Dave Airlie | 03e3116 | 2015-02-03 13:11:42 +1000 | [diff] [blame^] | 1 | #ifndef VIRGL_PROTOCOL_H |
| 2 | #define VIRGL_PROTOCOL_H |
Dave Airlie | a3a2c64 | 2014-03-31 14:07:58 +1000 | [diff] [blame] | 3 | |
| 4 | #define VIRGL_QUERY_STATE_NEW 0 |
| 5 | #define VIRGL_QUERY_STATE_DONE 1 |
| 6 | #define VIRGL_QUERY_STATE_WAIT_HOST 2 |
| 7 | |
| 8 | struct virgl_host_query_state { |
| 9 | uint32_t query_state; |
| 10 | uint32_t result_size; |
| 11 | uint64_t result; |
| 12 | }; |
| 13 | |
| 14 | enum virgl_object_type { |
| 15 | VIRGL_OBJECT_NULL, |
| 16 | VIRGL_OBJECT_BLEND, |
| 17 | VIRGL_OBJECT_RASTERIZER, |
| 18 | VIRGL_OBJECT_DSA, |
| 19 | VIRGL_OBJECT_VS, |
| 20 | VIRGL_OBJECT_FS, |
| 21 | VIRGL_OBJECT_VERTEX_ELEMENTS, |
| 22 | VIRGL_OBJECT_SAMPLER_VIEW, |
| 23 | VIRGL_OBJECT_SAMPLER_STATE, |
| 24 | VIRGL_OBJECT_SURFACE, |
| 25 | VIRGL_OBJECT_QUERY, |
| 26 | VIRGL_OBJECT_STREAMOUT_TARGET, |
Dave Airlie | 03e3116 | 2015-02-03 13:11:42 +1000 | [diff] [blame^] | 27 | VIRGL_OBJECT_GS, |
Dave Airlie | a3a2c64 | 2014-03-31 14:07:58 +1000 | [diff] [blame] | 28 | VIRGL_MAX_OBJECTS, |
| 29 | }; |
| 30 | |
| 31 | /* context cmds to be encoded in the command stream */ |
| 32 | enum virgl_context_cmd { |
| 33 | VIRGL_CCMD_NOP = 0, |
| 34 | VIRGL_CCMD_CREATE_OBJECT = 1, |
| 35 | VIRGL_CCMD_BIND_OBJECT, |
| 36 | VIRGL_CCMD_DESTROY_OBJECT, |
| 37 | VIRGL_CCMD_SET_VIEWPORT_STATE, |
| 38 | VIRGL_CCMD_SET_FRAMEBUFFER_STATE, |
| 39 | VIRGL_CCMD_SET_VERTEX_BUFFERS, |
| 40 | VIRGL_CCMD_CLEAR, |
| 41 | VIRGL_CCMD_DRAW_VBO, |
| 42 | VIRGL_CCMD_RESOURCE_INLINE_WRITE, |
| 43 | VIRGL_CCMD_SET_SAMPLER_VIEWS, |
| 44 | VIRGL_CCMD_SET_INDEX_BUFFER, |
| 45 | VIRGL_CCMD_SET_CONSTANT_BUFFER, |
| 46 | VIRGL_CCMD_SET_STENCIL_REF, |
| 47 | VIRGL_CCMD_SET_BLEND_COLOR, |
| 48 | VIRGL_CCMD_SET_SCISSOR_STATE, |
| 49 | VIRGL_CCMD_BLIT, |
| 50 | VIRGL_CCMD_RESOURCE_COPY_REGION, |
| 51 | VIRGL_CCMD_BIND_SAMPLER_STATES, |
| 52 | VIRGL_CCMD_BEGIN_QUERY, |
| 53 | VIRGL_CCMD_END_QUERY, |
| 54 | VIRGL_CCMD_GET_QUERY_RESULT, |
| 55 | VIRGL_CCMD_SET_POLYGON_STIPPLE, |
| 56 | VIRGL_CCMD_SET_CLIP_STATE, |
| 57 | VIRGL_CCMD_SET_SAMPLE_MASK, |
| 58 | VIRGL_CCMD_SET_STREAMOUT_TARGETS, |
Dave Airlie | a3a2c64 | 2014-03-31 14:07:58 +1000 | [diff] [blame] | 59 | VIRGL_CCMD_SET_RENDER_CONDITION, |
Dave Airlie | 03e3116 | 2015-02-03 13:11:42 +1000 | [diff] [blame^] | 60 | VIRGL_CCMD_SET_UNIFORM_BUFFER, |
| 61 | |
| 62 | VIRGL_CCMD_SET_SUB_CTX, |
| 63 | VIRGL_CCMD_CREATE_SUB_CTX, |
| 64 | VIRGL_CCMD_DESTROY_SUB_CTX, |
| 65 | |
Dave Airlie | a3a2c64 | 2014-03-31 14:07:58 +1000 | [diff] [blame] | 66 | }; |
| 67 | |
| 68 | /* |
| 69 | 8-bit cmd headers |
| 70 | 8-bit object type |
| 71 | 16-bit length |
| 72 | */ |
| 73 | |
| 74 | #define VIRGL_CMD0(cmd, obj, len) ((cmd) | ((obj) << 8) | ((len) << 16)) |
| 75 | |
Dave Airlie | 03e3116 | 2015-02-03 13:11:42 +1000 | [diff] [blame^] | 76 | /* hw specification */ |
| 77 | #define VIRGL_MAX_COLOR_BUFS 8 |
| 78 | #define VIRGL_MAX_CLIP_PLANES 8 |
| 79 | |
| 80 | #define VIRGL_OBJ_CREATE_HEADER 0 |
| 81 | #define VIRGL_OBJ_CREATE_HANDLE 1 |
| 82 | |
| 83 | #define VIRGL_OBJ_BIND_HEADER 0 |
| 84 | #define VIRGL_OBJ_BIND_HANDLE 1 |
| 85 | |
| 86 | #define VIRGL_OBJ_DESTROY_HANDLE 1 |
| 87 | |
| 88 | /* some of these defines are a specification - not used in the code */ |
| 89 | /* bit offsets for blend state object */ |
| 90 | #define VIRGL_OBJ_BLEND_SIZE (VIRGL_MAX_COLOR_BUFS + 3) |
| 91 | #define VIRGL_OBJ_BLEND_HANDLE 1 |
| 92 | #define VIRGL_OBJ_BLEND_S0 2 |
| 93 | #define VIRGL_OBJ_BLEND_S0_INDEPENDENT_BLEND_ENABLE(x) ((x) & 0x1 << 0) |
| 94 | #define VIRGL_OBJ_BLEND_S0_LOGICOP_ENABLE(x) (((x) & 0x1) << 1) |
| 95 | #define VIRGL_OBJ_BLEND_S0_DITHER(x) (((x) & 0x1) << 2) |
| 96 | #define VIRGL_OBJ_BLEND_S0_ALPHA_TO_COVERAGE(x) (((x) & 0x1) << 3) |
| 97 | #define VIRGL_OBJ_BLEND_S0_ALPHA_TO_ONE(x) (((x) & 0x1) << 4) |
| 98 | #define VIRGL_OBJ_BLEND_S1 3 |
| 99 | #define VIRGL_OBJ_BLEND_S1_LOGICOP_FUNC(x) (((x) & 0xf) << 0) |
| 100 | /* repeated once per number of cbufs */ |
| 101 | |
| 102 | #define VIRGL_OBJ_BLEND_S2(cbuf) (4 + (cbuf)) |
| 103 | #define VIRGL_OBJ_BLEND_S2_RT_BLEND_ENABLE(x) (((x) & 0x1) << 0) |
| 104 | #define VIRGL_OBJ_BLEND_S2_RT_RGB_FUNC(x) (((x) & 0x7) << 1) |
| 105 | #define VIRGL_OBJ_BLEND_S2_RT_RGB_SRC_FACTOR(x) (((x) & 0x1f) << 4) |
| 106 | #define VIRGL_OBJ_BLEND_S2_RT_RGB_DST_FACTOR(x) (((x) & 0x1f) << 9) |
| 107 | #define VIRGL_OBJ_BLEND_S2_RT_ALPHA_FUNC(x) (((x) & 0x7) << 14) |
| 108 | #define VIRGL_OBJ_BLEND_S2_RT_ALPHA_SRC_FACTOR(x) (((x) & 0x1f) << 17) |
| 109 | #define VIRGL_OBJ_BLEND_S2_RT_ALPHA_DST_FACTOR(x) (((x) & 0x1f) << 22) |
| 110 | #define VIRGL_OBJ_BLEND_S2_RT_COLORMASK(x) (((x) & 0xf) << 27) |
| 111 | |
| 112 | /* bit offsets for DSA state */ |
| 113 | #define VIRGL_OBJ_DSA_SIZE 5 |
| 114 | #define VIRGL_OBJ_DSA_HANDLE 1 |
| 115 | #define VIRGL_OBJ_DSA_S0 2 |
| 116 | #define VIRGL_OBJ_DSA_S0_DEPTH_ENABLE(x) (((x) & 0x1) << 0) |
| 117 | #define VIRGL_OBJ_DSA_S0_DEPTH_WRITEMASK(x) (((x) & 0x1) << 1) |
| 118 | #define VIRGL_OBJ_DSA_S0_DEPTH_FUNC(x) (((x) & 0x7) << 2) |
| 119 | #define VIRGL_OBJ_DSA_S0_ALPHA_ENABLED(x) (((x) & 0x1) << 8) |
| 120 | #define VIRGL_OBJ_DSA_S0_ALPHA_FUNC(x) (((x) & 0x7) << 9) |
| 121 | #define VIRGL_OBJ_DSA_S1 3 |
| 122 | #define VIRGL_OBJ_DSA_S2 4 |
| 123 | #define VIRGL_OBJ_DSA_S1_STENCIL_ENABLED(x) (((x) & 0x1) << 0) |
| 124 | #define VIRGL_OBJ_DSA_S1_STENCIL_FUNC(x) (((x) & 0x7) << 1) |
| 125 | #define VIRGL_OBJ_DSA_S1_STENCIL_FAIL_OP(x) (((x) & 0x7) << 4) |
| 126 | #define VIRGL_OBJ_DSA_S1_STENCIL_ZPASS_OP(x) (((x) & 0x7) << 7) |
| 127 | #define VIRGL_OBJ_DSA_S1_STENCIL_ZFAIL_OP(x) (((x) & 0x7) << 10) |
| 128 | #define VIRGL_OBJ_DSA_S1_STENCIL_VALUEMASK(x) (((x) & 0xff) << 13) |
| 129 | #define VIRGL_OBJ_DSA_S1_STENCIL_WRITEMASK(x) (((x) & 0xff) << 21) |
| 130 | #define VIRGL_OBJ_DSA_ALPHA_REF 5 |
| 131 | |
| 132 | /* offsets for rasterizer state */ |
| 133 | #define VIRGL_OBJ_RS_SIZE 9 |
| 134 | #define VIRGL_OBJ_RS_HANDLE 1 |
| 135 | #define VIRGL_OBJ_RS_S0 2 |
| 136 | #define VIRGL_OBJ_RS_S0_FLATSHADE(x) (((x) & 0x1) << 0) |
| 137 | #define VIRGL_OBJ_RS_S0_DEPTH_CLIP(x) (((x) & 0x1) << 1) |
| 138 | #define VIRGL_OBJ_RS_S0_CLIP_HALFZ(x) (((x) & 0x1) << 2) |
| 139 | #define VIRGL_OBJ_RS_S0_RASTERIZER_DISCARD(x) (((x) & 0x1) << 3) |
| 140 | #define VIRGL_OBJ_RS_S0_FLATSHADE_FIRST(x) (((x) & 0x1) << 4) |
| 141 | #define VIRGL_OBJ_RS_S0_LIGHT_TWOSIZE(x) (((x) & 0x1) << 5) |
| 142 | #define VIRGL_OBJ_RS_S0_SPRITE_COORD_MODE(x) (((x) & 0x1) << 6) |
| 143 | #define VIRGL_OBJ_RS_S0_POINT_QUAD_RASTERIZATION(x) (((x) & 0x1) << 7) |
| 144 | #define VIRGL_OBJ_RS_S0_CULL_FACE(x) (((x) & 0x3) << 8) |
| 145 | #define VIRGL_OBJ_RS_S0_FILL_FRONT(x) (((x) & 0x3) << 10) |
| 146 | #define VIRGL_OBJ_RS_S0_FILL_BACK(x) (((x) & 0x3) << 12) |
| 147 | #define VIRGL_OBJ_RS_S0_SCISSOR(x) (((x) & 0x1) << 14) |
| 148 | #define VIRGL_OBJ_RS_S0_FRONT_CCW(x) (((x) & 0x1) << 15) |
| 149 | #define VIRGL_OBJ_RS_S0_CLAMP_VERTEX_COLOR(x) (((x) & 0x1) << 16) |
| 150 | #define VIRGL_OBJ_RS_S0_CLAMP_FRAGMENT_COLOR(x) (((x) & 0x1) << 17) |
| 151 | #define VIRGL_OBJ_RS_S0_OFFSET_LINE(x) (((x) & 0x1) << 18) |
| 152 | #define VIRGL_OBJ_RS_S0_OFFSET_POINT(x) (((x) & 0x1) << 19) |
| 153 | #define VIRGL_OBJ_RS_S0_OFFSET_TRI(x) (((x) & 0x1) << 20) |
| 154 | #define VIRGL_OBJ_RS_S0_POLY_SMOOTH(x) (((x) & 0x1) << 21) |
| 155 | #define VIRGL_OBJ_RS_S0_POLY_STIPPLE_ENABLE(x) (((x) & 0x1) << 22) |
| 156 | #define VIRGL_OBJ_RS_S0_POINT_SMOOTH(x) (((x) & 0x1) << 23) |
| 157 | #define VIRGL_OBJ_RS_S0_POINT_SIZE_PER_VERTEX(x) (((x) & 0x1) << 24) |
| 158 | #define VIRGL_OBJ_RS_S0_MULTISAMPLE(x) (((x) & 0x1) << 25) |
| 159 | #define VIRGL_OBJ_RS_S0_LINE_SMOOTH(x) (((x) & 0x1) << 26) |
| 160 | #define VIRGL_OBJ_RS_S0_LINE_STIPPLE_ENABLE(x) (((x) & 0x1) << 27) |
| 161 | #define VIRGL_OBJ_RS_S0_LINE_LAST_PIXEL(x) (((x) & 0x1) << 28) |
| 162 | #define VIRGL_OBJ_RS_S0_HALF_PIXEL_CENTER(x) (((x) & 0x1) << 29) |
| 163 | #define VIRGL_OBJ_RS_S0_BOTTOM_EDGE_RULE(x) (((x) & 0x1) << 30) |
| 164 | |
| 165 | #define VIRGL_OBJ_RS_POINT_SIZE 3 |
| 166 | #define VIRGL_OBJ_RS_SPRITE_COORD_ENABLE 4 |
| 167 | #define VIRGL_OBJ_RS_S3 5 |
| 168 | |
| 169 | #define VIRGL_OBJ_RS_S3_LINE_STIPPLE_PATTERN(x) (((x) & 0xffff) << 0) |
| 170 | #define VIRGL_OBJ_RS_S3_LINE_STIPPLE_FACTOR(x) (((x) & 0xff) << 16) |
| 171 | #define VIRGL_OBJ_RS_S3_CLIP_PLANE_ENABLE(x) (((x) & 0xff) << 24) |
| 172 | #define VIRGL_OBJ_RS_LINE_WIDTH 6 |
| 173 | #define VIRGL_OBJ_RS_OFFSET_UNITS 7 |
| 174 | #define VIRGL_OBJ_RS_OFFSET_SCALE 8 |
| 175 | #define VIRGL_OBJ_RS_OFFSET_CLAMP 9 |
| 176 | |
| 177 | #define VIRGL_OBJ_CLEAR_SIZE 8 |
| 178 | #define VIRGL_OBJ_CLEAR_BUFFERS 1 |
| 179 | #define VIRGL_OBJ_CLEAR_COLOR_0 2 /* color is 4 * u32/f32/i32 */ |
| 180 | #define VIRGL_OBJ_CLEAR_COLOR_1 3 |
| 181 | #define VIRGL_OBJ_CLEAR_COLOR_2 4 |
| 182 | #define VIRGL_OBJ_CLEAR_COLOR_3 5 |
| 183 | #define VIRGL_OBJ_CLEAR_DEPTH_0 6 /* depth is a double precision float */ |
| 184 | #define VIRGL_OBJ_CLEAR_DEPTH_1 7 |
| 185 | #define VIRGL_OBJ_CLEAR_STENCIL 8 |
| 186 | |
| 187 | /* shader object */ |
| 188 | #define VIRGL_OBJ_SHADER_HDR_SIZE(nso) (3 + ((nso) ? (nso) + 4 : 0)) |
| 189 | #define VIRGL_OBJ_SHADER_HANDLE 1 |
| 190 | #define VIRGL_OBJ_SHADER_NUM_TOKENS 2 |
| 191 | #define VIRGL_OBJ_SHADER_SO_NUM_OUTPUTS 3 |
| 192 | #define VIRGL_OBJ_SHADER_SO_STRIDE(x) (4 + (x)) |
| 193 | #define VIRGL_OBJ_SHADER_SO_OUTPUT0(x) (8 + (x)) |
| 194 | #define VIRGL_OBJ_SHADER_SO_OUTPUT_REGISTER_INDEX(x) (((x) & 0xff) << 0) |
| 195 | #define VIRGL_OBJ_SHADER_SO_OUTPUT_START_COMPONENT(x) (((x) & 0x3) << 8) |
| 196 | #define VIRGL_OBJ_SHADER_SO_OUTPUT_NUM_COMPONENTS(x) (((x) & 0x7) << 10) |
| 197 | #define VIRGL_OBJ_SHADER_SO_OUTPUT_BUFFER(x) (((x) & 0x7) << 1) |
| 198 | #define VIRGL_OBJ_SHADER_SO_OUTPUT_DST_OFFSET(x) (((x) & 0xffff) << 16) |
| 199 | |
| 200 | /* viewport state */ |
| 201 | #define VIRGL_SET_VIEWPORT_STATE_SIZE 8 |
| 202 | #define VIRGL_SET_VIEWPORT_STATE_SCALE_0 1 |
| 203 | #define VIRGL_SET_VIEWPORT_STATE_SCALE_1 2 |
| 204 | #define VIRGL_SET_VIEWPORT_STATE_SCALE_2 3 |
| 205 | #define VIRGL_SET_VIEWPORT_STATE_SCALE_3 4 |
| 206 | #define VIRGL_SET_VIEWPORT_STATE_TRANSLATE_0 5 |
| 207 | #define VIRGL_SET_VIEWPORT_STATE_TRANSLATE_1 6 |
| 208 | #define VIRGL_SET_VIEWPORT_STATE_TRANSLATE_2 7 |
| 209 | #define VIRGL_SET_VIEWPORT_STATE_TRANSLATE_3 8 |
| 210 | |
| 211 | /* framebuffer state */ |
| 212 | #define VIRGL_SET_FRAMEBUFFER_STATE_SIZE(nr_cbufs) (nr_cbufs + 2) |
| 213 | #define VIRGL_SET_FRAMEBUFFER_STATE_NR_CBUFS 1 |
| 214 | #define VIRGL_SET_FRAMEBUFFER_STATE_NR_ZSURF_HANDLE 2 |
| 215 | #define VIRGL_SET_FRAMEBUFFER_STATE_CBUF_HANDLE(x) ((x) + 3) |
| 216 | |
| 217 | /* vertex elements object */ |
| 218 | #define VIRGL_OBJ_VERTEX_ELEMENTS_SIZE(num_elements) (((num_elements) * 4) + 1) |
| 219 | #define VIRGL_OBJ_VERTEX_ELEMENTS_HANDLE 1 |
| 220 | #define VIRGL_OBJ_VERTEX_ELEMENTS_V0_SRC_OFFSET(x) (((x) * 4) + 2) /* repeated per VE */ |
| 221 | #define VIRGL_OBJ_VERTEX_ELEMENTS_V0_INSTANCE_DIVISOR(x) (((x) * 4) + 3) |
| 222 | #define VIRGL_OBJ_VERTEX_ELEMENTS_V0_VERTEX_BUFFER_INDEX(x) (((x) * 4) + 4) |
| 223 | #define VIRGL_OBJ_VERTEX_ELEMENTS_V0_SRC_FORMAT(x) (((x) * 4) + 5) |
| 224 | |
| 225 | /* vertex buffers */ |
| 226 | #define VIRGL_SET_VERTEX_BUFFERS_SIZE(num_buffers) ((num_buffers) * 3) |
| 227 | #define VIRGL_SET_VERTEX_BUFFER_STRIDE(x) (((x) * 3) + 1) |
| 228 | #define VIRGL_SET_VERTEX_BUFFER_OFFSET(x) (((x) * 3) + 2) |
| 229 | #define VIRGL_SET_VERTEX_BUFFER_HANDLE(x) (((x) * 3) + 3) |
| 230 | |
| 231 | /* index buffer */ |
| 232 | #define VIRGL_SET_INDEX_BUFFER_SIZE(ib) (((ib) ? 2 : 0) + 1) |
| 233 | #define VIRGL_SET_INDEX_BUFFER_HANDLE 1 |
| 234 | #define VIRGL_SET_INDEX_BUFFER_INDEX_SIZE 2 /* only if sending an IB handle */ |
| 235 | #define VIRGL_SET_INDEX_BUFFER_OFFSET 3 /* only if sending an IB handle */ |
| 236 | |
| 237 | /* constant buffer */ |
| 238 | #define VIRGL_SET_CONSTANT_BUFFER_SHADER_TYPE 1 |
| 239 | #define VIRGL_SET_CONSTANT_BUFFER_INDEX 2 |
| 240 | #define VIRGL_SET_CONSTANT_BUFFER_DATA_START 3 |
| 241 | |
| 242 | #define VIRGL_SET_UNIFORM_BUFFER_SIZE 5 |
| 243 | #define VIRGL_SET_UNIFORM_BUFFER_SHADER_TYPE 1 |
| 244 | #define VIRGL_SET_UNIFORM_BUFFER_INDEX 2 |
| 245 | #define VIRGL_SET_UNIFORM_BUFFER_OFFSET 3 |
| 246 | #define VIRGL_SET_UNIFORM_BUFFER_LENGTH 4 |
| 247 | #define VIRGL_SET_UNIFORM_BUFFER_RES_HANDLE 5 |
| 248 | |
| 249 | /* draw VBO */ |
| 250 | #define VIRGL_DRAW_VBO_SIZE 11 |
| 251 | #define VIRGL_DRAW_VBO_START 1 |
| 252 | #define VIRGL_DRAW_VBO_COUNT 2 |
| 253 | #define VIRGL_DRAW_VBO_MODE 3 |
| 254 | #define VIRGL_DRAW_VBO_INDEXED 4 |
| 255 | #define VIRGL_DRAW_VBO_INSTANCE_COUNT 5 |
| 256 | #define VIRGL_DRAW_VBO_INDEX_BIAS 6 |
| 257 | #define VIRGL_DRAW_VBO_START_INSTANCE 7 |
| 258 | #define VIRGL_DRAW_VBO_PRIMITIVE_RESTART 8 |
| 259 | #define VIRGL_DRAW_VBO_RESTART_INDEX 9 |
| 260 | #define VIRGL_DRAW_VBO_MIN_INDEX 10 |
| 261 | #define VIRGL_DRAW_VBO_MAX_INDEX 11 |
| 262 | |
| 263 | /* create surface */ |
| 264 | #define VIRGL_OBJ_SURFACE_SIZE 5 |
| 265 | #define VIRGL_OBJ_SURFACE_HANDLE 1 |
| 266 | #define VIRGL_OBJ_SURFACE_RES_HANDLE 2 |
| 267 | #define VIRGL_OBJ_SURFACE_FORMAT 3 |
| 268 | #define VIRGL_OBJ_SURFACE_BUFFER_FIRST_ELEMENT 4 |
| 269 | #define VIRGL_OBJ_SURFACE_BUFFER_LAST_ELEMENT 5 |
| 270 | #define VIRGL_OBJ_SURFACE_TEXTURE_LEVEL 4 |
| 271 | #define VIRGL_OBJ_SURFACE_TEXTURE_LAYERS 5 |
| 272 | |
| 273 | /* create streamout target */ |
| 274 | #define VIRGL_OBJ_STREAMOUT_SIZE 4 |
| 275 | #define VIRGL_OBJ_STREAMOUT_HANDLE 1 |
| 276 | #define VIRGL_OBJ_STREAMOUT_RES_HANDLE 2 |
| 277 | #define VIRGL_OBJ_STREAMOUT_BUFFER_OFFSET 3 |
| 278 | #define VIRGL_OBJ_STREAMOUT_BUFFER_SIZE 4 |
| 279 | |
| 280 | /* sampler state */ |
| 281 | #define VIRGL_OBJ_SAMPLER_STATE_SIZE 9 |
| 282 | #define VIRGL_OBJ_SAMPLER_STATE_HANDLE 1 |
| 283 | #define VIRGL_OBJ_SAMPLER_STATE_S0 2 |
| 284 | #define VIRGL_OBJ_SAMPLE_STATE_S0_WRAP_S(x) (((x) & 0x7) << 0) |
| 285 | #define VIRGL_OBJ_SAMPLE_STATE_S0_WRAP_T(x) (((x) & 0x7) << 3) |
| 286 | #define VIRGL_OBJ_SAMPLE_STATE_S0_WRAP_R(x) (((x) & 0x7) << 6) |
| 287 | #define VIRGL_OBJ_SAMPLE_STATE_S0_MIN_IMG_FILTER(x) (((x) & 0x3) << 9) |
| 288 | #define VIRGL_OBJ_SAMPLE_STATE_S0_MIN_MIP_FILTER(x) (((x) & 0x3) << 11) |
| 289 | #define VIRGL_OBJ_SAMPLE_STATE_S0_MAG_IMG_FILTER(x) (((x) & 0x3) << 13) |
| 290 | #define VIRGL_OBJ_SAMPLE_STATE_S0_COMPARE_MODE(x) (((x) & 0x1) << 15) |
| 291 | #define VIRGL_OBJ_SAMPLE_STATE_S0_COMPARE_FUNC(x) (((x) & 0x7) << 16) |
| 292 | |
| 293 | #define VIRGL_OBJ_SAMPLER_STATE_LOD_BIAS 3 |
| 294 | #define VIRGL_OBJ_SAMPLER_STATE_MIN_LOD 4 |
| 295 | #define VIRGL_OBJ_SAMPLER_STATE_MAX_LOD 5 |
| 296 | #define VIRGL_OBJ_SAMPLER_STATE_BORDER_COLOR(x) ((x) + 6) /* 6 - 9 */ |
| 297 | |
| 298 | |
| 299 | /* sampler view */ |
| 300 | #define VIRGL_OBJ_SAMPLER_VIEW_SIZE 6 |
| 301 | #define VIRGL_OBJ_SAMPLER_VIEW_HANDLE 1 |
| 302 | #define VIRGL_OBJ_SAMPLER_VIEW_RES_HANDLE 2 |
| 303 | #define VIRGL_OBJ_SAMPLER_VIEW_FORMAT 3 |
| 304 | #define VIRGL_OBJ_SAMPLER_VIEW_BUFFER_FIRST_ELEMENT 4 |
| 305 | #define VIRGL_OBJ_SAMPLER_VIEW_BUFFER_LAST_ELEMENT 5 |
| 306 | #define VIRGL_OBJ_SAMPLER_VIEW_TEXTURE_LAYER 4 |
| 307 | #define VIRGL_OBJ_SAMPLER_VIEW_TEXTURE_LEVEL 5 |
| 308 | #define VIRGL_OBJ_SAMPLER_VIEW_SWIZZLE 6 |
| 309 | #define VIRGL_OBJ_SAMPLER_VIEW_SWIZZLE_R(x) (((x) & 0x7) << 0) |
| 310 | #define VIRGL_OBJ_SAMPLER_VIEW_SWIZZLE_G(x) (((x) & 0x7) << 3) |
| 311 | #define VIRGL_OBJ_SAMPLER_VIEW_SWIZZLE_B(x) (((x) & 0x7) << 6) |
| 312 | #define VIRGL_OBJ_SAMPLER_VIEW_SWIZZLE_A(x) (((x) & 0x7) << 9) |
| 313 | |
| 314 | /* set sampler views */ |
| 315 | #define VIRGL_SET_SAMPLER_VIEWS_SIZE(num_views) ((num_views) + 2) |
| 316 | #define VIRGL_SET_SAMPLER_VIEWS_SHADER_TYPE 1 |
| 317 | #define VIRGL_SET_SAMPLER_VIEWS_START_SLOT 2 |
| 318 | #define VIRGL_SET_SAMPLER_VIEWS_V0_HANDLE 3 |
| 319 | |
| 320 | /* bind sampler states */ |
| 321 | #define VIRGL_BIND_SAMPLER_STATES(num_states) ((num_states) + 2) |
| 322 | #define VIRGL_BIND_SAMPLER_STATES_SHADER_TYPE 1 |
| 323 | #define VIRGL_BIND_SAMPLER_STATES_START_SLOT 2 |
| 324 | #define VIRGL_BIND_SAMPLER_STATES_S0_HANDLE 3 |
| 325 | |
| 326 | /* set stencil reference */ |
| 327 | #define VIRGL_SET_STENCIL_REF_SIZE 1 |
| 328 | #define VIRGL_SET_STENCIL_REF 1 |
| 329 | #define VIRGL_STENCIL_REF_VAL(f, s) ((f & 0xff) | (((s & 0xff) << 8))) |
| 330 | |
| 331 | /* set blend color */ |
| 332 | #define VIRGL_SET_BLEND_COLOR_SIZE 4 |
| 333 | #define VIRGL_SET_BLEND_COLOR(x) ((x) + 1) |
| 334 | |
| 335 | /* set scissor state */ |
| 336 | #define VIRGL_SET_SCISSOR_STATE_SIZE 2 |
| 337 | #define VIRGL_SET_SCISSOR_MINX_MINY 1 |
| 338 | #define VIRGL_SET_SCISSOR_MAXX_MAXY 2 |
| 339 | |
| 340 | /* resource copy region */ |
| 341 | #define VIRGL_CMD_RESOURCE_COPY_REGION_SIZE 13 |
| 342 | #define VIRGL_CMD_RCR_DST_RES_HANDLE 1 |
| 343 | #define VIRGL_CMD_RCR_DST_LEVEL 2 |
| 344 | #define VIRGL_CMD_RCR_DST_X 3 |
| 345 | #define VIRGL_CMD_RCR_DST_Y 4 |
| 346 | #define VIRGL_CMD_RCR_DST_Z 5 |
| 347 | #define VIRGL_CMD_RCR_SRC_RES_HANDLE 6 |
| 348 | #define VIRGL_CMD_RCR_SRC_LEVEL 7 |
| 349 | #define VIRGL_CMD_RCR_SRC_X 8 |
| 350 | #define VIRGL_CMD_RCR_SRC_Y 9 |
| 351 | #define VIRGL_CMD_RCR_SRC_Z 10 |
| 352 | #define VIRGL_CMD_RCR_SRC_W 11 |
| 353 | #define VIRGL_CMD_RCR_SRC_H 12 |
| 354 | #define VIRGL_CMD_RCR_SRC_D 13 |
| 355 | |
| 356 | /* blit */ |
| 357 | #define VIRGL_CMD_BLIT_SIZE 21 |
| 358 | #define VIRGL_CMD_BLIT_S0 1 |
| 359 | #define VIRGL_CMD_BLIT_S0_MASK(x) (((x) & 0xff) << 0) |
| 360 | #define VIRGL_CMD_BLIT_S0_FILTER(x) (((x) & 0x3) << 8) |
| 361 | #define VIRGL_CMD_BLIT_S0_SCISSOR_ENABLE(x) (((x) & 0x1) << 10) |
| 362 | #define VIRGL_CMD_BLIT_SCISSOR_MINX_MINY 2 |
| 363 | #define VIRGL_CMD_BLIT_SCISSOR_MAXX_MAXY 3 |
| 364 | #define VIRGL_CMD_BLIT_DST_RES_HANDLE 4 |
| 365 | #define VIRGL_CMD_BLIT_DST_LEVEL 5 |
| 366 | #define VIRGL_CMD_BLIT_DST_FORMAT 6 |
| 367 | #define VIRGL_CMD_BLIT_DST_X 7 |
| 368 | #define VIRGL_CMD_BLIT_DST_Y 8 |
| 369 | #define VIRGL_CMD_BLIT_DST_Z 9 |
| 370 | #define VIRGL_CMD_BLIT_DST_W 10 |
| 371 | #define VIRGL_CMD_BLIT_DST_H 11 |
| 372 | #define VIRGL_CMD_BLIT_DST_D 12 |
| 373 | #define VIRGL_CMD_BLIT_SRC_RES_HANDLE 13 |
| 374 | #define VIRGL_CMD_BLIT_SRC_LEVEL 14 |
| 375 | #define VIRGL_CMD_BLIT_SRC_FORMAT 15 |
| 376 | #define VIRGL_CMD_BLIT_SRC_X 16 |
| 377 | #define VIRGL_CMD_BLIT_SRC_Y 17 |
| 378 | #define VIRGL_CMD_BLIT_SRC_Z 18 |
| 379 | #define VIRGL_CMD_BLIT_SRC_W 19 |
| 380 | #define VIRGL_CMD_BLIT_SRC_H 20 |
| 381 | #define VIRGL_CMD_BLIT_SRC_D 21 |
| 382 | |
| 383 | /* query object */ |
| 384 | #define VIRGL_OBJ_QUERY_SIZE 4 |
| 385 | #define VIRGL_OBJ_QUERY_HANDLE 1 |
| 386 | #define VIRGL_OBJ_QUERY_TYPE 2 |
| 387 | #define VIRGL_OBJ_QUERY_OFFSET 3 |
| 388 | #define VIRGL_OBJ_QUERY_RES_HANDLE 4 |
| 389 | |
| 390 | #define VIRGL_QUERY_BEGIN_HANDLE 1 |
| 391 | |
| 392 | #define VIRGL_QUERY_END_HANDLE 1 |
| 393 | |
| 394 | #define VIRGL_QUERY_RESULT_HANDLE 1 |
| 395 | #define VIRGL_QUERY_RESULT_WAIT 2 |
| 396 | |
| 397 | /* render condition */ |
| 398 | #define VIRGL_RENDER_CONDITION_SIZE 3 |
| 399 | #define VIRGL_RENDER_CONDITION_HANDLE 1 |
| 400 | #define VIRGL_RENDER_CONDITION_CONDITION 2 |
| 401 | #define VIRGL_RENDER_CONDITION_MODE 3 |
| 402 | |
| 403 | /* resource inline write */ |
| 404 | #define VIRGL_RESOURCE_IW_RES_HANDLE 1 |
| 405 | #define VIRGL_RESOURCE_IW_LEVEL 2 |
| 406 | #define VIRGL_RESOURCE_IW_USAGE 3 |
| 407 | #define VIRGL_RESOURCE_IW_STRIDE 4 |
| 408 | #define VIRGL_RESOURCE_IW_LAYER_STRIDE 5 |
| 409 | #define VIRGL_RESOURCE_IW_X 6 |
| 410 | #define VIRGL_RESOURCE_IW_Y 7 |
| 411 | #define VIRGL_RESOURCE_IW_Z 8 |
| 412 | #define VIRGL_RESOURCE_IW_W 9 |
| 413 | #define VIRGL_RESOURCE_IW_H 10 |
| 414 | #define VIRGL_RESOURCE_IW_D 11 |
| 415 | #define VIRGL_RESOURCE_IW_DATA_START 12 |
| 416 | |
| 417 | /* set streamout targets */ |
| 418 | #define VIRGL_SET_STREAMOUT_TARGETS_APPEND_BITMASK 1 |
| 419 | #define VIRGL_SET_STREAMOUT_TARGETS_H0 2 |
| 420 | |
| 421 | /* set sample mask */ |
| 422 | #define VIRGL_SET_SAMPLE_MASK_SIZE 1 |
| 423 | #define VIRGL_SET_SAMPLE_MASK_MASK 1 |
| 424 | |
| 425 | /* set clip state */ |
| 426 | #define VIRGL_SET_CLIP_STATE_SIZE 32 |
| 427 | #define VIRGL_SET_CLIP_STATE_C0 1 |
| 428 | |
| 429 | /* polygon stipple */ |
| 430 | #define VIRGL_POLYGON_STIPPLE_SIZE 32 |
| 431 | #define VIRGL_POLYGON_STIPPLE_P0 1 |
Dave Airlie | a3a2c64 | 2014-03-31 14:07:58 +1000 | [diff] [blame] | 432 | #endif |