10:06:05 +010094 subprocess.check_call([spirv_cross_path, '--entry', 'main', '--output', hlsl_path, spirv_path, '--hlsl'])
Robert Konradcec9c702017-01-26 09:45:17 +010095 subprocess.check_call(['spirv-val', spirv_path])
96
Robert Konradddbeea22017-01-26 11:46:29 +010097 validate_shader_hlsl(hlsl_path)
98
Robert Konrade7179532017-01-26 10:06:05 +010099 return (spirv_path, hlsl_path)
Robert Konradcec9c702017-01-26 09:45:17 +0100100
Arseny Kapoulkinef45075b2017-01-24 22:26:39 -0800101def validate_shader(shader, vulkan):
102 if vulkan:
103 subprocess.check_call(['glslangValidator', '-V', shader])
104 else:
105 subprocess.check_call(['glslangValidator', shader])
106
Arseny Kapoulkine24c66252017-01-16 14:19:49 -0800107def cross_compile(shader, vulkan, spirv, invalid_spirv, eliminate, is_legacy, flatten_ubo):
Hans-Kristian Arntzen75471fb2016-03-02 18:09:16 +0100108 spirv_f, spirv_path = tempfile.mkstemp()
109 glsl_f, glsl_path = tempfile.mkstemp(suffix = os.path.basename(shader))
110 os.close(spirv_f)
111 os.close(glsl_f)
112
Hans-Kristian Arntzen45ad58a2016-05-10 23:39:41 +0200113 if vulkan or spirv:
Hans-Kristian Arntzendbee4e42016-05-05 10:16:22 +0200114 vulkan_glsl_f, vulkan_glsl_path = tempfile.mkstemp(suffix = os.path.basename(shader))
115 os.close(vulkan_glsl_f)
116
Hans-Kristian Arntzen45ad58a2016-05-10 23:39:41 +0200117 if spirv:
118 subprocess.check_call(['spirv-as', '-o', spirv_path, shader])
119 else:
Hans-Kristian Arntzenb6847162016-09-10 12:52:23 +0200120 subprocess.check_call(['glslangValidator', '-V', '-o', spirv_path, shader])
Hans-Kristian Arntzen45ad58a2016-05-10 23:39:41 +0200121
Hans-Kristian Arntzen706d3ea2016-09-12 20:11:30 +0200122 if not invalid_spirv:
123 subprocess.check_call(['spirv-val', spirv_path])
Hans-Kristian Arntzendbee4e42016-05-05 10:16:22 +0200124
Arseny Kapoulkine24c66252017-01-16 14:19:49 -0800125 extra_args = []
126 if eliminate:
127 extra_args += ['--remove-unused-variables']
Hans-Kristian Arntzen41f7e5b2017-01-13 16:41:27 +0100128 if is_legacy:
Arseny Kapoulkine24c66252017-01-16 14:19:49 -0800129 extra_args += ['--version', '100', '--es']
130 if flatten_ubo:
131 extra_args += ['--flatten-ubo']
Hans-Kristian Arntzen41f7e5b2017-01-13 16:41:27 +0100132
Hans-Kristian Arntzen78c9a802016-05-11 19:39:38 +0200133 spirv_cross_path = './spirv-cross'
Arseny Kapoulkine24c66252017-01-16 14:19:49 -0800134 subprocess.check_call([spirv_cross_path, '--entry', 'main', '--output', glsl_path, spirv_path] + extra_args)
Hans-Kristian Arntzendbee4e42016-05-05 10:16:22 +0200135
Hans-Kristian Arntzen8869a162016-05-11 19:55:57 +0200136 # A shader might not be possible to make valid GLSL from, skip validation for this case.
Hans-Kristian Arntzen45ad58a2016-05-10 23:39:41 +0200137 if (not ('nocompat' in glsl_path)) and (not spirv):
Hans-Kristian Arntzendbee4e42016-05-05 10:16:22 +0200138 validate_shader(glsl_path, False)
139
Hans-Kristian Arntzen45ad58a2016-05-10 23:39:41 +0200140 if vulkan or spirv:
Arseny Kapoulkine24c66252017-01-16 14:19:49 -0800141 subprocess.check_call([spirv_cross_path, '--entry', 'main', '--vulkan-semantics', '--output', vulkan_glsl_path, spirv_path] + extra_args)
Hans-Kristian Arntzendbee4e42016-05-05 10:16:22 +0200142 validate_shader(vulkan_glsl_path, vulkan)
143
144 return (spirv_path, glsl_path, vulkan_glsl_path if vulkan else None)
Hans-Kristian Arntzen75471fb2016-03-02 18:09:16 +0100145
146def md5_for_file(path):
147 md5 = hashlib.md5()
148 with open(path, 'rb') as f:
149 for chunk in iter(lambda: f.read(8192), b''):
150 md5.update(chunk)
151 return md5.digest()
152
153def make_reference_dir(path):
154 base = os.path.dirname(path)
155 if not os.path.exists(base):
156 os.makedirs(base)
157
Hans-Kristian Arntzen78c9a802016-05-11 19:39:38 +0200158def reference_path(directory, relpath):
159 split_paths = os.path.split(directory)
160 reference_dir = os.path.join(split_paths[0], 'reference/')
161 reference_dir = os.path.join(reference_dir, split_paths[1])
162 return os.path.join(reference_dir, relpath)
163
Hans-Kristian Arntzene50e04c2016-03-22 14:56:50 +0100164def regression_check(shader, glsl, update, keep):
Hans-Kristian Arntzen78c9a802016-05-11 19:39:38 +0200165 reference = reference_path(shader[0], shader[1])
166 joined_path = os.path.join(shader[0], shader[1])
167 print('Reference shader path:', reference)
168
Hans-Kristian Arntzen75471fb2016-03-02 18:09:16 +0100169 if os.path.exists(reference):
170 if md5_for_file(glsl) != md5_for_file(reference):
Hans-Kristian Arntzen0a5b3a62016-03-22 14:44:12 +0100171 if update:
Hans-Kristian Arntzene50e04c2016-03-22 14:56:50 +0100172 print('Generated GLSL has changed for {}!'.format(reference))
Hans-Kristian Arntzen0a5b3a62016-03-22 14:44:12 +0100173 # If we expect changes, update the reference file.
174 if os.path.exists(reference):
175 os.remove(reference)
176 make_reference_dir(reference)
177 shutil.move(glsl, reference)
178 else:
Hans-Kristian Arntzene50e04c2016-03-22 14:56:50 +0100179 print('Generated GLSL in {} does not match reference {}!'.format(glsl, reference))
Hans-Kristian Arntzen45c797d2016-12-16 13:48:30 +0100180 with open(glsl, 'r') as f:
181 print('')
182 print('Generated:')
183 print('======================')
184 print(f.read())
185 print('======================')
186 print('')
187
Hans-Kristian Arntzene50e04c2016-03-22 14:56:50 +0100188 # Otherwise, fail the test. Keep the shader file around so we can inspect.
189 if not keep:
190 os.remove(glsl)
Hans-Kristian Arntzen0a5b3a62016-03-22 14:44:12 +0100191 sys.exit(1)
Hans-Kristian Arntzen75471fb2016-03-02 18:09:16 +0100192 else:
193 os.remove(glsl)
194 else:
Hans-Kristian Arntzen78c9a802016-05-11 19:39:38 +0200195 print('Found new shader {}. Placing GLSL in {}'.format(joined_path, reference))
Hans-Kristian Arntzen75471fb2016-03-02 18:09:16 +0100196 make_reference_dir(reference)
197 shutil.move(glsl, reference)
198
Hans-Kristian Arntzen8869a162016-05-11 19:55:57 +0200199def shader_is_vulkan(shader):
200 return '.vk.' in shader
201
Hans-Kristian Arntzen2c7d2e42016-07-11 12:47:46 +0200202def shader_is_desktop(shader):
203 return '.desktop.' in shader
204
Hans-Kristian Arntzenf61a5d12016-08-26 12:58:50 +0200205def shader_is_eliminate_dead_variables(shader):
206 return '.noeliminate.' not in shader
207
Hans-Kristian Arntzen45ad58a2016-05-10 23:39:41 +0200208def shader_is_spirv(shader):
209 return '.asm.' in shader
210
Hans-Kristian Arntzen706d3ea2016-09-12 20:11:30 +0200211def shader_is_invalid_spirv(shader):
212 return '.invalid.' in shader
213
Hans-Kristian Arntzen41f7e5b2017-01-13 16:41:27 +0100214def shader_is_legacy(shader):
215 return '.legacy.' in shader
216
Arseny Kapoulkine24c66252017-01-16 14:19:49 -0800217def shader_is_flatten_ubo(shader):
218 return '.flatten.' in shader
219
Hans-Kristian Arntzen8869a162016-05-11 19:55:57 +0200220def test_shader(stats, shader, update, keep):
Hans-Kristian Arntzen78c9a802016-05-11 19:39:38 +0200221 joined_path = os.path.join(shader[0], shader[1])
Hans-Kristian Arntzen8869a162016-05-11 19:55:57 +0200222 vulkan = shader_is_vulkan(shader[1])
Hans-Kristian Arntzen2c7d2e42016-07-11 12:47:46 +0200223 desktop = shader_is_desktop(shader[1])
Hans-Kristian Arntzenf61a5d12016-08-26 12:58:50 +0200224 eliminate = shader_is_eliminate_dead_variables(shader[1])
Hans-Kristian Arntzenb6847162016-09-10 12:52:23 +0200225 is_spirv = shader_is_spirv(shader[1])
Hans-Kristian Arntzen706d3ea2016-09-12 20:11:30 +0200226 invalid_spirv = shader_is_invalid_spirv(shader[1])
Hans-Kristian Arntzen41f7e5b2017-01-13 16:41:27 +0100227 is_legacy = shader_is_legacy(shader[1])
Arseny Kapoulkine24c66252017-01-16 14:19:49 -0800228 flatten_ubo = shader_is_flatten_ubo(shader[1])
Hans-Kristian Arntzen78c9a802016-05-11 19:39:38 +0200229
230 print('Testing shader:', joined_path)
Arseny Kapoulkine24c66252017-01-16 14:19:49 -0800231 spirv, glsl, vulkan_glsl = cross_compile(joined_path, vulkan, is_spirv, invalid_spirv, eliminate, is_legacy, flatten_ubo)
Hans-Kristian Arntzen75471fb2016-03-02 18:09:16 +0100232
Hans-Kristian Arntzen8869a162016-05-11 19:55:57 +0200233 # Only test GLSL stats if we have a shader following GL semantics.
Hans-Kristian Arntzenb6847162016-09-10 12:52:23 +0200234 if stats and (not vulkan) and (not is_spirv) and (not desktop):
Hans-Kristian Arntzen0a5b3a62016-03-22 14:44:12 +0100235 cross_stats = get_shader_stats(glsl)
236
Hans-Kristian Arntzene50e04c2016-03-22 14:56:50 +0100237 regression_check(shader, glsl, update, keep)
Hans-Kristian Arntzendbee4e42016-05-05 10:16:22 +0200238 if vulkan_glsl:
Hans-Kristian Arntzen78c9a802016-05-11 19:39:38 +0200239 regression_check((shader[0], shader[1] + '.vk'), vulkan_glsl, update, keep)
Hans-Kristian Arntzen75471fb2016-03-02 18:09:16 +0100240 os.remove(spirv)
241
Hans-Kristian Arntzenb6847162016-09-10 12:52:23 +0200242 if stats and (not vulkan) and (not is_spirv) and (not desktop):
Hans-Kristian Arntzen78c9a802016-05-11 19:39:38 +0200243 pristine_stats = get_shader_stats(joined_path)
Hans-Kristian Arntzen75471fb2016-03-02 18:09:16 +0100244
Hans-Kristian Arntzen0a5b3a62016-03-22 14:44:12 +0100245 a = []
Hans-Kristian Arntzen78c9a802016-05-11 19:39:38 +0200246 a.append(shader[1])
Hans-Kristian Arntzen0a5b3a62016-03-22 14:44:12 +0100247 for i in pristine_stats:
248 a.append(str(i))
249 for i in cross_stats:
250 a.append(str(i))
251 print(','.join(a), file = stats)
252
Hans-Kristian Arntzen1c28ec62017-01-18 19:05:57 +0100253def test_shader_msl(stats, shader, update, keep):
254 joined_path = os.path.join(shader[0], shader[1])
255 print('Testing MSL shader:', joined_path)
256 spirv, msl = cross_compile_msl(joined_path)
257 regression_check(shader, msl, update, keep)
258 os.remove(spirv)
259
Robert Konradcec9c702017-01-26 09:45:17 +0100260def test_shader_hlsl(stats, shader, update, keep):
261 joined_path = os.path.join(shader[0], shader[1])
262 print('Testing HLSL shader:', joined_path)
263 spirv, msl = cross_compile_hlsl(joined_path)
264 regression_check(shader, msl, update, keep)
265 os.remove(spirv)
266
Hans-Kristian Arntzen1c28ec62017-01-18 19:05:57 +0100267def test_shaders_helper(stats, shader_dir, update, malisc, keep, backend):
Hans-Kristian Arntzen78c9a802016-05-11 19:39:38 +0200268 for root, dirs, files in os.walk(os.path.join(shader_dir)):
269 for i in files:
270 path = os.path.join(root, i)
271 relpath = os.path.relpath(path, shader_dir)
Hans-Kristian Arntzen1c28ec62017-01-18 19:05:57 +0100272 if backend == 'metal':
273 test_shader_msl(stats, (shader_dir, relpath), update, keep)
Robert Konradcec9c702017-01-26 09:45:17 +0100274 elif backend == 'hlsl':
275 test_shader_hlsl(stats, (shader_dir, relpath), update, keep)
Hans-Kristian Arntzen1c28ec62017-01-18 19:05:57 +0100276 else:
277 test_shader(stats, (shader_dir, relpath), update, keep)
Hans-Kristian Arntzen78c9a802016-05-11 19:39:38 +0200278
Hans-Kristian Arntzen1c28ec62017-01-18 19:05:57 +0100279def test_shaders(shader_dir, update, malisc, keep, backend):
Hans-Kristian Arntzen0a5b3a62016-03-22 14:44:12 +0100280 if malisc:
281 with open('stats.csv', 'w') as stats:
282 print('Shader,OrigRegs,OrigUniRegs,OrigALUShort,OrigLSShort,OrigTEXShort,OrigALULong,OrigLSLong,OrigTEXLong,CrossRegs,CrossUniRegs,CrossALUShort,CrossLSShort,CrossTEXShort,CrossALULong,CrossLSLong,CrossTEXLong', file = stats)
Hans-Kristian Arntzen1c28ec62017-01-18 19:05:57 +0100283 test_shaders_helper(stats, shader_dir, update, malisc, keep, backend)
Hans-Kristian Arntzen0a5b3a62016-03-22 14:44:12 +0100284 else:
Hans-Kristian Arntzen1c28ec62017-01-18 19:05:57 +0100285 test_shaders_helper(None, shader_dir, update, malisc, keep, backend)
Hans-Kristian Arntzen0a5b3a62016-03-22 14:44:12 +0100286
287def main():
288 parser = argparse.ArgumentParser(description = 'Script for regression testing.')
289 parser.add_argument('folder',
290 help = 'Folder containing shader files to test.')
291 parser.add_argument('--update',
292 action = 'store_true',
293 help = 'Updates reference files if there is a mismatch. Use when legitimate changes in output is found.')
Hans-Kristian Arntzene50e04c2016-03-22 14:56:50 +0100294 parser.add_argument('--keep',
295 action = 'store_true',
296 help = 'Leave failed GLSL shaders on disk if they fail regression. Useful for debugging.')
Hans-Kristian Arntzen0a5b3a62016-03-22 14:44:12 +0100297 parser.add_argument('--malisc',
298 action = 'store_true',
Hans-Kristian Arntzen147e53a2016-04-04 09:36:04 +0200299 help = 'Use malisc offline compiler to determine static cycle counts before and after spirv-cross.')
Hans-Kristian Arntzen1c28ec62017-01-18 19:05:57 +0100300 parser.add_argument('--metal',
301 action = 'store_true',
302 help = 'Test Metal backend.')
Robert Konradcec9c702017-01-26 09:45:17 +0100303 parser.add_argument('--hlsl',
304 action = 'store_true',
305 help = 'Test HLSL backend.')
Hans-Kristian Arntzen0a5b3a62016-03-22 14:44:12 +0100306 args = parser.parse_args()
307
308 if not args.folder:
309 sys.stderr.write('Need shader folder.\n')
310 sys.exit(1)
311
Arseny Kapoulkine49baf412017-01-25 00:01:53 -0800312 if os.path.exists(METALC):
313 subprocess.check_call([METALC, '--version'])
314
Robert Konradcec9c702017-01-26 09:45:17 +0100315 test_shaders(args.folder, args.update, args.malisc, args.keep, 'metal' if args.metal else ('hlsl' if args.hlsl else 'glsl'))
Hans-Kristian Arntzen0a5b3a62016-03-22 14:44:12 +0100316 if args.malisc:
317 print('Stats in stats.csv!')
Hans-Kristian Arntzene50e04c2016-03-22 14:56:50 +0100318 print('Tests completed!')
Hans-Kristian Arntzen75471fb2016-03-02 18:09:16 +0100319
320if __name__ == '__main__':
Hans-Kristian Arntzen0a5b3a62016-03-22 14:44:12 +0100321 main()