blob: 4acc01dd08844a40eb692518db2a52eb2ae82986 [file] [log] [blame]
José Fonseca3b186822012-11-27 15:25:21 +00001/**************************************************************************
2 *
3 * Copyright 2012 VMware, Inc.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a copy
7 * of this software and associated documentation files (the "Software"), to deal
8 * in the Software without restriction, including without limitation the rights
9 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
10 * copies of the Software, and to permit persons to whom the Software is
11 * furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice shall be included in
14 * all copies or substantial portions of the Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
19 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
21 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
22 * THE SOFTWARE.
23 *
24 **************************************************************************/
25
Jose Fonseca9653f952015-05-19 16:32:43 +010026#pragma once
José Fonseca3b186822012-11-27 15:25:21 +000027
28
29#include <windows.h>
30
31// Matches ID3DXBuffer, ID3D10Blob, ID3DBlob
32struct IDisassemblyBuffer : public IUnknown {
33 virtual LPVOID STDMETHODCALLTYPE GetBufferPointer(void) = 0;
34
35 // XXX: ID3D10Blob, ID3DBlob actually return SIZE_T but DWORD should give
36 // the same results
37 virtual DWORD STDMETHODCALLTYPE GetBufferSize(void) = 0;
38};
39
40
41// D3D9 and earlier
42HRESULT
43DisassembleShader(const DWORD *tokens, IDisassemblyBuffer **ppDisassembly);
44
45// D3D10 and higher
46HRESULT
47DisassembleShader(const void *pShader, SIZE_T BytecodeLength, IDisassemblyBuffer **ppDisassembly);
48
49