blob: 0e32c7865207fe95b96c088ef50d48605ee9c94f [file] [log] [blame]
Adam Sawickif1a793c2018-03-13 15:42:22 +01001#ifndef COMMON_H_
2#define COMMON_H_
3
Adam Sawickib8333fb2018-03-13 16:15:53 +01004#include "VmaUsage.h"
5
Adam Sawickif1a793c2018-03-13 15:42:22 +01006#ifdef _WIN32
7
Adam Sawickib8333fb2018-03-13 16:15:53 +01008#include <iostream>
Adam Sawickif1a793c2018-03-13 15:42:22 +01009#include <fstream>
10#include <vector>
Adam Sawickif1a793c2018-03-13 15:42:22 +010011#include <memory>
12#include <algorithm>
13#include <numeric>
14#include <array>
15#include <type_traits>
16#include <utility>
Adam Sawickib8333fb2018-03-13 16:15:53 +010017#include <chrono>
18#include <string>
Adam Sawickib8d34d52018-10-03 17:41:20 +020019#include <exception>
Adam Sawickif1a793c2018-03-13 15:42:22 +010020
Adam Sawickif1a793c2018-03-13 15:42:22 +010021#include <cassert>
22#include <cstdlib>
23#include <cstdio>
Adam Sawickib8333fb2018-03-13 16:15:53 +010024#include <cstdarg>
25
26typedef std::chrono::high_resolution_clock::time_point time_point;
27typedef std::chrono::high_resolution_clock::duration duration;
Adam Sawickif1a793c2018-03-13 15:42:22 +010028
Adam Sawickib8d34d52018-10-03 17:41:20 +020029#ifdef _DEBUG
30 #define TEST(expr) do { \
31 if(!(expr)) { \
32 assert(0 && #expr); \
33 } \
34 } while(0)
35#else
36 #define TEST(expr) do { \
37 if(!(expr)) { \
38 throw std::runtime_error("TEST FAILED: " #expr); \
39 } \
40 } while(0)
41#endif
42
43#define ERR_GUARD_VULKAN(expr) TEST((expr) >= 0)
Adam Sawickif1a793c2018-03-13 15:42:22 +010044
Adam Sawickib8333fb2018-03-13 16:15:53 +010045extern VkPhysicalDevice g_hPhysicalDevice;
46extern VkDevice g_hDevice;
47extern VmaAllocator g_hAllocator;
48extern bool g_MemoryAliasingWarningEnabled;
49
50inline float ToFloatSeconds(duration d)
51{
52 return std::chrono::duration_cast<std::chrono::duration<float>>(d).count();
53}
54
55template <typename T>
56inline T ceil_div(T x, T y)
57{
Adam Sawicki82c3f332018-06-11 15:27:33 +020058 return (x+y-1) / y;
Adam Sawickib8333fb2018-03-13 16:15:53 +010059}
60
61template <typename T>
62static inline T align_up(T val, T align)
63{
Adam Sawicki82c3f332018-06-11 15:27:33 +020064 return (val + align - 1) / align * align;
Adam Sawickib8333fb2018-03-13 16:15:53 +010065}
66
Adam Sawicki82c3f332018-06-11 15:27:33 +020067static const float PI = 3.14159265358979323846264338327950288419716939937510582f;
68
69struct vec3
70{
71 float x, y, z;
72
73 vec3() { }
74 vec3(float x, float y, float z) : x(x), y(y), z(z) { }
75
76 float& operator[](uint32_t index) { return *(&x + index); }
77 const float& operator[](uint32_t index) const { return *(&x + index); }
78
79 vec3 operator+(const vec3& rhs) const { return vec3(x + rhs.x, y + rhs.y, z + rhs.z); }
80 vec3 operator-(const vec3& rhs) const { return vec3(x - rhs.x, y - rhs.y, z - rhs.z); }
81 vec3 operator*(float s) const { return vec3(x * s, y * s, z * s); }
82
83 vec3 Normalized() const
84 {
85 return (*this) * (1.f / sqrt(x * x + y * y + z * z));
86 }
87};
88
89inline float Dot(const vec3& lhs, const vec3& rhs)
90{
91 return lhs.x * rhs.x + lhs.y * rhs.y + lhs.z * rhs.z;
92}
93inline vec3 Cross(const vec3& lhs, const vec3& rhs)
94{
95 return vec3(
96 lhs.y * rhs.z - lhs.z * rhs.y,
97 lhs.z * rhs.x - lhs.x * rhs.z,
98 lhs.x * rhs.y - lhs.y * rhs.x);
99}
100
101struct vec4
102{
103 float x, y, z, w;
104
105 vec4() { }
106 vec4(float x, float y, float z, float w) : x(x), y(y), z(z), w(w) { }
107 vec4(const vec3& v, float w) : x(v.x), y(v.y), z(v.z), w(w) { }
108
109 float& operator[](uint32_t index) { return *(&x + index); }
110 const float& operator[](uint32_t index) const { return *(&x + index); }
111};
112
113struct mat4
114{
115 union
116 {
117 struct
118 {
119 float _11, _12, _13, _14;
120 float _21, _22, _23, _24;
121 float _31, _32, _33, _34;
122 float _41, _42, _43, _44;
123 };
124 float m[4][4]; // [row][column]
125 };
126
127 mat4() { }
128
129 mat4(
130 float _11, float _12, float _13, float _14,
131 float _21, float _22, float _23, float _24,
132 float _31, float _32, float _33, float _34,
133 float _41, float _42, float _43, float _44) :
134 _11(_11), _12(_12), _13(_13), _14(_14),
135 _21(_21), _22(_22), _23(_23), _24(_24),
136 _31(_31), _32(_32), _33(_33), _34(_34),
137 _41(_41), _42(_42), _43(_43), _44(_44)
138 {
139 }
140
141 mat4(
142 const vec4& row1,
143 const vec4& row2,
144 const vec4& row3,
145 const vec4& row4) :
146 _11(row1.x), _12(row1.y), _13(row1.z), _14(row1.w),
147 _21(row2.x), _22(row2.y), _23(row2.z), _24(row2.w),
148 _31(row3.x), _32(row3.y), _33(row3.z), _34(row3.w),
149 _41(row4.x), _42(row4.y), _43(row4.z), _44(row4.w)
150 {
151 }
152
153 mat4 operator*(const mat4 &rhs) const
154 {
155 return mat4(
156 _11 * rhs._11 + _12 * rhs._21 + _13 * rhs._31 + _14 * rhs._41,
157 _11 * rhs._12 + _12 * rhs._22 + _13 * rhs._32 + _14 * rhs._42,
158 _11 * rhs._13 + _12 * rhs._23 + _13 * rhs._33 + _14 * rhs._43,
159 _11 * rhs._14 + _12 * rhs._24 + _13 * rhs._34 + _14 * rhs._44,
160
161 _21 * rhs._11 + _22 * rhs._21 + _23 * rhs._31 + _24 * rhs._41,
162 _21 * rhs._12 + _22 * rhs._22 + _23 * rhs._32 + _24 * rhs._42,
163 _21 * rhs._13 + _22 * rhs._23 + _23 * rhs._33 + _24 * rhs._43,
164 _21 * rhs._14 + _22 * rhs._24 + _23 * rhs._34 + _24 * rhs._44,
165
166 _31 * rhs._11 + _32 * rhs._21 + _33 * rhs._31 + _34 * rhs._41,
167 _31 * rhs._12 + _32 * rhs._22 + _33 * rhs._32 + _34 * rhs._42,
168 _31 * rhs._13 + _32 * rhs._23 + _33 * rhs._33 + _34 * rhs._43,
169 _31 * rhs._14 + _32 * rhs._24 + _33 * rhs._34 + _34 * rhs._44,
170
171 _41 * rhs._11 + _42 * rhs._21 + _43 * rhs._31 + _44 * rhs._41,
172 _41 * rhs._12 + _42 * rhs._22 + _43 * rhs._32 + _44 * rhs._42,
173 _41 * rhs._13 + _42 * rhs._23 + _43 * rhs._33 + _44 * rhs._43,
174 _41 * rhs._14 + _42 * rhs._24 + _43 * rhs._34 + _44 * rhs._44);
175 }
176
177 static mat4 RotationY(float angle)
178 {
179 const float s = sin(angle), c = cos(angle);
180 return mat4(
181 c, 0.f, -s, 0.f,
182 0.f, 1.f, 0.f, 0.f,
183 s, 0.f, c, 0.f,
184 0.f, 0.f, 0.f, 1.f);
185 }
186
187 static mat4 Perspective(float fovY, float aspectRatio, float zNear, float zFar)
188 {
189 float yScale = 1.0f / tan(fovY * 0.5f);
190 float xScale = yScale / aspectRatio;
191 return mat4(
192 xScale, 0.0f, 0.0f, 0.0f,
193 0.0f, yScale, 0.0f, 0.0f,
194 0.0f, 0.0f, zFar / (zFar - zNear), 1.0f,
195 0.0f, 0.0f, -zNear * zFar / (zFar - zNear), 0.0f);
196 }
197
198 static mat4 LookAt(vec3 at, vec3 eye, vec3 up)
199 {
200 vec3 zAxis = (at - eye).Normalized();
201 vec3 xAxis = Cross(up, zAxis).Normalized();
202 vec3 yAxis = Cross(zAxis, xAxis);
203 return mat4(
204 xAxis.x, yAxis.x, zAxis.x, 0.0f,
205 xAxis.y, yAxis.y, zAxis.y, 0.0f,
206 xAxis.z, yAxis.z, zAxis.z, 0.0f,
207 -Dot(xAxis, eye), -Dot(yAxis, eye), -Dot(zAxis, eye), 1.0f);
208 }
209};
210
Adam Sawickib8333fb2018-03-13 16:15:53 +0100211class RandomNumberGenerator
212{
213public:
214 RandomNumberGenerator() : m_Value{GetTickCount()} {}
215 RandomNumberGenerator(uint32_t seed) : m_Value{seed} { }
216 void Seed(uint32_t seed) { m_Value = seed; }
217 uint32_t Generate() { return GenerateFast() ^ (GenerateFast() >> 7); }
218
219private:
220 uint32_t m_Value;
221 uint32_t GenerateFast() { return m_Value = (m_Value * 196314165 + 907633515); }
222};
223
Adam Sawicki0a607132018-08-24 11:18:41 +0200224// Wrapper for RandomNumberGenerator compatible with STL "UniformRandomNumberGenerator" idea.
225struct MyUniformRandomNumberGenerator
226{
227 typedef uint32_t result_type;
228 MyUniformRandomNumberGenerator(RandomNumberGenerator& gen) : m_Gen(gen) { }
229 static uint32_t min() { return 0; }
230 static uint32_t max() { return UINT32_MAX; }
231 uint32_t operator()() { return m_Gen.Generate(); }
232
233private:
234 RandomNumberGenerator& m_Gen;
235};
236
Adam Sawickib8333fb2018-03-13 16:15:53 +0100237void ReadFile(std::vector<char>& out, const char* fileName);
238
239enum class CONSOLE_COLOR
240{
241 INFO,
242 NORMAL,
243 WARNING,
244 ERROR_,
245 COUNT
246};
247
248void SetConsoleColor(CONSOLE_COLOR color);
249
250void PrintMessage(CONSOLE_COLOR color, const char* msg);
251void PrintMessage(CONSOLE_COLOR color, const wchar_t* msg);
252
253inline void Print(const char* msg) { PrintMessage(CONSOLE_COLOR::NORMAL, msg); }
254inline void Print(const wchar_t* msg) { PrintMessage(CONSOLE_COLOR::NORMAL, msg); }
255inline void PrintWarning(const char* msg) { PrintMessage(CONSOLE_COLOR::WARNING, msg); }
256inline void PrintWarning(const wchar_t* msg) { PrintMessage(CONSOLE_COLOR::WARNING, msg); }
257inline void PrintError(const char* msg) { PrintMessage(CONSOLE_COLOR::ERROR_, msg); }
258inline void PrintError(const wchar_t* msg) { PrintMessage(CONSOLE_COLOR::ERROR_, msg); }
259
260void PrintMessageV(CONSOLE_COLOR color, const char* format, va_list argList);
261void PrintMessageV(CONSOLE_COLOR color, const wchar_t* format, va_list argList);
262void PrintMessageF(CONSOLE_COLOR color, const char* format, ...);
263void PrintMessageF(CONSOLE_COLOR color, const wchar_t* format, ...);
264void PrintWarningF(const char* format, ...);
265void PrintWarningF(const wchar_t* format, ...);
266void PrintErrorF(const char* format, ...);
267void PrintErrorF(const wchar_t* format, ...);
268
269void SaveFile(const wchar_t* filePath, const void* data, size_t dataSize);
270
Adam Sawickif1a793c2018-03-13 15:42:22 +0100271#endif // #ifdef _WIN32
272
273#endif