Andreas Boll | ecd5c7c | 2012-06-12 09:05:03 +0200 | [diff] [blame] | 1 | <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> |
| 2 | <html lang="en"> |
| 3 | <head> |
| 4 | <meta http-equiv="content-type" content="text/html; charset=utf-8"> |
| 5 | <title>Compiling and Installing</title> |
| 6 | <link rel="stylesheet" type="text/css" href="mesa.css"> |
| 7 | </head> |
| 8 | <body> |
Brian Paul | 0b27ace | 2003-03-08 17:38:57 +0000 | [diff] [blame] | 9 | |
Andreas Boll | b5da52a | 2012-09-18 18:57:02 +0200 | [diff] [blame] | 10 | <div class="header"> |
| 11 | <h1>The Mesa 3D Graphics Library</h1> |
| 12 | </div> |
| 13 | |
| 14 | <iframe src="contents.html"></iframe> |
| 15 | <div class="content"> |
| 16 | |
Andreas Boll | ecd5c7c | 2012-06-12 09:05:03 +0200 | [diff] [blame] | 17 | <h1>Compiling and Installing</h1> |
Brian Paul | 5f37abf | 2003-09-05 14:47:07 +0000 | [diff] [blame] | 18 | |
| 19 | <ol> |
Brian Paul | 7103a18 | 2012-04-19 09:56:36 -0600 | [diff] [blame] | 20 | <li><a href="#prereq-general">Prerequisites for building</a> |
Brian Paul | 49a3fab | 2008-12-30 07:57:16 -0700 | [diff] [blame] | 21 | <ul> |
Brian Paul | 7103a18 | 2012-04-19 09:56:36 -0600 | [diff] [blame] | 22 | <li><a href="#prereq-general">General prerequisites</a> |
| 23 | <li><a href="#prereq-dri">For DRI and hardware acceleration</a> |
Brian Paul | 49a3fab | 2008-12-30 07:57:16 -0700 | [diff] [blame] | 24 | </ul> |
Dylan Baker | 40ec5fe | 2018-12-20 11:27:52 -0800 | [diff] [blame] | 25 | <li><a href="#meson">Building with meson</a> |
Brian Paul | 7103a18 | 2012-04-19 09:56:36 -0600 | [diff] [blame] | 26 | <li><a href="#autoconf">Building with autoconf (Linux/Unix/X11)</a> |
Brian Paul | adc58e9 | 2012-06-01 09:19:36 -0600 | [diff] [blame] | 27 | <li><a href="#scons">Building with SCons (Windows/Linux)</a> |
Emil Velikov | 0fa854ae | 2016-06-29 13:13:25 +0100 | [diff] [blame] | 28 | <li><a href="#android">Building with AOSP (Android)</a> |
Brian Paul | 7103a18 | 2012-04-19 09:56:36 -0600 | [diff] [blame] | 29 | <li><a href="#libs">Library Information</a> |
Andreas Boll | df2be22 | 2012-06-12 09:05:22 +0200 | [diff] [blame] | 30 | <li><a href="#pkg-config">Building OpenGL programs with pkg-config</a> |
Brian Paul | 5f37abf | 2003-09-05 14:47:07 +0000 | [diff] [blame] | 31 | </ol> |
Brian Paul | 0b27ace | 2003-03-08 17:38:57 +0000 | [diff] [blame] | 32 | |
Brian Paul | 8bd70a7 | 2008-05-27 13:27:57 -0600 | [diff] [blame] | 33 | |
Andreas Boll | cc41888 | 2012-06-12 09:05:33 +0200 | [diff] [blame] | 34 | <h1 id="prereq-general">1. Prerequisites for building</h1> |
Brian Paul | 32a11e5 | 2011-04-04 11:30:46 -0600 | [diff] [blame] | 35 | |
Brian Paul | 7103a18 | 2012-04-19 09:56:36 -0600 | [diff] [blame] | 36 | <h2>1.1 General</h2> |
Emil Velikov | 0fa854ae | 2016-06-29 13:13:25 +0100 | [diff] [blame] | 37 | |
| 38 | <p> |
| 39 | Build system. |
| 40 | </p> |
| 41 | |
| 42 | <ul> |
Dylan Baker | 40ec5fe | 2018-12-20 11:27:52 -0800 | [diff] [blame] | 43 | <li><a href="https://mesonbuild.com">meson</a> is recommended when building on *nix platforms. |
| 44 | <li>Autoconf is another option when building on *nix platforms. |
Emil Velikov | 0fa854ae | 2016-06-29 13:13:25 +0100 | [diff] [blame] | 45 | <li><a href="http://www.scons.org/">SCons</a> is required for building on |
Dylan Baker | 40ec5fe | 2018-12-20 11:27:52 -0800 | [diff] [blame] | 46 | Windows and optional for Linux (it's an alternative to autoconf/automake or meson.) |
Emil Velikov | 0fa854ae | 2016-06-29 13:13:25 +0100 | [diff] [blame] | 47 | </li> |
| 48 | <li>Android Build system when building as native Android component. Autoconf |
| 49 | is used when when building ARC. |
| 50 | </li> |
| 51 | </ul> |
| 52 | |
| 53 | |
| 54 | <p> |
| 55 | The following compilers are known to work, if you know of others or you're |
| 56 | willing to maintain support for other compiler get in touch. |
| 57 | </p> |
| 58 | |
| 59 | <ul> |
| 60 | <li>GCC 4.2.0 or later (some parts of Mesa may require later versions) |
| 61 | <li>clang - exact minimum requirement is currently unknown. |
Jose Fonseca | 52ca321 | 2018-09-07 13:27:47 +0100 | [diff] [blame] | 62 | <li>Microsoft Visual Studio 2015 or later is required, for building on Windows. |
Emil Velikov | 0fa854ae | 2016-06-29 13:13:25 +0100 | [diff] [blame] | 63 | </ul> |
| 64 | |
| 65 | |
| 66 | <p> |
| 67 | Third party/extra tools. |
| 68 | <br> |
| 69 | <strong>Note</strong>: These should not be required, when building from a release tarball. If |
| 70 | you think you've spotted a bug let developers know by filing a |
| 71 | <a href="bugs.html">bug report</a>. |
| 72 | </p> |
| 73 | |
| 74 | |
Brian Paul | 32a11e5 | 2011-04-04 11:30:46 -0600 | [diff] [blame] | 75 | <ul> |
Eric Engestrom | 30cf9ff | 2017-02-09 02:10:17 +0000 | [diff] [blame] | 76 | <li><a href="https://www.python.org/">Python</a> - Python is required. |
Emil Velikov | df2042d | 2018-08-16 13:40:21 +0100 | [diff] [blame] | 77 | Version 2.7 or later should work. |
Brian Paul | 7568825 | 2014-05-19 07:54:30 -0600 | [diff] [blame] | 78 | </li> |
Samuel Iglesias Gonsalvez | 2b37bea | 2014-11-21 08:53:21 +0100 | [diff] [blame] | 79 | <li><a href="http://www.makotemplates.org/">Python Mako module</a> - |
Emil Velikov | e39b916 | 2018-08-16 17:57:10 +0100 | [diff] [blame] | 80 | Python Mako module is required. Version 0.8.0 or later should work. |
Samuel Iglesias Gonsalvez | 2b37bea | 2014-11-21 08:53:21 +0100 | [diff] [blame] | 81 | </li> |
Emil Velikov | 0fa854ae | 2016-06-29 13:13:25 +0100 | [diff] [blame] | 82 | <li>lex / yacc - for building the Mesa IR and GLSL compiler. |
| 83 | <div> |
| 84 | On Linux systems, flex and bison versions 2.5.35 and 2.4.1, respectively, |
| 85 | (or later) should work. |
Brian Paul | 4f869e9 | 2012-03-05 13:02:59 -0700 | [diff] [blame] | 86 | On Windows with MinGW, install flex and bison with: |
| 87 | <pre>mingw-get install msys-flex msys-bison</pre> |
Jose Fonseca | 9c1c657 | 2015-03-19 13:30:19 +0000 | [diff] [blame] | 88 | For MSVC on Windows, install |
| 89 | <a href="http://winflexbison.sourceforge.net/">Win flex-bison</a>. |
Emil Velikov | 0fa854ae | 2016-06-29 13:13:25 +0100 | [diff] [blame] | 90 | </div> |
Brian Paul | 32a11e5 | 2011-04-04 11:30:46 -0600 | [diff] [blame] | 91 | </ul> |
Emil Velikov | 0fa854ae | 2016-06-29 13:13:25 +0100 | [diff] [blame] | 92 | <p><strong>Note</strong>: Some versions can be buggy (eg. flex 2.6.2) so do try others if things fail.</p> |
Brian Paul | 32a11e5 | 2011-04-04 11:30:46 -0600 | [diff] [blame] | 93 | |
| 94 | |
Emil Velikov | 0fa854ae | 2016-06-29 13:13:25 +0100 | [diff] [blame] | 95 | <h3 id="prereq-dri">1.2 Requirements</h3> |
Brian Paul | 5f37abf | 2003-09-05 14:47:07 +0000 | [diff] [blame] | 96 | |
| 97 | <p> |
Emil Velikov | 0fa854ae | 2016-06-29 13:13:25 +0100 | [diff] [blame] | 98 | The requirements depends on the features selected at configure stage. |
| 99 | Check/install the respective -devel package as prompted by the configure error |
| 100 | message. |
Brian Paul | 8bd70a7 | 2008-05-27 13:27:57 -0600 | [diff] [blame] | 101 | </p> |
| 102 | |
Alex Hultman | c3fe44c | 2012-03-16 09:46:42 -0600 | [diff] [blame] | 103 | <p> |
Emil Velikov | 0fa854ae | 2016-06-29 13:13:25 +0100 | [diff] [blame] | 104 | Here are some common ways to retrieve most/all of the dependencies based on |
| 105 | the packaging tool used by your distro. |
Andreas Boll | df2be22 | 2012-06-12 09:05:22 +0200 | [diff] [blame] | 106 | </p> |
Emil Velikov | 0fa854ae | 2016-06-29 13:13:25 +0100 | [diff] [blame] | 107 | |
Alex Hultman | c3fe44c | 2012-03-16 09:46:42 -0600 | [diff] [blame] | 108 | <pre> |
Emil Velikov | 0fa854ae | 2016-06-29 13:13:25 +0100 | [diff] [blame] | 109 | zypper source-install --build-deps-only Mesa # openSUSE/SLED/SLES |
| 110 | yum-builddep mesa # yum Fedora, OpenSuse(?) |
| 111 | dnf builddep mesa # dnf Fedora |
| 112 | apt-get build-dep mesa # Debian and derivatives |
| 113 | ... # others |
Alex Hultman | c3fe44c | 2012-03-16 09:46:42 -0600 | [diff] [blame] | 114 | </pre> |
Brian Paul | 8bd70a7 | 2008-05-27 13:27:57 -0600 | [diff] [blame] | 115 | |
Dylan Baker | 40ec5fe | 2018-12-20 11:27:52 -0800 | [diff] [blame] | 116 | <h1 id="meson">2. Building with meson</h1> |
Brian Paul | 8bd70a7 | 2008-05-27 13:27:57 -0600 | [diff] [blame] | 117 | |
| 118 | <p> |
Dylan Baker | 40ec5fe | 2018-12-20 11:27:52 -0800 | [diff] [blame] | 119 | Meson is the latest build system in mesa, it is currently able to build for |
| 120 | *nix systems like Linux and BSD, and will be able to build for windows as well. |
| 121 | </p> |
| 122 | |
| 123 | <p> |
| 124 | The general approach is: |
| 125 | </p> |
| 126 | <pre> |
| 127 | meson builddir/ |
| 128 | ninja -C builddir/ |
| 129 | sudo ninja -C builddir/ install |
| 130 | </pre> |
| 131 | <p> |
| 132 | Please read the <a href="meson.html">detailed meson instructions</a> |
| 133 | for more information |
| 134 | </p> |
| 135 | |
| 136 | <h1 id="autoconf">3. Building with autoconf (Linux/Unix/X11)</h1> |
| 137 | |
| 138 | <p> |
| 139 | Although meson is recommended, another supported way to build on *nix systems |
| 140 | is with autoconf. |
Brian Paul | 7103a18 | 2012-04-19 09:56:36 -0600 | [diff] [blame] | 141 | </p> |
Brian Paul | 8bd70a7 | 2008-05-27 13:27:57 -0600 | [diff] [blame] | 142 | |
| 143 | <p> |
Brian Paul | 7103a18 | 2012-04-19 09:56:36 -0600 | [diff] [blame] | 144 | The general approach is the standard: |
Andreas Boll | df2be22 | 2012-06-12 09:05:22 +0200 | [diff] [blame] | 145 | </p> |
Brian Paul | 7103a18 | 2012-04-19 09:56:36 -0600 | [diff] [blame] | 146 | <pre> |
| 147 | ./configure |
| 148 | make |
| 149 | sudo make install |
| 150 | </pre> |
Andreas Boll | df2be22 | 2012-06-12 09:05:22 +0200 | [diff] [blame] | 151 | <p> |
Brian Paul | 7103a18 | 2012-04-19 09:56:36 -0600 | [diff] [blame] | 152 | But please read the <a href="autoconf.html">detailed autoconf instructions</a> |
| 153 | for more details. |
| 154 | </p> |
| 155 | |
| 156 | |
| 157 | |
Dylan Baker | 40ec5fe | 2018-12-20 11:27:52 -0800 | [diff] [blame] | 158 | <h1 id="scons">4. Building with SCons (Windows/Linux)</h1> |
Brian Paul | 7103a18 | 2012-04-19 09:56:36 -0600 | [diff] [blame] | 159 | |
| 160 | <p> |
| 161 | To build Mesa with SCons on Linux or Windows do |
| 162 | </p> |
| 163 | <pre> |
| 164 | scons |
| 165 | </pre> |
| 166 | <p> |
| 167 | The build output will be placed in |
| 168 | build/<i>platform</i>-<i>machine</i>-<i>debug</i>/..., where <i>platform</i> is for |
| 169 | example linux or windows, <i>machine</i> is x86 or x86_64, optionally followed |
| 170 | by -debug for debug builds. |
| 171 | </p> |
| 172 | |
| 173 | <p> |
| 174 | To build Mesa with SCons for Windows on Linux using the MinGW crosscompiler toolchain do |
| 175 | </p> |
| 176 | <pre> |
Jose Fonseca | 17b2825 | 2015-03-03 14:52:15 +0000 | [diff] [blame] | 177 | scons platform=windows toolchain=crossmingw machine=x86 libgl-gdi |
Brian Paul | 7103a18 | 2012-04-19 09:56:36 -0600 | [diff] [blame] | 178 | </pre> |
| 179 | <p> |
| 180 | This will create: |
| 181 | </p> |
| 182 | <ul> |
Jose Fonseca | 17b2825 | 2015-03-03 14:52:15 +0000 | [diff] [blame] | 183 | <li>build/windows-x86-debug/gallium/targets/libgl-gdi/opengl32.dll — Mesa + Gallium + softpipe (or llvmpipe), binary compatible with Windows's opengl32.dll |
Brian Paul | 7103a18 | 2012-04-19 09:56:36 -0600 | [diff] [blame] | 184 | </ul> |
| 185 | <p> |
| 186 | Put them all in the same directory to test them. |
Emil Velikov | 0fa854ae | 2016-06-29 13:13:25 +0100 | [diff] [blame] | 187 | |
| 188 | Additional information is available in <a href="README.WIN32">README.WIN32</a>. |
| 189 | |
Brian Paul | 7103a18 | 2012-04-19 09:56:36 -0600 | [diff] [blame] | 190 | </p> |
| 191 | |
| 192 | |
| 193 | |
Dylan Baker | 40ec5fe | 2018-12-20 11:27:52 -0800 | [diff] [blame] | 194 | <h1 id="android">5. Building with AOSP (Android)</h1> |
Brian Paul | 7103a18 | 2012-04-19 09:56:36 -0600 | [diff] [blame] | 195 | |
| 196 | <p> |
Emil Velikov | 0fa854ae | 2016-06-29 13:13:25 +0100 | [diff] [blame] | 197 | Currently one can build Mesa for Android as part of the AOSP project, yet |
| 198 | your experience might vary. |
Brian Paul | 7103a18 | 2012-04-19 09:56:36 -0600 | [diff] [blame] | 199 | </p> |
| 200 | |
Emil Velikov | 0fa854ae | 2016-06-29 13:13:25 +0100 | [diff] [blame] | 201 | <p> |
| 202 | In order to achieve that one should update their local manifest to point to the |
Eric Engestrom | 077879c | 2017-02-26 23:58:03 +0000 | [diff] [blame] | 203 | upstream repo, set the appropriate BOARD_GPU_DRIVERS and build the |
Emil Velikov | 0fa854ae | 2016-06-29 13:13:25 +0100 | [diff] [blame] | 204 | libGLES_mesa library. |
| 205 | </p> |
Brian Paul | 7103a18 | 2012-04-19 09:56:36 -0600 | [diff] [blame] | 206 | |
Emil Velikov | 0fa854ae | 2016-06-29 13:13:25 +0100 | [diff] [blame] | 207 | <p> |
| 208 | FINISHME: Improve on the instructions add references to Rob H repos/Jenkins, |
| 209 | Android-x86 and/or other resources. |
| 210 | </p> |
Brian Paul | 7103a18 | 2012-04-19 09:56:36 -0600 | [diff] [blame] | 211 | |
| 212 | |
Dylan Baker | 40ec5fe | 2018-12-20 11:27:52 -0800 | [diff] [blame] | 213 | <h1 id="libs">6. Library Information</h1> |
Brian Paul | 7103a18 | 2012-04-19 09:56:36 -0600 | [diff] [blame] | 214 | |
| 215 | <p> |
| 216 | When compilation has finished, look in the top-level <code>lib/</code> |
| 217 | (or <code>lib64/</code>) directory. |
| 218 | You'll see a set of library files similar to this: |
| 219 | </p> |
| 220 | <pre> |
| 221 | lrwxrwxrwx 1 brian users 10 Mar 26 07:53 libGL.so -> libGL.so.1* |
| 222 | lrwxrwxrwx 1 brian users 19 Mar 26 07:53 libGL.so.1 -> libGL.so.1.5.060100* |
| 223 | -rwxr-xr-x 1 brian users 3375861 Mar 26 07:53 libGL.so.1.5.060100* |
Brian Paul | 7103a18 | 2012-04-19 09:56:36 -0600 | [diff] [blame] | 224 | lrwxrwxrwx 1 brian users 14 Mar 26 07:53 libOSMesa.so -> libOSMesa.so.6* |
| 225 | lrwxrwxrwx 1 brian users 23 Mar 26 07:53 libOSMesa.so.6 -> libOSMesa.so.6.1.060100* |
| 226 | -rwxr-xr-x 1 brian users 23871 Mar 26 07:53 libOSMesa.so.6.1.060100* |
| 227 | </pre> |
| 228 | |
| 229 | <p> |
| 230 | <b>libGL</b> is the main OpenGL library (i.e. Mesa). |
| 231 | <br> |
Brian Paul | 7103a18 | 2012-04-19 09:56:36 -0600 | [diff] [blame] | 232 | <b>libOSMesa</b> is the OSMesa (Off-Screen) interface library. |
| 233 | </p> |
| 234 | |
| 235 | <p> |
| 236 | If you built the DRI hardware drivers, you'll also see the DRI drivers: |
| 237 | </p> |
| 238 | <pre> |
| 239 | -rwxr-xr-x 1 brian users 16895413 Jul 21 12:11 i915_dri.so |
| 240 | -rwxr-xr-x 1 brian users 16895413 Jul 21 12:11 i965_dri.so |
| 241 | -rwxr-xr-x 1 brian users 11849858 Jul 21 12:12 r200_dri.so |
Brian Paul | 7103a18 | 2012-04-19 09:56:36 -0600 | [diff] [blame] | 242 | -rwxr-xr-x 1 brian users 11757388 Jul 21 12:12 radeon_dri.so |
| 243 | </pre> |
| 244 | |
| 245 | <p> |
| 246 | If you built with Gallium support, look in lib/gallium/ for Gallium-based |
| 247 | versions of libGL and device drivers. |
| 248 | </p> |
| 249 | |
| 250 | |
Dylan Baker | 40ec5fe | 2018-12-20 11:27:52 -0800 | [diff] [blame] | 251 | <h1 id="pkg-config">7. Building OpenGL programs with pkg-config</h1> |
Brian | 5bba58c | 2007-09-12 10:11:49 -0600 | [diff] [blame] | 252 | |
| 253 | <p> |
| 254 | Running <code>make install</code> will install package configuration files |
| 255 | for the pkg-config utility. |
| 256 | </p> |
| 257 | |
| 258 | <p> |
| 259 | When compiling your OpenGL application you can use pkg-config to determine |
| 260 | the proper compiler and linker flags. |
| 261 | </p> |
| 262 | |
| 263 | <p> |
| 264 | For example, compiling and linking a GLUT application can be done with: |
| 265 | </p> |
| 266 | <pre> |
| 267 | gcc `pkg-config --cflags --libs glut` mydemo.c -o mydemo |
| 268 | </pre> |
| 269 | |
| 270 | <br> |
Brian Paul | 5f37abf | 2003-09-05 14:47:07 +0000 | [diff] [blame] | 271 | |
Andreas Boll | b5da52a | 2012-09-18 18:57:02 +0200 | [diff] [blame] | 272 | </div> |
Brian Paul | 0b27ace | 2003-03-08 17:38:57 +0000 | [diff] [blame] | 273 | </body> |
| 274 | </html> |