José Fonseca | 7ad4026 | 2009-09-30 17:17:12 +0100 | [diff] [blame] | 1 | ########################################################################## |
José Fonseca | 36e25aa | 2009-04-13 14:08:08 +0100 | [diff] [blame] | 2 | # |
José Fonseca | 7ad4026 | 2009-09-30 17:17:12 +0100 | [diff] [blame] | 3 | # Copyright 2008-2009 VMware, Inc. |
| 4 | # All Rights Reserved. |
José Fonseca | 36e25aa | 2009-04-13 14:08:08 +0100 | [diff] [blame] | 5 | # |
José Fonseca | 7ad4026 | 2009-09-30 17:17:12 +0100 | [diff] [blame] | 6 | # Permission is hereby granted, free of charge, to any person obtaining a copy |
| 7 | # of this software and associated documentation files (the "Software"), to deal |
| 8 | # in the Software without restriction, including without limitation the rights |
| 9 | # to use, copy, modify, merge, publish, distribute, sublicense, and/or sell |
| 10 | # copies of the Software, and to permit persons to whom the Software is |
| 11 | # furnished to do so, subject to the following conditions: |
José Fonseca | 36e25aa | 2009-04-13 14:08:08 +0100 | [diff] [blame] | 12 | # |
José Fonseca | 7ad4026 | 2009-09-30 17:17:12 +0100 | [diff] [blame] | 13 | # The above copyright notice and this permission notice shall be included in |
| 14 | # all copies or substantial portions of the Software. |
José Fonseca | 36e25aa | 2009-04-13 14:08:08 +0100 | [diff] [blame] | 15 | # |
José Fonseca | 7ad4026 | 2009-09-30 17:17:12 +0100 | [diff] [blame] | 16 | # THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| 17 | # IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| 18 | # FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE |
| 19 | # AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
| 20 | # LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, |
| 21 | # OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN |
| 22 | # THE SOFTWARE. |
José Fonseca | 36e25aa | 2009-04-13 14:08:08 +0100 | [diff] [blame] | 23 | # |
José Fonseca | 7ad4026 | 2009-09-30 17:17:12 +0100 | [diff] [blame] | 24 | ##########################################################################/ |
José Fonseca | 36e25aa | 2009-04-13 14:08:08 +0100 | [diff] [blame] | 25 | |
| 26 | from base import * |
| 27 | |
José Fonseca | c9edb83 | 2010-11-20 09:03:10 +0000 | [diff] [blame] | 28 | GLboolean = Alias("GLboolean", Bool) |
José Fonseca | 36e25aa | 2009-04-13 14:08:08 +0100 | [diff] [blame] | 29 | GLvoid = Alias("GLvoid", Void) |
| 30 | GLbyte = Alias("GLbyte", SChar) |
| 31 | GLshort = Alias("GLshort", Short) |
| 32 | GLint = Alias("GLint", Int) |
| 33 | GLubyte = Alias("GLubyte", UChar) |
| 34 | GLushort = Alias("GLushort", UShort) |
| 35 | GLuint = Alias("GLuint", UInt) |
| 36 | GLsizei = Alias("GLsizei", Int) |
| 37 | GLfloat = Alias("GLfloat", Float) |
| 38 | GLclampf = Alias("GLclampf", Float) |
| 39 | GLdouble = Alias("GLdouble", Double) |
| 40 | GLclampd = Alias("GLclampd", Double) |
| 41 | GLbitfield = Alias("GLbitfield", UInt) |
| 42 | |
José Fonseca | 1eac39b | 2009-06-30 19:47:38 +0100 | [diff] [blame] | 43 | GLchar = Alias("GLchar", SChar) |
| 44 | GLcharARB = Alias("GLcharARB", SChar) |
| 45 | GLintptr = Alias("GLintptr", Int) |
| 46 | GLsizeiptr = Alias("GLsizeiptr", Int) |
| 47 | GLintptrARB = Alias("GLintptrARB", Int) |
| 48 | GLsizeiptrARB = Alias("GLsizeiptrARB", Int) |
| 49 | GLhandleARB = Alias("GLhandleARB", UInt) |
| 50 | GLhalfARB = Alias("GLhalfARB", UShort) |
| 51 | GLhalfNV = Alias("GLhalfNV", UShort) |
| 52 | GLint64EXT = Alias("GLint64EXT", Long) # FIXME |
| 53 | GLuint64EXT = Alias("GLuint64EXT", ULong) # FIXME |
| 54 | |
José Fonseca | 2defc98 | 2010-11-22 16:59:10 +0000 | [diff] [blame^] | 55 | GLstring = Alias("const GLchar *", String) |
| 56 | GLstringARB = Alias("const GLcharARB *", String) |
José Fonseca | 83c9ac8 | 2010-01-28 14:45:36 +0000 | [diff] [blame] | 57 | |
José Fonseca | 36e25aa | 2009-04-13 14:08:08 +0100 | [diff] [blame] | 58 | GLenum = Enum("GLenum", [ |
José Fonseca | 75701e0 | 2009-05-04 19:30:08 +0100 | [diff] [blame] | 59 | #"GL_NO_ERROR", # 0x0 |
| 60 | #"GL_NONE", # 0x0 |
| 61 | "GL_ZERO", # 0x0 |
| 62 | "GL_ONE", # 0x1 |
José Fonseca | 36e25aa | 2009-04-13 14:08:08 +0100 | [diff] [blame] | 63 | |
José Fonseca | 75701e0 | 2009-05-04 19:30:08 +0100 | [diff] [blame] | 64 | "GL_ACCUM", # 0x0100 |
| 65 | "GL_LOAD", # 0x0101 |
| 66 | "GL_RETURN", # 0x0102 |
| 67 | "GL_MULT", # 0x0103 |
| 68 | "GL_ADD", # 0x0104 |
| 69 | "GL_NEVER", # 0x0200 |
| 70 | "GL_LESS", # 0x0201 |
| 71 | "GL_EQUAL", # 0x0202 |
| 72 | "GL_LEQUAL", # 0x0203 |
| 73 | "GL_GREATER", # 0x0204 |
| 74 | "GL_NOTEQUAL", # 0x0205 |
| 75 | "GL_GEQUAL", # 0x0206 |
| 76 | "GL_ALWAYS", # 0x0207 |
| 77 | "GL_SRC_COLOR", # 0x0300 |
| 78 | "GL_ONE_MINUS_SRC_COLOR", # 0x0301 |
| 79 | "GL_SRC_ALPHA", # 0x0302 |
| 80 | "GL_ONE_MINUS_SRC_ALPHA", # 0x0303 |
| 81 | "GL_DST_ALPHA", # 0x0304 |
| 82 | "GL_ONE_MINUS_DST_ALPHA", # 0x0305 |
| 83 | "GL_DST_COLOR", # 0x0306 |
| 84 | "GL_ONE_MINUS_DST_COLOR", # 0x0307 |
| 85 | "GL_SRC_ALPHA_SATURATE", # 0x0308 |
| 86 | "GL_FRONT_LEFT", # 0x0400 |
| 87 | "GL_FRONT_RIGHT", # 0x0401 |
| 88 | "GL_BACK_LEFT", # 0x0402 |
| 89 | "GL_BACK_RIGHT", # 0x0403 |
| 90 | "GL_FRONT", # 0x0404 |
| 91 | "GL_BACK", # 0x0405 |
| 92 | "GL_LEFT", # 0x0406 |
| 93 | "GL_RIGHT", # 0x0407 |
| 94 | "GL_FRONT_AND_BACK", # 0x0408 |
| 95 | "GL_AUX0", # 0x0409 |
| 96 | "GL_AUX1", # 0x040A |
| 97 | "GL_AUX2", # 0x040B |
| 98 | "GL_AUX3", # 0x040C |
| 99 | "GL_INVALID_ENUM", # 0x0500 |
| 100 | "GL_INVALID_VALUE", # 0x0501 |
| 101 | "GL_INVALID_OPERATION", # 0x0502 |
| 102 | "GL_STACK_OVERFLOW", # 0x0503 |
| 103 | "GL_STACK_UNDERFLOW", # 0x0504 |
| 104 | "GL_OUT_OF_MEMORY", # 0x0505 |
| 105 | "GL_INVALID_FRAMEBUFFER_OPERATION", # 0x0506 |
| 106 | "GL_2D", # 0x0600 |
| 107 | "GL_3D", # 0x0601 |
| 108 | "GL_3D_COLOR", # 0x0602 |
| 109 | "GL_3D_COLOR_TEXTURE", # 0x0603 |
| 110 | "GL_4D_COLOR_TEXTURE", # 0x0604 |
| 111 | "GL_PASS_THROUGH_TOKEN", # 0x0700 |
| 112 | "GL_POINT_TOKEN", # 0x0701 |
| 113 | "GL_LINE_TOKEN", # 0x0702 |
| 114 | "GL_POLYGON_TOKEN", # 0x0703 |
| 115 | "GL_BITMAP_TOKEN", # 0x0704 |
| 116 | "GL_DRAW_PIXEL_TOKEN", # 0x0705 |
| 117 | "GL_COPY_PIXEL_TOKEN", # 0x0706 |
| 118 | "GL_LINE_RESET_TOKEN", # 0x0707 |
| 119 | "GL_EXP", # 0x0800 |
| 120 | "GL_EXP2", # 0x0801 |
| 121 | "GL_CW", # 0x0900 |
| 122 | "GL_CCW", # 0x0901 |
| 123 | "GL_COEFF", # 0x0A00 |
| 124 | "GL_ORDER", # 0x0A01 |
| 125 | "GL_DOMAIN", # 0x0A02 |
| 126 | "GL_CURRENT_COLOR", # 0x0B00 |
| 127 | "GL_CURRENT_INDEX", # 0x0B01 |
| 128 | "GL_CURRENT_NORMAL", # 0x0B02 |
| 129 | "GL_CURRENT_TEXTURE_COORDS", # 0x0B03 |
| 130 | "GL_CURRENT_RASTER_COLOR", # 0x0B04 |
| 131 | "GL_CURRENT_RASTER_INDEX", # 0x0B05 |
| 132 | "GL_CURRENT_RASTER_TEXTURE_COORDS", # 0x0B06 |
| 133 | "GL_CURRENT_RASTER_POSITION", # 0x0B07 |
| 134 | "GL_CURRENT_RASTER_POSITION_VALID", # 0x0B08 |
| 135 | "GL_CURRENT_RASTER_DISTANCE", # 0x0B09 |
| 136 | "GL_POINT_SMOOTH", # 0x0B10 |
| 137 | "GL_POINT_SIZE", # 0x0B11 |
| 138 | "GL_POINT_SIZE_RANGE", # 0x0B12 |
| 139 | "GL_POINT_SIZE_GRANULARITY", # 0x0B13 |
| 140 | "GL_LINE_SMOOTH", # 0x0B20 |
| 141 | "GL_LINE_WIDTH", # 0x0B21 |
| 142 | "GL_LINE_WIDTH_RANGE", # 0x0B22 |
| 143 | "GL_LINE_WIDTH_GRANULARITY", # 0x0B23 |
| 144 | "GL_LINE_STIPPLE", # 0x0B24 |
| 145 | "GL_LINE_STIPPLE_PATTERN", # 0x0B25 |
| 146 | "GL_LINE_STIPPLE_REPEAT", # 0x0B26 |
| 147 | "GL_LIST_MODE", # 0x0B30 |
| 148 | "GL_MAX_LIST_NESTING", # 0x0B31 |
| 149 | "GL_LIST_BASE", # 0x0B32 |
| 150 | "GL_LIST_INDEX", # 0x0B33 |
| 151 | "GL_POLYGON_MODE", # 0x0B40 |
| 152 | "GL_POLYGON_SMOOTH", # 0x0B41 |
| 153 | "GL_POLYGON_STIPPLE", # 0x0B42 |
| 154 | "GL_EDGE_FLAG", # 0x0B43 |
| 155 | "GL_CULL_FACE", # 0x0B44 |
| 156 | "GL_CULL_FACE_MODE", # 0x0B45 |
| 157 | "GL_FRONT_FACE", # 0x0B46 |
| 158 | "GL_LIGHTING", # 0x0B50 |
| 159 | "GL_LIGHT_MODEL_LOCAL_VIEWER", # 0x0B51 |
| 160 | "GL_LIGHT_MODEL_TWO_SIDE", # 0x0B52 |
| 161 | "GL_LIGHT_MODEL_AMBIENT", # 0x0B53 |
| 162 | "GL_SHADE_MODEL", # 0x0B54 |
| 163 | "GL_COLOR_MATERIAL_FACE", # 0x0B55 |
| 164 | "GL_COLOR_MATERIAL_PARAMETER", # 0x0B56 |
| 165 | "GL_COLOR_MATERIAL", # 0x0B57 |
| 166 | "GL_FOG", # 0x0B60 |
| 167 | "GL_FOG_INDEX", # 0x0B61 |
| 168 | "GL_FOG_DENSITY", # 0x0B62 |
| 169 | "GL_FOG_START", # 0x0B63 |
| 170 | "GL_FOG_END", # 0x0B64 |
| 171 | "GL_FOG_MODE", # 0x0B65 |
| 172 | "GL_FOG_COLOR", # 0x0B66 |
| 173 | "GL_DEPTH_RANGE", # 0x0B70 |
| 174 | "GL_DEPTH_TEST", # 0x0B71 |
| 175 | "GL_DEPTH_WRITEMASK", # 0x0B72 |
| 176 | "GL_DEPTH_CLEAR_VALUE", # 0x0B73 |
| 177 | "GL_DEPTH_FUNC", # 0x0B74 |
| 178 | "GL_ACCUM_CLEAR_VALUE", # 0x0B80 |
| 179 | "GL_STENCIL_TEST", # 0x0B90 |
| 180 | "GL_STENCIL_CLEAR_VALUE", # 0x0B91 |
| 181 | "GL_STENCIL_FUNC", # 0x0B92 |
| 182 | "GL_STENCIL_VALUE_MASK", # 0x0B93 |
| 183 | "GL_STENCIL_FAIL", # 0x0B94 |
| 184 | "GL_STENCIL_PASS_DEPTH_FAIL", # 0x0B95 |
| 185 | "GL_STENCIL_PASS_DEPTH_PASS", # 0x0B96 |
| 186 | "GL_STENCIL_REF", # 0x0B97 |
| 187 | "GL_STENCIL_WRITEMASK", # 0x0B98 |
| 188 | "GL_MATRIX_MODE", # 0x0BA0 |
| 189 | "GL_NORMALIZE", # 0x0BA1 |
| 190 | "GL_VIEWPORT", # 0x0BA2 |
| 191 | "GL_MODELVIEW_STACK_DEPTH", # 0x0BA3 |
| 192 | "GL_PROJECTION_STACK_DEPTH", # 0x0BA4 |
| 193 | "GL_TEXTURE_STACK_DEPTH", # 0x0BA5 |
| 194 | "GL_MODELVIEW_MATRIX", # 0x0BA6 |
| 195 | "GL_PROJECTION_MATRIX", # 0x0BA7 |
| 196 | "GL_TEXTURE_MATRIX", # 0x0BA8 |
| 197 | "GL_ATTRIB_STACK_DEPTH", # 0x0BB0 |
| 198 | "GL_CLIENT_ATTRIB_STACK_DEPTH", # 0x0BB1 |
| 199 | "GL_ALPHA_TEST", # 0x0BC0 |
| 200 | "GL_ALPHA_TEST_FUNC", # 0x0BC1 |
| 201 | "GL_ALPHA_TEST_REF", # 0x0BC2 |
| 202 | "GL_DITHER", # 0x0BD0 |
| 203 | "GL_BLEND_DST", # 0x0BE0 |
| 204 | "GL_BLEND_SRC", # 0x0BE1 |
| 205 | "GL_BLEND", # 0x0BE2 |
| 206 | "GL_LOGIC_OP_MODE", # 0x0BF0 |
| 207 | "GL_INDEX_LOGIC_OP", # 0x0BF1 |
| 208 | "GL_COLOR_LOGIC_OP", # 0x0BF2 |
| 209 | "GL_AUX_BUFFERS", # 0x0C00 |
| 210 | "GL_DRAW_BUFFER", # 0x0C01 |
| 211 | "GL_READ_BUFFER", # 0x0C02 |
| 212 | "GL_SCISSOR_BOX", # 0x0C10 |
| 213 | "GL_SCISSOR_TEST", # 0x0C11 |
| 214 | "GL_INDEX_CLEAR_VALUE", # 0x0C20 |
| 215 | "GL_INDEX_WRITEMASK", # 0x0C21 |
| 216 | "GL_COLOR_CLEAR_VALUE", # 0x0C22 |
| 217 | "GL_COLOR_WRITEMASK", # 0x0C23 |
| 218 | "GL_INDEX_MODE", # 0x0C30 |
| 219 | "GL_RGBA_MODE", # 0x0C31 |
| 220 | "GL_DOUBLEBUFFER", # 0x0C32 |
| 221 | "GL_STEREO", # 0x0C33 |
| 222 | "GL_RENDER_MODE", # 0x0C40 |
| 223 | "GL_PERSPECTIVE_CORRECTION_HINT", # 0x0C50 |
| 224 | "GL_POINT_SMOOTH_HINT", # 0x0C51 |
| 225 | "GL_LINE_SMOOTH_HINT", # 0x0C52 |
| 226 | "GL_POLYGON_SMOOTH_HINT", # 0x0C53 |
| 227 | "GL_FOG_HINT", # 0x0C54 |
| 228 | "GL_TEXTURE_GEN_S", # 0x0C60 |
| 229 | "GL_TEXTURE_GEN_T", # 0x0C61 |
| 230 | "GL_TEXTURE_GEN_R", # 0x0C62 |
| 231 | "GL_TEXTURE_GEN_Q", # 0x0C63 |
| 232 | "GL_PIXEL_MAP_I_TO_I", # 0x0C70 |
| 233 | "GL_PIXEL_MAP_S_TO_S", # 0x0C71 |
| 234 | "GL_PIXEL_MAP_I_TO_R", # 0x0C72 |
| 235 | "GL_PIXEL_MAP_I_TO_G", # 0x0C73 |
| 236 | "GL_PIXEL_MAP_I_TO_B", # 0x0C74 |
| 237 | "GL_PIXEL_MAP_I_TO_A", # 0x0C75 |
| 238 | "GL_PIXEL_MAP_R_TO_R", # 0x0C76 |
| 239 | "GL_PIXEL_MAP_G_TO_G", # 0x0C77 |
| 240 | "GL_PIXEL_MAP_B_TO_B", # 0x0C78 |
| 241 | "GL_PIXEL_MAP_A_TO_A", # 0x0C79 |
| 242 | "GL_PIXEL_MAP_I_TO_I_SIZE", # 0x0CB0 |
| 243 | "GL_PIXEL_MAP_S_TO_S_SIZE", # 0x0CB1 |
| 244 | "GL_PIXEL_MAP_I_TO_R_SIZE", # 0x0CB2 |
| 245 | "GL_PIXEL_MAP_I_TO_G_SIZE", # 0x0CB3 |
| 246 | "GL_PIXEL_MAP_I_TO_B_SIZE", # 0x0CB4 |
| 247 | "GL_PIXEL_MAP_I_TO_A_SIZE", # 0x0CB5 |
| 248 | "GL_PIXEL_MAP_R_TO_R_SIZE", # 0x0CB6 |
| 249 | "GL_PIXEL_MAP_G_TO_G_SIZE", # 0x0CB7 |
| 250 | "GL_PIXEL_MAP_B_TO_B_SIZE", # 0x0CB8 |
| 251 | "GL_PIXEL_MAP_A_TO_A_SIZE", # 0x0CB9 |
| 252 | "GL_UNPACK_SWAP_BYTES", # 0x0CF0 |
| 253 | "GL_UNPACK_LSB_FIRST", # 0x0CF1 |
| 254 | "GL_UNPACK_ROW_LENGTH", # 0x0CF2 |
| 255 | "GL_UNPACK_SKIP_ROWS", # 0x0CF3 |
| 256 | "GL_UNPACK_SKIP_PIXELS", # 0x0CF4 |
| 257 | "GL_UNPACK_ALIGNMENT", # 0x0CF5 |
| 258 | "GL_PACK_SWAP_BYTES", # 0x0D00 |
| 259 | "GL_PACK_LSB_FIRST", # 0x0D01 |
| 260 | "GL_PACK_ROW_LENGTH", # 0x0D02 |
| 261 | "GL_PACK_SKIP_ROWS", # 0x0D03 |
| 262 | "GL_PACK_SKIP_PIXELS", # 0x0D04 |
| 263 | "GL_PACK_ALIGNMENT", # 0x0D05 |
| 264 | "GL_MAP_COLOR", # 0x0D10 |
| 265 | "GL_MAP_STENCIL", # 0x0D11 |
| 266 | "GL_INDEX_SHIFT", # 0x0D12 |
| 267 | "GL_INDEX_OFFSET", # 0x0D13 |
| 268 | "GL_RED_SCALE", # 0x0D14 |
| 269 | "GL_RED_BIAS", # 0x0D15 |
| 270 | "GL_ZOOM_X", # 0x0D16 |
| 271 | "GL_ZOOM_Y", # 0x0D17 |
| 272 | "GL_GREEN_SCALE", # 0x0D18 |
| 273 | "GL_GREEN_BIAS", # 0x0D19 |
| 274 | "GL_BLUE_SCALE", # 0x0D1A |
| 275 | "GL_BLUE_BIAS", # 0x0D1B |
| 276 | "GL_ALPHA_SCALE", # 0x0D1C |
| 277 | "GL_ALPHA_BIAS", # 0x0D1D |
| 278 | "GL_DEPTH_SCALE", # 0x0D1E |
| 279 | "GL_DEPTH_BIAS", # 0x0D1F |
| 280 | "GL_MAX_EVAL_ORDER", # 0x0D30 |
| 281 | "GL_MAX_LIGHTS", # 0x0D31 |
| 282 | "GL_MAX_CLIP_PLANES", # 0x0D32 |
| 283 | "GL_MAX_TEXTURE_SIZE", # 0x0D33 |
| 284 | "GL_MAX_PIXEL_MAP_TABLE", # 0x0D34 |
| 285 | "GL_MAX_ATTRIB_STACK_DEPTH", # 0x0D35 |
| 286 | "GL_MAX_MODELVIEW_STACK_DEPTH", # 0x0D36 |
| 287 | "GL_MAX_NAME_STACK_DEPTH", # 0x0D37 |
| 288 | "GL_MAX_PROJECTION_STACK_DEPTH", # 0x0D38 |
| 289 | "GL_MAX_TEXTURE_STACK_DEPTH", # 0x0D39 |
| 290 | "GL_MAX_VIEWPORT_DIMS", # 0x0D3A |
| 291 | "GL_MAX_CLIENT_ATTRIB_STACK_DEPTH", # 0x0D3B |
| 292 | "GL_SUBPIXEL_BITS", # 0x0D50 |
| 293 | "GL_INDEX_BITS", # 0x0D51 |
| 294 | "GL_RED_BITS", # 0x0D52 |
| 295 | "GL_GREEN_BITS", # 0x0D53 |
| 296 | "GL_BLUE_BITS", # 0x0D54 |
| 297 | "GL_ALPHA_BITS", # 0x0D55 |
| 298 | "GL_DEPTH_BITS", # 0x0D56 |
| 299 | "GL_STENCIL_BITS", # 0x0D57 |
| 300 | "GL_ACCUM_RED_BITS", # 0x0D58 |
| 301 | "GL_ACCUM_GREEN_BITS", # 0x0D59 |
| 302 | "GL_ACCUM_BLUE_BITS", # 0x0D5A |
| 303 | "GL_ACCUM_ALPHA_BITS", # 0x0D5B |
| 304 | "GL_NAME_STACK_DEPTH", # 0x0D70 |
| 305 | "GL_AUTO_NORMAL", # 0x0D80 |
| 306 | "GL_MAP1_COLOR_4", # 0x0D90 |
| 307 | "GL_MAP1_INDEX", # 0x0D91 |
| 308 | "GL_MAP1_NORMAL", # 0x0D92 |
| 309 | "GL_MAP1_TEXTURE_COORD_1", # 0x0D93 |
| 310 | "GL_MAP1_TEXTURE_COORD_2", # 0x0D94 |
| 311 | "GL_MAP1_TEXTURE_COORD_3", # 0x0D95 |
| 312 | "GL_MAP1_TEXTURE_COORD_4", # 0x0D96 |
| 313 | "GL_MAP1_VERTEX_3", # 0x0D97 |
| 314 | "GL_MAP1_VERTEX_4", # 0x0D98 |
| 315 | "GL_MAP2_COLOR_4", # 0x0DB0 |
| 316 | "GL_MAP2_INDEX", # 0x0DB1 |
| 317 | "GL_MAP2_NORMAL", # 0x0DB2 |
| 318 | "GL_MAP2_TEXTURE_COORD_1", # 0x0DB3 |
| 319 | "GL_MAP2_TEXTURE_COORD_2", # 0x0DB4 |
| 320 | "GL_MAP2_TEXTURE_COORD_3", # 0x0DB5 |
| 321 | "GL_MAP2_TEXTURE_COORD_4", # 0x0DB6 |
| 322 | "GL_MAP2_VERTEX_3", # 0x0DB7 |
| 323 | "GL_MAP2_VERTEX_4", # 0x0DB8 |
| 324 | "GL_MAP1_GRID_DOMAIN", # 0x0DD0 |
| 325 | "GL_MAP1_GRID_SEGMENTS", # 0x0DD1 |
| 326 | "GL_MAP2_GRID_DOMAIN", # 0x0DD2 |
| 327 | "GL_MAP2_GRID_SEGMENTS", # 0x0DD3 |
| 328 | "GL_TEXTURE_1D", # 0x0DE0 |
| 329 | "GL_TEXTURE_2D", # 0x0DE1 |
| 330 | "GL_FEEDBACK_BUFFER_POINTER", # 0x0DF0 |
| 331 | "GL_FEEDBACK_BUFFER_SIZE", # 0x0DF1 |
| 332 | "GL_FEEDBACK_BUFFER_TYPE", # 0x0DF2 |
| 333 | "GL_SELECTION_BUFFER_POINTER", # 0x0DF3 |
| 334 | "GL_SELECTION_BUFFER_SIZE", # 0x0DF4 |
| 335 | "GL_TEXTURE_WIDTH", # 0x1000 |
| 336 | "GL_TEXTURE_HEIGHT", # 0x1001 |
| 337 | "GL_TEXTURE_COMPONENTS", # 0x1003 |
| 338 | #"GL_TEXTURE_INTERNAL_FORMAT", # 0x1003 |
| 339 | "GL_TEXTURE_BORDER_COLOR", # 0x1004 |
| 340 | "GL_TEXTURE_BORDER", # 0x1005 |
| 341 | "GL_DONT_CARE", # 0x1100 |
| 342 | "GL_FASTEST", # 0x1101 |
| 343 | "GL_NICEST", # 0x1102 |
| 344 | "GL_AMBIENT", # 0x1200 |
| 345 | "GL_DIFFUSE", # 0x1201 |
| 346 | "GL_SPECULAR", # 0x1202 |
| 347 | "GL_POSITION", # 0x1203 |
| 348 | "GL_SPOT_DIRECTION", # 0x1204 |
| 349 | "GL_SPOT_EXPONENT", # 0x1205 |
| 350 | "GL_SPOT_CUTOFF", # 0x1206 |
| 351 | "GL_CONSTANT_ATTENUATION", # 0x1207 |
| 352 | "GL_LINEAR_ATTENUATION", # 0x1208 |
| 353 | "GL_QUADRATIC_ATTENUATION", # 0x1209 |
| 354 | "GL_COMPILE", # 0x1300 |
| 355 | "GL_COMPILE_AND_EXECUTE", # 0x1301 |
| 356 | "GL_BYTE", # 0x1400 |
| 357 | "GL_UNSIGNED_BYTE", # 0x1401 |
| 358 | "GL_SHORT", # 0x1402 |
| 359 | "GL_UNSIGNED_SHORT", # 0x1403 |
| 360 | "GL_INT", # 0x1404 |
| 361 | "GL_UNSIGNED_INT", # 0x1405 |
| 362 | "GL_FLOAT", # 0x1406 |
| 363 | "GL_2_BYTES", # 0x1407 |
| 364 | "GL_3_BYTES", # 0x1408 |
| 365 | "GL_4_BYTES", # 0x1409 |
| 366 | "GL_DOUBLE", # 0x140A |
| 367 | "GL_HALF_FLOAT", # 0x140B |
| 368 | "GL_CLEAR", # 0x1500 |
| 369 | "GL_AND", # 0x1501 |
| 370 | "GL_AND_REVERSE", # 0x1502 |
| 371 | "GL_COPY", # 0x1503 |
| 372 | "GL_AND_INVERTED", # 0x1504 |
| 373 | "GL_NOOP", # 0x1505 |
| 374 | "GL_XOR", # 0x1506 |
| 375 | "GL_OR", # 0x1507 |
| 376 | "GL_NOR", # 0x1508 |
| 377 | "GL_EQUIV", # 0x1509 |
| 378 | "GL_INVERT", # 0x150A |
| 379 | "GL_OR_REVERSE", # 0x150B |
| 380 | "GL_COPY_INVERTED", # 0x150C |
| 381 | "GL_OR_INVERTED", # 0x150D |
| 382 | "GL_NAND", # 0x150E |
| 383 | "GL_SET", # 0x150F |
| 384 | "GL_EMISSION", # 0x1600 |
| 385 | "GL_SHININESS", # 0x1601 |
| 386 | "GL_AMBIENT_AND_DIFFUSE", # 0x1602 |
| 387 | "GL_COLOR_INDEXES", # 0x1603 |
| 388 | "GL_MODELVIEW", # 0x1700 |
| 389 | "GL_PROJECTION", # 0x1701 |
| 390 | "GL_TEXTURE", # 0x1702 |
| 391 | "GL_COLOR", # 0x1800 |
| 392 | "GL_DEPTH", # 0x1801 |
| 393 | "GL_STENCIL", # 0x1802 |
| 394 | "GL_COLOR_INDEX", # 0x1900 |
| 395 | "GL_STENCIL_INDEX", # 0x1901 |
| 396 | "GL_DEPTH_COMPONENT", # 0x1902 |
| 397 | "GL_RED", # 0x1903 |
| 398 | "GL_GREEN", # 0x1904 |
| 399 | "GL_BLUE", # 0x1905 |
| 400 | "GL_ALPHA", # 0x1906 |
| 401 | "GL_RGB", # 0x1907 |
| 402 | "GL_RGBA", # 0x1908 |
| 403 | "GL_LUMINANCE", # 0x1909 |
| 404 | "GL_LUMINANCE_ALPHA", # 0x190A |
| 405 | "GL_BITMAP", # 0x1A00 |
| 406 | "GL_POINT", # 0x1B00 |
| 407 | "GL_LINE", # 0x1B01 |
| 408 | "GL_FILL", # 0x1B02 |
| 409 | "GL_RENDER", # 0x1C00 |
| 410 | "GL_FEEDBACK", # 0x1C01 |
| 411 | "GL_SELECT", # 0x1C02 |
| 412 | "GL_FLAT", # 0x1D00 |
| 413 | "GL_SMOOTH", # 0x1D01 |
| 414 | "GL_KEEP", # 0x1E00 |
| 415 | "GL_REPLACE", # 0x1E01 |
| 416 | "GL_INCR", # 0x1E02 |
| 417 | "GL_DECR", # 0x1E03 |
| 418 | "GL_VENDOR", # 0x1F00 |
| 419 | "GL_RENDERER", # 0x1F01 |
| 420 | "GL_VERSION", # 0x1F02 |
| 421 | "GL_EXTENSIONS", # 0x1F03 |
| 422 | "GL_S", # 0x2000 |
| 423 | "GL_T", # 0x2001 |
| 424 | "GL_R", # 0x2002 |
| 425 | "GL_Q", # 0x2003 |
| 426 | "GL_MODULATE", # 0x2100 |
| 427 | "GL_DECAL", # 0x2101 |
| 428 | "GL_TEXTURE_ENV_MODE", # 0x2200 |
| 429 | "GL_TEXTURE_ENV_COLOR", # 0x2201 |
| 430 | "GL_TEXTURE_ENV", # 0x2300 |
| 431 | "GL_EYE_LINEAR", # 0x2400 |
| 432 | "GL_OBJECT_LINEAR", # 0x2401 |
| 433 | "GL_SPHERE_MAP", # 0x2402 |
| 434 | "GL_TEXTURE_GEN_MODE", # 0x2500 |
| 435 | "GL_OBJECT_PLANE", # 0x2501 |
| 436 | "GL_EYE_PLANE", # 0x2502 |
| 437 | "GL_NEAREST", # 0x2600 |
| 438 | "GL_LINEAR", # 0x2601 |
| 439 | "GL_NEAREST_MIPMAP_NEAREST", # 0x2700 |
| 440 | "GL_LINEAR_MIPMAP_NEAREST", # 0x2701 |
| 441 | "GL_NEAREST_MIPMAP_LINEAR", # 0x2702 |
| 442 | "GL_LINEAR_MIPMAP_LINEAR", # 0x2703 |
| 443 | "GL_TEXTURE_MAG_FILTER", # 0x2800 |
| 444 | "GL_TEXTURE_MIN_FILTER", # 0x2801 |
| 445 | "GL_TEXTURE_WRAP_S", # 0x2802 |
| 446 | "GL_TEXTURE_WRAP_T", # 0x2803 |
| 447 | "GL_CLAMP", # 0x2900 |
| 448 | "GL_REPEAT", # 0x2901 |
| 449 | "GL_POLYGON_OFFSET_UNITS", # 0x2A00 |
| 450 | "GL_POLYGON_OFFSET_POINT", # 0x2A01 |
| 451 | "GL_POLYGON_OFFSET_LINE", # 0x2A02 |
| 452 | "GL_R3_G3_B2", # 0x2A10 |
| 453 | "GL_V2F", # 0x2A20 |
| 454 | "GL_V3F", # 0x2A21 |
| 455 | "GL_C4UB_V2F", # 0x2A22 |
| 456 | "GL_C4UB_V3F", # 0x2A23 |
| 457 | "GL_C3F_V3F", # 0x2A24 |
| 458 | "GL_N3F_V3F", # 0x2A25 |
| 459 | "GL_C4F_N3F_V3F", # 0x2A26 |
| 460 | "GL_T2F_V3F", # 0x2A27 |
| 461 | "GL_T4F_V4F", # 0x2A28 |
| 462 | "GL_T2F_C4UB_V3F", # 0x2A29 |
| 463 | "GL_T2F_C3F_V3F", # 0x2A2A |
| 464 | "GL_T2F_N3F_V3F", # 0x2A2B |
| 465 | "GL_T2F_C4F_N3F_V3F", # 0x2A2C |
| 466 | "GL_T4F_C4F_N3F_V4F", # 0x2A2D |
| 467 | "GL_CLIP_PLANE0", # 0x3000 |
| 468 | "GL_CLIP_PLANE1", # 0x3001 |
| 469 | "GL_CLIP_PLANE2", # 0x3002 |
| 470 | "GL_CLIP_PLANE3", # 0x3003 |
| 471 | "GL_CLIP_PLANE4", # 0x3004 |
| 472 | "GL_CLIP_PLANE5", # 0x3005 |
| 473 | "GL_LIGHT0", # 0x4000 |
| 474 | "GL_LIGHT1", # 0x4001 |
| 475 | "GL_LIGHT2", # 0x4002 |
| 476 | "GL_LIGHT3", # 0x4003 |
| 477 | "GL_LIGHT4", # 0x4004 |
| 478 | "GL_LIGHT5", # 0x4005 |
| 479 | "GL_LIGHT6", # 0x4006 |
| 480 | "GL_LIGHT7", # 0x4007 |
| 481 | "GL_ABGR_EXT", # 0x8000 |
| 482 | "GL_CONSTANT_COLOR", # 0x8001 |
| 483 | "GL_ONE_MINUS_CONSTANT_COLOR", # 0x8002 |
| 484 | "GL_CONSTANT_ALPHA", # 0x8003 |
| 485 | "GL_ONE_MINUS_CONSTANT_ALPHA", # 0x8004 |
| 486 | "GL_BLEND_COLOR", # 0x8005 |
| 487 | "GL_FUNC_ADD", # 0x8006 |
| 488 | "GL_MIN", # 0x8007 |
| 489 | "GL_MAX", # 0x8008 |
| 490 | "GL_BLEND_EQUATION", # 0x8009 |
| 491 | "GL_FUNC_SUBTRACT", # 0x800A |
| 492 | "GL_FUNC_REVERSE_SUBTRACT", # 0x800B |
| 493 | "GL_CMYK_EXT", # 0x800C |
| 494 | "GL_CMYKA_EXT", # 0x800D |
| 495 | "GL_PACK_CMYK_HINT_EXT", # 0x800E |
| 496 | "GL_UNPACK_CMYK_HINT_EXT", # 0x800F |
| 497 | "GL_CONVOLUTION_1D", # 0x8010 |
| 498 | "GL_CONVOLUTION_2D", # 0x8011 |
| 499 | "GL_SEPARABLE_2D", # 0x8012 |
| 500 | "GL_CONVOLUTION_BORDER_MODE", # 0x8013 |
| 501 | "GL_CONVOLUTION_FILTER_SCALE", # 0x8014 |
| 502 | "GL_CONVOLUTION_FILTER_BIAS", # 0x8015 |
| 503 | "GL_REDUCE", # 0x8016 |
| 504 | "GL_CONVOLUTION_FORMAT", # 0x8017 |
| 505 | "GL_CONVOLUTION_WIDTH", # 0x8018 |
| 506 | "GL_CONVOLUTION_HEIGHT", # 0x8019 |
| 507 | "GL_MAX_CONVOLUTION_WIDTH", # 0x801A |
| 508 | "GL_MAX_CONVOLUTION_HEIGHT", # 0x801B |
| 509 | "GL_POST_CONVOLUTION_RED_SCALE", # 0x801C |
| 510 | "GL_POST_CONVOLUTION_GREEN_SCALE", # 0x801D |
| 511 | "GL_POST_CONVOLUTION_BLUE_SCALE", # 0x801E |
| 512 | "GL_POST_CONVOLUTION_ALPHA_SCALE", # 0x801F |
| 513 | "GL_POST_CONVOLUTION_RED_BIAS", # 0x8020 |
| 514 | "GL_POST_CONVOLUTION_GREEN_BIAS", # 0x8021 |
| 515 | "GL_POST_CONVOLUTION_BLUE_BIAS", # 0x8022 |
| 516 | "GL_POST_CONVOLUTION_ALPHA_BIAS", # 0x8023 |
| 517 | "GL_HISTOGRAM", # 0x8024 |
| 518 | "GL_PROXY_HISTOGRAM", # 0x8025 |
| 519 | "GL_HISTOGRAM_WIDTH", # 0x8026 |
| 520 | "GL_HISTOGRAM_FORMAT", # 0x8027 |
| 521 | "GL_HISTOGRAM_RED_SIZE", # 0x8028 |
| 522 | "GL_HISTOGRAM_GREEN_SIZE", # 0x8029 |
| 523 | "GL_HISTOGRAM_BLUE_SIZE", # 0x802A |
| 524 | "GL_HISTOGRAM_ALPHA_SIZE", # 0x802B |
| 525 | "GL_HISTOGRAM_LUMINANCE_SIZE", # 0x802C |
| 526 | "GL_HISTOGRAM_SINK", # 0x802D |
| 527 | "GL_MINMAX", # 0x802E |
| 528 | "GL_MINMAX_FORMAT", # 0x802F |
| 529 | "GL_MINMAX_SINK", # 0x8030 |
| 530 | "GL_TABLE_TOO_LARGE", # 0x8031 |
| 531 | "GL_UNSIGNED_BYTE_3_3_2", # 0x8032 |
| 532 | "GL_UNSIGNED_SHORT_4_4_4_4", # 0x8033 |
| 533 | "GL_UNSIGNED_SHORT_5_5_5_1", # 0x8034 |
| 534 | "GL_UNSIGNED_INT_8_8_8_8", # 0x8035 |
| 535 | "GL_UNSIGNED_INT_10_10_10_2", # 0x8036 |
| 536 | "GL_POLYGON_OFFSET_FILL", # 0x8037 |
| 537 | "GL_POLYGON_OFFSET_FACTOR", # 0x8038 |
| 538 | "GL_POLYGON_OFFSET_BIAS_EXT", # 0x8039 |
| 539 | "GL_RESCALE_NORMAL", # 0x803A |
| 540 | "GL_ALPHA4", # 0x803B |
| 541 | "GL_ALPHA8", # 0x803C |
| 542 | "GL_ALPHA12", # 0x803D |
| 543 | "GL_ALPHA16", # 0x803E |
| 544 | "GL_LUMINANCE4", # 0x803F |
| 545 | "GL_LUMINANCE8", # 0x8040 |
| 546 | "GL_LUMINANCE12", # 0x8041 |
| 547 | "GL_LUMINANCE16", # 0x8042 |
| 548 | "GL_LUMINANCE4_ALPHA4", # 0x8043 |
| 549 | "GL_LUMINANCE6_ALPHA2", # 0x8044 |
| 550 | "GL_LUMINANCE8_ALPHA8", # 0x8045 |
| 551 | "GL_LUMINANCE12_ALPHA4", # 0x8046 |
| 552 | "GL_LUMINANCE12_ALPHA12", # 0x8047 |
| 553 | "GL_LUMINANCE16_ALPHA16", # 0x8048 |
| 554 | "GL_INTENSITY", # 0x8049 |
| 555 | "GL_INTENSITY4", # 0x804A |
| 556 | "GL_INTENSITY8", # 0x804B |
| 557 | "GL_INTENSITY12", # 0x804C |
| 558 | "GL_INTENSITY16", # 0x804D |
| 559 | "GL_RGB2_EXT", # 0x804E |
| 560 | "GL_RGB4", # 0x804F |
| 561 | "GL_RGB5", # 0x8050 |
| 562 | "GL_RGB8", # 0x8051 |
| 563 | "GL_RGB10", # 0x8052 |
| 564 | "GL_RGB12", # 0x8053 |
| 565 | "GL_RGB16", # 0x8054 |
| 566 | "GL_RGBA2", # 0x8055 |
| 567 | "GL_RGBA4", # 0x8056 |
| 568 | "GL_RGB5_A1", # 0x8057 |
| 569 | "GL_RGBA8", # 0x8058 |
| 570 | "GL_RGB10_A2", # 0x8059 |
| 571 | "GL_RGBA12", # 0x805A |
| 572 | "GL_RGBA16", # 0x805B |
| 573 | "GL_TEXTURE_RED_SIZE", # 0x805C |
| 574 | "GL_TEXTURE_GREEN_SIZE", # 0x805D |
| 575 | "GL_TEXTURE_BLUE_SIZE", # 0x805E |
| 576 | "GL_TEXTURE_ALPHA_SIZE", # 0x805F |
| 577 | "GL_TEXTURE_LUMINANCE_SIZE", # 0x8060 |
| 578 | "GL_TEXTURE_INTENSITY_SIZE", # 0x8061 |
| 579 | "GL_REPLACE_EXT", # 0x8062 |
| 580 | "GL_PROXY_TEXTURE_1D", # 0x8063 |
| 581 | "GL_PROXY_TEXTURE_2D", # 0x8064 |
| 582 | "GL_TEXTURE_TOO_LARGE_EXT", # 0x8065 |
| 583 | "GL_TEXTURE_PRIORITY", # 0x8066 |
| 584 | "GL_TEXTURE_RESIDENT", # 0x8067 |
| 585 | "GL_TEXTURE_BINDING_1D", # 0x8068 |
| 586 | "GL_TEXTURE_BINDING_2D", # 0x8069 |
| 587 | "GL_TEXTURE_BINDING_3D", # 0x806A |
| 588 | "GL_PACK_SKIP_IMAGES", # 0x806B |
| 589 | "GL_PACK_IMAGE_HEIGHT", # 0x806C |
| 590 | "GL_UNPACK_SKIP_IMAGES", # 0x806D |
| 591 | "GL_UNPACK_IMAGE_HEIGHT", # 0x806E |
| 592 | "GL_TEXTURE_3D", # 0x806F |
| 593 | "GL_PROXY_TEXTURE_3D", # 0x8070 |
| 594 | "GL_TEXTURE_DEPTH", # 0x8071 |
| 595 | "GL_TEXTURE_WRAP_R", # 0x8072 |
| 596 | "GL_MAX_3D_TEXTURE_SIZE", # 0x8073 |
| 597 | "GL_VERTEX_ARRAY", # 0x8074 |
| 598 | "GL_NORMAL_ARRAY", # 0x8075 |
| 599 | "GL_COLOR_ARRAY", # 0x8076 |
| 600 | "GL_INDEX_ARRAY", # 0x8077 |
| 601 | "GL_TEXTURE_COORD_ARRAY", # 0x8078 |
| 602 | "GL_EDGE_FLAG_ARRAY", # 0x8079 |
| 603 | "GL_VERTEX_ARRAY_SIZE", # 0x807A |
| 604 | "GL_VERTEX_ARRAY_TYPE", # 0x807B |
| 605 | "GL_VERTEX_ARRAY_STRIDE", # 0x807C |
| 606 | "GL_VERTEX_ARRAY_COUNT_EXT", # 0x807D |
| 607 | "GL_NORMAL_ARRAY_TYPE", # 0x807E |
| 608 | "GL_NORMAL_ARRAY_STRIDE", # 0x807F |
| 609 | "GL_NORMAL_ARRAY_COUNT_EXT", # 0x8080 |
| 610 | "GL_COLOR_ARRAY_SIZE", # 0x8081 |
| 611 | "GL_COLOR_ARRAY_TYPE", # 0x8082 |
| 612 | "GL_COLOR_ARRAY_STRIDE", # 0x8083 |
| 613 | "GL_COLOR_ARRAY_COUNT_EXT", # 0x8084 |
| 614 | "GL_INDEX_ARRAY_TYPE", # 0x8085 |
| 615 | "GL_INDEX_ARRAY_STRIDE", # 0x8086 |
| 616 | "GL_INDEX_ARRAY_COUNT_EXT", # 0x8087 |
| 617 | "GL_TEXTURE_COORD_ARRAY_SIZE", # 0x8088 |
| 618 | "GL_TEXTURE_COORD_ARRAY_TYPE", # 0x8089 |
| 619 | "GL_TEXTURE_COORD_ARRAY_STRIDE", # 0x808A |
| 620 | "GL_TEXTURE_COORD_ARRAY_COUNT_EXT", # 0x808B |
| 621 | "GL_EDGE_FLAG_ARRAY_STRIDE", # 0x808C |
| 622 | "GL_EDGE_FLAG_ARRAY_COUNT_EXT", # 0x808D |
| 623 | "GL_VERTEX_ARRAY_POINTER", # 0x808E |
| 624 | "GL_NORMAL_ARRAY_POINTER", # 0x808F |
| 625 | "GL_COLOR_ARRAY_POINTER", # 0x8090 |
| 626 | "GL_INDEX_ARRAY_POINTER", # 0x8091 |
| 627 | "GL_TEXTURE_COORD_ARRAY_POINTER", # 0x8092 |
| 628 | "GL_EDGE_FLAG_ARRAY_POINTER", # 0x8093 |
| 629 | "GL_INTERLACE_SGIX", # 0x8094 |
| 630 | "GL_DETAIL_TEXTURE_2D_SGIS", # 0x8095 |
| 631 | "GL_DETAIL_TEXTURE_2D_BINDING_SGIS", # 0x8096 |
| 632 | "GL_LINEAR_DETAIL_SGIS", # 0x8097 |
| 633 | "GL_LINEAR_DETAIL_ALPHA_SGIS", # 0x8098 |
| 634 | "GL_LINEAR_DETAIL_COLOR_SGIS", # 0x8099 |
| 635 | "GL_DETAIL_TEXTURE_LEVEL_SGIS", # 0x809A |
| 636 | "GL_DETAIL_TEXTURE_MODE_SGIS", # 0x809B |
| 637 | "GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS",# 0x809C |
| 638 | "GL_MULTISAMPLE", # 0x809D |
| 639 | "GL_SAMPLE_ALPHA_TO_COVERAGE", # 0x809E |
| 640 | "GL_SAMPLE_ALPHA_TO_ONE", # 0x809F |
| 641 | "GL_SAMPLE_COVERAGE", # 0x80A0 |
| 642 | "GL_1PASS_EXT", # 0x80A1 |
| 643 | "GL_2PASS_0_EXT", # 0x80A2 |
| 644 | "GL_2PASS_1_EXT", # 0x80A3 |
| 645 | "GL_4PASS_0_EXT", # 0x80A4 |
| 646 | "GL_4PASS_1_EXT", # 0x80A5 |
| 647 | "GL_4PASS_2_EXT", # 0x80A6 |
| 648 | "GL_4PASS_3_EXT", # 0x80A7 |
| 649 | "GL_SAMPLE_BUFFERS", # 0x80A8 |
| 650 | "GL_SAMPLES", # 0x80A9 |
| 651 | "GL_SAMPLE_COVERAGE_VALUE", # 0x80AA |
| 652 | "GL_SAMPLE_COVERAGE_INVERT", # 0x80AB |
| 653 | "GL_SAMPLE_PATTERN_EXT", # 0x80AC |
| 654 | "GL_LINEAR_SHARPEN_SGIS", # 0x80AD |
| 655 | "GL_LINEAR_SHARPEN_ALPHA_SGIS", # 0x80AE |
| 656 | "GL_LINEAR_SHARPEN_COLOR_SGIS", # 0x80AF |
| 657 | "GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS", # 0x80B0 |
| 658 | "GL_COLOR_MATRIX", # 0x80B1 |
| 659 | "GL_COLOR_MATRIX_STACK_DEPTH", # 0x80B2 |
| 660 | "GL_MAX_COLOR_MATRIX_STACK_DEPTH", # 0x80B3 |
| 661 | "GL_POST_COLOR_MATRIX_RED_SCALE", # 0x80B4 |
| 662 | "GL_POST_COLOR_MATRIX_GREEN_SCALE", # 0x80B5 |
| 663 | "GL_POST_COLOR_MATRIX_BLUE_SCALE", # 0x80B6 |
| 664 | "GL_POST_COLOR_MATRIX_ALPHA_SCALE", # 0x80B7 |
| 665 | "GL_POST_COLOR_MATRIX_RED_BIAS", # 0x80B8 |
| 666 | "GL_POST_COLOR_MATRIX_GREEN_BIAS", # 0x80B9 |
| 667 | "GL_POST_COLOR_MATRIX_BLUE_BIAS", # 0x80BA |
| 668 | "GL_POST_COLOR_MATRIX_ALPHA_BIAS", # 0x80BB |
| 669 | "GL_TEXTURE_COLOR_TABLE_SGI", # 0x80BC |
| 670 | "GL_PROXY_TEXTURE_COLOR_TABLE_SGI", # 0x80BD |
| 671 | "GL_TEXTURE_ENV_BIAS_SGIX", # 0x80BE |
| 672 | "GL_TEXTURE_COMPARE_FAIL_VALUE_ARB", # 0x80BF |
| 673 | "GL_BLEND_DST_RGB", # 0x80C8 |
| 674 | "GL_BLEND_SRC_RGB", # 0x80C9 |
| 675 | "GL_BLEND_DST_ALPHA", # 0x80CA |
| 676 | "GL_BLEND_SRC_ALPHA", # 0x80CB |
| 677 | "GL_422_EXT", # 0x80CC |
| 678 | "GL_422_REV_EXT", # 0x80CD |
| 679 | "GL_422_AVERAGE_EXT", # 0x80CE |
| 680 | "GL_422_REV_AVERAGE_EXT", # 0x80CF |
| 681 | "GL_COLOR_TABLE", # 0x80D0 |
| 682 | "GL_POST_CONVOLUTION_COLOR_TABLE", # 0x80D1 |
| 683 | "GL_POST_COLOR_MATRIX_COLOR_TABLE", # 0x80D2 |
| 684 | "GL_PROXY_COLOR_TABLE", # 0x80D3 |
José Fonseca | ed9c016 | 2009-05-04 10:51:42 +0100 | [diff] [blame] | 685 | "GL_PROXY_POST_CONVOLUTION_COLOR_TABLE", # 0x80D4 |
| 686 | "GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE", # 0x80D5 |
José Fonseca | 75701e0 | 2009-05-04 19:30:08 +0100 | [diff] [blame] | 687 | "GL_COLOR_TABLE_SCALE", # 0x80D6 |
| 688 | "GL_COLOR_TABLE_BIAS", # 0x80D7 |
| 689 | "GL_COLOR_TABLE_FORMAT", # 0x80D8 |
| 690 | "GL_COLOR_TABLE_WIDTH", # 0x80D9 |
| 691 | "GL_COLOR_TABLE_RED_SIZE", # 0x80DA |
| 692 | "GL_COLOR_TABLE_GREEN_SIZE", # 0x80DB |
| 693 | "GL_COLOR_TABLE_BLUE_SIZE", # 0x80DC |
| 694 | "GL_COLOR_TABLE_ALPHA_SIZE", # 0x80DD |
| 695 | "GL_COLOR_TABLE_LUMINANCE_SIZE", # 0x80DE |
| 696 | "GL_COLOR_TABLE_INTENSITY_SIZE", # 0x80DF |
| 697 | "GL_BGR", # 0x80E0 |
| 698 | "GL_BGRA", # 0x80E1 |
| 699 | "GL_COLOR_INDEX1_EXT", # 0x80E2 |
| 700 | "GL_COLOR_INDEX2_EXT", # 0x80E3 |
| 701 | "GL_COLOR_INDEX4_EXT", # 0x80E4 |
| 702 | "GL_COLOR_INDEX8_EXT", # 0x80E5 |
| 703 | "GL_COLOR_INDEX12_EXT", # 0x80E6 |
| 704 | "GL_COLOR_INDEX16_EXT", # 0x80E7 |
| 705 | "GL_MAX_ELEMENTS_VERTICES", # 0x80E8 |
| 706 | "GL_MAX_ELEMENTS_INDICES", # 0x80E9 |
| 707 | "GL_PHONG_WIN", # 0x80EA |
| 708 | "GL_PHONG_HINT_WIN", # 0x80EB |
| 709 | "GL_FOG_SPECULAR_TEXTURE_WIN", # 0x80EC |
José Fonseca | 94ce122 | 2009-05-05 18:52:34 +0100 | [diff] [blame] | 710 | #"GL_TEXTURE_INDEX_SIZE_EXT", # 0x80ED |
José Fonseca | 75701e0 | 2009-05-04 19:30:08 +0100 | [diff] [blame] | 711 | "GL_CLIP_VOLUME_CLIPPING_HINT_EXT", # 0x80F0 |
| 712 | "GL_DUAL_ALPHA4_SGIS", # 0x8110 |
| 713 | "GL_DUAL_ALPHA8_SGIS", # 0x8111 |
| 714 | "GL_DUAL_ALPHA12_SGIS", # 0x8112 |
| 715 | "GL_DUAL_ALPHA16_SGIS", # 0x8113 |
| 716 | "GL_DUAL_LUMINANCE4_SGIS", # 0x8114 |
| 717 | "GL_DUAL_LUMINANCE8_SGIS", # 0x8115 |
| 718 | "GL_DUAL_LUMINANCE12_SGIS", # 0x8116 |
| 719 | "GL_DUAL_LUMINANCE16_SGIS", # 0x8117 |
| 720 | "GL_DUAL_INTENSITY4_SGIS", # 0x8118 |
| 721 | "GL_DUAL_INTENSITY8_SGIS", # 0x8119 |
| 722 | "GL_DUAL_INTENSITY12_SGIS", # 0x811A |
| 723 | "GL_DUAL_INTENSITY16_SGIS", # 0x811B |
| 724 | "GL_DUAL_LUMINANCE_ALPHA4_SGIS", # 0x811C |
| 725 | "GL_DUAL_LUMINANCE_ALPHA8_SGIS", # 0x811D |
| 726 | "GL_QUAD_ALPHA4_SGIS", # 0x811E |
| 727 | "GL_QUAD_ALPHA8_SGIS", # 0x811F |
| 728 | "GL_QUAD_LUMINANCE4_SGIS", # 0x8120 |
| 729 | "GL_QUAD_LUMINANCE8_SGIS", # 0x8121 |
| 730 | "GL_QUAD_INTENSITY4_SGIS", # 0x8122 |
| 731 | "GL_QUAD_INTENSITY8_SGIS", # 0x8123 |
| 732 | "GL_DUAL_TEXTURE_SELECT_SGIS", # 0x8124 |
| 733 | "GL_QUAD_TEXTURE_SELECT_SGIS", # 0x8125 |
| 734 | "GL_POINT_SIZE_MIN", # 0x8126 |
| 735 | "GL_POINT_SIZE_MAX", # 0x8127 |
| 736 | "GL_POINT_FADE_THRESHOLD_SIZE", # 0x8128 |
| 737 | "GL_POINT_DISTANCE_ATTENUATION", # 0x8129 |
| 738 | "GL_FOG_FUNC_SGIS", # 0x812A |
| 739 | "GL_FOG_FUNC_POINTS_SGIS", # 0x812B |
| 740 | "GL_MAX_FOG_FUNC_POINTS_SGIS", # 0x812C |
| 741 | "GL_CLAMP_TO_BORDER", # 0x812D |
| 742 | "GL_CLAMP_TO_EDGE", # 0x812F |
| 743 | "GL_PACK_SKIP_VOLUMES_SGIS", # 0x8130 |
| 744 | "GL_PACK_IMAGE_DEPTH_SGIS", # 0x8131 |
| 745 | "GL_UNPACK_SKIP_VOLUMES_SGIS", # 0x8132 |
| 746 | "GL_UNPACK_IMAGE_DEPTH_SGIS", # 0x8133 |
| 747 | "GL_TEXTURE_4D_SGIS", # 0x8134 |
| 748 | "GL_PROXY_TEXTURE_4D_SGIS", # 0x8135 |
| 749 | "GL_TEXTURE_4DSIZE_SGIS", # 0x8136 |
| 750 | "GL_TEXTURE_WRAP_Q_SGIS", # 0x8137 |
| 751 | "GL_MAX_4D_TEXTURE_SIZE_SGIS", # 0x8138 |
| 752 | "GL_PIXEL_TEX_GEN_SGIX", # 0x8139 |
| 753 | "GL_TEXTURE_MIN_LOD", # 0x813A |
| 754 | "GL_TEXTURE_MAX_LOD", # 0x813B |
| 755 | "GL_TEXTURE_BASE_LEVEL", # 0x813C |
| 756 | "GL_TEXTURE_MAX_LEVEL", # 0x813D |
| 757 | "GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX", # 0x813E |
| 758 | "GL_PIXEL_TILE_CACHE_INCREMENT_SGIX",# 0x813F |
| 759 | "GL_PIXEL_TILE_WIDTH_SGIX", # 0x8140 |
| 760 | "GL_PIXEL_TILE_HEIGHT_SGIX", # 0x8141 |
| 761 | "GL_PIXEL_TILE_GRID_WIDTH_SGIX", # 0x8142 |
| 762 | "GL_PIXEL_TILE_GRID_HEIGHT_SGIX", # 0x8143 |
| 763 | "GL_PIXEL_TILE_GRID_DEPTH_SGIX", # 0x8144 |
| 764 | "GL_PIXEL_TILE_CACHE_SIZE_SGIX", # 0x8145 |
| 765 | "GL_FILTER4_SGIS", # 0x8146 |
| 766 | "GL_TEXTURE_FILTER4_SIZE_SGIS", # 0x8147 |
| 767 | "GL_SPRITE_SGIX", # 0x8148 |
| 768 | "GL_SPRITE_MODE_SGIX", # 0x8149 |
| 769 | "GL_SPRITE_AXIS_SGIX", # 0x814A |
| 770 | "GL_SPRITE_TRANSLATION_SGIX", # 0x814B |
| 771 | "GL_SPRITE_AXIAL_SGIX", # 0x814C |
| 772 | "GL_SPRITE_OBJECT_ALIGNED_SGIX", # 0x814D |
| 773 | "GL_SPRITE_EYE_ALIGNED_SGIX", # 0x814E |
| 774 | "GL_TEXTURE_4D_BINDING_SGIS", # 0x814F |
| 775 | "GL_IGNORE_BORDER_HP", # 0x8150 |
| 776 | "GL_CONSTANT_BORDER", # 0x8151 |
| 777 | "GL_REPLICATE_BORDER", # 0x8153 |
| 778 | "GL_CONVOLUTION_BORDER_COLOR", # 0x8154 |
| 779 | "GL_IMAGE_SCALE_X_HP", # 0x8155 |
| 780 | "GL_IMAGE_SCALE_Y_HP", # 0x8156 |
| 781 | "GL_IMAGE_TRANSLATE_X_HP", # 0x8157 |
| 782 | "GL_IMAGE_TRANSLATE_Y_HP", # 0x8158 |
| 783 | "GL_IMAGE_ROTATE_ANGLE_HP", # 0x8159 |
| 784 | "GL_IMAGE_ROTATE_ORIGIN_X_HP", # 0x815A |
| 785 | "GL_IMAGE_ROTATE_ORIGIN_Y_HP", # 0x815B |
| 786 | "GL_IMAGE_MAG_FILTER_HP", # 0x815C |
| 787 | "GL_IMAGE_MIN_FILTER_HP", # 0x815D |
| 788 | "GL_IMAGE_CUBIC_WEIGHT_HP", # 0x815E |
| 789 | "GL_CUBIC_HP", # 0x815F |
| 790 | "GL_AVERAGE_HP", # 0x8160 |
| 791 | "GL_IMAGE_TRANSFORM_2D_HP", # 0x8161 |
| 792 | "GL_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP", # 0x8162 |
| 793 | "GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP", # 0x8163 |
| 794 | "GL_OCCLUSION_TEST_HP", # 0x8165 |
| 795 | "GL_OCCLUSION_TEST_RESULT_HP", # 0x8166 |
| 796 | "GL_TEXTURE_LIGHTING_MODE_HP", # 0x8167 |
| 797 | "GL_TEXTURE_POST_SPECULAR_HP", # 0x8168 |
| 798 | "GL_TEXTURE_PRE_SPECULAR_HP", # 0x8169 |
| 799 | "GL_LINEAR_CLIPMAP_LINEAR_SGIX", # 0x8170 |
| 800 | "GL_TEXTURE_CLIPMAP_CENTER_SGIX", # 0x8171 |
| 801 | "GL_TEXTURE_CLIPMAP_FRAME_SGIX", # 0x8172 |
| 802 | "GL_TEXTURE_CLIPMAP_OFFSET_SGIX", # 0x8173 |
| 803 | "GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX", # 0x8174 |
| 804 | "GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX",# 0x8175 |
| 805 | "GL_TEXTURE_CLIPMAP_DEPTH_SGIX", # 0x8176 |
| 806 | "GL_MAX_CLIPMAP_DEPTH_SGIX", # 0x8177 |
| 807 | "GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX", # 0x8178 |
| 808 | "GL_POST_TEXTURE_FILTER_BIAS_SGIX", # 0x8179 |
| 809 | "GL_POST_TEXTURE_FILTER_SCALE_SGIX", # 0x817A |
| 810 | "GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX", # 0x817B |
| 811 | "GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX", # 0x817C |
| 812 | "GL_REFERENCE_PLANE_SGIX", # 0x817D |
| 813 | "GL_REFERENCE_PLANE_EQUATION_SGIX", # 0x817E |
| 814 | "GL_IR_INSTRUMENT1_SGIX", # 0x817F |
| 815 | "GL_INSTRUMENT_BUFFER_POINTER_SGIX", # 0x8180 |
| 816 | "GL_INSTRUMENT_MEASUREMENTS_SGIX", # 0x8181 |
| 817 | "GL_LIST_PRIORITY_SGIX", # 0x8182 |
| 818 | "GL_CALLIGRAPHIC_FRAGMENT_SGIX", # 0x8183 |
| 819 | "GL_PIXEL_TEX_GEN_Q_CEILING_SGIX", # 0x8184 |
| 820 | "GL_PIXEL_TEX_GEN_Q_ROUND_SGIX", # 0x8185 |
| 821 | "GL_PIXEL_TEX_GEN_Q_FLOOR_SGIX", # 0x8186 |
| 822 | "GL_PIXEL_TEX_GEN_ALPHA_REPLACE_SGIX", # 0x8187 |
| 823 | "GL_PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX", # 0x8188 |
| 824 | "GL_PIXEL_TEX_GEN_ALPHA_LS_SGIX", # 0x8189 |
| 825 | "GL_PIXEL_TEX_GEN_ALPHA_MS_SGIX", # 0x818A |
| 826 | "GL_FRAMEZOOM_SGIX", # 0x818B |
| 827 | "GL_FRAMEZOOM_FACTOR_SGIX", # 0x818C |
| 828 | "GL_MAX_FRAMEZOOM_FACTOR_SGIX", # 0x818D |
| 829 | "GL_TEXTURE_LOD_BIAS_S_SGIX", # 0x818E |
| 830 | "GL_TEXTURE_LOD_BIAS_T_SGIX", # 0x818F |
| 831 | "GL_TEXTURE_LOD_BIAS_R_SGIX", # 0x8190 |
| 832 | "GL_GENERATE_MIPMAP", # 0x8191 |
| 833 | "GL_GENERATE_MIPMAP_HINT", # 0x8192 |
| 834 | "GL_GEOMETRY_DEFORMATION_SGIX", # 0x8194 |
| 835 | "GL_TEXTURE_DEFORMATION_SGIX", # 0x8195 |
| 836 | "GL_DEFORMATIONS_MASK_SGIX", # 0x8196 |
| 837 | "GL_MAX_DEFORMATION_ORDER_SGIX", # 0x8197 |
| 838 | "GL_FOG_OFFSET_SGIX", # 0x8198 |
| 839 | "GL_FOG_OFFSET_VALUE_SGIX", # 0x8199 |
| 840 | "GL_TEXTURE_COMPARE_SGIX", # 0x819A |
| 841 | "GL_TEXTURE_COMPARE_OPERATOR_SGIX", # 0x819B |
| 842 | "GL_TEXTURE_LEQUAL_R_SGIX", # 0x819C |
| 843 | "GL_TEXTURE_GEQUAL_R_SGIX", # 0x819D |
| 844 | "GL_DEPTH_COMPONENT16", # 0x81A5 |
| 845 | "GL_DEPTH_COMPONENT24", # 0x81A6 |
| 846 | "GL_DEPTH_COMPONENT32", # 0x81A7 |
| 847 | "GL_ARRAY_ELEMENT_LOCK_FIRST_EXT", # 0x81A8 |
| 848 | "GL_ARRAY_ELEMENT_LOCK_COUNT_EXT", # 0x81A9 |
| 849 | "GL_CULL_VERTEX_EXT", # 0x81AA |
| 850 | "GL_CULL_VERTEX_EYE_POSITION_EXT", # 0x81AB |
| 851 | "GL_CULL_VERTEX_OBJECT_POSITION_EXT",# 0x81AC |
| 852 | "GL_IUI_V2F_EXT", # 0x81AD |
| 853 | "GL_IUI_V3F_EXT", # 0x81AE |
| 854 | "GL_IUI_N3F_V2F_EXT", # 0x81AF |
| 855 | "GL_IUI_N3F_V3F_EXT", # 0x81B0 |
| 856 | "GL_T2F_IUI_V2F_EXT", # 0x81B1 |
| 857 | "GL_T2F_IUI_V3F_EXT", # 0x81B2 |
| 858 | "GL_T2F_IUI_N3F_V2F_EXT", # 0x81B3 |
| 859 | "GL_T2F_IUI_N3F_V3F_EXT", # 0x81B4 |
| 860 | "GL_INDEX_TEST_EXT", # 0x81B5 |
| 861 | "GL_INDEX_TEST_FUNC_EXT", # 0x81B6 |
| 862 | "GL_INDEX_TEST_REF_EXT", # 0x81B7 |
| 863 | "GL_INDEX_MATERIAL_EXT", # 0x81B8 |
| 864 | "GL_INDEX_MATERIAL_PARAMETER_EXT", # 0x81B9 |
| 865 | "GL_INDEX_MATERIAL_FACE_EXT", # 0x81BA |
| 866 | "GL_YCRCB_422_SGIX", # 0x81BB |
| 867 | "GL_YCRCB_444_SGIX", # 0x81BC |
| 868 | "GL_WRAP_BORDER_SUN", # 0x81D4 |
| 869 | "GL_UNPACK_CONSTANT_DATA_SUNX", # 0x81D5 |
| 870 | "GL_TEXTURE_CONSTANT_DATA_SUNX", # 0x81D6 |
| 871 | "GL_TRIANGLE_LIST_SUN", # 0x81D7 |
| 872 | "GL_REPLACEMENT_CODE_SUN", # 0x81D8 |
| 873 | "GL_GLOBAL_ALPHA_SUN", # 0x81D9 |
| 874 | "GL_GLOBAL_ALPHA_FACTOR_SUN", # 0x81DA |
| 875 | "GL_TEXTURE_COLOR_WRITEMASK_SGIS", # 0x81EF |
| 876 | "GL_EYE_DISTANCE_TO_POINT_SGIS", # 0x81F0 |
| 877 | "GL_OBJECT_DISTANCE_TO_POINT_SGIS", # 0x81F1 |
| 878 | "GL_EYE_DISTANCE_TO_LINE_SGIS", # 0x81F2 |
| 879 | "GL_OBJECT_DISTANCE_TO_LINE_SGIS", # 0x81F3 |
| 880 | "GL_EYE_POINT_SGIS", # 0x81F4 |
| 881 | "GL_OBJECT_POINT_SGIS", # 0x81F5 |
| 882 | "GL_EYE_LINE_SGIS", # 0x81F6 |
| 883 | "GL_OBJECT_LINE_SGIS", # 0x81F7 |
| 884 | "GL_LIGHT_MODEL_COLOR_CONTROL", # 0x81F8 |
| 885 | "GL_SINGLE_COLOR", # 0x81F9 |
| 886 | "GL_SEPARATE_SPECULAR_COLOR", # 0x81FA |
| 887 | "GL_SHARED_TEXTURE_PALETTE_EXT", # 0x81FB |
| 888 | "GL_FOG_SCALE_SGIX", # 0x81FC |
| 889 | "GL_FOG_SCALE_VALUE_SGIX", # 0x81FD |
| 890 | "GL_TEXT_FRAGMENT_SHADER_ATI", # 0x8200 |
| 891 | "GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING", # 0x8210 |
| 892 | "GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE", # 0x8211 |
| 893 | "GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE",# 0x8212 |
| 894 | "GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE", # 0x8213 |
| 895 | "GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE", # 0x8214 |
| 896 | "GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE", # 0x8215 |
| 897 | "GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE", # 0x8216 |
| 898 | "GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE", # 0x8217 |
| 899 | "GL_FRAMEBUFFER_DEFAULT", # 0x8218 |
| 900 | "GL_FRAMEBUFFER_UNDEFINED", # 0x8219 |
| 901 | "GL_DEPTH_STENCIL_ATTACHMENT", # 0x821A |
| 902 | "GL_MAJOR_VERSION", # 0x821B |
| 903 | "GL_MINOR_VERSION", # 0x821C |
| 904 | "GL_NUM_EXTENSIONS", # 0x821D |
| 905 | "GL_CONTEXT_FLAGS", # 0x821E |
| 906 | "GL_INDEX", # 0x8222 |
| 907 | "GL_DEPTH_BUFFER", # 0x8223 |
| 908 | "GL_STENCIL_BUFFER", # 0x8224 |
| 909 | "GL_COMPRESSED_RED", # 0x8225 |
| 910 | "GL_COMPRESSED_RG", # 0x8226 |
| 911 | "GL_RG", # 0x8227 |
| 912 | "GL_RG_INTEGER", # 0x8228 |
| 913 | "GL_R8", # 0x8229 |
| 914 | "GL_R16", # 0x822A |
| 915 | "GL_RG8", # 0x822B |
| 916 | "GL_RG16", # 0x822C |
| 917 | "GL_R16F", # 0x822D |
| 918 | "GL_R32F", # 0x822E |
| 919 | "GL_RG16F", # 0x822F |
| 920 | "GL_RG32F", # 0x8230 |
| 921 | "GL_R8I", # 0x8231 |
| 922 | "GL_R8UI", # 0x8232 |
| 923 | "GL_R16I", # 0x8233 |
| 924 | "GL_R16UI", # 0x8234 |
| 925 | "GL_R32I", # 0x8235 |
| 926 | "GL_R32UI", # 0x8236 |
| 927 | "GL_RG8I", # 0x8237 |
| 928 | "GL_RG8UI", # 0x8238 |
| 929 | "GL_RG16I", # 0x8239 |
| 930 | "GL_RG16UI", # 0x823A |
| 931 | "GL_RG32I", # 0x823B |
| 932 | "GL_RG32UI", # 0x823C |
| 933 | "GL_DEPTH_PASS_INSTRUMENT_SGIX", # 0x8310 |
| 934 | "GL_DEPTH_PASS_INSTRUMENT_COUNTERS_SGIX", # 0x8311 |
| 935 | "GL_DEPTH_PASS_INSTRUMENT_MAX_SGIX", # 0x8312 |
| 936 | "GL_CONVOLUTION_HINT_SGIX", # 0x8316 |
| 937 | "GL_YCRCB_SGIX", # 0x8318 |
| 938 | "GL_YCRCBA_SGIX", # 0x8319 |
| 939 | "GL_ALPHA_MIN_SGIX", # 0x8320 |
| 940 | "GL_ALPHA_MAX_SGIX", # 0x8321 |
| 941 | "GL_SCALEBIAS_HINT_SGIX", # 0x8322 |
| 942 | "GL_ASYNC_MARKER_SGIX", # 0x8329 |
| 943 | "GL_PIXEL_TEX_GEN_MODE_SGIX", # 0x832B |
| 944 | "GL_ASYNC_HISTOGRAM_SGIX", # 0x832C |
| 945 | "GL_MAX_ASYNC_HISTOGRAM_SGIX", # 0x832D |
| 946 | "GL_PIXEL_TRANSFORM_2D_EXT", # 0x8330 |
| 947 | "GL_PIXEL_MAG_FILTER_EXT", # 0x8331 |
| 948 | "GL_PIXEL_MIN_FILTER_EXT", # 0x8332 |
| 949 | "GL_PIXEL_CUBIC_WEIGHT_EXT", # 0x8333 |
| 950 | "GL_CUBIC_EXT", # 0x8334 |
| 951 | "GL_AVERAGE_EXT", # 0x8335 |
| 952 | "GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT", # 0x8336 |
| 953 | "GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT", # 0x8337 |
| 954 | "GL_PIXEL_TRANSFORM_2D_MATRIX_EXT", # 0x8338 |
| 955 | "GL_FRAGMENT_MATERIAL_EXT", # 0x8349 |
| 956 | "GL_FRAGMENT_NORMAL_EXT", # 0x834A |
| 957 | "GL_FRAGMENT_COLOR_EXT", # 0x834C |
| 958 | "GL_ATTENUATION_EXT", # 0x834D |
| 959 | "GL_SHADOW_ATTENUATION_EXT", # 0x834E |
| 960 | "GL_TEXTURE_APPLICATION_MODE_EXT", # 0x834F |
| 961 | "GL_TEXTURE_LIGHT_EXT", # 0x8350 |
| 962 | "GL_TEXTURE_MATERIAL_FACE_EXT", # 0x8351 |
| 963 | "GL_TEXTURE_MATERIAL_PARAMETER_EXT", # 0x8352 |
| 964 | "GL_PIXEL_TEXTURE_SGIS", # 0x8353 |
| 965 | "GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS", # 0x8354 |
| 966 | "GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS", # 0x8355 |
| 967 | "GL_PIXEL_GROUP_COLOR_SGIS", # 0x8356 |
| 968 | "GL_ASYNC_TEX_IMAGE_SGIX", # 0x835C |
| 969 | "GL_ASYNC_DRAW_PIXELS_SGIX", # 0x835D |
| 970 | "GL_ASYNC_READ_PIXELS_SGIX", # 0x835E |
| 971 | "GL_MAX_ASYNC_TEX_IMAGE_SGIX", # 0x835F |
| 972 | "GL_MAX_ASYNC_DRAW_PIXELS_SGIX", # 0x8360 |
| 973 | "GL_MAX_ASYNC_READ_PIXELS_SGIX", # 0x8361 |
| 974 | "GL_UNSIGNED_BYTE_2_3_3_REV", # 0x8362 |
| 975 | "GL_UNSIGNED_SHORT_5_6_5", # 0x8363 |
| 976 | "GL_UNSIGNED_SHORT_5_6_5_REV", # 0x8364 |
| 977 | "GL_UNSIGNED_SHORT_4_4_4_4_REV", # 0x8365 |
| 978 | "GL_UNSIGNED_SHORT_1_5_5_5_REV", # 0x8366 |
| 979 | "GL_UNSIGNED_INT_8_8_8_8_REV", # 0x8367 |
| 980 | "GL_UNSIGNED_INT_2_10_10_10_REV", # 0x8368 |
| 981 | "GL_TEXTURE_MAX_CLAMP_S_SGIX", # 0x8369 |
| 982 | "GL_TEXTURE_MAX_CLAMP_T_SGIX", # 0x836A |
| 983 | "GL_TEXTURE_MAX_CLAMP_R_SGIX", # 0x836B |
| 984 | "GL_MIRRORED_REPEAT", # 0x8370 |
| 985 | "GL_RGB_S3TC", # 0x83A0 |
| 986 | "GL_RGB4_S3TC", # 0x83A1 |
| 987 | "GL_RGBA_S3TC", # 0x83A2 |
| 988 | "GL_RGBA4_S3TC", # 0x83A3 |
| 989 | "GL_VERTEX_PRECLIP_SGIX", # 0x83EE |
| 990 | "GL_VERTEX_PRECLIP_HINT_SGIX", # 0x83EF |
| 991 | "GL_COMPRESSED_RGB_S3TC_DXT1_EXT", # 0x83F0 |
| 992 | "GL_COMPRESSED_RGBA_S3TC_DXT1_EXT", # 0x83F1 |
| 993 | "GL_COMPRESSED_RGBA_S3TC_DXT3_EXT", # 0x83F2 |
| 994 | "GL_COMPRESSED_RGBA_S3TC_DXT5_EXT", # 0x83F3 |
| 995 | "GL_PARALLEL_ARRAYS_INTEL", # 0x83F4 |
| 996 | "GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL", # 0x83F5 |
| 997 | "GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL", # 0x83F6 |
| 998 | "GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL", # 0x83F7 |
| 999 | "GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL", # 0x83F8 |
| 1000 | "GL_FRAGMENT_LIGHTING_SGIX", # 0x8400 |
| 1001 | "GL_FRAGMENT_COLOR_MATERIAL_SGIX", # 0x8401 |
| 1002 | "GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX", # 0x8402 |
| 1003 | "GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX", # 0x8403 |
| 1004 | "GL_MAX_FRAGMENT_LIGHTS_SGIX", # 0x8404 |
| 1005 | "GL_MAX_ACTIVE_LIGHTS_SGIX", # 0x8405 |
| 1006 | "GL_CURRENT_RASTER_NORMAL_SGIX", # 0x8406 |
| 1007 | "GL_LIGHT_ENV_MODE_SGIX", # 0x8407 |
| 1008 | "GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX", # 0x8408 |
| 1009 | "GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX", # 0x8409 |
| 1010 | "GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX", # 0x840A |
| 1011 | "GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX", # 0x840B |
| 1012 | "GL_FRAGMENT_LIGHT0_SGIX", # 0x840C |
| 1013 | "GL_FRAGMENT_LIGHT1_SGIX", # 0x840D |
| 1014 | "GL_FRAGMENT_LIGHT2_SGIX", # 0x840E |
| 1015 | "GL_FRAGMENT_LIGHT3_SGIX", # 0x840F |
| 1016 | "GL_FRAGMENT_LIGHT4_SGIX", # 0x8410 |
| 1017 | "GL_FRAGMENT_LIGHT5_SGIX", # 0x8411 |
| 1018 | "GL_FRAGMENT_LIGHT6_SGIX", # 0x8412 |
| 1019 | "GL_FRAGMENT_LIGHT7_SGIX", # 0x8413 |
| 1020 | "GL_PACK_RESAMPLE_SGIX", # 0x842C |
| 1021 | "GL_UNPACK_RESAMPLE_SGIX", # 0x842D |
| 1022 | "GL_RESAMPLE_REPLICATE_SGIX", # 0x842E |
| 1023 | "GL_RESAMPLE_ZERO_FILL_SGIX", # 0x842F |
| 1024 | "GL_RESAMPLE_DECIMATE_SGIX", # 0x8430 |
| 1025 | "GL_TANGENT_ARRAY_EXT", # 0x8439 |
| 1026 | "GL_BINORMAL_ARRAY_EXT", # 0x843A |
| 1027 | "GL_CURRENT_TANGENT_EXT", # 0x843B |
| 1028 | "GL_CURRENT_BINORMAL_EXT", # 0x843C |
| 1029 | "GL_TANGENT_ARRAY_TYPE_EXT", # 0x843E |
| 1030 | "GL_TANGENT_ARRAY_STRIDE_EXT", # 0x843F |
| 1031 | "GL_BINORMAL_ARRAY_TYPE_EXT", # 0x8440 |
| 1032 | "GL_BINORMAL_ARRAY_STRIDE_EXT", # 0x8441 |
| 1033 | "GL_TANGENT_ARRAY_POINTER_EXT", # 0x8442 |
| 1034 | "GL_BINORMAL_ARRAY_POINTER_EXT", # 0x8443 |
| 1035 | "GL_MAP1_TANGENT_EXT", # 0x8444 |
| 1036 | "GL_MAP2_TANGENT_EXT", # 0x8445 |
| 1037 | "GL_MAP1_BINORMAL_EXT", # 0x8446 |
| 1038 | "GL_MAP2_BINORMAL_EXT", # 0x8447 |
| 1039 | "GL_NEAREST_CLIPMAP_NEAREST_SGIX", # 0x844D |
| 1040 | "GL_NEAREST_CLIPMAP_LINEAR_SGIX", # 0x844E |
| 1041 | "GL_LINEAR_CLIPMAP_NEAREST_SGIX", # 0x844F |
| 1042 | "GL_FOG_COORD_SRC", # 0x8450 |
| 1043 | "GL_FOG_COORD", # 0x8451 |
| 1044 | "GL_FRAGMENT_DEPTH", # 0x8452 |
| 1045 | "GL_CURRENT_FOG_COORD", # 0x8453 |
| 1046 | "GL_FOG_COORD_ARRAY_TYPE", # 0x8454 |
| 1047 | "GL_FOG_COORD_ARRAY_STRIDE", # 0x8455 |
| 1048 | "GL_FOG_COORD_ARRAY_POINTER", # 0x8456 |
| 1049 | "GL_FOG_COORD_ARRAY", # 0x8457 |
| 1050 | "GL_COLOR_SUM", # 0x8458 |
| 1051 | "GL_CURRENT_SECONDARY_COLOR", # 0x8459 |
| 1052 | "GL_SECONDARY_COLOR_ARRAY_SIZE", # 0x845A |
| 1053 | "GL_SECONDARY_COLOR_ARRAY_TYPE", # 0x845B |
| 1054 | "GL_SECONDARY_COLOR_ARRAY_STRIDE", # 0x845C |
| 1055 | "GL_SECONDARY_COLOR_ARRAY_POINTER", # 0x845D |
| 1056 | "GL_SECONDARY_COLOR_ARRAY", # 0x845E |
| 1057 | "GL_CURRENT_RASTER_SECONDARY_COLOR", # 0x845F |
| 1058 | "GL_ALIASED_POINT_SIZE_RANGE", # 0x846D |
| 1059 | "GL_ALIASED_LINE_WIDTH_RANGE", # 0x846E |
| 1060 | "GL_SCREEN_COORDINATES_REND", # 0x8490 |
| 1061 | "GL_INVERTED_SCREEN_W_REND", # 0x8491 |
| 1062 | "GL_TEXTURE0", # 0x84C0 |
| 1063 | "GL_TEXTURE1", # 0x84C1 |
| 1064 | "GL_TEXTURE2", # 0x84C2 |
| 1065 | "GL_TEXTURE3", # 0x84C3 |
| 1066 | "GL_TEXTURE4", # 0x84C4 |
| 1067 | "GL_TEXTURE5", # 0x84C5 |
| 1068 | "GL_TEXTURE6", # 0x84C6 |
| 1069 | "GL_TEXTURE7", # 0x84C7 |
| 1070 | "GL_TEXTURE8", # 0x84C8 |
| 1071 | "GL_TEXTURE9", # 0x84C9 |
| 1072 | "GL_TEXTURE10", # 0x84CA |
| 1073 | "GL_TEXTURE11", # 0x84CB |
| 1074 | "GL_TEXTURE12", # 0x84CC |
| 1075 | "GL_TEXTURE13", # 0x84CD |
| 1076 | "GL_TEXTURE14", # 0x84CE |
| 1077 | "GL_TEXTURE15", # 0x84CF |
| 1078 | "GL_TEXTURE16", # 0x84D0 |
| 1079 | "GL_TEXTURE17", # 0x84D1 |
| 1080 | "GL_TEXTURE18", # 0x84D2 |
| 1081 | "GL_TEXTURE19", # 0x84D3 |
| 1082 | "GL_TEXTURE20", # 0x84D4 |
| 1083 | "GL_TEXTURE21", # 0x84D5 |
| 1084 | "GL_TEXTURE22", # 0x84D6 |
| 1085 | "GL_TEXTURE23", # 0x84D7 |
| 1086 | "GL_TEXTURE24", # 0x84D8 |
| 1087 | "GL_TEXTURE25", # 0x84D9 |
| 1088 | "GL_TEXTURE26", # 0x84DA |
| 1089 | "GL_TEXTURE27", # 0x84DB |
| 1090 | "GL_TEXTURE28", # 0x84DC |
| 1091 | "GL_TEXTURE29", # 0x84DD |
| 1092 | "GL_TEXTURE30", # 0x84DE |
| 1093 | "GL_TEXTURE31", # 0x84DF |
| 1094 | "GL_ACTIVE_TEXTURE", # 0x84E0 |
| 1095 | "GL_CLIENT_ACTIVE_TEXTURE", # 0x84E1 |
| 1096 | "GL_MAX_TEXTURE_UNITS", # 0x84E2 |
| 1097 | "GL_TRANSPOSE_MODELVIEW_MATRIX", # 0x84E3 |
| 1098 | "GL_TRANSPOSE_PROJECTION_MATRIX", # 0x84E4 |
| 1099 | "GL_TRANSPOSE_TEXTURE_MATRIX", # 0x84E5 |
| 1100 | "GL_TRANSPOSE_COLOR_MATRIX", # 0x84E6 |
| 1101 | "GL_SUBTRACT", # 0x84E7 |
| 1102 | "GL_MAX_RENDERBUFFER_SIZE", # 0x84E8 |
| 1103 | "GL_COMPRESSED_ALPHA", # 0x84E9 |
| 1104 | "GL_COMPRESSED_LUMINANCE", # 0x84EA |
| 1105 | "GL_COMPRESSED_LUMINANCE_ALPHA", # 0x84EB |
| 1106 | "GL_COMPRESSED_INTENSITY", # 0x84EC |
| 1107 | "GL_COMPRESSED_RGB", # 0x84ED |
| 1108 | "GL_COMPRESSED_RGBA", # 0x84EE |
| 1109 | "GL_TEXTURE_COMPRESSION_HINT", # 0x84EF |
| 1110 | "GL_ALL_COMPLETED_NV", # 0x84F2 |
| 1111 | "GL_FENCE_STATUS_NV", # 0x84F3 |
| 1112 | "GL_FENCE_CONDITION_NV", # 0x84F4 |
| 1113 | "GL_TEXTURE_RECTANGLE", # 0x84F5 |
| 1114 | "GL_TEXTURE_BINDING_RECTANGLE", # 0x84F6 |
| 1115 | "GL_PROXY_TEXTURE_RECTANGLE", # 0x84F7 |
| 1116 | "GL_MAX_RECTANGLE_TEXTURE_SIZE", # 0x84F8 |
| 1117 | "GL_DEPTH_STENCIL", # 0x84F9 |
| 1118 | "GL_UNSIGNED_INT_24_8", # 0x84FA |
| 1119 | "GL_MAX_TEXTURE_LOD_BIAS", # 0x84FD |
| 1120 | "GL_TEXTURE_MAX_ANISOTROPY_EXT", # 0x84FE |
| 1121 | "GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT", # 0x84FF |
| 1122 | "GL_TEXTURE_FILTER_CONTROL", # 0x8500 |
| 1123 | "GL_TEXTURE_LOD_BIAS", # 0x8501 |
| 1124 | "GL_MODELVIEW1_STACK_DEPTH_EXT", # 0x8502 |
| 1125 | "GL_COMBINE4_NV", # 0x8503 |
| 1126 | "GL_MAX_SHININESS_NV", # 0x8504 |
| 1127 | "GL_MAX_SPOT_EXPONENT_NV", # 0x8505 |
| 1128 | "GL_MODELVIEW1_MATRIX_EXT", # 0x8506 |
| 1129 | "GL_INCR_WRAP", # 0x8507 |
| 1130 | "GL_DECR_WRAP", # 0x8508 |
| 1131 | "GL_VERTEX_WEIGHTING_EXT", # 0x8509 |
| 1132 | "GL_MODELVIEW1_ARB", # 0x850A |
| 1133 | "GL_CURRENT_VERTEX_WEIGHT_EXT", # 0x850B |
| 1134 | "GL_VERTEX_WEIGHT_ARRAY_EXT", # 0x850C |
| 1135 | "GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT", # 0x850D |
| 1136 | "GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT", # 0x850E |
| 1137 | "GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT", # 0x850F |
| 1138 | "GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT",# 0x8510 |
| 1139 | "GL_NORMAL_MAP", # 0x8511 |
| 1140 | "GL_REFLECTION_MAP", # 0x8512 |
| 1141 | "GL_TEXTURE_CUBE_MAP", # 0x8513 |
| 1142 | "GL_TEXTURE_BINDING_CUBE_MAP", # 0x8514 |
| 1143 | "GL_TEXTURE_CUBE_MAP_POSITIVE_X", # 0x8515 |
| 1144 | "GL_TEXTURE_CUBE_MAP_NEGATIVE_X", # 0x8516 |
| 1145 | "GL_TEXTURE_CUBE_MAP_POSITIVE_Y", # 0x8517 |
| 1146 | "GL_TEXTURE_CUBE_MAP_NEGATIVE_Y", # 0x8518 |
| 1147 | "GL_TEXTURE_CUBE_MAP_POSITIVE_Z", # 0x8519 |
| 1148 | "GL_TEXTURE_CUBE_MAP_NEGATIVE_Z", # 0x851A |
| 1149 | "GL_PROXY_TEXTURE_CUBE_MAP", # 0x851B |
| 1150 | "GL_MAX_CUBE_MAP_TEXTURE_SIZE", # 0x851C |
| 1151 | "GL_VERTEX_ARRAY_RANGE_NV", # 0x851D |
| 1152 | "GL_VERTEX_ARRAY_RANGE_LENGTH_NV", # 0x851E |
| 1153 | "GL_VERTEX_ARRAY_RANGE_VALID_NV", # 0x851F |
| 1154 | "GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV", # 0x8520 |
| 1155 | "GL_VERTEX_ARRAY_RANGE_POINTER_NV", # 0x8521 |
| 1156 | "GL_REGISTER_COMBINERS_NV", # 0x8522 |
| 1157 | "GL_VARIABLE_A_NV", # 0x8523 |
| 1158 | "GL_VARIABLE_B_NV", # 0x8524 |
| 1159 | "GL_VARIABLE_C_NV", # 0x8525 |
| 1160 | "GL_VARIABLE_D_NV", # 0x8526 |
| 1161 | "GL_VARIABLE_E_NV", # 0x8527 |
| 1162 | "GL_VARIABLE_F_NV", # 0x8528 |
| 1163 | "GL_VARIABLE_G_NV", # 0x8529 |
| 1164 | "GL_CONSTANT_COLOR0_NV", # 0x852A |
| 1165 | "GL_CONSTANT_COLOR1_NV", # 0x852B |
| 1166 | "GL_PRIMARY_COLOR_NV", # 0x852C |
| 1167 | "GL_SECONDARY_COLOR_NV", # 0x852D |
| 1168 | "GL_SPARE0_NV", # 0x852E |
| 1169 | "GL_SPARE1_NV", # 0x852F |
| 1170 | "GL_DISCARD_NV", # 0x8530 |
| 1171 | "GL_E_TIMES_F_NV", # 0x8531 |
| 1172 | "GL_SPARE0_PLUS_SECONDARY_COLOR_NV", # 0x8532 |
| 1173 | "GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV", # 0x8533 |
| 1174 | "GL_MULTISAMPLE_FILTER_HINT_NV", # 0x8534 |
| 1175 | "GL_PER_STAGE_CONSTANTS_NV", # 0x8535 |
| 1176 | "GL_UNSIGNED_IDENTITY_NV", # 0x8536 |
| 1177 | "GL_UNSIGNED_INVERT_NV", # 0x8537 |
| 1178 | "GL_EXPAND_NORMAL_NV", # 0x8538 |
| 1179 | "GL_EXPAND_NEGATE_NV", # 0x8539 |
| 1180 | "GL_HALF_BIAS_NORMAL_NV", # 0x853A |
| 1181 | "GL_HALF_BIAS_NEGATE_NV", # 0x853B |
| 1182 | "GL_SIGNED_IDENTITY_NV", # 0x853C |
| 1183 | "GL_SIGNED_NEGATE_NV", # 0x853D |
| 1184 | "GL_SCALE_BY_TWO_NV", # 0x853E |
| 1185 | "GL_SCALE_BY_FOUR_NV", # 0x853F |
| 1186 | "GL_SCALE_BY_ONE_HALF_NV", # 0x8540 |
| 1187 | "GL_BIAS_BY_NEGATIVE_ONE_HALF_NV", # 0x8541 |
| 1188 | "GL_COMBINER_INPUT_NV", # 0x8542 |
| 1189 | "GL_COMBINER_MAPPING_NV", # 0x8543 |
| 1190 | "GL_COMBINER_COMPONENT_USAGE_NV", # 0x8544 |
| 1191 | "GL_COMBINER_AB_DOT_PRODUCT_NV", # 0x8545 |
| 1192 | "GL_COMBINER_CD_DOT_PRODUCT_NV", # 0x8546 |
| 1193 | "GL_COMBINER_MUX_SUM_NV", # 0x8547 |
| 1194 | "GL_COMBINER_SCALE_NV", # 0x8548 |
| 1195 | "GL_COMBINER_BIAS_NV", # 0x8549 |
| 1196 | "GL_COMBINER_AB_OUTPUT_NV", # 0x854A |
| 1197 | "GL_COMBINER_CD_OUTPUT_NV", # 0x854B |
| 1198 | "GL_COMBINER_SUM_OUTPUT_NV", # 0x854C |
| 1199 | "GL_MAX_GENERAL_COMBINERS_NV", # 0x854D |
| 1200 | "GL_NUM_GENERAL_COMBINERS_NV", # 0x854E |
| 1201 | "GL_COLOR_SUM_CLAMP_NV", # 0x854F |
| 1202 | "GL_COMBINER0_NV", # 0x8550 |
| 1203 | "GL_COMBINER1_NV", # 0x8551 |
| 1204 | "GL_COMBINER2_NV", # 0x8552 |
| 1205 | "GL_COMBINER3_NV", # 0x8553 |
| 1206 | "GL_COMBINER4_NV", # 0x8554 |
| 1207 | "GL_COMBINER5_NV", # 0x8555 |
| 1208 | "GL_COMBINER6_NV", # 0x8556 |
| 1209 | "GL_COMBINER7_NV", # 0x8557 |
| 1210 | "GL_PRIMITIVE_RESTART_NV", # 0x8558 |
| 1211 | "GL_PRIMITIVE_RESTART_INDEX_NV", # 0x8559 |
| 1212 | "GL_FOG_DISTANCE_MODE_NV", # 0x855A |
| 1213 | "GL_EYE_RADIAL_NV", # 0x855B |
| 1214 | "GL_EYE_PLANE_ABSOLUTE_NV", # 0x855C |
| 1215 | "GL_EMBOSS_LIGHT_NV", # 0x855D |
| 1216 | "GL_EMBOSS_CONSTANT_NV", # 0x855E |
| 1217 | "GL_EMBOSS_MAP_NV", # 0x855F |
| 1218 | "GL_RED_MIN_CLAMP_INGR", # 0x8560 |
| 1219 | "GL_GREEN_MIN_CLAMP_INGR", # 0x8561 |
| 1220 | "GL_BLUE_MIN_CLAMP_INGR", # 0x8562 |
| 1221 | "GL_ALPHA_MIN_CLAMP_INGR", # 0x8563 |
| 1222 | "GL_RED_MAX_CLAMP_INGR", # 0x8564 |
| 1223 | "GL_GREEN_MAX_CLAMP_INGR", # 0x8565 |
| 1224 | "GL_BLUE_MAX_CLAMP_INGR", # 0x8566 |
| 1225 | "GL_ALPHA_MAX_CLAMP_INGR", # 0x8567 |
| 1226 | "GL_INTERLACE_READ_INGR", # 0x8568 |
| 1227 | "GL_COMBINE", # 0x8570 |
| 1228 | "GL_COMBINE_RGB", # 0x8571 |
| 1229 | "GL_COMBINE_ALPHA", # 0x8572 |
| 1230 | "GL_RGB_SCALE", # 0x8573 |
| 1231 | "GL_ADD_SIGNED", # 0x8574 |
| 1232 | "GL_INTERPOLATE", # 0x8575 |
| 1233 | "GL_CONSTANT", # 0x8576 |
| 1234 | "GL_PRIMARY_COLOR", # 0x8577 |
| 1235 | "GL_PREVIOUS", # 0x8578 |
| 1236 | "GL_SOURCE0_RGB", # 0x8580 |
| 1237 | "GL_SOURCE1_RGB", # 0x8581 |
| 1238 | "GL_SOURCE2_RGB", # 0x8582 |
| 1239 | "GL_SOURCE3_RGB_NV", # 0x8583 |
| 1240 | "GL_SOURCE0_ALPHA", # 0x8588 |
| 1241 | "GL_SOURCE1_ALPHA", # 0x8589 |
| 1242 | "GL_SOURCE2_ALPHA", # 0x858A |
| 1243 | "GL_OPERAND0_RGB", # 0x8590 |
| 1244 | "GL_OPERAND1_RGB", # 0x8591 |
| 1245 | "GL_OPERAND2_RGB", # 0x8592 |
| 1246 | "GL_OPERAND3_RGB_NV", # 0x8593 |
| 1247 | "GL_OPERAND0_ALPHA", # 0x8598 |
| 1248 | "GL_OPERAND1_ALPHA", # 0x8599 |
| 1249 | "GL_OPERAND2_ALPHA", # 0x859A |
| 1250 | "GL_OPERAND3_ALPHA_NV", # 0x859B |
| 1251 | "GL_PACK_SUBSAMPLE_RATE_SGIX", # 0x85A0 |
| 1252 | "GL_UNPACK_SUBSAMPLE_RATE_SGIX", # 0x85A1 |
| 1253 | "GL_PIXEL_SUBSAMPLE_4444_SGIX", # 0x85A2 |
| 1254 | "GL_PIXEL_SUBSAMPLE_2424_SGIX", # 0x85A3 |
| 1255 | "GL_PIXEL_SUBSAMPLE_4242_SGIX", # 0x85A4 |
| 1256 | "GL_PERTURB_EXT", # 0x85AE |
| 1257 | "GL_TEXTURE_NORMAL_EXT", # 0x85AF |
| 1258 | "GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE", # 0x85B0 |
| 1259 | "GL_TRANSFORM_HINT_APPLE", # 0x85B1 |
| 1260 | "GL_UNPACK_CLIENT_STORAGE_APPLE", # 0x85B2 |
| 1261 | "GL_VERTEX_ARRAY_BINDING", # 0x85B5 |
| 1262 | "GL_YCBCR_422_APPLE", # 0x85B9 |
| 1263 | "GL_UNSIGNED_SHORT_8_8_MESA", # 0x85BA |
| 1264 | "GL_UNSIGNED_SHORT_8_8_REV_MESA", # 0x85BB |
| 1265 | "GL_STORAGE_CACHED_APPLE", # 0x85BE |
| 1266 | "GL_STORAGE_SHARED_APPLE", # 0x85BF |
| 1267 | "GL_REPLACEMENT_CODE_ARRAY_SUN", # 0x85C0 |
| 1268 | "GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN",# 0x85C1 |
| 1269 | "GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN", # 0x85C2 |
| 1270 | "GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN", # 0x85C3 |
| 1271 | "GL_R1UI_V3F_SUN", # 0x85C4 |
| 1272 | "GL_R1UI_C4UB_V3F_SUN", # 0x85C5 |
| 1273 | "GL_R1UI_C3F_V3F_SUN", # 0x85C6 |
| 1274 | "GL_R1UI_N3F_V3F_SUN", # 0x85C7 |
| 1275 | "GL_R1UI_C4F_N3F_V3F_SUN", # 0x85C8 |
| 1276 | "GL_R1UI_T2F_V3F_SUN", # 0x85C9 |
| 1277 | "GL_R1UI_T2F_N3F_V3F_SUN", # 0x85CA |
| 1278 | "GL_R1UI_T2F_C4F_N3F_V3F_SUN", # 0x85CB |
| 1279 | "GL_SLICE_ACCUM_SUN", # 0x85CC |
| 1280 | "GL_QUAD_MESH_SUN", # 0x8614 |
| 1281 | "GL_TRIANGLE_MESH_SUN", # 0x8615 |
| 1282 | "GL_VERTEX_PROGRAM_NV", # 0x8620 |
| 1283 | "GL_VERTEX_STATE_PROGRAM_NV", # 0x8621 |
| 1284 | "GL_VERTEX_ATTRIB_ARRAY_ENABLED", # 0x8622 |
| 1285 | "GL_VERTEX_ATTRIB_ARRAY_SIZE", # 0x8623 |
| 1286 | "GL_VERTEX_ATTRIB_ARRAY_STRIDE", # 0x8624 |
| 1287 | "GL_VERTEX_ATTRIB_ARRAY_TYPE", # 0x8625 |
| 1288 | "GL_CURRENT_VERTEX_ATTRIB", # 0x8626 |
| 1289 | "GL_PROGRAM_LENGTH_ARB", # 0x8627 |
| 1290 | "GL_PROGRAM_STRING_ARB", # 0x8628 |
| 1291 | "GL_MODELVIEW_PROJECTION_NV", # 0x8629 |
| 1292 | "GL_IDENTITY_NV", # 0x862A |
| 1293 | "GL_INVERSE_NV", # 0x862B |
| 1294 | "GL_TRANSPOSE_NV", # 0x862C |
| 1295 | "GL_INVERSE_TRANSPOSE_NV", # 0x862D |
| 1296 | "GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB", # 0x862E |
| 1297 | "GL_MAX_PROGRAM_MATRICES_ARB", # 0x862F |
| 1298 | "GL_MATRIX0_NV", # 0x8630 |
| 1299 | "GL_MATRIX1_NV", # 0x8631 |
| 1300 | "GL_MATRIX2_NV", # 0x8632 |
| 1301 | "GL_MATRIX3_NV", # 0x8633 |
| 1302 | "GL_MATRIX4_NV", # 0x8634 |
| 1303 | "GL_MATRIX5_NV", # 0x8635 |
| 1304 | "GL_MATRIX6_NV", # 0x8636 |
| 1305 | "GL_MATRIX7_NV", # 0x8637 |
| 1306 | "GL_CURRENT_MATRIX_STACK_DEPTH_ARB", # 0x8640 |
| 1307 | "GL_CURRENT_MATRIX_ARB", # 0x8641 |
| 1308 | "GL_VERTEX_PROGRAM_POINT_SIZE", # 0x8642 |
| 1309 | "GL_VERTEX_PROGRAM_TWO_SIDE", # 0x8643 |
| 1310 | "GL_PROGRAM_PARAMETER_NV", # 0x8644 |
| 1311 | "GL_VERTEX_ATTRIB_ARRAY_POINTER", # 0x8645 |
| 1312 | "GL_PROGRAM_TARGET_NV", # 0x8646 |
| 1313 | "GL_PROGRAM_RESIDENT_NV", # 0x8647 |
| 1314 | "GL_TRACK_MATRIX_NV", # 0x8648 |
| 1315 | "GL_TRACK_MATRIX_TRANSFORM_NV", # 0x8649 |
| 1316 | "GL_VERTEX_PROGRAM_BINDING_NV", # 0x864A |
| 1317 | "GL_PROGRAM_ERROR_POSITION_ARB", # 0x864B |
| 1318 | "GL_OFFSET_TEXTURE_RECTANGLE_NV", # 0x864C |
| 1319 | "GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV", # 0x864D |
| 1320 | "GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV", # 0x864E |
| 1321 | "GL_DEPTH_CLAMP_NV", # 0x864F |
| 1322 | "GL_VERTEX_ATTRIB_ARRAY0_NV", # 0x8650 |
| 1323 | "GL_VERTEX_ATTRIB_ARRAY1_NV", # 0x8651 |
| 1324 | "GL_VERTEX_ATTRIB_ARRAY2_NV", # 0x8652 |
| 1325 | "GL_VERTEX_ATTRIB_ARRAY3_NV", # 0x8653 |
| 1326 | "GL_VERTEX_ATTRIB_ARRAY4_NV", # 0x8654 |
| 1327 | "GL_VERTEX_ATTRIB_ARRAY5_NV", # 0x8655 |
| 1328 | "GL_VERTEX_ATTRIB_ARRAY6_NV", # 0x8656 |
| 1329 | "GL_VERTEX_ATTRIB_ARRAY7_NV", # 0x8657 |
| 1330 | "GL_VERTEX_ATTRIB_ARRAY8_NV", # 0x8658 |
| 1331 | "GL_VERTEX_ATTRIB_ARRAY9_NV", # 0x8659 |
| 1332 | "GL_VERTEX_ATTRIB_ARRAY10_NV", # 0x865A |
| 1333 | "GL_VERTEX_ATTRIB_ARRAY11_NV", # 0x865B |
| 1334 | "GL_VERTEX_ATTRIB_ARRAY12_NV", # 0x865C |
| 1335 | "GL_VERTEX_ATTRIB_ARRAY13_NV", # 0x865D |
| 1336 | "GL_VERTEX_ATTRIB_ARRAY14_NV", # 0x865E |
| 1337 | "GL_VERTEX_ATTRIB_ARRAY15_NV", # 0x865F |
| 1338 | "GL_MAP1_VERTEX_ATTRIB0_4_NV", # 0x8660 |
| 1339 | "GL_MAP1_VERTEX_ATTRIB1_4_NV", # 0x8661 |
| 1340 | "GL_MAP1_VERTEX_ATTRIB2_4_NV", # 0x8662 |
| 1341 | "GL_MAP1_VERTEX_ATTRIB3_4_NV", # 0x8663 |
| 1342 | "GL_MAP1_VERTEX_ATTRIB4_4_NV", # 0x8664 |
| 1343 | "GL_MAP1_VERTEX_ATTRIB5_4_NV", # 0x8665 |
| 1344 | "GL_MAP1_VERTEX_ATTRIB6_4_NV", # 0x8666 |
| 1345 | "GL_MAP1_VERTEX_ATTRIB7_4_NV", # 0x8667 |
| 1346 | "GL_MAP1_VERTEX_ATTRIB8_4_NV", # 0x8668 |
| 1347 | "GL_MAP1_VERTEX_ATTRIB9_4_NV", # 0x8669 |
| 1348 | "GL_MAP1_VERTEX_ATTRIB10_4_NV", # 0x866A |
| 1349 | "GL_MAP1_VERTEX_ATTRIB11_4_NV", # 0x866B |
| 1350 | "GL_MAP1_VERTEX_ATTRIB12_4_NV", # 0x866C |
| 1351 | "GL_MAP1_VERTEX_ATTRIB13_4_NV", # 0x866D |
| 1352 | "GL_MAP1_VERTEX_ATTRIB14_4_NV", # 0x866E |
| 1353 | "GL_MAP1_VERTEX_ATTRIB15_4_NV", # 0x866F |
| 1354 | "GL_MAP2_VERTEX_ATTRIB0_4_NV", # 0x8670 |
| 1355 | "GL_MAP2_VERTEX_ATTRIB1_4_NV", # 0x8671 |
| 1356 | "GL_MAP2_VERTEX_ATTRIB2_4_NV", # 0x8672 |
| 1357 | "GL_MAP2_VERTEX_ATTRIB3_4_NV", # 0x8673 |
| 1358 | "GL_MAP2_VERTEX_ATTRIB4_4_NV", # 0x8674 |
| 1359 | "GL_MAP2_VERTEX_ATTRIB5_4_NV", # 0x8675 |
| 1360 | "GL_MAP2_VERTEX_ATTRIB6_4_NV", # 0x8676 |
| 1361 | "GL_MAP2_VERTEX_ATTRIB7_4_NV", # 0x8677 |
| 1362 | "GL_MAP2_VERTEX_ATTRIB8_4_NV", # 0x8678 |
| 1363 | "GL_MAP2_VERTEX_ATTRIB9_4_NV", # 0x8679 |
| 1364 | "GL_MAP2_VERTEX_ATTRIB10_4_NV", # 0x867A |
| 1365 | "GL_MAP2_VERTEX_ATTRIB11_4_NV", # 0x867B |
| 1366 | "GL_MAP2_VERTEX_ATTRIB12_4_NV", # 0x867C |
| 1367 | "GL_MAP2_VERTEX_ATTRIB13_4_NV", # 0x867D |
| 1368 | "GL_MAP2_VERTEX_ATTRIB14_4_NV", # 0x867E |
| 1369 | "GL_MAP2_VERTEX_ATTRIB15_4_NV", # 0x867F |
| 1370 | "GL_TEXTURE_COMPRESSED_IMAGE_SIZE", # 0x86A0 |
| 1371 | "GL_TEXTURE_COMPRESSED", # 0x86A1 |
José Fonseca | ed9c016 | 2009-05-04 10:51:42 +0100 | [diff] [blame] | 1372 | "GL_NUM_COMPRESSED_TEXTURE_FORMATS", # 0x86A2 |
José Fonseca | 75701e0 | 2009-05-04 19:30:08 +0100 | [diff] [blame] | 1373 | "GL_COMPRESSED_TEXTURE_FORMATS", # 0x86A3 |
| 1374 | "GL_MAX_VERTEX_UNITS_ARB", # 0x86A4 |
| 1375 | "GL_ACTIVE_VERTEX_UNITS_ARB", # 0x86A5 |
| 1376 | "GL_WEIGHT_SUM_UNITY_ARB", # 0x86A6 |
| 1377 | "GL_VERTEX_BLEND_ARB", # 0x86A7 |
| 1378 | "GL_CURRENT_WEIGHT_ARB", # 0x86A8 |
| 1379 | "GL_WEIGHT_ARRAY_TYPE_ARB", # 0x86A9 |
| 1380 | "GL_WEIGHT_ARRAY_STRIDE_ARB", # 0x86AA |
| 1381 | "GL_WEIGHT_ARRAY_SIZE_ARB", # 0x86AB |
| 1382 | "GL_WEIGHT_ARRAY_POINTER_ARB", # 0x86AC |
| 1383 | "GL_WEIGHT_ARRAY_ARB", # 0x86AD |
| 1384 | "GL_DOT3_RGB", # 0x86AE |
| 1385 | "GL_DOT3_RGBA", # 0x86AF |
| 1386 | "GL_COMPRESSED_RGB_FXT1_3DFX", # 0x86B0 |
| 1387 | "GL_COMPRESSED_RGBA_FXT1_3DFX", # 0x86B1 |
| 1388 | "GL_MULTISAMPLE_3DFX", # 0x86B2 |
| 1389 | "GL_SAMPLE_BUFFERS_3DFX", # 0x86B3 |
| 1390 | "GL_SAMPLES_3DFX", # 0x86B4 |
| 1391 | "GL_EVAL_2D_NV", # 0x86C0 |
| 1392 | "GL_EVAL_TRIANGULAR_2D_NV", # 0x86C1 |
| 1393 | "GL_MAP_TESSELLATION_NV", # 0x86C2 |
| 1394 | "GL_MAP_ATTRIB_U_ORDER_NV", # 0x86C3 |
| 1395 | "GL_MAP_ATTRIB_V_ORDER_NV", # 0x86C4 |
| 1396 | "GL_EVAL_FRACTIONAL_TESSELLATION_NV",# 0x86C5 |
| 1397 | "GL_EVAL_VERTEX_ATTRIB0_NV", # 0x86C6 |
| 1398 | "GL_EVAL_VERTEX_ATTRIB1_NV", # 0x86C7 |
| 1399 | "GL_EVAL_VERTEX_ATTRIB2_NV", # 0x86C8 |
| 1400 | "GL_EVAL_VERTEX_ATTRIB3_NV", # 0x86C9 |
| 1401 | "GL_EVAL_VERTEX_ATTRIB4_NV", # 0x86CA |
| 1402 | "GL_EVAL_VERTEX_ATTRIB5_NV", # 0x86CB |
| 1403 | "GL_EVAL_VERTEX_ATTRIB6_NV", # 0x86CC |
| 1404 | "GL_EVAL_VERTEX_ATTRIB7_NV", # 0x86CD |
| 1405 | "GL_EVAL_VERTEX_ATTRIB8_NV", # 0x86CE |
| 1406 | "GL_EVAL_VERTEX_ATTRIB9_NV", # 0x86CF |
| 1407 | "GL_EVAL_VERTEX_ATTRIB10_NV", # 0x86D0 |
| 1408 | "GL_EVAL_VERTEX_ATTRIB11_NV", # 0x86D1 |
| 1409 | "GL_EVAL_VERTEX_ATTRIB12_NV", # 0x86D2 |
| 1410 | "GL_EVAL_VERTEX_ATTRIB13_NV", # 0x86D3 |
| 1411 | "GL_EVAL_VERTEX_ATTRIB14_NV", # 0x86D4 |
| 1412 | "GL_EVAL_VERTEX_ATTRIB15_NV", # 0x86D5 |
| 1413 | "GL_MAX_MAP_TESSELLATION_NV", # 0x86D6 |
| 1414 | "GL_MAX_RATIONAL_EVAL_ORDER_NV", # 0x86D7 |
| 1415 | "GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV", # 0x86D9 |
| 1416 | "GL_UNSIGNED_INT_S8_S8_8_8_NV", # 0x86DA |
| 1417 | "GL_UNSIGNED_INT_8_8_S8_S8_REV_NV", # 0x86DB |
| 1418 | "GL_DSDT_MAG_INTENSITY_NV", # 0x86DC |
| 1419 | "GL_SHADER_CONSISTENT_NV", # 0x86DD |
| 1420 | "GL_TEXTURE_SHADER_NV", # 0x86DE |
| 1421 | "GL_SHADER_OPERATION_NV", # 0x86DF |
| 1422 | "GL_CULL_MODES_NV", # 0x86E0 |
| 1423 | "GL_OFFSET_TEXTURE_MATRIX_NV", # 0x86E1 |
| 1424 | "GL_OFFSET_TEXTURE_SCALE_NV", # 0x86E2 |
| 1425 | "GL_OFFSET_TEXTURE_BIAS_NV", # 0x86E3 |
| 1426 | "GL_PREVIOUS_TEXTURE_INPUT_NV", # 0x86E4 |
| 1427 | "GL_CONST_EYE_NV", # 0x86E5 |
| 1428 | "GL_PASS_THROUGH_NV", # 0x86E6 |
| 1429 | "GL_CULL_FRAGMENT_NV", # 0x86E7 |
| 1430 | "GL_OFFSET_TEXTURE_2D_NV", # 0x86E8 |
| 1431 | "GL_DEPENDENT_AR_TEXTURE_2D_NV", # 0x86E9 |
| 1432 | "GL_DEPENDENT_GB_TEXTURE_2D_NV", # 0x86EA |
| 1433 | "GL_DOT_PRODUCT_NV", # 0x86EC |
| 1434 | "GL_DOT_PRODUCT_DEPTH_REPLACE_NV", # 0x86ED |
| 1435 | "GL_DOT_PRODUCT_TEXTURE_2D_NV", # 0x86EE |
| 1436 | "GL_DOT_PRODUCT_TEXTURE_3D_NV", # 0x86EF |
| 1437 | "GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV",# 0x86F0 |
| 1438 | "GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV",# 0x86F1 |
| 1439 | "GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV",# 0x86F2 |
| 1440 | "GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV", # 0x86F3 |
| 1441 | "GL_HILO_NV", # 0x86F4 |
| 1442 | "GL_DSDT_NV", # 0x86F5 |
| 1443 | "GL_DSDT_MAG_NV", # 0x86F6 |
| 1444 | "GL_DSDT_MAG_VIB_NV", # 0x86F7 |
| 1445 | "GL_HILO16_NV", # 0x86F8 |
| 1446 | "GL_SIGNED_HILO_NV", # 0x86F9 |
| 1447 | "GL_SIGNED_HILO16_NV", # 0x86FA |
| 1448 | "GL_SIGNED_RGBA_NV", # 0x86FB |
| 1449 | "GL_SIGNED_RGBA8_NV", # 0x86FC |
| 1450 | "GL_SIGNED_RGB_NV", # 0x86FE |
| 1451 | "GL_SIGNED_RGB8_NV", # 0x86FF |
| 1452 | "GL_SIGNED_LUMINANCE_NV", # 0x8701 |
| 1453 | "GL_SIGNED_LUMINANCE8_NV", # 0x8702 |
| 1454 | "GL_SIGNED_LUMINANCE_ALPHA_NV", # 0x8703 |
| 1455 | "GL_SIGNED_LUMINANCE8_ALPHA8_NV", # 0x8704 |
| 1456 | "GL_SIGNED_ALPHA_NV", # 0x8705 |
| 1457 | "GL_SIGNED_ALPHA8_NV", # 0x8706 |
| 1458 | "GL_SIGNED_INTENSITY_NV", # 0x8707 |
| 1459 | "GL_SIGNED_INTENSITY8_NV", # 0x8708 |
| 1460 | "GL_DSDT8_NV", # 0x8709 |
| 1461 | "GL_DSDT8_MAG8_NV", # 0x870A |
| 1462 | "GL_DSDT8_MAG8_INTENSITY8_NV", # 0x870B |
| 1463 | "GL_SIGNED_RGB_UNSIGNED_ALPHA_NV", # 0x870C |
| 1464 | "GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV", # 0x870D |
| 1465 | "GL_HI_SCALE_NV", # 0x870E |
| 1466 | "GL_LO_SCALE_NV", # 0x870F |
| 1467 | "GL_DS_SCALE_NV", # 0x8710 |
| 1468 | "GL_DT_SCALE_NV", # 0x8711 |
| 1469 | "GL_MAGNITUDE_SCALE_NV", # 0x8712 |
| 1470 | "GL_VIBRANCE_SCALE_NV", # 0x8713 |
| 1471 | "GL_HI_BIAS_NV", # 0x8714 |
| 1472 | "GL_LO_BIAS_NV", # 0x8715 |
| 1473 | "GL_DS_BIAS_NV", # 0x8716 |
| 1474 | "GL_DT_BIAS_NV", # 0x8717 |
| 1475 | "GL_MAGNITUDE_BIAS_NV", # 0x8718 |
| 1476 | "GL_VIBRANCE_BIAS_NV", # 0x8719 |
| 1477 | "GL_TEXTURE_BORDER_VALUES_NV", # 0x871A |
| 1478 | "GL_TEXTURE_HI_SIZE_NV", # 0x871B |
| 1479 | "GL_TEXTURE_LO_SIZE_NV", # 0x871C |
| 1480 | "GL_TEXTURE_DS_SIZE_NV", # 0x871D |
| 1481 | "GL_TEXTURE_DT_SIZE_NV", # 0x871E |
| 1482 | "GL_TEXTURE_MAG_SIZE_NV", # 0x871F |
| 1483 | "GL_MODELVIEW2_ARB", # 0x8722 |
| 1484 | "GL_MODELVIEW3_ARB", # 0x8723 |
| 1485 | "GL_MODELVIEW4_ARB", # 0x8724 |
| 1486 | "GL_MODELVIEW5_ARB", # 0x8725 |
| 1487 | "GL_MODELVIEW6_ARB", # 0x8726 |
| 1488 | "GL_MODELVIEW7_ARB", # 0x8727 |
| 1489 | "GL_MODELVIEW8_ARB", # 0x8728 |
| 1490 | "GL_MODELVIEW9_ARB", # 0x8729 |
| 1491 | "GL_MODELVIEW10_ARB", # 0x872A |
| 1492 | "GL_MODELVIEW11_ARB", # 0x872B |
| 1493 | "GL_MODELVIEW12_ARB", # 0x872C |
| 1494 | "GL_MODELVIEW13_ARB", # 0x872D |
| 1495 | "GL_MODELVIEW14_ARB", # 0x872E |
| 1496 | "GL_MODELVIEW15_ARB", # 0x872F |
| 1497 | "GL_MODELVIEW16_ARB", # 0x8730 |
| 1498 | "GL_MODELVIEW17_ARB", # 0x8731 |
| 1499 | "GL_MODELVIEW18_ARB", # 0x8732 |
| 1500 | "GL_MODELVIEW19_ARB", # 0x8733 |
| 1501 | "GL_MODELVIEW20_ARB", # 0x8734 |
| 1502 | "GL_MODELVIEW21_ARB", # 0x8735 |
| 1503 | "GL_MODELVIEW22_ARB", # 0x8736 |
| 1504 | "GL_MODELVIEW23_ARB", # 0x8737 |
| 1505 | "GL_MODELVIEW24_ARB", # 0x8738 |
| 1506 | "GL_MODELVIEW25_ARB", # 0x8739 |
| 1507 | "GL_MODELVIEW26_ARB", # 0x873A |
| 1508 | "GL_MODELVIEW27_ARB", # 0x873B |
| 1509 | "GL_MODELVIEW28_ARB", # 0x873C |
| 1510 | "GL_MODELVIEW29_ARB", # 0x873D |
| 1511 | "GL_MODELVIEW30_ARB", # 0x873E |
| 1512 | "GL_MODELVIEW31_ARB", # 0x873F |
| 1513 | "GL_DOT3_RGB_EXT", # 0x8740 |
| 1514 | "GL_DOT3_RGBA_EXT", # 0x8741 |
| 1515 | "GL_MIRROR_CLAMP_ATI", # 0x8742 |
| 1516 | "GL_MIRROR_CLAMP_TO_EDGE_ATI", # 0x8743 |
| 1517 | "GL_MODULATE_ADD_ATI", # 0x8744 |
| 1518 | "GL_MODULATE_SIGNED_ADD_ATI", # 0x8745 |
| 1519 | "GL_MODULATE_SUBTRACT_ATI", # 0x8746 |
| 1520 | "GL_YCBCR_MESA", # 0x8757 |
| 1521 | "GL_PACK_INVERT_MESA", # 0x8758 |
| 1522 | "GL_TEXTURE_1D_STACK_MESAX", # 0x8759 |
| 1523 | "GL_TEXTURE_2D_STACK_MESAX", # 0x875A |
| 1524 | "GL_PROXY_TEXTURE_1D_STACK_MESAX", # 0x875B |
| 1525 | "GL_PROXY_TEXTURE_2D_STACK_MESAX", # 0x875C |
| 1526 | "GL_TEXTURE_1D_STACK_BINDING_MESAX", # 0x875D |
| 1527 | "GL_TEXTURE_2D_STACK_BINDING_MESAX", # 0x875E |
| 1528 | "GL_STATIC_ATI", # 0x8760 |
| 1529 | "GL_DYNAMIC_ATI", # 0x8761 |
| 1530 | "GL_PRESERVE_ATI", # 0x8762 |
| 1531 | "GL_DISCARD_ATI", # 0x8763 |
| 1532 | "GL_BUFFER_SIZE", # 0x8764 |
| 1533 | "GL_BUFFER_USAGE", # 0x8765 |
| 1534 | "GL_ARRAY_OBJECT_BUFFER_ATI", # 0x8766 |
| 1535 | "GL_ARRAY_OBJECT_OFFSET_ATI", # 0x8767 |
| 1536 | "GL_ELEMENT_ARRAY_ATI", # 0x8768 |
| 1537 | "GL_ELEMENT_ARRAY_TYPE_ATI", # 0x8769 |
| 1538 | "GL_ELEMENT_ARRAY_POINTER_ATI", # 0x876A |
| 1539 | "GL_MAX_VERTEX_STREAMS_ATI", # 0x876B |
| 1540 | "GL_VERTEX_STREAM0_ATI", # 0x876C |
| 1541 | "GL_VERTEX_STREAM1_ATI", # 0x876D |
| 1542 | "GL_VERTEX_STREAM2_ATI", # 0x876E |
| 1543 | "GL_VERTEX_STREAM3_ATI", # 0x876F |
| 1544 | "GL_VERTEX_STREAM4_ATI", # 0x8770 |
| 1545 | "GL_VERTEX_STREAM5_ATI", # 0x8771 |
| 1546 | "GL_VERTEX_STREAM6_ATI", # 0x8772 |
| 1547 | "GL_VERTEX_STREAM7_ATI", # 0x8773 |
| 1548 | "GL_VERTEX_SOURCE_ATI", # 0x8774 |
| 1549 | "GL_BUMP_ROT_MATRIX_ATI", # 0x8775 |
| 1550 | "GL_BUMP_ROT_MATRIX_SIZE_ATI", # 0x8776 |
| 1551 | "GL_BUMP_NUM_TEX_UNITS_ATI", # 0x8777 |
| 1552 | "GL_BUMP_TEX_UNITS_ATI", # 0x8778 |
| 1553 | "GL_DUDV_ATI", # 0x8779 |
| 1554 | "GL_DU8DV8_ATI", # 0x877A |
| 1555 | "GL_BUMP_ENVMAP_ATI", # 0x877B |
| 1556 | "GL_BUMP_TARGET_ATI", # 0x877C |
| 1557 | "GL_VERTEX_SHADER_EXT", # 0x8780 |
| 1558 | "GL_VERTEX_SHADER_BINDING_EXT", # 0x8781 |
| 1559 | "GL_OP_INDEX_EXT", # 0x8782 |
| 1560 | "GL_OP_NEGATE_EXT", # 0x8783 |
| 1561 | "GL_OP_DOT3_EXT", # 0x8784 |
| 1562 | "GL_OP_DOT4_EXT", # 0x8785 |
| 1563 | "GL_OP_MUL_EXT", # 0x8786 |
| 1564 | "GL_OP_ADD_EXT", # 0x8787 |
| 1565 | "GL_OP_MADD_EXT", # 0x8788 |
| 1566 | "GL_OP_FRAC_EXT", # 0x8789 |
| 1567 | "GL_OP_MAX_EXT", # 0x878A |
| 1568 | "GL_OP_MIN_EXT", # 0x878B |
| 1569 | "GL_OP_SET_GE_EXT", # 0x878C |
| 1570 | "GL_OP_SET_LT_EXT", # 0x878D |
| 1571 | "GL_OP_CLAMP_EXT", # 0x878E |
| 1572 | "GL_OP_FLOOR_EXT", # 0x878F |
| 1573 | "GL_OP_ROUND_EXT", # 0x8790 |
| 1574 | "GL_OP_EXP_BASE_2_EXT", # 0x8791 |
| 1575 | "GL_OP_LOG_BASE_2_EXT", # 0x8792 |
| 1576 | "GL_OP_POWER_EXT", # 0x8793 |
| 1577 | "GL_OP_RECIP_EXT", # 0x8794 |
| 1578 | "GL_OP_RECIP_SQRT_EXT", # 0x8795 |
| 1579 | "GL_OP_SUB_EXT", # 0x8796 |
| 1580 | "GL_OP_CROSS_PRODUCT_EXT", # 0x8797 |
| 1581 | "GL_OP_MULTIPLY_MATRIX_EXT", # 0x8798 |
| 1582 | "GL_OP_MOV_EXT", # 0x8799 |
| 1583 | "GL_OUTPUT_VERTEX_EXT", # 0x879A |
| 1584 | "GL_OUTPUT_COLOR0_EXT", # 0x879B |
| 1585 | "GL_OUTPUT_COLOR1_EXT", # 0x879C |
| 1586 | "GL_OUTPUT_TEXTURE_COORD0_EXT", # 0x879D |
| 1587 | "GL_OUTPUT_TEXTURE_COORD1_EXT", # 0x879E |
| 1588 | "GL_OUTPUT_TEXTURE_COORD2_EXT", # 0x879F |
| 1589 | "GL_OUTPUT_TEXTURE_COORD3_EXT", # 0x87A0 |
| 1590 | "GL_OUTPUT_TEXTURE_COORD4_EXT", # 0x87A1 |
| 1591 | "GL_OUTPUT_TEXTURE_COORD5_EXT", # 0x87A2 |
| 1592 | "GL_OUTPUT_TEXTURE_COORD6_EXT", # 0x87A3 |
| 1593 | "GL_OUTPUT_TEXTURE_COORD7_EXT", # 0x87A4 |
| 1594 | "GL_OUTPUT_TEXTURE_COORD8_EXT", # 0x87A5 |
| 1595 | "GL_OUTPUT_TEXTURE_COORD9_EXT", # 0x87A6 |
| 1596 | "GL_OUTPUT_TEXTURE_COORD10_EXT", # 0x87A7 |
| 1597 | "GL_OUTPUT_TEXTURE_COORD11_EXT", # 0x87A8 |
| 1598 | "GL_OUTPUT_TEXTURE_COORD12_EXT", # 0x87A9 |
| 1599 | "GL_OUTPUT_TEXTURE_COORD13_EXT", # 0x87AA |
| 1600 | "GL_OUTPUT_TEXTURE_COORD14_EXT", # 0x87AB |
| 1601 | "GL_OUTPUT_TEXTURE_COORD15_EXT", # 0x87AC |
| 1602 | "GL_OUTPUT_TEXTURE_COORD16_EXT", # 0x87AD |
| 1603 | "GL_OUTPUT_TEXTURE_COORD17_EXT", # 0x87AE |
| 1604 | "GL_OUTPUT_TEXTURE_COORD18_EXT", # 0x87AF |
| 1605 | "GL_OUTPUT_TEXTURE_COORD19_EXT", # 0x87B0 |
| 1606 | "GL_OUTPUT_TEXTURE_COORD20_EXT", # 0x87B1 |
| 1607 | "GL_OUTPUT_TEXTURE_COORD21_EXT", # 0x87B2 |
| 1608 | "GL_OUTPUT_TEXTURE_COORD22_EXT", # 0x87B3 |
| 1609 | "GL_OUTPUT_TEXTURE_COORD23_EXT", # 0x87B4 |
| 1610 | "GL_OUTPUT_TEXTURE_COORD24_EXT", # 0x87B5 |
| 1611 | "GL_OUTPUT_TEXTURE_COORD25_EXT", # 0x87B6 |
| 1612 | "GL_OUTPUT_TEXTURE_COORD26_EXT", # 0x87B7 |
| 1613 | "GL_OUTPUT_TEXTURE_COORD27_EXT", # 0x87B8 |
| 1614 | "GL_OUTPUT_TEXTURE_COORD28_EXT", # 0x87B9 |
| 1615 | "GL_OUTPUT_TEXTURE_COORD29_EXT", # 0x87BA |
| 1616 | "GL_OUTPUT_TEXTURE_COORD30_EXT", # 0x87BB |
| 1617 | "GL_OUTPUT_TEXTURE_COORD31_EXT", # 0x87BC |
| 1618 | "GL_OUTPUT_FOG_EXT", # 0x87BD |
| 1619 | "GL_SCALAR_EXT", # 0x87BE |
| 1620 | "GL_VECTOR_EXT", # 0x87BF |
| 1621 | "GL_MATRIX_EXT", # 0x87C0 |
| 1622 | "GL_VARIANT_EXT", # 0x87C1 |
| 1623 | "GL_INVARIANT_EXT", # 0x87C2 |
| 1624 | "GL_LOCAL_CONSTANT_EXT", # 0x87C3 |
| 1625 | "GL_LOCAL_EXT", # 0x87C4 |
| 1626 | "GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT", # 0x87C5 |
| 1627 | "GL_MAX_VERTEX_SHADER_VARIANTS_EXT", # 0x87C6 |
| 1628 | "GL_MAX_VERTEX_SHADER_INVARIANTS_EXT", # 0x87C7 |
| 1629 | "GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT", # 0x87C8 |
| 1630 | "GL_MAX_VERTEX_SHADER_LOCALS_EXT", # 0x87C9 |
| 1631 | "GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT", # 0x87CA |
| 1632 | "GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT", # 0x87CB |
| 1633 | "GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT", # 0x87CC |
| 1634 | "GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT", # 0x87CD |
| 1635 | "GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT", # 0x87CE |
| 1636 | "GL_VERTEX_SHADER_INSTRUCTIONS_EXT", # 0x87CF |
| 1637 | "GL_VERTEX_SHADER_VARIANTS_EXT", # 0x87D0 |
| 1638 | "GL_VERTEX_SHADER_INVARIANTS_EXT", # 0x87D1 |
| 1639 | "GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT", # 0x87D2 |
| 1640 | "GL_VERTEX_SHADER_LOCALS_EXT", # 0x87D3 |
| 1641 | "GL_VERTEX_SHADER_OPTIMIZED_EXT", # 0x87D4 |
| 1642 | "GL_X_EXT", # 0x87D5 |
| 1643 | "GL_Y_EXT", # 0x87D6 |
| 1644 | "GL_Z_EXT", # 0x87D7 |
| 1645 | "GL_W_EXT", # 0x87D8 |
| 1646 | "GL_NEGATIVE_X_EXT", # 0x87D9 |
| 1647 | "GL_NEGATIVE_Y_EXT", # 0x87DA |
| 1648 | "GL_NEGATIVE_Z_EXT", # 0x87DB |
| 1649 | "GL_NEGATIVE_W_EXT", # 0x87DC |
| 1650 | "GL_ZERO_EXT", # 0x87DD |
| 1651 | "GL_ONE_EXT", # 0x87DE |
| 1652 | "GL_NEGATIVE_ONE_EXT", # 0x87DF |
| 1653 | "GL_NORMALIZED_RANGE_EXT", # 0x87E0 |
| 1654 | "GL_FULL_RANGE_EXT", # 0x87E1 |
| 1655 | "GL_CURRENT_VERTEX_EXT", # 0x87E2 |
| 1656 | "GL_MVP_MATRIX_EXT", # 0x87E3 |
| 1657 | "GL_VARIANT_VALUE_EXT", # 0x87E4 |
| 1658 | "GL_VARIANT_DATATYPE_EXT", # 0x87E5 |
| 1659 | "GL_VARIANT_ARRAY_STRIDE_EXT", # 0x87E6 |
| 1660 | "GL_VARIANT_ARRAY_TYPE_EXT", # 0x87E7 |
| 1661 | "GL_VARIANT_ARRAY_EXT", # 0x87E8 |
| 1662 | "GL_VARIANT_ARRAY_POINTER_EXT", # 0x87E9 |
| 1663 | "GL_INVARIANT_VALUE_EXT", # 0x87EA |
| 1664 | "GL_INVARIANT_DATATYPE_EXT", # 0x87EB |
| 1665 | "GL_LOCAL_CONSTANT_VALUE_EXT", # 0x87EC |
| 1666 | "GL_LOCAL_CONSTANT_DATATYPE_EXT", # 0x87ED |
| 1667 | "GL_PN_TRIANGLES_ATI", # 0x87F0 |
| 1668 | "GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI", # 0x87F1 |
| 1669 | "GL_PN_TRIANGLES_POINT_MODE_ATI", # 0x87F2 |
| 1670 | "GL_PN_TRIANGLES_NORMAL_MODE_ATI", # 0x87F3 |
| 1671 | "GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI", # 0x87F4 |
| 1672 | "GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI", # 0x87F5 |
| 1673 | "GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI", # 0x87F6 |
| 1674 | "GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI", # 0x87F7 |
| 1675 | "GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI", # 0x87F8 |
| 1676 | "GL_VBO_FREE_MEMORY_ATI", # 0x87FB |
| 1677 | "GL_TEXTURE_FREE_MEMORY_ATI", # 0x87FC |
| 1678 | "GL_RENDERBUFFER_FREE_MEMORY_ATI", # 0x87FD |
| 1679 | "GL_STENCIL_BACK_FUNC", # 0x8800 |
| 1680 | "GL_STENCIL_BACK_FAIL", # 0x8801 |
| 1681 | "GL_STENCIL_BACK_PASS_DEPTH_FAIL", # 0x8802 |
| 1682 | "GL_STENCIL_BACK_PASS_DEPTH_PASS", # 0x8803 |
| 1683 | "GL_FRAGMENT_PROGRAM_ARB", # 0x8804 |
| 1684 | "GL_PROGRAM_ALU_INSTRUCTIONS_ARB", # 0x8805 |
| 1685 | "GL_PROGRAM_TEX_INSTRUCTIONS_ARB", # 0x8806 |
| 1686 | "GL_PROGRAM_TEX_INDIRECTIONS_ARB", # 0x8807 |
| 1687 | "GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB", # 0x8808 |
| 1688 | "GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB", # 0x8809 |
| 1689 | "GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB", # 0x880A |
| 1690 | "GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB", # 0x880B |
| 1691 | "GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB", # 0x880C |
| 1692 | "GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB", # 0x880D |
| 1693 | "GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB", # 0x880E |
| 1694 | "GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB", # 0x880F |
| 1695 | "GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB", # 0x8810 |
| 1696 | "GL_RGBA32F", # 0x8814 |
| 1697 | "GL_RGB32F", # 0x8815 |
| 1698 | "GL_ALPHA32F_ARB", # 0x8816 |
| 1699 | "GL_INTENSITY32F_ARB", # 0x8817 |
| 1700 | "GL_LUMINANCE32F_ARB", # 0x8818 |
| 1701 | "GL_LUMINANCE_ALPHA32F_ARB", # 0x8819 |
| 1702 | "GL_RGBA16F", # 0x881A |
| 1703 | "GL_RGB16F", # 0x881B |
| 1704 | "GL_ALPHA16F_ARB", # 0x881C |
| 1705 | "GL_INTENSITY16F_ARB", # 0x881D |
| 1706 | "GL_LUMINANCE16F_ARB", # 0x881E |
| 1707 | "GL_LUMINANCE_ALPHA16F_ARB", # 0x881F |
| 1708 | "GL_RGBA_FLOAT_MODE_ARB", # 0x8820 |
| 1709 | "GL_MAX_DRAW_BUFFERS", # 0x8824 |
| 1710 | "GL_DRAW_BUFFER0", # 0x8825 |
| 1711 | "GL_DRAW_BUFFER1", # 0x8826 |
| 1712 | "GL_DRAW_BUFFER2", # 0x8827 |
| 1713 | "GL_DRAW_BUFFER3", # 0x8828 |
| 1714 | "GL_DRAW_BUFFER4", # 0x8829 |
| 1715 | "GL_DRAW_BUFFER5", # 0x882A |
| 1716 | "GL_DRAW_BUFFER6", # 0x882B |
| 1717 | "GL_DRAW_BUFFER7", # 0x882C |
| 1718 | "GL_DRAW_BUFFER8", # 0x882D |
| 1719 | "GL_DRAW_BUFFER9", # 0x882E |
| 1720 | "GL_DRAW_BUFFER10", # 0x882F |
| 1721 | "GL_DRAW_BUFFER11", # 0x8830 |
| 1722 | "GL_DRAW_BUFFER12", # 0x8831 |
| 1723 | "GL_DRAW_BUFFER13", # 0x8832 |
| 1724 | "GL_DRAW_BUFFER14", # 0x8833 |
| 1725 | "GL_DRAW_BUFFER15", # 0x8834 |
| 1726 | "GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI",# 0x8835 |
| 1727 | "GL_BLEND_EQUATION_ALPHA", # 0x883D |
| 1728 | "GL_MATRIX_PALETTE_ARB", # 0x8840 |
| 1729 | "GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB", # 0x8841 |
| 1730 | "GL_MAX_PALETTE_MATRICES_ARB", # 0x8842 |
| 1731 | "GL_CURRENT_PALETTE_MATRIX_ARB", # 0x8843 |
| 1732 | "GL_MATRIX_INDEX_ARRAY_ARB", # 0x8844 |
| 1733 | "GL_CURRENT_MATRIX_INDEX_ARB", # 0x8845 |
| 1734 | "GL_MATRIX_INDEX_ARRAY_SIZE_ARB", # 0x8846 |
| 1735 | "GL_MATRIX_INDEX_ARRAY_TYPE_ARB", # 0x8847 |
| 1736 | "GL_MATRIX_INDEX_ARRAY_STRIDE_ARB", # 0x8848 |
| 1737 | "GL_MATRIX_INDEX_ARRAY_POINTER_ARB", # 0x8849 |
| 1738 | "GL_TEXTURE_DEPTH_SIZE", # 0x884A |
| 1739 | "GL_DEPTH_TEXTURE_MODE", # 0x884B |
| 1740 | "GL_TEXTURE_COMPARE_MODE", # 0x884C |
| 1741 | "GL_TEXTURE_COMPARE_FUNC", # 0x884D |
| 1742 | "GL_COMPARE_REF_TO_TEXTURE", # 0x884E |
| 1743 | "GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV",# 0x8850 |
| 1744 | "GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV", # 0x8851 |
| 1745 | "GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV", # 0x8852 |
| 1746 | "GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV", # 0x8853 |
| 1747 | "GL_OFFSET_HILO_TEXTURE_2D_NV", # 0x8854 |
| 1748 | "GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV", # 0x8855 |
| 1749 | "GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV", # 0x8856 |
| 1750 | "GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV", # 0x8857 |
| 1751 | "GL_DEPENDENT_HILO_TEXTURE_2D_NV", # 0x8858 |
| 1752 | "GL_DEPENDENT_RGB_TEXTURE_3D_NV", # 0x8859 |
| 1753 | "GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV", # 0x885A |
| 1754 | "GL_DOT_PRODUCT_PASS_THROUGH_NV", # 0x885B |
| 1755 | "GL_DOT_PRODUCT_TEXTURE_1D_NV", # 0x885C |
| 1756 | "GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV", # 0x885D |
| 1757 | "GL_HILO8_NV", # 0x885E |
| 1758 | "GL_SIGNED_HILO8_NV", # 0x885F |
| 1759 | "GL_FORCE_BLUE_TO_ONE_NV", # 0x8860 |
| 1760 | "GL_POINT_SPRITE", # 0x8861 |
| 1761 | "GL_COORD_REPLACE", # 0x8862 |
| 1762 | "GL_POINT_SPRITE_R_MODE_NV", # 0x8863 |
| 1763 | "GL_QUERY_COUNTER_BITS", # 0x8864 |
| 1764 | "GL_CURRENT_QUERY", # 0x8865 |
| 1765 | "GL_QUERY_RESULT", # 0x8866 |
| 1766 | "GL_QUERY_RESULT_AVAILABLE", # 0x8867 |
| 1767 | "GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV", # 0x8868 |
| 1768 | "GL_MAX_VERTEX_ATTRIBS", # 0x8869 |
| 1769 | "GL_VERTEX_ATTRIB_ARRAY_NORMALIZED", # 0x886A |
| 1770 | "GL_DEPTH_STENCIL_TO_RGBA_NV", # 0x886E |
| 1771 | "GL_DEPTH_STENCIL_TO_BGRA_NV", # 0x886F |
| 1772 | "GL_FRAGMENT_PROGRAM_NV", # 0x8870 |
| 1773 | "GL_MAX_TEXTURE_COORDS", # 0x8871 |
| 1774 | "GL_MAX_TEXTURE_IMAGE_UNITS", # 0x8872 |
| 1775 | "GL_FRAGMENT_PROGRAM_BINDING_NV", # 0x8873 |
| 1776 | "GL_PROGRAM_ERROR_STRING_ARB", # 0x8874 |
| 1777 | "GL_PROGRAM_FORMAT_ASCII_ARB", # 0x8875 |
| 1778 | "GL_PROGRAM_FORMAT_ARB", # 0x8876 |
| 1779 | "GL_WRITE_PIXEL_DATA_RANGE_NV", # 0x8878 |
| 1780 | "GL_READ_PIXEL_DATA_RANGE_NV", # 0x8879 |
| 1781 | "GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV", # 0x887A |
| 1782 | "GL_READ_PIXEL_DATA_RANGE_LENGTH_NV",# 0x887B |
| 1783 | "GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV", # 0x887C |
| 1784 | "GL_READ_PIXEL_DATA_RANGE_POINTER_NV", # 0x887D |
| 1785 | "GL_FLOAT_R_NV", # 0x8880 |
| 1786 | "GL_FLOAT_RG_NV", # 0x8881 |
| 1787 | "GL_FLOAT_RGB_NV", # 0x8882 |
| 1788 | "GL_FLOAT_RGBA_NV", # 0x8883 |
| 1789 | "GL_FLOAT_R16_NV", # 0x8884 |
| 1790 | "GL_FLOAT_R32_NV", # 0x8885 |
| 1791 | "GL_FLOAT_RG16_NV", # 0x8886 |
| 1792 | "GL_FLOAT_RG32_NV", # 0x8887 |
| 1793 | "GL_FLOAT_RGB16_NV", # 0x8888 |
| 1794 | "GL_FLOAT_RGB32_NV", # 0x8889 |
| 1795 | "GL_FLOAT_RGBA16_NV", # 0x888A |
| 1796 | "GL_FLOAT_RGBA32_NV", # 0x888B |
| 1797 | "GL_TEXTURE_FLOAT_COMPONENTS_NV", # 0x888C |
| 1798 | "GL_FLOAT_CLEAR_COLOR_VALUE_NV", # 0x888D |
| 1799 | "GL_FLOAT_RGBA_MODE_NV", # 0x888E |
| 1800 | "GL_TEXTURE_UNSIGNED_REMAP_MODE_NV", # 0x888F |
| 1801 | "GL_DEPTH_BOUNDS_TEST_EXT", # 0x8890 |
| 1802 | "GL_DEPTH_BOUNDS_EXT", # 0x8891 |
| 1803 | "GL_ARRAY_BUFFER", # 0x8892 |
| 1804 | "GL_ELEMENT_ARRAY_BUFFER", # 0x8893 |
| 1805 | "GL_ARRAY_BUFFER_BINDING", # 0x8894 |
| 1806 | "GL_ELEMENT_ARRAY_BUFFER_BINDING", # 0x8895 |
| 1807 | "GL_VERTEX_ARRAY_BUFFER_BINDING", # 0x8896 |
| 1808 | "GL_NORMAL_ARRAY_BUFFER_BINDING", # 0x8897 |
| 1809 | "GL_COLOR_ARRAY_BUFFER_BINDING", # 0x8898 |
| 1810 | "GL_INDEX_ARRAY_BUFFER_BINDING", # 0x8899 |
| 1811 | "GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING", # 0x889A |
| 1812 | "GL_EDGE_FLAG_ARRAY_BUFFER_BINDING", # 0x889B |
| 1813 | "GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING", # 0x889C |
| 1814 | "GL_FOG_COORD_ARRAY_BUFFER_BINDING", # 0x889D |
| 1815 | "GL_WEIGHT_ARRAY_BUFFER_BINDING", # 0x889E |
| 1816 | "GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING", # 0x889F |
| 1817 | "GL_PROGRAM_INSTRUCTIONS_ARB", # 0x88A0 |
| 1818 | "GL_MAX_PROGRAM_INSTRUCTIONS_ARB", # 0x88A1 |
| 1819 | "GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB",# 0x88A2 |
| 1820 | "GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB", # 0x88A3 |
| 1821 | "GL_PROGRAM_TEMPORARIES_ARB", # 0x88A4 |
| 1822 | "GL_MAX_PROGRAM_TEMPORARIES_ARB", # 0x88A5 |
| 1823 | "GL_PROGRAM_NATIVE_TEMPORARIES_ARB", # 0x88A6 |
| 1824 | "GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB", # 0x88A7 |
| 1825 | "GL_PROGRAM_PARAMETERS_ARB", # 0x88A8 |
| 1826 | "GL_MAX_PROGRAM_PARAMETERS_ARB", # 0x88A9 |
| 1827 | "GL_PROGRAM_NATIVE_PARAMETERS_ARB", # 0x88AA |
| 1828 | "GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB", # 0x88AB |
| 1829 | "GL_PROGRAM_ATTRIBS_ARB", # 0x88AC |
| 1830 | "GL_MAX_PROGRAM_ATTRIBS_ARB", # 0x88AD |
| 1831 | "GL_PROGRAM_NATIVE_ATTRIBS_ARB", # 0x88AE |
| 1832 | "GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB", # 0x88AF |
| 1833 | "GL_PROGRAM_ADDRESS_REGISTERS_ARB", # 0x88B0 |
| 1834 | "GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB", # 0x88B1 |
| 1835 | "GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB", # 0x88B2 |
| 1836 | "GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB", # 0x88B3 |
| 1837 | "GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB", # 0x88B4 |
| 1838 | "GL_MAX_PROGRAM_ENV_PARAMETERS_ARB", # 0x88B5 |
| 1839 | "GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB",# 0x88B6 |
| 1840 | "GL_TRANSPOSE_CURRENT_MATRIX_ARB", # 0x88B7 |
| 1841 | "GL_READ_ONLY", # 0x88B8 |
| 1842 | "GL_WRITE_ONLY", # 0x88B9 |
| 1843 | "GL_READ_WRITE", # 0x88BA |
| 1844 | "GL_BUFFER_ACCESS", # 0x88BB |
| 1845 | "GL_BUFFER_MAPPED", # 0x88BC |
| 1846 | "GL_BUFFER_MAP_POINTER", # 0x88BD |
| 1847 | "GL_TIME_ELAPSED_EXT", # 0x88BF |
| 1848 | "GL_MATRIX0_ARB", # 0x88C0 |
| 1849 | "GL_MATRIX1_ARB", # 0x88C1 |
| 1850 | "GL_MATRIX2_ARB", # 0x88C2 |
| 1851 | "GL_MATRIX3_ARB", # 0x88C3 |
| 1852 | "GL_MATRIX4_ARB", # 0x88C4 |
| 1853 | "GL_MATRIX5_ARB", # 0x88C5 |
| 1854 | "GL_MATRIX6_ARB", # 0x88C6 |
| 1855 | "GL_MATRIX7_ARB", # 0x88C7 |
| 1856 | "GL_MATRIX8_ARB", # 0x88C8 |
| 1857 | "GL_MATRIX9_ARB", # 0x88C9 |
| 1858 | "GL_MATRIX10_ARB", # 0x88CA |
| 1859 | "GL_MATRIX11_ARB", # 0x88CB |
| 1860 | "GL_MATRIX12_ARB", # 0x88CC |
| 1861 | "GL_MATRIX13_ARB", # 0x88CD |
| 1862 | "GL_MATRIX14_ARB", # 0x88CE |
| 1863 | "GL_MATRIX15_ARB", # 0x88CF |
| 1864 | "GL_MATRIX16_ARB", # 0x88D0 |
| 1865 | "GL_MATRIX17_ARB", # 0x88D1 |
| 1866 | "GL_MATRIX18_ARB", # 0x88D2 |
| 1867 | "GL_MATRIX19_ARB", # 0x88D3 |
| 1868 | "GL_MATRIX20_ARB", # 0x88D4 |
| 1869 | "GL_MATRIX21_ARB", # 0x88D5 |
| 1870 | "GL_MATRIX22_ARB", # 0x88D6 |
| 1871 | "GL_MATRIX23_ARB", # 0x88D7 |
| 1872 | "GL_MATRIX24_ARB", # 0x88D8 |
| 1873 | "GL_MATRIX25_ARB", # 0x88D9 |
| 1874 | "GL_MATRIX26_ARB", # 0x88DA |
| 1875 | "GL_MATRIX27_ARB", # 0x88DB |
| 1876 | "GL_MATRIX28_ARB", # 0x88DC |
| 1877 | "GL_MATRIX29_ARB", # 0x88DD |
| 1878 | "GL_MATRIX30_ARB", # 0x88DE |
| 1879 | "GL_MATRIX31_ARB", # 0x88DF |
| 1880 | "GL_STREAM_DRAW", # 0x88E0 |
| 1881 | "GL_STREAM_READ", # 0x88E1 |
| 1882 | "GL_STREAM_COPY", # 0x88E2 |
| 1883 | "GL_STATIC_DRAW", # 0x88E4 |
| 1884 | "GL_STATIC_READ", # 0x88E5 |
| 1885 | "GL_STATIC_COPY", # 0x88E6 |
| 1886 | "GL_DYNAMIC_DRAW", # 0x88E8 |
| 1887 | "GL_DYNAMIC_READ", # 0x88E9 |
| 1888 | "GL_DYNAMIC_COPY", # 0x88EA |
| 1889 | "GL_PIXEL_PACK_BUFFER", # 0x88EB |
| 1890 | "GL_PIXEL_UNPACK_BUFFER", # 0x88EC |
| 1891 | "GL_PIXEL_PACK_BUFFER_BINDING", # 0x88ED |
| 1892 | "GL_PIXEL_UNPACK_BUFFER_BINDING", # 0x88EF |
| 1893 | "GL_DEPTH24_STENCIL8", # 0x88F0 |
| 1894 | "GL_TEXTURE_STENCIL_SIZE", # 0x88F1 |
| 1895 | "GL_STENCIL_TAG_BITS_EXT", # 0x88F2 |
| 1896 | "GL_STENCIL_CLEAR_TAG_VALUE_EXT", # 0x88F3 |
| 1897 | "GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV", # 0x88F4 |
| 1898 | "GL_MAX_PROGRAM_CALL_DEPTH_NV", # 0x88F5 |
| 1899 | "GL_MAX_PROGRAM_IF_DEPTH_NV", # 0x88F6 |
| 1900 | "GL_MAX_PROGRAM_LOOP_DEPTH_NV", # 0x88F7 |
| 1901 | "GL_MAX_PROGRAM_LOOP_COUNT_NV", # 0x88F8 |
| 1902 | "GL_VERTEX_ATTRIB_ARRAY_INTEGER", # 0x88FD |
| 1903 | "GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB",# 0x88FE |
| 1904 | "GL_MAX_ARRAY_TEXTURE_LAYERS", # 0x88FF |
| 1905 | "GL_MIN_PROGRAM_TEXEL_OFFSET", # 0x8904 |
| 1906 | "GL_MAX_PROGRAM_TEXEL_OFFSET", # 0x8905 |
| 1907 | "GL_PROGRAM_ATTRIB_COMPONENTS_NV", # 0x8906 |
| 1908 | "GL_PROGRAM_RESULT_COMPONENTS_NV", # 0x8907 |
| 1909 | "GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV", # 0x8908 |
| 1910 | "GL_MAX_PROGRAM_RESULT_COMPONENTS_NV", # 0x8909 |
| 1911 | "GL_STENCIL_TEST_TWO_SIDE_EXT", # 0x8910 |
| 1912 | "GL_ACTIVE_STENCIL_FACE_EXT", # 0x8911 |
| 1913 | "GL_MIRROR_CLAMP_TO_BORDER_EXT", # 0x8912 |
| 1914 | "GL_SAMPLES_PASSED", # 0x8914 |
| 1915 | "GL_CLAMP_VERTEX_COLOR", # 0x891A |
| 1916 | "GL_CLAMP_FRAGMENT_COLOR", # 0x891B |
| 1917 | "GL_CLAMP_READ_COLOR", # 0x891C |
| 1918 | "GL_FIXED_ONLY", # 0x891D |
| 1919 | "GL_FRAGMENT_SHADER_ATI", # 0x8920 |
| 1920 | "GL_REG_0_ATI", # 0x8921 |
| 1921 | "GL_REG_1_ATI", # 0x8922 |
| 1922 | "GL_REG_2_ATI", # 0x8923 |
| 1923 | "GL_REG_3_ATI", # 0x8924 |
| 1924 | "GL_REG_4_ATI", # 0x8925 |
| 1925 | "GL_REG_5_ATI", # 0x8926 |
| 1926 | "GL_REG_6_ATI", # 0x8927 |
| 1927 | "GL_REG_7_ATI", # 0x8928 |
| 1928 | "GL_REG_8_ATI", # 0x8929 |
| 1929 | "GL_REG_9_ATI", # 0x892A |
| 1930 | "GL_REG_10_ATI", # 0x892B |
| 1931 | "GL_REG_11_ATI", # 0x892C |
| 1932 | "GL_REG_12_ATI", # 0x892D |
| 1933 | "GL_REG_13_ATI", # 0x892E |
| 1934 | "GL_REG_14_ATI", # 0x892F |
| 1935 | "GL_REG_15_ATI", # 0x8930 |
| 1936 | "GL_REG_16_ATI", # 0x8931 |
| 1937 | "GL_REG_17_ATI", # 0x8932 |
| 1938 | "GL_REG_18_ATI", # 0x8933 |
| 1939 | "GL_REG_19_ATI", # 0x8934 |
| 1940 | "GL_REG_20_ATI", # 0x8935 |
| 1941 | "GL_REG_21_ATI", # 0x8936 |
| 1942 | "GL_REG_22_ATI", # 0x8937 |
| 1943 | "GL_REG_23_ATI", # 0x8938 |
| 1944 | "GL_REG_24_ATI", # 0x8939 |
| 1945 | "GL_REG_25_ATI", # 0x893A |
| 1946 | "GL_REG_26_ATI", # 0x893B |
| 1947 | "GL_REG_27_ATI", # 0x893C |
| 1948 | "GL_REG_28_ATI", # 0x893D |
| 1949 | "GL_REG_29_ATI", # 0x893E |
| 1950 | "GL_REG_30_ATI", # 0x893F |
| 1951 | "GL_REG_31_ATI", # 0x8940 |
| 1952 | "GL_CON_0_ATI", # 0x8941 |
| 1953 | "GL_CON_1_ATI", # 0x8942 |
| 1954 | "GL_CON_2_ATI", # 0x8943 |
| 1955 | "GL_CON_3_ATI", # 0x8944 |
| 1956 | "GL_CON_4_ATI", # 0x8945 |
| 1957 | "GL_CON_5_ATI", # 0x8946 |
| 1958 | "GL_CON_6_ATI", # 0x8947 |
| 1959 | "GL_CON_7_ATI", # 0x8948 |
| 1960 | "GL_CON_8_ATI", # 0x8949 |
| 1961 | "GL_CON_9_ATI", # 0x894A |
| 1962 | "GL_CON_10_ATI", # 0x894B |
| 1963 | "GL_CON_11_ATI", # 0x894C |
| 1964 | "GL_CON_12_ATI", # 0x894D |
| 1965 | "GL_CON_13_ATI", # 0x894E |
| 1966 | "GL_CON_14_ATI", # 0x894F |
| 1967 | "GL_CON_15_ATI", # 0x8950 |
| 1968 | "GL_CON_16_ATI", # 0x8951 |
| 1969 | "GL_CON_17_ATI", # 0x8952 |
| 1970 | "GL_CON_18_ATI", # 0x8953 |
| 1971 | "GL_CON_19_ATI", # 0x8954 |
| 1972 | "GL_CON_20_ATI", # 0x8955 |
| 1973 | "GL_CON_21_ATI", # 0x8956 |
| 1974 | "GL_CON_22_ATI", # 0x8957 |
| 1975 | "GL_CON_23_ATI", # 0x8958 |
| 1976 | "GL_CON_24_ATI", # 0x8959 |
| 1977 | "GL_CON_25_ATI", # 0x895A |
| 1978 | "GL_CON_26_ATI", # 0x895B |
| 1979 | "GL_CON_27_ATI", # 0x895C |
| 1980 | "GL_CON_28_ATI", # 0x895D |
| 1981 | "GL_CON_29_ATI", # 0x895E |
| 1982 | "GL_CON_30_ATI", # 0x895F |
| 1983 | "GL_CON_31_ATI", # 0x8960 |
| 1984 | "GL_MOV_ATI", # 0x8961 |
| 1985 | "GL_ADD_ATI", # 0x8963 |
| 1986 | "GL_MUL_ATI", # 0x8964 |
| 1987 | "GL_SUB_ATI", # 0x8965 |
| 1988 | "GL_DOT3_ATI", # 0x8966 |
| 1989 | "GL_DOT4_ATI", # 0x8967 |
| 1990 | "GL_MAD_ATI", # 0x8968 |
| 1991 | "GL_LERP_ATI", # 0x8969 |
| 1992 | "GL_CND_ATI", # 0x896A |
| 1993 | "GL_CND0_ATI", # 0x896B |
| 1994 | "GL_DOT2_ADD_ATI", # 0x896C |
| 1995 | "GL_SECONDARY_INTERPOLATOR_ATI", # 0x896D |
| 1996 | "GL_NUM_FRAGMENT_REGISTERS_ATI", # 0x896E |
| 1997 | "GL_NUM_FRAGMENT_CONSTANTS_ATI", # 0x896F |
| 1998 | "GL_NUM_PASSES_ATI", # 0x8970 |
| 1999 | "GL_NUM_INSTRUCTIONS_PER_PASS_ATI", # 0x8971 |
| 2000 | "GL_NUM_INSTRUCTIONS_TOTAL_ATI", # 0x8972 |
| 2001 | "GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI", # 0x8973 |
| 2002 | "GL_NUM_LOOPBACK_COMPONENTS_ATI", # 0x8974 |
| 2003 | "GL_COLOR_ALPHA_PAIRING_ATI", # 0x8975 |
| 2004 | "GL_SWIZZLE_STR_ATI", # 0x8976 |
| 2005 | "GL_SWIZZLE_STQ_ATI", # 0x8977 |
| 2006 | "GL_SWIZZLE_STR_DR_ATI", # 0x8978 |
| 2007 | "GL_SWIZZLE_STQ_DQ_ATI", # 0x8979 |
| 2008 | "GL_SWIZZLE_STRQ_ATI", # 0x897A |
| 2009 | "GL_SWIZZLE_STRQ_DQ_ATI", # 0x897B |
| 2010 | "GL_INTERLACE_OML", # 0x8980 |
| 2011 | "GL_INTERLACE_READ_OML", # 0x8981 |
| 2012 | "GL_FORMAT_SUBSAMPLE_24_24_OML", # 0x8982 |
| 2013 | "GL_FORMAT_SUBSAMPLE_244_244_OML", # 0x8983 |
| 2014 | "GL_PACK_RESAMPLE_OML", # 0x8984 |
| 2015 | "GL_UNPACK_RESAMPLE_OML", # 0x8985 |
| 2016 | "GL_RESAMPLE_REPLICATE_OML", # 0x8986 |
| 2017 | "GL_RESAMPLE_ZERO_FILL_OML", # 0x8987 |
| 2018 | "GL_RESAMPLE_AVERAGE_OML", # 0x8988 |
| 2019 | "GL_RESAMPLE_DECIMATE_OML", # 0x8989 |
| 2020 | "GL_DRAW_PIXELS_APPLE", # 0x8A0A |
| 2021 | "GL_FENCE_APPLE", # 0x8A0B |
| 2022 | "GL_UNIFORM_BUFFER", # 0x8A11 |
| 2023 | "GL_BUFFER_SERIALIZED_MODIFY_APPLE", # 0x8A12 |
| 2024 | "GL_BUFFER_FLUSHING_UNMAP_APPLE", # 0x8A13 |
| 2025 | "GL_UNIFORM_BUFFER_BINDING", # 0x8A28 |
| 2026 | "GL_UNIFORM_BUFFER_START", # 0x8A29 |
| 2027 | "GL_UNIFORM_BUFFER_SIZE", # 0x8A2A |
| 2028 | "GL_MAX_VERTEX_UNIFORM_BLOCKS", # 0x8A2B |
| 2029 | "GL_MAX_GEOMETRY_UNIFORM_BLOCKS", # 0x8A2C |
| 2030 | "GL_MAX_FRAGMENT_UNIFORM_BLOCKS", # 0x8A2D |
| 2031 | "GL_MAX_COMBINED_UNIFORM_BLOCKS", # 0x8A2E |
| 2032 | "GL_MAX_UNIFORM_BUFFER_BINDINGS", # 0x8A2F |
| 2033 | "GL_MAX_UNIFORM_BLOCK_SIZE", # 0x8A30 |
| 2034 | "GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS", # 0x8A31 |
| 2035 | "GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS", # 0x8A32 |
| 2036 | "GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS", # 0x8A33 |
| 2037 | "GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT",# 0x8A34 |
| 2038 | "GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH", # 0x8A35 |
| 2039 | "GL_ACTIVE_UNIFORM_BLOCKS", # 0x8A36 |
| 2040 | "GL_UNIFORM_TYPE", # 0x8A37 |
| 2041 | "GL_UNIFORM_SIZE", # 0x8A38 |
| 2042 | "GL_UNIFORM_NAME_LENGTH", # 0x8A39 |
| 2043 | "GL_UNIFORM_BLOCK_INDEX", # 0x8A3A |
| 2044 | "GL_UNIFORM_OFFSET", # 0x8A3B |
| 2045 | "GL_UNIFORM_ARRAY_STRIDE", # 0x8A3C |
| 2046 | "GL_UNIFORM_MATRIX_STRIDE", # 0x8A3D |
| 2047 | "GL_UNIFORM_IS_ROW_MAJOR", # 0x8A3E |
| 2048 | "GL_UNIFORM_BLOCK_BINDING", # 0x8A3F |
| 2049 | "GL_UNIFORM_BLOCK_DATA_SIZE", # 0x8A40 |
| 2050 | "GL_UNIFORM_BLOCK_NAME_LENGTH", # 0x8A41 |
| 2051 | "GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS", # 0x8A42 |
| 2052 | "GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES", # 0x8A43 |
| 2053 | "GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER", # 0x8A44 |
| 2054 | "GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER", # 0x8A45 |
| 2055 | "GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER", # 0x8A46 |
| 2056 | "GL_FRAGMENT_SHADER", # 0x8B30 |
| 2057 | "GL_VERTEX_SHADER", # 0x8B31 |
| 2058 | "GL_PROGRAM_OBJECT_ARB", # 0x8B40 |
| 2059 | "GL_SHADER_OBJECT_ARB", # 0x8B48 |
| 2060 | "GL_MAX_FRAGMENT_UNIFORM_COMPONENTS",# 0x8B49 |
| 2061 | "GL_MAX_VERTEX_UNIFORM_COMPONENTS", # 0x8B4A |
| 2062 | "GL_MAX_VARYING_COMPONENTS", # 0x8B4B |
| 2063 | "GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS", # 0x8B4C |
| 2064 | "GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS", # 0x8B4D |
| 2065 | "GL_OBJECT_TYPE_ARB", # 0x8B4E |
| 2066 | "GL_SHADER_TYPE", # 0x8B4F |
| 2067 | "GL_FLOAT_VEC2", # 0x8B50 |
| 2068 | "GL_FLOAT_VEC3", # 0x8B51 |
| 2069 | "GL_FLOAT_VEC4", # 0x8B52 |
| 2070 | "GL_INT_VEC2", # 0x8B53 |
| 2071 | "GL_INT_VEC3", # 0x8B54 |
| 2072 | "GL_INT_VEC4", # 0x8B55 |
| 2073 | "GL_BOOL", # 0x8B56 |
| 2074 | "GL_BOOL_VEC2", # 0x8B57 |
| 2075 | "GL_BOOL_VEC3", # 0x8B58 |
| 2076 | "GL_BOOL_VEC4", # 0x8B59 |
| 2077 | "GL_FLOAT_MAT2", # 0x8B5A |
| 2078 | "GL_FLOAT_MAT3", # 0x8B5B |
| 2079 | "GL_FLOAT_MAT4", # 0x8B5C |
| 2080 | "GL_SAMPLER_1D", # 0x8B5D |
| 2081 | "GL_SAMPLER_2D", # 0x8B5E |
| 2082 | "GL_SAMPLER_3D", # 0x8B5F |
| 2083 | "GL_SAMPLER_CUBE", # 0x8B60 |
| 2084 | "GL_SAMPLER_1D_SHADOW", # 0x8B61 |
| 2085 | "GL_SAMPLER_2D_SHADOW", # 0x8B62 |
| 2086 | "GL_SAMPLER_2D_RECT", # 0x8B63 |
| 2087 | "GL_SAMPLER_2D_RECT_SHADOW", # 0x8B64 |
| 2088 | "GL_FLOAT_MAT2x3", # 0x8B65 |
| 2089 | "GL_FLOAT_MAT2x4", # 0x8B66 |
| 2090 | "GL_FLOAT_MAT3x2", # 0x8B67 |
| 2091 | "GL_FLOAT_MAT3x4", # 0x8B68 |
| 2092 | "GL_FLOAT_MAT4x2", # 0x8B69 |
| 2093 | "GL_FLOAT_MAT4x3", # 0x8B6A |
| 2094 | "GL_DELETE_STATUS", # 0x8B80 |
| 2095 | "GL_COMPILE_STATUS", # 0x8B81 |
| 2096 | "GL_LINK_STATUS", # 0x8B82 |
| 2097 | "GL_VALIDATE_STATUS", # 0x8B83 |
| 2098 | "GL_INFO_LOG_LENGTH", # 0x8B84 |
| 2099 | "GL_ATTACHED_SHADERS", # 0x8B85 |
| 2100 | "GL_ACTIVE_UNIFORMS", # 0x8B86 |
| 2101 | "GL_ACTIVE_UNIFORM_MAX_LENGTH", # 0x8B87 |
| 2102 | "GL_SHADER_SOURCE_LENGTH", # 0x8B88 |
| 2103 | "GL_ACTIVE_ATTRIBUTES", # 0x8B89 |
| 2104 | "GL_ACTIVE_ATTRIBUTE_MAX_LENGTH", # 0x8B8A |
| 2105 | "GL_FRAGMENT_SHADER_DERIVATIVE_HINT",# 0x8B8B |
| 2106 | "GL_SHADING_LANGUAGE_VERSION", # 0x8B8C |
| 2107 | "GL_CURRENT_PROGRAM", # 0x8B8D |
| 2108 | "GL_IMPLEMENTATION_COLOR_READ_TYPE_OES", # 0x8B9A |
| 2109 | "GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES", # 0x8B9B |
| 2110 | "GL_COUNTER_TYPE_AMD", # 0x8BC0 |
| 2111 | "GL_COUNTER_RANGE_AMD", # 0x8BC1 |
| 2112 | "GL_UNSIGNED_INT64_AMD", # 0x8BC2 |
| 2113 | "GL_PERCENTAGE_AMD", # 0x8BC3 |
| 2114 | "GL_PERFMON_RESULT_AVAILABLE_AMD", # 0x8BC4 |
| 2115 | "GL_PERFMON_RESULT_SIZE_AMD", # 0x8BC5 |
| 2116 | "GL_PERFMON_RESULT_AMD", # 0x8BC6 |
| 2117 | "GL_TEXTURE_RED_TYPE", # 0x8C10 |
| 2118 | "GL_TEXTURE_GREEN_TYPE", # 0x8C11 |
| 2119 | "GL_TEXTURE_BLUE_TYPE", # 0x8C12 |
| 2120 | "GL_TEXTURE_ALPHA_TYPE", # 0x8C13 |
| 2121 | "GL_TEXTURE_LUMINANCE_TYPE", # 0x8C14 |
| 2122 | "GL_TEXTURE_INTENSITY_TYPE", # 0x8C15 |
| 2123 | "GL_TEXTURE_DEPTH_TYPE", # 0x8C16 |
| 2124 | "GL_UNSIGNED_NORMALIZED", # 0x8C17 |
| 2125 | "GL_TEXTURE_1D_ARRAY", # 0x8C18 |
| 2126 | "GL_PROXY_TEXTURE_1D_ARRAY", # 0x8C19 |
| 2127 | "GL_TEXTURE_2D_ARRAY", # 0x8C1A |
| 2128 | "GL_PROXY_TEXTURE_2D_ARRAY", # 0x8C1B |
| 2129 | "GL_TEXTURE_BINDING_1D_ARRAY", # 0x8C1C |
| 2130 | "GL_TEXTURE_BINDING_2D_ARRAY", # 0x8C1D |
| 2131 | "GL_GEOMETRY_PROGRAM_NV", # 0x8C26 |
| 2132 | "GL_MAX_PROGRAM_OUTPUT_VERTICES_NV", # 0x8C27 |
| 2133 | "GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV", # 0x8C28 |
| 2134 | "GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB", # 0x8C29 |
| 2135 | "GL_TEXTURE_BUFFER", # 0x8C2A |
| 2136 | "GL_MAX_TEXTURE_BUFFER_SIZE", # 0x8C2B |
| 2137 | "GL_TEXTURE_BINDING_BUFFER", # 0x8C2C |
| 2138 | "GL_TEXTURE_BUFFER_DATA_STORE_BINDING", # 0x8C2D |
| 2139 | "GL_TEXTURE_BUFFER_FORMAT", # 0x8C2E |
| 2140 | "GL_R11F_G11F_B10F", # 0x8C3A |
| 2141 | "GL_UNSIGNED_INT_10F_11F_11F_REV", # 0x8C3B |
| 2142 | "GL_RGBA_SIGNED_COMPONENTS_EXT", # 0x8C3C |
| 2143 | "GL_RGB9_E5", # 0x8C3D |
| 2144 | "GL_UNSIGNED_INT_5_9_9_9_REV", # 0x8C3E |
| 2145 | "GL_TEXTURE_SHARED_SIZE", # 0x8C3F |
| 2146 | "GL_SRGB", # 0x8C40 |
| 2147 | "GL_SRGB8", # 0x8C41 |
| 2148 | "GL_SRGB_ALPHA", # 0x8C42 |
| 2149 | "GL_SRGB8_ALPHA8", # 0x8C43 |
| 2150 | "GL_SLUMINANCE_ALPHA", # 0x8C44 |
| 2151 | "GL_SLUMINANCE8_ALPHA8", # 0x8C45 |
| 2152 | "GL_SLUMINANCE", # 0x8C46 |
| 2153 | "GL_SLUMINANCE8", # 0x8C47 |
| 2154 | "GL_COMPRESSED_SRGB", # 0x8C48 |
| 2155 | "GL_COMPRESSED_SRGB_ALPHA", # 0x8C49 |
| 2156 | "GL_COMPRESSED_SLUMINANCE", # 0x8C4A |
| 2157 | "GL_COMPRESSED_SLUMINANCE_ALPHA", # 0x8C4B |
| 2158 | "GL_COMPRESSED_SRGB_S3TC_DXT1_EXT", # 0x8C4C |
| 2159 | "GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT", # 0x8C4D |
| 2160 | "GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT", # 0x8C4E |
| 2161 | "GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT", # 0x8C4F |
| 2162 | "GL_COMPRESSED_LUMINANCE_LATC1_EXT", # 0x8C70 |
| 2163 | "GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT", # 0x8C71 |
| 2164 | "GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT", # 0x8C72 |
| 2165 | "GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT", # 0x8C73 |
| 2166 | "GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH", # 0x8C76 |
| 2167 | "GL_BACK_PRIMARY_COLOR_NV", # 0x8C77 |
| 2168 | "GL_BACK_SECONDARY_COLOR_NV", # 0x8C78 |
| 2169 | "GL_TEXTURE_COORD_NV", # 0x8C79 |
| 2170 | "GL_CLIP_DISTANCE_NV", # 0x8C7A |
| 2171 | "GL_VERTEX_ID_NV", # 0x8C7B |
| 2172 | "GL_PRIMITIVE_ID_NV", # 0x8C7C |
| 2173 | "GL_GENERIC_ATTRIB_NV", # 0x8C7D |
| 2174 | "GL_TRANSFORM_FEEDBACK_ATTRIBS_NV", # 0x8C7E |
| 2175 | "GL_TRANSFORM_FEEDBACK_BUFFER_MODE", # 0x8C7F |
| 2176 | "GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS", # 0x8C80 |
| 2177 | "GL_ACTIVE_VARYINGS_NV", # 0x8C81 |
| 2178 | "GL_ACTIVE_VARYING_MAX_LENGTH_NV", # 0x8C82 |
| 2179 | "GL_TRANSFORM_FEEDBACK_VARYINGS", # 0x8C83 |
| 2180 | "GL_TRANSFORM_FEEDBACK_BUFFER_START",# 0x8C84 |
| 2181 | "GL_TRANSFORM_FEEDBACK_BUFFER_SIZE", # 0x8C85 |
| 2182 | "GL_TRANSFORM_FEEDBACK_RECORD_NV", # 0x8C86 |
| 2183 | "GL_PRIMITIVES_GENERATED", # 0x8C87 |
| 2184 | "GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN", # 0x8C88 |
| 2185 | "GL_RASTERIZER_DISCARD", # 0x8C89 |
| 2186 | "GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_ATTRIBS_NV", # 0x8C8A |
| 2187 | "GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS", # 0x8C8B |
| 2188 | "GL_INTERLEAVED_ATTRIBS", # 0x8C8C |
| 2189 | "GL_SEPARATE_ATTRIBS", # 0x8C8D |
| 2190 | "GL_TRANSFORM_FEEDBACK_BUFFER", # 0x8C8E |
| 2191 | "GL_TRANSFORM_FEEDBACK_BUFFER_BINDING", # 0x8C8F |
| 2192 | "GL_POINT_SPRITE_COORD_ORIGIN", # 0x8CA0 |
| 2193 | "GL_LOWER_LEFT", # 0x8CA1 |
| 2194 | "GL_UPPER_LEFT", # 0x8CA2 |
| 2195 | "GL_STENCIL_BACK_REF", # 0x8CA3 |
| 2196 | "GL_STENCIL_BACK_VALUE_MASK", # 0x8CA4 |
| 2197 | "GL_STENCIL_BACK_WRITEMASK", # 0x8CA5 |
| 2198 | "GL_FRAMEBUFFER_BINDING", # 0x8CA6 |
| 2199 | "GL_RENDERBUFFER_BINDING", # 0x8CA7 |
| 2200 | "GL_READ_FRAMEBUFFER", # 0x8CA8 |
| 2201 | "GL_DRAW_FRAMEBUFFER", # 0x8CA9 |
| 2202 | "GL_READ_FRAMEBUFFER_BINDING", # 0x8CAA |
| 2203 | "GL_RENDERBUFFER_SAMPLES", # 0x8CAB |
| 2204 | "GL_DEPTH_COMPONENT32F", # 0x8CAC |
| 2205 | "GL_DEPTH32F_STENCIL8", # 0x8CAD |
| 2206 | "GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE", # 0x8CD0 |
| 2207 | "GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME", # 0x8CD1 |
| 2208 | "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL", # 0x8CD2 |
| 2209 | "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE", # 0x8CD3 |
| 2210 | "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT", # 0x8CD4 |
| 2211 | "GL_FRAMEBUFFER_COMPLETE", # 0x8CD5 |
| 2212 | "GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT", # 0x8CD6 |
| 2213 | "GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT", # 0x8CD7 |
| 2214 | "GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT", # 0x8CD9 |
| 2215 | "GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT", # 0x8CDA |
| 2216 | "GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER", # 0x8CDB |
| 2217 | "GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER", # 0x8CDC |
| 2218 | "GL_FRAMEBUFFER_UNSUPPORTED", # 0x8CDD |
| 2219 | "GL_MAX_COLOR_ATTACHMENTS", # 0x8CDF |
| 2220 | "GL_COLOR_ATTACHMENT0", # 0x8CE0 |
| 2221 | "GL_COLOR_ATTACHMENT1", # 0x8CE1 |
| 2222 | "GL_COLOR_ATTACHMENT2", # 0x8CE2 |
| 2223 | "GL_COLOR_ATTACHMENT3", # 0x8CE3 |
| 2224 | "GL_COLOR_ATTACHMENT4", # 0x8CE4 |
| 2225 | "GL_COLOR_ATTACHMENT5", # 0x8CE5 |
| 2226 | "GL_COLOR_ATTACHMENT6", # 0x8CE6 |
| 2227 | "GL_COLOR_ATTACHMENT7", # 0x8CE7 |
| 2228 | "GL_COLOR_ATTACHMENT8", # 0x8CE8 |
| 2229 | "GL_COLOR_ATTACHMENT9", # 0x8CE9 |
| 2230 | "GL_COLOR_ATTACHMENT10", # 0x8CEA |
| 2231 | "GL_COLOR_ATTACHMENT11", # 0x8CEB |
| 2232 | "GL_COLOR_ATTACHMENT12", # 0x8CEC |
| 2233 | "GL_COLOR_ATTACHMENT13", # 0x8CED |
| 2234 | "GL_COLOR_ATTACHMENT14", # 0x8CEE |
| 2235 | "GL_COLOR_ATTACHMENT15", # 0x8CEF |
| 2236 | "GL_DEPTH_ATTACHMENT", # 0x8D00 |
| 2237 | "GL_STENCIL_ATTACHMENT", # 0x8D20 |
| 2238 | "GL_FRAMEBUFFER", # 0x8D40 |
| 2239 | "GL_RENDERBUFFER", # 0x8D41 |
| 2240 | "GL_RENDERBUFFER_WIDTH", # 0x8D42 |
| 2241 | "GL_RENDERBUFFER_HEIGHT", # 0x8D43 |
| 2242 | "GL_RENDERBUFFER_INTERNAL_FORMAT", # 0x8D44 |
| 2243 | "GL_STENCIL_INDEX1", # 0x8D46 |
| 2244 | "GL_STENCIL_INDEX4", # 0x8D47 |
| 2245 | "GL_STENCIL_INDEX8", # 0x8D48 |
| 2246 | "GL_STENCIL_INDEX16", # 0x8D49 |
| 2247 | "GL_RENDERBUFFER_RED_SIZE", # 0x8D50 |
| 2248 | "GL_RENDERBUFFER_GREEN_SIZE", # 0x8D51 |
| 2249 | "GL_RENDERBUFFER_BLUE_SIZE", # 0x8D52 |
| 2250 | "GL_RENDERBUFFER_ALPHA_SIZE", # 0x8D53 |
| 2251 | "GL_RENDERBUFFER_DEPTH_SIZE", # 0x8D54 |
| 2252 | "GL_RENDERBUFFER_STENCIL_SIZE", # 0x8D55 |
| 2253 | "GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE", # 0x8D56 |
| 2254 | "GL_MAX_SAMPLES_EXT", # 0x8D57 |
| 2255 | "GL_RGBA32UI", # 0x8D70 |
| 2256 | "GL_RGB32UI", # 0x8D71 |
| 2257 | "GL_ALPHA32UI_EXT", # 0x8D72 |
| 2258 | "GL_INTENSITY32UI_EXT", # 0x8D73 |
| 2259 | "GL_LUMINANCE32UI_EXT", # 0x8D74 |
| 2260 | "GL_LUMINANCE_ALPHA32UI_EXT", # 0x8D75 |
| 2261 | "GL_RGBA16UI", # 0x8D76 |
| 2262 | "GL_RGB16UI", # 0x8D77 |
| 2263 | "GL_ALPHA16UI_EXT", # 0x8D78 |
| 2264 | "GL_INTENSITY16UI_EXT", # 0x8D79 |
| 2265 | "GL_LUMINANCE16UI_EXT", # 0x8D7A |
| 2266 | "GL_LUMINANCE_ALPHA16UI_EXT", # 0x8D7B |
| 2267 | "GL_RGBA8UI", # 0x8D7C |
| 2268 | "GL_RGB8UI", # 0x8D7D |
| 2269 | "GL_ALPHA8UI_EXT", # 0x8D7E |
| 2270 | "GL_INTENSITY8UI_EXT", # 0x8D7F |
| 2271 | "GL_LUMINANCE8UI_EXT", # 0x8D80 |
| 2272 | "GL_LUMINANCE_ALPHA8UI_EXT", # 0x8D81 |
| 2273 | "GL_RGBA32I", # 0x8D82 |
| 2274 | "GL_RGB32I", # 0x8D83 |
| 2275 | "GL_ALPHA32I_EXT", # 0x8D84 |
| 2276 | "GL_INTENSITY32I_EXT", # 0x8D85 |
| 2277 | "GL_LUMINANCE32I_EXT", # 0x8D86 |
| 2278 | "GL_LUMINANCE_ALPHA32I_EXT", # 0x8D87 |
| 2279 | "GL_RGBA16I", # 0x8D88 |
| 2280 | "GL_RGB16I", # 0x8D89 |
| 2281 | "GL_ALPHA16I_EXT", # 0x8D8A |
| 2282 | "GL_INTENSITY16I_EXT", # 0x8D8B |
| 2283 | "GL_LUMINANCE16I_EXT", # 0x8D8C |
| 2284 | "GL_LUMINANCE_ALPHA16I_EXT", # 0x8D8D |
| 2285 | "GL_RGBA8I", # 0x8D8E |
| 2286 | "GL_RGB8I", # 0x8D8F |
| 2287 | "GL_ALPHA8I_EXT", # 0x8D90 |
| 2288 | "GL_INTENSITY8I_EXT", # 0x8D91 |
| 2289 | "GL_LUMINANCE8I_EXT", # 0x8D92 |
| 2290 | "GL_LUMINANCE_ALPHA8I_EXT", # 0x8D93 |
| 2291 | "GL_RED_INTEGER", # 0x8D94 |
| 2292 | "GL_GREEN_INTEGER", # 0x8D95 |
| 2293 | "GL_BLUE_INTEGER", # 0x8D96 |
| 2294 | "GL_ALPHA_INTEGER", # 0x8D97 |
| 2295 | "GL_RGB_INTEGER", # 0x8D98 |
| 2296 | "GL_RGBA_INTEGER", # 0x8D99 |
| 2297 | "GL_BGR_INTEGER", # 0x8D9A |
| 2298 | "GL_BGRA_INTEGER", # 0x8D9B |
| 2299 | "GL_LUMINANCE_INTEGER_EXT", # 0x8D9C |
| 2300 | "GL_LUMINANCE_ALPHA_INTEGER_EXT", # 0x8D9D |
| 2301 | "GL_RGBA_INTEGER_MODE_EXT", # 0x8D9E |
| 2302 | "GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV", # 0x8DA0 |
| 2303 | "GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV", # 0x8DA1 |
| 2304 | "GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV", # 0x8DA2 |
| 2305 | "GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV", # 0x8DA3 |
| 2306 | "GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV", # 0x8DA4 |
| 2307 | "GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV", # 0x8DA5 |
| 2308 | "GL_MAX_PROGRAM_GENERIC_RESULTS_NV", # 0x8DA6 |
| 2309 | "GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB", # 0x8DA7 |
| 2310 | "GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB", # 0x8DA8 |
| 2311 | "GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB", # 0x8DA9 |
| 2312 | "GL_DEPTH_COMPONENT32F_NV", # 0x8DAB |
| 2313 | "GL_DEPTH32F_STENCIL8_NV", # 0x8DAC |
| 2314 | "GL_FLOAT_32_UNSIGNED_INT_24_8_REV", # 0x8DAD |
| 2315 | "GL_DEPTH_BUFFER_FLOAT_MODE_NV", # 0x8DAF |
| 2316 | "GL_FRAMEBUFFER_SRGB", # 0x8DB9 |
| 2317 | "GL_FRAMEBUFFER_SRGB_CAPABLE_EXT", # 0x8DBA |
| 2318 | "GL_COMPRESSED_RED_RGTC1", # 0x8DBB |
| 2319 | "GL_COMPRESSED_SIGNED_RED_RGTC1", # 0x8DBC |
| 2320 | "GL_COMPRESSED_RG_RGTC2", # 0x8DBD |
| 2321 | "GL_COMPRESSED_SIGNED_RG_RGTC2", # 0x8DBE |
| 2322 | "GL_SAMPLER_1D_ARRAY", # 0x8DC0 |
| 2323 | "GL_SAMPLER_2D_ARRAY", # 0x8DC1 |
| 2324 | "GL_SAMPLER_BUFFER", # 0x8DC2 |
| 2325 | "GL_SAMPLER_1D_ARRAY_SHADOW", # 0x8DC3 |
| 2326 | "GL_SAMPLER_2D_ARRAY_SHADOW", # 0x8DC4 |
| 2327 | "GL_SAMPLER_CUBE_SHADOW", # 0x8DC5 |
| 2328 | "GL_UNSIGNED_INT_VEC2", # 0x8DC6 |
| 2329 | "GL_UNSIGNED_INT_VEC3", # 0x8DC7 |
| 2330 | "GL_UNSIGNED_INT_VEC4", # 0x8DC8 |
| 2331 | "GL_INT_SAMPLER_1D", # 0x8DC9 |
| 2332 | "GL_INT_SAMPLER_2D", # 0x8DCA |
| 2333 | "GL_INT_SAMPLER_3D", # 0x8DCB |
| 2334 | "GL_INT_SAMPLER_CUBE", # 0x8DCC |
| 2335 | "GL_INT_SAMPLER_2D_RECT", # 0x8DCD |
| 2336 | "GL_INT_SAMPLER_1D_ARRAY", # 0x8DCE |
| 2337 | "GL_INT_SAMPLER_2D_ARRAY", # 0x8DCF |
| 2338 | "GL_INT_SAMPLER_BUFFER", # 0x8DD0 |
| 2339 | "GL_UNSIGNED_INT_SAMPLER_1D", # 0x8DD1 |
| 2340 | "GL_UNSIGNED_INT_SAMPLER_2D", # 0x8DD2 |
| 2341 | "GL_UNSIGNED_INT_SAMPLER_3D", # 0x8DD3 |
| 2342 | "GL_UNSIGNED_INT_SAMPLER_CUBE", # 0x8DD4 |
| 2343 | "GL_UNSIGNED_INT_SAMPLER_2D_RECT", # 0x8DD5 |
| 2344 | "GL_UNSIGNED_INT_SAMPLER_1D_ARRAY", # 0x8DD6 |
| 2345 | "GL_UNSIGNED_INT_SAMPLER_2D_ARRAY", # 0x8DD7 |
| 2346 | "GL_UNSIGNED_INT_SAMPLER_BUFFER", # 0x8DD8 |
| 2347 | "GL_GEOMETRY_SHADER_ARB", # 0x8DD9 |
| 2348 | "GL_GEOMETRY_VERTICES_OUT_ARB", # 0x8DDA |
| 2349 | "GL_GEOMETRY_INPUT_TYPE_ARB", # 0x8DDB |
| 2350 | "GL_GEOMETRY_OUTPUT_TYPE_ARB", # 0x8DDC |
| 2351 | "GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB", # 0x8DDD |
| 2352 | "GL_MAX_VERTEX_VARYING_COMPONENTS_ARB", # 0x8DDE |
| 2353 | "GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB", # 0x8DDF |
| 2354 | "GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB", # 0x8DE0 |
| 2355 | "GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB", # 0x8DE1 |
| 2356 | "GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT", # 0x8DE2 |
| 2357 | "GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT", # 0x8DE3 |
| 2358 | "GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT", # 0x8DE4 |
| 2359 | "GL_MAX_BINDABLE_UNIFORM_SIZE_EXT", # 0x8DED |
| 2360 | "GL_UNIFORM_BUFFER_EXT", # 0x8DEE |
| 2361 | "GL_UNIFORM_BUFFER_BINDING_EXT", # 0x8DEF |
| 2362 | "GL_RENDERBUFFER_COLOR_SAMPLES_NV", # 0x8E10 |
| 2363 | "GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV", # 0x8E11 |
| 2364 | "GL_MULTISAMPLE_COVERAGE_MODES_NV", # 0x8E12 |
| 2365 | "GL_QUERY_WAIT", # 0x8E13 |
| 2366 | "GL_QUERY_NO_WAIT", # 0x8E14 |
| 2367 | "GL_QUERY_BY_REGION_WAIT", # 0x8E15 |
| 2368 | "GL_QUERY_BY_REGION_NO_WAIT", # 0x8E16 |
| 2369 | "GL_TRANSFORM_FEEDBACK_NV", # 0x8E22 |
| 2370 | "GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV", # 0x8E23 |
| 2371 | "GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV", # 0x8E24 |
| 2372 | "GL_TRANSFORM_FEEDBACK_BINDING_NV", # 0x8E25 |
| 2373 | "GL_FRAME_NV", # 0x8E26 |
| 2374 | "GL_FIELDS_NV", # 0x8E27 |
| 2375 | "GL_CURRENT_TIME_NV", # 0x8E28 |
| 2376 | "GL_NUM_FILL_STREAMS_NV", # 0x8E29 |
| 2377 | "GL_PRESENT_TIME_NV", # 0x8E2A |
| 2378 | "GL_PRESENT_DURATION_NV", # 0x8E2B |
| 2379 | "GL_PROGRAM_MATRIX_EXT", # 0x8E2D |
| 2380 | "GL_TRANSPOSE_PROGRAM_MATRIX_EXT", # 0x8E2E |
| 2381 | "GL_PROGRAM_MATRIX_STACK_DEPTH_EXT", # 0x8E2F |
| 2382 | "GL_TEXTURE_SWIZZLE_R_EXT", # 0x8E42 |
| 2383 | "GL_TEXTURE_SWIZZLE_G_EXT", # 0x8E43 |
| 2384 | "GL_TEXTURE_SWIZZLE_B_EXT", # 0x8E44 |
| 2385 | "GL_TEXTURE_SWIZZLE_A_EXT", # 0x8E45 |
| 2386 | "GL_TEXTURE_SWIZZLE_RGBA_EXT", # 0x8E46 |
| 2387 | "GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT", # 0x8E4C |
| 2388 | "GL_FIRST_VERTEX_CONVENTION_EXT", # 0x8E4D |
| 2389 | "GL_LAST_VERTEX_CONVENTION_EXT", # 0x8E4E |
| 2390 | "GL_PROVOKING_VERTEX_EXT", # 0x8E4F |
| 2391 | "GL_SAMPLE_POSITION_NV", # 0x8E50 |
| 2392 | "GL_SAMPLE_MASK_NV", # 0x8E51 |
| 2393 | "GL_SAMPLE_MASK_VALUE_NV", # 0x8E52 |
| 2394 | "GL_TEXTURE_BINDING_RENDERBUFFER_NV",# 0x8E53 |
| 2395 | "GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV", # 0x8E54 |
| 2396 | "GL_TEXTURE_RENDERBUFFER_NV", # 0x8E55 |
| 2397 | "GL_SAMPLER_RENDERBUFFER_NV", # 0x8E56 |
| 2398 | "GL_INT_SAMPLER_RENDERBUFFER_NV", # 0x8E57 |
| 2399 | "GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV", # 0x8E58 |
| 2400 | "GL_MAX_SAMPLE_MASK_WORDS_NV", # 0x8E59 |
| 2401 | "GL_COPY_READ_BUFFER", # 0x8F36 |
| 2402 | "GL_COPY_WRITE_BUFFER", # 0x8F37 |
| 2403 | "GL_RED_SNORM", # 0x8F90 |
| 2404 | "GL_RG_SNORM", # 0x8F91 |
| 2405 | "GL_RGB_SNORM", # 0x8F92 |
| 2406 | "GL_RGBA_SNORM", # 0x8F93 |
| 2407 | "GL_R8_SNORM", # 0x8F94 |
| 2408 | "GL_RG8_SNORM", # 0x8F95 |
| 2409 | "GL_RGB8_SNORM", # 0x8F96 |
| 2410 | "GL_RGBA8_SNORM", # 0x8F97 |
| 2411 | "GL_R16_SNORM", # 0x8F98 |
| 2412 | "GL_RG16_SNORM", # 0x8F99 |
| 2413 | "GL_RGB16_SNORM", # 0x8F9A |
| 2414 | "GL_RGBA16_SNORM", # 0x8F9B |
| 2415 | "GL_SIGNED_NORMALIZED", # 0x8F9C |
| 2416 | "GL_PRIMITIVE_RESTART", # 0x8F9D |
| 2417 | "GL_PRIMITIVE_RESTART_INDEX", # 0x8F9E |
| 2418 | "GL_SAMPLER_BUFFER_AMD", # 0x9001 |
| 2419 | "GL_INT_SAMPLER_BUFFER_AMD", # 0x9002 |
| 2420 | "GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD",# 0x9003 |
| 2421 | "GL_TESSELLATION_MODE_AMD", # 0x9004 |
| 2422 | "GL_TESSELLATION_FACTOR_AMD", # 0x9005 |
| 2423 | "GL_DISCRETE_AMD", # 0x9006 |
| 2424 | "GL_CONTINUOUS_AMD", # 0x9007 |
| 2425 | "GL_RASTER_POSITION_UNCLIPPED_IBM", # 0x19262 |
| 2426 | "GL_PREFER_DOUBLEBUFFER_HINT_PGI", # 0x1A1F8 |
| 2427 | "GL_CONSERVE_MEMORY_HINT_PGI", # 0x1A1FD |
| 2428 | "GL_RECLAIM_MEMORY_HINT_PGI", # 0x1A1FE |
| 2429 | "GL_NATIVE_GRAPHICS_HANDLE_PGI", # 0x1A202 |
| 2430 | "GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI", # 0x1A203 |
| 2431 | "GL_NATIVE_GRAPHICS_END_HINT_PGI", # 0x1A204 |
| 2432 | "GL_ALWAYS_FAST_HINT_PGI", # 0x1A20C |
| 2433 | "GL_ALWAYS_SOFT_HINT_PGI", # 0x1A20D |
| 2434 | "GL_ALLOW_DRAW_OBJ_HINT_PGI", # 0x1A20E |
| 2435 | "GL_ALLOW_DRAW_WIN_HINT_PGI", # 0x1A20F |
| 2436 | "GL_ALLOW_DRAW_FRG_HINT_PGI", # 0x1A210 |
| 2437 | "GL_ALLOW_DRAW_MEM_HINT_PGI", # 0x1A211 |
| 2438 | "GL_STRICT_DEPTHFUNC_HINT_PGI", # 0x1A216 |
| 2439 | "GL_STRICT_LIGHTING_HINT_PGI", # 0x1A217 |
| 2440 | "GL_STRICT_SCISSOR_HINT_PGI", # 0x1A218 |
| 2441 | "GL_FULL_STIPPLE_HINT_PGI", # 0x1A219 |
| 2442 | "GL_CLIP_NEAR_HINT_PGI", # 0x1A220 |
| 2443 | "GL_CLIP_FAR_HINT_PGI", # 0x1A221 |
| 2444 | "GL_WIDE_LINE_HINT_PGI", # 0x1A222 |
| 2445 | "GL_BACK_NORMALS_HINT_PGI", # 0x1A223 |
| 2446 | "GL_VERTEX_DATA_HINT_PGI", # 0x1A22A |
| 2447 | "GL_VERTEX_CONSISTENT_HINT_PGI", # 0x1A22B |
| 2448 | "GL_MATERIAL_SIDE_HINT_PGI", # 0x1A22C |
| 2449 | "GL_MAX_VERTEX_HINT_PGI", # 0x1A22D |
| 2450 | "GL_CULL_VERTEX_IBM", # 103050 |
| 2451 | "GL_VERTEX_ARRAY_LIST_IBM", # 103070 |
| 2452 | "GL_NORMAL_ARRAY_LIST_IBM", # 103071 |
| 2453 | "GL_COLOR_ARRAY_LIST_IBM", # 103072 |
| 2454 | "GL_INDEX_ARRAY_LIST_IBM", # 103073 |
| 2455 | "GL_TEXTURE_COORD_ARRAY_LIST_IBM", # 103074 |
| 2456 | "GL_EDGE_FLAG_ARRAY_LIST_IBM", # 103075 |
| 2457 | "GL_FOG_COORDINATE_ARRAY_LIST_IBM", # 103076 |
| 2458 | "GL_SECONDARY_COLOR_ARRAY_LIST_IBM", # 103077 |
| 2459 | "GL_VERTEX_ARRAY_LIST_STRIDE_IBM", # 103080 |
| 2460 | "GL_NORMAL_ARRAY_LIST_STRIDE_IBM", # 103081 |
| 2461 | "GL_COLOR_ARRAY_LIST_STRIDE_IBM", # 103082 |
| 2462 | "GL_INDEX_ARRAY_LIST_STRIDE_IBM", # 103083 |
| 2463 | "GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM", # 103084 |
| 2464 | "GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM",# 103085 |
| 2465 | "GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM", # 103086 |
| 2466 | "GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM", # 103087 |
José Fonseca | 36e25aa | 2009-04-13 14:08:08 +0100 | [diff] [blame] | 2467 | ]) |
| 2468 | |
José Fonseca | 6edf23c | 2009-05-04 10:20:52 +0100 | [diff] [blame] | 2469 | GLprimenum = FakeEnum(GLenum, [ |
José Fonseca | 75701e0 | 2009-05-04 19:30:08 +0100 | [diff] [blame] | 2470 | "GL_POINTS", # 0x0000 |
| 2471 | "GL_LINES", # 0x0001 |
| 2472 | "GL_LINE_LOOP", # 0x0002 |
| 2473 | "GL_LINE_STRIP", # 0x0003 |
| 2474 | "GL_TRIANGLES", # 0x0004 |
| 2475 | "GL_TRIANGLE_STRIP", # 0x0005 |
| 2476 | "GL_TRIANGLE_FAN", # 0x0006 |
| 2477 | "GL_QUADS", # 0x0007 |
| 2478 | "GL_QUAD_STRIP", # 0x0008 |
| 2479 | "GL_POLYGON", # 0x0009 |
| 2480 | "GL_LINES_ADJACENCY_ARB", # 0x000A |
| 2481 | "GL_LINE_STRIP_ADJACENCY_ARB", # 0x000B |
| 2482 | "GL_TRIANGLES_ADJACENCY_ARB", # 0x000C |
| 2483 | "GL_TRIANGLE_STRIP_ADJACENCY_ARB", # 0x000D |
José Fonseca | 6edf23c | 2009-05-04 10:20:52 +0100 | [diff] [blame] | 2484 | ]) |
| 2485 | |
| 2486 | GLbufferbitfield = Flags(GLbitfield, [ |
| 2487 | "GL_DEPTH_BUFFER_BIT", # 0x00000100 |
| 2488 | "GL_ACCUM_BUFFER_BIT", # 0x00000200 |
| 2489 | "GL_STENCIL_BUFFER_BIT", # 0x00000400 |
| 2490 | "GL_COLOR_BUFFER_BIT", # 0x00004000 |
| 2491 | ]) |
José Fonseca | 36e25aa | 2009-04-13 14:08:08 +0100 | [diff] [blame] | 2492 | |
| 2493 | [ |
| 2494 | "GL_ALL_ATTRIB_BITS", # 0x000FFFFF |
| 2495 | "GL_CURRENT_BIT", # 0x00000001 |
| 2496 | "GL_POINT_BIT", # 0x00000002 |
| 2497 | "GL_LINE_BIT", # 0x00000004 |
| 2498 | "GL_POLYGON_BIT", # 0x00000008 |
| 2499 | "GL_POLYGON_STIPPLE_BIT", # 0x00000010 |
| 2500 | "GL_PIXEL_MODE_BIT", # 0x00000020 |
| 2501 | "GL_LIGHTING_BIT", # 0x00000040 |
| 2502 | "GL_FOG_BIT", # 0x00000080 |
José Fonseca | 36e25aa | 2009-04-13 14:08:08 +0100 | [diff] [blame] | 2503 | "GL_VIEWPORT_BIT", # 0x00000800 |
| 2504 | "GL_TRANSFORM_BIT", # 0x00001000 |
| 2505 | "GL_ENABLE_BIT", # 0x00002000 |
José Fonseca | 36e25aa | 2009-04-13 14:08:08 +0100 | [diff] [blame] | 2506 | "GL_HINT_BIT", # 0x00008000 |
| 2507 | "GL_EVAL_BIT", # 0x00010000 |
| 2508 | "GL_LIST_BIT", # 0x00020000 |
| 2509 | "GL_TEXTURE_BIT", # 0x00040000 |
| 2510 | "GL_SCISSOR_BIT", # 0x00080000 |
| 2511 | "GL_MULTISAMPLE_BIT", # 0x20000000 |
| 2512 | ] |
| 2513 | |
| 2514 | [ |
| 2515 | "GL_CLIENT_PIXEL_STORE_BIT", # 0x00000001 |
| 2516 | "GL_CLIENT_VERTEX_ARRAY_BIT", # 0x00000002 |
| 2517 | "GL_ALL_CLIENT_ATTRIB_BITS", # 0xFFFFFFFF |
| 2518 | "GL_CLIENT_ALL_ATTRIB_BITS", # 0xFFFFFFFF |
| 2519 | ] |
José Fonseca | 2defc98 | 2010-11-22 16:59:10 +0000 | [diff] [blame^] | 2520 | |
| 2521 | |
| 2522 | def basic_functions(Function): |
| 2523 | def F(*args, **kwargs): |
| 2524 | kwargs.setdefault('call', 'GLAPIENTRY') |
| 2525 | return Function(*args, **kwargs) |
| 2526 | return [ |
| 2527 | F(Void, "glNewList", [(GLuint, "list"), (GLenum, "mode")]), |
| 2528 | F(Void, "glEndList", []), |
| 2529 | F(Void, "glCallList", [(GLuint, "list")]), |
| 2530 | F(Void, "glCallLists", [(GLsizei, "n"), (GLenum, "type"), (Blob(Const(GLvoid), "__gl_calllists_size(n, type)"), "lists")]), |
| 2531 | F(Void, "glDeleteLists", [(GLuint, "list"), (GLsizei, "range")]), |
| 2532 | F(GLuint, "glGenLists", [(GLsizei, "range")]), |
| 2533 | F(Void, "glListBase", [(GLuint, "base")]), |
| 2534 | F(Void, "glBegin", [(GLprimenum, "mode")]), |
| 2535 | F(Void, "glBitmap", [(GLsizei, "width"), (GLsizei, "height"), (GLfloat, "xorig"), (GLfloat, "yorig"), (GLfloat, "xmove"), (GLfloat, "ymove"), (Blob(Const(GLubyte), "__gl_bitmap_size(width, height)"), "bitmap")]), |
| 2536 | F(Void, "glColor3b", [(GLbyte, "red"), (GLbyte, "green"), (GLbyte, "blue")]), |
| 2537 | F(Void, "glColor3bv", [(Array(Const(GLbyte), "3"), "v")]), |
| 2538 | F(Void, "glColor3d", [(GLdouble, "red"), (GLdouble, "green"), (GLdouble, "blue")]), |
| 2539 | F(Void, "glColor3dv", [(Array(Const(GLdouble), "3"), "v")]), |
| 2540 | F(Void, "glColor3f", [(GLfloat, "red"), (GLfloat, "green"), (GLfloat, "blue")]), |
| 2541 | F(Void, "glColor3fv", [(Array(Const(GLfloat), "3"), "v")]), |
| 2542 | F(Void, "glColor3i", [(GLint, "red"), (GLint, "green"), (GLint, "blue")]), |
| 2543 | F(Void, "glColor3iv", [(Array(Const(GLint), "3"), "v")]), |
| 2544 | F(Void, "glColor3s", [(GLshort, "red"), (GLshort, "green"), (GLshort, "blue")]), |
| 2545 | F(Void, "glColor3sv", [(Array(Const(GLshort), "3"), "v")]), |
| 2546 | F(Void, "glColor3ub", [(GLubyte, "red"), (GLubyte, "green"), (GLubyte, "blue")]), |
| 2547 | F(Void, "glColor3ubv", [(Array(Const(GLubyte), "3"), "v")]), |
| 2548 | F(Void, "glColor3ui", [(GLuint, "red"), (GLuint, "green"), (GLuint, "blue")]), |
| 2549 | F(Void, "glColor3uiv", [(Array(Const(GLuint), "3"), "v")]), |
| 2550 | F(Void, "glColor3us", [(GLushort, "red"), (GLushort, "green"), (GLushort, "blue")]), |
| 2551 | F(Void, "glColor3usv", [(Array(Const(GLushort), "3"), "v")]), |
| 2552 | F(Void, "glColor4b", [(GLbyte, "red"), (GLbyte, "green"), (GLbyte, "blue"), (GLbyte, "alpha")]), |
| 2553 | F(Void, "glColor4bv", [(Array(Const(GLbyte), "4"), "v")]), |
| 2554 | F(Void, "glColor4d", [(GLdouble, "red"), (GLdouble, "green"), (GLdouble, "blue"), (GLdouble, "alpha")]), |
| 2555 | F(Void, "glColor4dv", [(Array(Const(GLdouble), "4"), "v")]), |
| 2556 | F(Void, "glColor4f", [(GLfloat, "red"), (GLfloat, "green"), (GLfloat, "blue"), (GLfloat, "alpha")]), |
| 2557 | F(Void, "glColor4fv", [(Array(Const(GLfloat), "4"), "v")]), |
| 2558 | F(Void, "glColor4i", [(GLint, "red"), (GLint, "green"), (GLint, "blue"), (GLint, "alpha")]), |
| 2559 | F(Void, "glColor4iv", [(Array(Const(GLint), "4"), "v")]), |
| 2560 | F(Void, "glColor4s", [(GLshort, "red"), (GLshort, "green"), (GLshort, "blue"), (GLshort, "alpha")]), |
| 2561 | F(Void, "glColor4sv", [(Array(Const(GLshort), "4"), "v")]), |
| 2562 | F(Void, "glColor4ub", [(GLubyte, "red"), (GLubyte, "green"), (GLubyte, "blue"), (GLubyte, "alpha")]), |
| 2563 | F(Void, "glColor4ubv", [(Array(Const(GLubyte), "4"), "v")]), |
| 2564 | F(Void, "glColor4ui", [(GLuint, "red"), (GLuint, "green"), (GLuint, "blue"), (GLuint, "alpha")]), |
| 2565 | F(Void, "glColor4uiv", [(Array(Const(GLuint), "4"), "v")]), |
| 2566 | F(Void, "glColor4us", [(GLushort, "red"), (GLushort, "green"), (GLushort, "blue"), (GLushort, "alpha")]), |
| 2567 | F(Void, "glColor4usv", [(Array(Const(GLushort), "4"), "v")]), |
| 2568 | F(Void, "glEdgeFlag", [(GLboolean, "flag")]), |
| 2569 | F(Void, "glEdgeFlagv", [(Array(Const(GLboolean), "1"), "flag")]), |
| 2570 | F(Void, "glEnd", []), |
| 2571 | F(Void, "glIndexd", [(GLdouble, "c")]), |
| 2572 | F(Void, "glIndexdv", [(Array(Const(GLdouble), "1"), "c")]), |
| 2573 | F(Void, "glIndexf", [(GLfloat, "c")]), |
| 2574 | F(Void, "glIndexfv", [(Array(Const(GLfloat), "1"), "c")]), |
| 2575 | F(Void, "glIndexi", [(GLint, "c")]), |
| 2576 | F(Void, "glIndexiv", [(Array(Const(GLint), "1"), "c")]), |
| 2577 | F(Void, "glIndexs", [(GLshort, "c")]), |
| 2578 | F(Void, "glIndexsv", [(Array(Const(GLshort), "1"), "c")]), |
| 2579 | F(Void, "glNormal3b", [(GLbyte, "nx"), (GLbyte, "ny"), (GLbyte, "nz")]), |
| 2580 | F(Void, "glNormal3bv", [(Array(Const(GLbyte), "3"), "v")]), |
| 2581 | F(Void, "glNormal3d", [(GLdouble, "nx"), (GLdouble, "ny"), (GLdouble, "nz")]), |
| 2582 | F(Void, "glNormal3dv", [(Array(Const(GLdouble), "3"), "v")]), |
| 2583 | F(Void, "glNormal3f", [(GLfloat, "nx"), (GLfloat, "ny"), (GLfloat, "nz")]), |
| 2584 | F(Void, "glNormal3fv", [(Array(Const(GLfloat), "3"), "v")]), |
| 2585 | F(Void, "glNormal3i", [(GLint, "nx"), (GLint, "ny"), (GLint, "nz")]), |
| 2586 | F(Void, "glNormal3iv", [(Array(Const(GLint), "3"), "v")]), |
| 2587 | F(Void, "glNormal3s", [(GLshort, "nx"), (GLshort, "ny"), (GLshort, "nz")]), |
| 2588 | F(Void, "glNormal3sv", [(Array(Const(GLshort), "3"), "v")]), |
| 2589 | F(Void, "glRasterPos2d", [(GLdouble, "x"), (GLdouble, "y")]), |
| 2590 | F(Void, "glRasterPos2dv", [(Array(Const(GLdouble), "2"), "v")]), |
| 2591 | F(Void, "glRasterPos2f", [(GLfloat, "x"), (GLfloat, "y")]), |
| 2592 | F(Void, "glRasterPos2fv", [(Array(Const(GLfloat), "2"), "v")]), |
| 2593 | F(Void, "glRasterPos2i", [(GLint, "x"), (GLint, "y")]), |
| 2594 | F(Void, "glRasterPos2iv", [(Array(Const(GLint), "2"), "v")]), |
| 2595 | F(Void, "glRasterPos2s", [(GLshort, "x"), (GLshort, "y")]), |
| 2596 | F(Void, "glRasterPos2sv", [(Array(Const(GLshort), "2"), "v")]), |
| 2597 | F(Void, "glRasterPos3d", [(GLdouble, "x"), (GLdouble, "y"), (GLdouble, "z")]), |
| 2598 | F(Void, "glRasterPos3dv", [(Array(Const(GLdouble), "3"), "v")]), |
| 2599 | F(Void, "glRasterPos3f", [(GLfloat, "x"), (GLfloat, "y"), (GLfloat, "z")]), |
| 2600 | F(Void, "glRasterPos3fv", [(Array(Const(GLfloat), "3"), "v")]), |
| 2601 | F(Void, "glRasterPos3i", [(GLint, "x"), (GLint, "y"), (GLint, "z")]), |
| 2602 | F(Void, "glRasterPos3iv", [(Array(Const(GLint), "3"), "v")]), |
| 2603 | F(Void, "glRasterPos3s", [(GLshort, "x"), (GLshort, "y"), (GLshort, "z")]), |
| 2604 | F(Void, "glRasterPos3sv", [(Array(Const(GLshort), "3"), "v")]), |
| 2605 | F(Void, "glRasterPos4d", [(GLdouble, "x"), (GLdouble, "y"), (GLdouble, "z"), (GLdouble, "w")]), |
| 2606 | F(Void, "glRasterPos4dv", [(Array(Const(GLdouble), "4"), "v")]), |
| 2607 | F(Void, "glRasterPos4f", [(GLfloat, "x"), (GLfloat, "y"), (GLfloat, "z"), (GLfloat, "w")]), |
| 2608 | F(Void, "glRasterPos4fv", [(Array(Const(GLfloat), "4"), "v")]), |
| 2609 | F(Void, "glRasterPos4i", [(GLint, "x"), (GLint, "y"), (GLint, "z"), (GLint, "w")]), |
| 2610 | F(Void, "glRasterPos4iv", [(Array(Const(GLint), "4"), "v")]), |
| 2611 | F(Void, "glRasterPos4s", [(GLshort, "x"), (GLshort, "y"), (GLshort, "z"), (GLshort, "w")]), |
| 2612 | F(Void, "glRasterPos4sv", [(Array(Const(GLshort), "4"), "v")]), |
| 2613 | F(Void, "glRectd", [(GLdouble, "x1"), (GLdouble, "y1"), (GLdouble, "x2"), (GLdouble, "y2")]), |
| 2614 | F(Void, "glRectdv", [(Array(Const(GLdouble), "2"), "v1"), (Array(Const(GLdouble), "2"), "v2")]), |
| 2615 | F(Void, "glRectf", [(GLfloat, "x1"), (GLfloat, "y1"), (GLfloat, "x2"), (GLfloat, "y2")]), |
| 2616 | F(Void, "glRectfv", [(Array(Const(GLfloat), "2"), "v1"), (Array(Const(GLfloat), "2"), "v2")]), |
| 2617 | F(Void, "glRecti", [(GLint, "x1"), (GLint, "y1"), (GLint, "x2"), (GLint, "y2")]), |
| 2618 | F(Void, "glRectiv", [(Array(Const(GLint), "2"), "v1"), (Array(Const(GLint), "2"), "v2")]), |
| 2619 | F(Void, "glRects", [(GLshort, "x1"), (GLshort, "y1"), (GLshort, "x2"), (GLshort, "y2")]), |
| 2620 | F(Void, "glRectsv", [(Array(Const(GLshort), "2"), "v1"), (Array(Const(GLshort), "2"), "v2")]), |
| 2621 | F(Void, "glTexCoord1d", [(GLdouble, "s")]), |
| 2622 | F(Void, "glTexCoord1dv", [(Array(Const(GLdouble), "1"), "v")]), |
| 2623 | F(Void, "glTexCoord1f", [(GLfloat, "s")]), |
| 2624 | F(Void, "glTexCoord1fv", [(Array(Const(GLfloat), "1"), "v")]), |
| 2625 | F(Void, "glTexCoord1i", [(GLint, "s")]), |
| 2626 | F(Void, "glTexCoord1iv", [(Array(Const(GLint), "1"), "v")]), |
| 2627 | F(Void, "glTexCoord1s", [(GLshort, "s")]), |
| 2628 | F(Void, "glTexCoord1sv", [(Array(Const(GLshort), "1"), "v")]), |
| 2629 | F(Void, "glTexCoord2d", [(GLdouble, "s"), (GLdouble, "t")]), |
| 2630 | F(Void, "glTexCoord2dv", [(Array(Const(GLdouble), "2"), "v")]), |
| 2631 | F(Void, "glTexCoord2f", [(GLfloat, "s"), (GLfloat, "t")]), |
| 2632 | F(Void, "glTexCoord2fv", [(Array(Const(GLfloat), "2"), "v")]), |
| 2633 | F(Void, "glTexCoord2i", [(GLint, "s"), (GLint, "t")]), |
| 2634 | F(Void, "glTexCoord2iv", [(Array(Const(GLint), "2"), "v")]), |
| 2635 | F(Void, "glTexCoord2s", [(GLshort, "s"), (GLshort, "t")]), |
| 2636 | F(Void, "glTexCoord2sv", [(Array(Const(GLshort), "2"), "v")]), |
| 2637 | F(Void, "glTexCoord3d", [(GLdouble, "s"), (GLdouble, "t"), (GLdouble, "r")]), |
| 2638 | F(Void, "glTexCoord3dv", [(Array(Const(GLdouble), "3"), "v")]), |
| 2639 | F(Void, "glTexCoord3f", [(GLfloat, "s"), (GLfloat, "t"), (GLfloat, "r")]), |
| 2640 | F(Void, "glTexCoord3fv", [(Array(Const(GLfloat), "3"), "v")]), |
| 2641 | F(Void, "glTexCoord3i", [(GLint, "s"), (GLint, "t"), (GLint, "r")]), |
| 2642 | F(Void, "glTexCoord3iv", [(Array(Const(GLint), "3"), "v")]), |
| 2643 | F(Void, "glTexCoord3s", [(GLshort, "s"), (GLshort, "t"), (GLshort, "r")]), |
| 2644 | F(Void, "glTexCoord3sv", [(Array(Const(GLshort), "3"), "v")]), |
| 2645 | F(Void, "glTexCoord4d", [(GLdouble, "s"), (GLdouble, "t"), (GLdouble, "r"), (GLdouble, "q")]), |
| 2646 | F(Void, "glTexCoord4dv", [(Array(Const(GLdouble), "4"), "v")]), |
| 2647 | F(Void, "glTexCoord4f", [(GLfloat, "s"), (GLfloat, "t"), (GLfloat, "r"), (GLfloat, "q")]), |
| 2648 | F(Void, "glTexCoord4fv", [(Array(Const(GLfloat), "4"), "v")]), |
| 2649 | F(Void, "glTexCoord4i", [(GLint, "s"), (GLint, "t"), (GLint, "r"), (GLint, "q")]), |
| 2650 | F(Void, "glTexCoord4iv", [(Array(Const(GLint), "4"), "v")]), |
| 2651 | F(Void, "glTexCoord4s", [(GLshort, "s"), (GLshort, "t"), (GLshort, "r"), (GLshort, "q")]), |
| 2652 | F(Void, "glTexCoord4sv", [(Array(Const(GLshort), "4"), "v")]), |
| 2653 | F(Void, "glVertex2d", [(GLdouble, "x"), (GLdouble, "y")]), |
| 2654 | F(Void, "glVertex2dv", [(Array(Const(GLdouble), "2"), "v")]), |
| 2655 | F(Void, "glVertex2f", [(GLfloat, "x"), (GLfloat, "y")]), |
| 2656 | F(Void, "glVertex2fv", [(Array(Const(GLfloat), "2"), "v")]), |
| 2657 | F(Void, "glVertex2i", [(GLint, "x"), (GLint, "y")]), |
| 2658 | F(Void, "glVertex2iv", [(Array(Const(GLint), "2"), "v")]), |
| 2659 | F(Void, "glVertex2s", [(GLshort, "x"), (GLshort, "y")]), |
| 2660 | F(Void, "glVertex2sv", [(Array(Const(GLshort), "2"), "v")]), |
| 2661 | F(Void, "glVertex3d", [(GLdouble, "x"), (GLdouble, "y"), (GLdouble, "z")]), |
| 2662 | F(Void, "glVertex3dv", [(Array(Const(GLdouble), "3"), "v")]), |
| 2663 | F(Void, "glVertex3f", [(GLfloat, "x"), (GLfloat, "y"), (GLfloat, "z")]), |
| 2664 | F(Void, "glVertex3fv", [(Array(Const(GLfloat), "3"), "v")]), |
| 2665 | F(Void, "glVertex3i", [(GLint, "x"), (GLint, "y"), (GLint, "z")]), |
| 2666 | F(Void, "glVertex3iv", [(Array(Const(GLint), "3"), "v")]), |
| 2667 | F(Void, "glVertex3s", [(GLshort, "x"), (GLshort, "y"), (GLshort, "z")]), |
| 2668 | F(Void, "glVertex3sv", [(Array(Const(GLshort), "3"), "v")]), |
| 2669 | F(Void, "glVertex4d", [(GLdouble, "x"), (GLdouble, "y"), (GLdouble, "z"), (GLdouble, "w")]), |
| 2670 | F(Void, "glVertex4dv", [(Array(Const(GLdouble), "4"), "v")]), |
| 2671 | F(Void, "glVertex4f", [(GLfloat, "x"), (GLfloat, "y"), (GLfloat, "z"), (GLfloat, "w")]), |
| 2672 | F(Void, "glVertex4fv", [(Array(Const(GLfloat), "4"), "v")]), |
| 2673 | F(Void, "glVertex4i", [(GLint, "x"), (GLint, "y"), (GLint, "z"), (GLint, "w")]), |
| 2674 | F(Void, "glVertex4iv", [(Array(Const(GLint), "4"), "v")]), |
| 2675 | F(Void, "glVertex4s", [(GLshort, "x"), (GLshort, "y"), (GLshort, "z"), (GLshort, "w")]), |
| 2676 | F(Void, "glVertex4sv", [(Array(Const(GLshort), "4"), "v")]), |
| 2677 | F(Void, "glClipPlane", [(GLenum, "plane"), (Array(Const(GLdouble), "4"), "equation")]), |
| 2678 | F(Void, "glColorMaterial", [(GLenum, "face"), (GLenum, "mode")]), |
| 2679 | F(Void, "glCullFace", [(GLenum, "mode")]), |
| 2680 | F(Void, "glFogf", [(GLenum, "pname"), (GLfloat, "param")]), |
| 2681 | F(Void, "glFogfv", [(GLenum, "pname"), (Array(Const(GLfloat), "(pname == GL_FOG_COLOR ? 4 : 1)"), "params")]), |
| 2682 | F(Void, "glFogi", [(GLenum, "pname"), (GLint, "param")]), |
| 2683 | F(Void, "glFogiv", [(GLenum, "pname"), (Array(Const(GLint), "(pname == GL_FOG_COLOR ? 4 : 1)"), "params")]), |
| 2684 | F(Void, "glFrontFace", [(GLenum, "mode")]), |
| 2685 | F(Void, "glHint", [(GLenum, "target"), (GLenum, "mode")]), |
| 2686 | F(Void, "glLightf", [(GLenum, "light"), (GLenum, "pname"), (GLfloat, "param")]), |
| 2687 | F(Void, "glLightfv", [(GLenum, "light"), (GLenum, "pname"), (Array(Const(GLfloat), "4"), "params")]), # XXX |
| 2688 | F(Void, "glLighti", [(GLenum, "light"), (GLenum, "pname"), (GLint, "param")]), |
| 2689 | F(Void, "glLightiv", [(GLenum, "light"), (GLenum, "pname"), (Array(Const(GLint), "4"), "params")]), # XXX |
| 2690 | F(Void, "glLightModelf", [(GLenum, "pname"), (GLfloat, "param")]), |
| 2691 | F(Void, "glLightModelfv", [(GLenum, "pname"), (Array(Const(GLfloat), "4"), "params")]), # XXX |
| 2692 | F(Void, "glLightModeli", [(GLenum, "pname"), (GLint, "param")]), |
| 2693 | F(Void, "glLightModeliv", [(GLenum, "pname"), (Array(Const(GLint), "4"), "params")]), # XXX |
| 2694 | F(Void, "glLineStipple", [(GLint, "factor"), (GLushort, "pattern")]), |
| 2695 | F(Void, "glLineWidth", [(GLfloat, "width")]), |
| 2696 | F(Void, "glMaterialf", [(GLenum, "face"), (GLenum, "pname"), (GLfloat, "param")]), |
| 2697 | F(Void, "glMaterialfv", [(GLenum, "face"), (GLenum, "pname"), (Array(Const(GLfloat), "4"), "params")]), # XXX |
| 2698 | F(Void, "glMateriali", [(GLenum, "face"), (GLenum, "pname"), (GLint, "param")]), |
| 2699 | F(Void, "glMaterialiv", [(GLenum, "face"), (GLenum, "pname"), (Array(Const(GLint), "4"), "params")]), # XXX |
| 2700 | F(Void, "glPointSize", [(GLfloat, "size")]), |
| 2701 | F(Void, "glPolygonMode", [(GLenum, "face"), (GLenum, "mode")]), |
| 2702 | F(Void, "glPolygonStipple", [(Blob(Const(GLubyte), "__gl_bitmap_size(32, 32)"), "mask")]), |
| 2703 | F(Void, "glScissor", [(GLint, "x"), (GLint, "y"), (GLsizei, "width"), (GLsizei, "height")]), |
| 2704 | F(Void, "glShadeModel", [(GLenum, "mode")]), |
| 2705 | F(Void, "glTexParameterf", [(GLenum, "target"), (GLenum, "pname"), (GLfloat, "param")]), |
| 2706 | F(Void, "glTexParameterfv", [(GLenum, "target"), (GLenum, "pname"), (Array(Const(GLfloat), "(pname == GL_TEXTURE_BORDER_COLOR ? 4 : 1)"), "params")]), |
| 2707 | F(Void, "glTexParameteri", [(GLenum, "target"), (GLenum, "pname"), (GLint, "param")]), |
| 2708 | F(Void, "glTexParameteriv", [(GLenum, "target"), (GLenum, "pname"), (Array(Const(GLint), "(pname == GL_TEXTURE_BORDER_COLOR ? 4 : 1)"), "params")]), |
| 2709 | F(Void, "glTexImage1D", [(GLenum, "target"), (GLint, "level"), (GLint, "internalformat"), (GLsizei, "width"), (GLint, "border"), (GLenum, "format"), (GLenum, "type"), (Blob(Const(GLvoid), "__gl_image_size(format, type, width, 1, 1, border)"), "pixels")]), |
| 2710 | F(Void, "glTexImage2D", [(GLenum, "target"), (GLint, "level"), (GLint, "internalformat"), (GLsizei, "width"), (GLsizei, "height"), (GLint, "border"), (GLenum, "format"), (GLenum, "type"), (Blob(Const(GLvoid), "__gl_image_size(format, type, width, height, 1, border)"), "pixels")]), |
| 2711 | F(Void, "glTexEnvf", [(GLenum, "target"), (GLenum, "pname"), (GLfloat, "param")]), |
| 2712 | F(Void, "glTexEnvfv", [(GLenum, "target"), (GLenum, "pname"), (Array(Const(GLfloat), "(pname == GL_TEXTURE_ENV_COLOR ? 4 : 1)"), "params")]), |
| 2713 | F(Void, "glTexEnvi", [(GLenum, "target"), (GLenum, "pname"), (GLint, "param")]), |
| 2714 | F(Void, "glTexEnviv", [(GLenum, "target"), (GLenum, "pname"), (Array(Const(GLint), "(pname == GL_TEXTURE_ENV_COLOR ? 4 : 1)"), "params")]), |
| 2715 | F(Void, "glTexGend", [(GLenum, "coord"), (GLenum, "pname"), (GLdouble, "param")]), |
| 2716 | F(Void, "glTexGendv", [(GLenum, "coord"), (GLenum, "pname"), (Pointer(Const(GLdouble)), "params")]), |
| 2717 | F(Void, "glTexGenf", [(GLenum, "coord"), (GLenum, "pname"), (GLfloat, "param")]), |
| 2718 | F(Void, "glTexGenfv", [(GLenum, "coord"), (GLenum, "pname"), (Pointer(Const(GLfloat)), "params")]), |
| 2719 | F(Void, "glTexGeni", [(GLenum, "coord"), (GLenum, "pname"), (GLint, "param")]), |
| 2720 | F(Void, "glTexGeniv", [(GLenum, "coord"), (GLenum, "pname"), (Pointer(Const(GLint)), "params")]), |
| 2721 | F(Void, "glFeedbackBuffer", [(GLsizei, "size"), (GLenum, "type"), Out(Array(GLfloat, "size"), "buffer")]), |
| 2722 | F(Void, "glSelectBuffer", [(GLsizei, "size"), Out(Array(GLuint, "size"), "buffer")]), |
| 2723 | F(GLint, "glRenderMode", [(GLenum, "mode")]), |
| 2724 | F(Void, "glInitNames", []), |
| 2725 | F(Void, "glLoadName", [(GLuint, "name")]), |
| 2726 | F(Void, "glPassThrough", [(GLfloat, "token")]), |
| 2727 | F(Void, "glPopName", []), |
| 2728 | F(Void, "glPushName", [(GLuint, "name")]), |
| 2729 | F(Void, "glDrawBuffer", [(GLenum, "mode")]), |
| 2730 | F(Void, "glClear", [(GLbufferbitfield, "mask")]), |
| 2731 | F(Void, "glClearAccum", [(GLfloat, "red"), (GLfloat, "green"), (GLfloat, "blue"), (GLfloat, "alpha")]), |
| 2732 | F(Void, "glClearIndex", [(GLfloat, "c")]), |
| 2733 | F(Void, "glClearColor", [(GLclampf, "red"), (GLclampf, "green"), (GLclampf, "blue"), (GLclampf, "alpha")]), |
| 2734 | F(Void, "glClearStencil", [(GLint, "s")]), |
| 2735 | F(Void, "glClearDepth", [(GLclampd, "depth")]), |
| 2736 | F(Void, "glStencilMask", [(GLuint, "mask")]), |
| 2737 | F(Void, "glColorMask", [(GLboolean, "red"), (GLboolean, "green"), (GLboolean, "blue"), (GLboolean, "alpha")]), |
| 2738 | F(Void, "glDepthMask", [(GLboolean, "flag")]), |
| 2739 | F(Void, "glIndexMask", [(GLuint, "mask")]), |
| 2740 | F(Void, "glAccum", [(GLenum, "op"), (GLfloat, "value")]), |
| 2741 | F(Void, "glDisable", [(GLenum, "cap")]), |
| 2742 | F(Void, "glEnable", [(GLenum, "cap")]), |
| 2743 | F(Void, "glFinish", []), |
| 2744 | F(Void, "glFlush", []), |
| 2745 | F(Void, "glPopAttrib", []), |
| 2746 | F(Void, "glPushAttrib", [(GLbitfield, "mask")]), |
| 2747 | F(Void, "glMap1d", [(GLenum, "target"), (GLdouble, "u1"), (GLdouble, "u2"), (GLint, "stride"), (GLint, "order"), (OpaquePointer(Const(GLdouble)), "points")]), |
| 2748 | F(Void, "glMap1f", [(GLenum, "target"), (GLfloat, "u1"), (GLfloat, "u2"), (GLint, "stride"), (GLint, "order"), (OpaquePointer(Const(GLfloat)), "points")]), |
| 2749 | F(Void, "glMap2d", [(GLenum, "target"), (GLdouble, "u1"), (GLdouble, "u2"), (GLint, "ustride"), (GLint, "uorder"), (GLdouble, "v1"), (GLdouble, "v2"), (GLint, "vstride"), (GLint, "vorder"), (OpaquePointer(Const(GLdouble)), "points")]), |
| 2750 | F(Void, "glMap2f", [(GLenum, "target"), (GLfloat, "u1"), (GLfloat, "u2"), (GLint, "ustride"), (GLint, "uorder"), (GLfloat, "v1"), (GLfloat, "v2"), (GLint, "vstride"), (GLint, "vorder"), (OpaquePointer(Const(GLfloat)), "points")]), |
| 2751 | F(Void, "glMapGrid1d", [(GLint, "un"), (GLdouble, "u1"), (GLdouble, "u2")]), |
| 2752 | F(Void, "glMapGrid1f", [(GLint, "un"), (GLfloat, "u1"), (GLfloat, "u2")]), |
| 2753 | F(Void, "glMapGrid2d", [(GLint, "un"), (GLdouble, "u1"), (GLdouble, "u2"), (GLint, "vn"), (GLdouble, "v1"), (GLdouble, "v2")]), |
| 2754 | F(Void, "glMapGrid2f", [(GLint, "un"), (GLfloat, "u1"), (GLfloat, "u2"), (GLint, "vn"), (GLfloat, "v1"), (GLfloat, "v2")]), |
| 2755 | F(Void, "glEvalCoord1d", [(GLdouble, "u")]), |
| 2756 | F(Void, "glEvalCoord1dv", [(Array(Const(GLdouble), "1"), "u")]), |
| 2757 | F(Void, "glEvalCoord1f", [(GLfloat, "u")]), |
| 2758 | F(Void, "glEvalCoord1fv", [(Array(Const(GLfloat), "1"), "u")]), |
| 2759 | F(Void, "glEvalCoord2d", [(GLdouble, "u"), (GLdouble, "v")]), |
| 2760 | F(Void, "glEvalCoord2dv", [(Array(Const(GLdouble), "2"), "u")]), |
| 2761 | F(Void, "glEvalCoord2f", [(GLfloat, "u"), (GLfloat, "v")]), |
| 2762 | F(Void, "glEvalCoord2fv", [(Array(Const(GLfloat), "2"), "u")]), |
| 2763 | F(Void, "glEvalMesh1", [(GLenum, "mode"), (GLint, "i1"), (GLint, "i2")]), |
| 2764 | F(Void, "glEvalPoint1", [(GLint, "i")]), |
| 2765 | F(Void, "glEvalMesh2", [(GLenum, "mode"), (GLint, "i1"), (GLint, "i2"), (GLint, "j1"), (GLint, "j2")]), |
| 2766 | F(Void, "glEvalPoint2", [(GLint, "i"), (GLint, "j")]), |
| 2767 | F(Void, "glAlphaFunc", [(GLenum, "func"), (GLclampf, "ref")]), |
| 2768 | F(Void, "glBlendFunc", [(GLenum, "sfactor"), (GLenum, "dfactor")]), |
| 2769 | F(Void, "glLogicOp", [(GLenum, "opcode")]), |
| 2770 | F(Void, "glStencilFunc", [(GLenum, "func"), (GLint, "ref"), (GLuint, "mask")]), |
| 2771 | F(Void, "glStencilOp", [(GLenum, "fail"), (GLenum, "zfail"), (GLenum, "zpass")]), |
| 2772 | F(Void, "glDepthFunc", [(GLenum, "func")]), |
| 2773 | F(Void, "glPixelZoom", [(GLfloat, "xfactor"), (GLfloat, "yfactor")]), |
| 2774 | F(Void, "glPixelTransferf", [(GLenum, "pname"), (GLfloat, "param")]), |
| 2775 | F(Void, "glPixelTransferi", [(GLenum, "pname"), (GLint, "param")]), |
| 2776 | F(Void, "glPixelStoref", [(GLenum, "pname"), (GLfloat, "param")]), |
| 2777 | F(Void, "glPixelStorei", [(GLenum, "pname"), (GLint, "param")]), |
| 2778 | F(Void, "glPixelMapfv", [(GLenum, "map"), (GLsizei, "mapsize"), (Array(Const(GLfloat), "mapsize"), "values")]), |
| 2779 | F(Void, "glPixelMapuiv", [(GLenum, "map"), (GLsizei, "mapsize"), (Array(Const(GLuint), "mapsize"), "values")]), |
| 2780 | F(Void, "glPixelMapusv", [(GLenum, "map"), (GLsizei, "mapsize"), (Array(Const(GLushort), "mapsize"), "values")]), |
| 2781 | F(Void, "glReadBuffer", [(GLenum, "mode")]), |
| 2782 | F(Void, "glCopyPixels", [(GLint, "x"), (GLint, "y"), (GLsizei, "width"), (GLsizei, "height"), (GLenum, "type")]), |
| 2783 | F(Void, "glReadPixels", [(GLint, "x"), (GLint, "y"), (GLsizei, "width"), (GLsizei, "height"), (GLenum, "format"), (GLenum, "type"), Out(Pointer(GLvoid), "pixels")]), |
| 2784 | F(Void, "glDrawPixels", [(GLsizei, "width"), (GLsizei, "height"), (GLenum, "format"), (GLenum, "type"), (OpaquePointer(Const(GLvoid)), "pixels")]), |
| 2785 | F(Void, "glGetBooleanv", [(GLenum, "pname"), Out(Pointer(GLboolean), "params")]), |
| 2786 | F(Void, "glGetClipPlane", [(GLenum, "plane"), Out(Array(GLdouble, "4"), "equation")]), |
| 2787 | F(Void, "glGetDoublev", [(GLenum, "pname"), Out(Pointer(GLdouble), "params")]), |
| 2788 | F(GLenum, "glGetError", []), |
| 2789 | F(Void, "glGetFloatv", [(GLenum, "pname"), Out(Pointer(GLfloat), "params")]), |
| 2790 | F(Void, "glGetIntegerv", [(GLenum, "pname"), Out(Pointer(GLint), "params")]), |
| 2791 | F(Void, "glGetLightfv", [(GLenum, "light"), (GLenum, "pname"), Out(Pointer(GLfloat), "params")]), |
| 2792 | F(Void, "glGetLightiv", [(GLenum, "light"), (GLenum, "pname"), Out(Pointer(GLint), "params")]), |
| 2793 | F(Void, "glGetMapdv", [(GLenum, "target"), (GLenum, "query"), Out(Pointer(GLdouble), "v")]), |
| 2794 | F(Void, "glGetMapfv", [(GLenum, "target"), (GLenum, "query"), Out(Pointer(GLfloat), "v")]), |
| 2795 | F(Void, "glGetMapiv", [(GLenum, "target"), (GLenum, "query"), Out(Pointer(GLint), "v")]), |
| 2796 | F(Void, "glGetMaterialfv", [(GLenum, "face"), (GLenum, "pname"), Out(Pointer(GLfloat), "params")]), |
| 2797 | F(Void, "glGetMaterialiv", [(GLenum, "face"), (GLenum, "pname"), Out(Pointer(GLint), "params")]), |
| 2798 | F(Void, "glGetPixelMapfv", [(GLenum, "map"), Out(Pointer(GLfloat), "values")]), |
| 2799 | F(Void, "glGetPixelMapuiv", [(GLenum, "map"), Out(Pointer(GLuint), "values")]), |
| 2800 | F(Void, "glGetPixelMapusv", [(GLenum, "map"), Out(Pointer(GLushort), "values")]), |
| 2801 | F(Void, "glGetPolygonStipple", [Out(Pointer(GLubyte), "mask")]), |
| 2802 | F(Alias("const GLubyte *", String), "glGetString", [(GLenum, "name")]), |
| 2803 | F(Void, "glGetTexEnvfv", [(GLenum, "target"), (GLenum, "pname"), Out(Pointer(GLfloat), "params")]), |
| 2804 | F(Void, "glGetTexEnviv", [(GLenum, "target"), (GLenum, "pname"), Out(Pointer(GLint), "params")]), |
| 2805 | F(Void, "glGetTexGendv", [(GLenum, "coord"), (GLenum, "pname"), Out(Pointer(GLdouble), "params")]), |
| 2806 | F(Void, "glGetTexGenfv", [(GLenum, "coord"), (GLenum, "pname"), Out(Pointer(GLfloat), "params")]), |
| 2807 | F(Void, "glGetTexGeniv", [(GLenum, "coord"), (GLenum, "pname"), Out(Pointer(GLint), "params")]), |
| 2808 | F(Void, "glGetTexImage", [(GLenum, "target"), (GLint, "level"), (GLenum, "format"), (GLenum, "type"), Out(Pointer(GLvoid), "pixels")]), |
| 2809 | F(Void, "glGetTexParameterfv", [(GLenum, "target"), (GLenum, "pname"), Out(Pointer(GLfloat), "params")]), |
| 2810 | F(Void, "glGetTexParameteriv", [(GLenum, "target"), (GLenum, "pname"), Out(Pointer(GLint), "params")]), |
| 2811 | F(Void, "glGetTexLevelParameterfv", [(GLenum, "target"), (GLint, "level"), (GLenum, "pname"), Out(Pointer(GLfloat), "params")]), |
| 2812 | F(Void, "glGetTexLevelParameteriv", [(GLenum, "target"), (GLint, "level"), (GLenum, "pname"), Out(Pointer(GLint), "params")]), |
| 2813 | F(GLboolean, "glIsEnabled", [(GLenum, "cap")]), |
| 2814 | F(GLboolean, "glIsList", [(GLuint, "list")]), |
| 2815 | F(Void, "glDepthRange", [(GLclampd, "zNear"), (GLclampd, "zFar")]), |
| 2816 | F(Void, "glFrustum", [(GLdouble, "left"), (GLdouble, "right"), (GLdouble, "bottom"), (GLdouble, "top"), (GLdouble, "zNear"), (GLdouble, "zFar")]), |
| 2817 | F(Void, "glLoadIdentity", []), |
| 2818 | F(Void, "glLoadMatrixf", [(Array(Const(GLfloat), "16"), "m")]), |
| 2819 | F(Void, "glLoadMatrixd", [(Array(Const(GLdouble), "16"), "m")]), |
| 2820 | F(Void, "glMatrixMode", [(GLenum, "mode")]), |
| 2821 | F(Void, "glMultMatrixf", [(Array(Const(GLfloat), "16"), "m")]), |
| 2822 | F(Void, "glMultMatrixd", [(Array(Const(GLdouble), "16"), "m")]), |
| 2823 | F(Void, "glOrtho", [(GLdouble, "left"), (GLdouble, "right"), (GLdouble, "bottom"), (GLdouble, "top"), (GLdouble, "zNear"), (GLdouble, "zFar")]), |
| 2824 | F(Void, "glPopMatrix", []), |
| 2825 | F(Void, "glPushMatrix", []), |
| 2826 | F(Void, "glRotated", [(GLdouble, "angle"), (GLdouble, "x"), (GLdouble, "y"), (GLdouble, "z")]), |
| 2827 | F(Void, "glRotatef", [(GLfloat, "angle"), (GLfloat, "x"), (GLfloat, "y"), (GLfloat, "z")]), |
| 2828 | F(Void, "glScaled", [(GLdouble, "x"), (GLdouble, "y"), (GLdouble, "z")]), |
| 2829 | F(Void, "glScalef", [(GLfloat, "x"), (GLfloat, "y"), (GLfloat, "z")]), |
| 2830 | F(Void, "glTranslated", [(GLdouble, "x"), (GLdouble, "y"), (GLdouble, "z")]), |
| 2831 | F(Void, "glTranslatef", [(GLfloat, "x"), (GLfloat, "y"), (GLfloat, "z")]), |
| 2832 | F(Void, "glViewport", [(GLint, "x"), (GLint, "y"), (GLsizei, "width"), (GLsizei, "height")]), |
| 2833 | F(Void, "glArrayElement", [(GLint, "i")]), |
| 2834 | F(Void, "glBindTexture", [(GLenum, "target"), (GLuint, "texture")]), |
| 2835 | F(Void, "glColorPointer", [(GLint, "size"), (GLenum, "type"), (GLsizei, "stride"), (OpaquePointer(Const(GLvoid)), "pointer")]), |
| 2836 | F(Void, "glDisableClientState", [(GLenum, "array")]), |
| 2837 | F(Void, "glDrawArrays", [(GLenum, "mode"), (GLint, "first"), (GLsizei, "count")]), |
| 2838 | F(Void, "glDrawElements", [(GLenum, "mode"), (GLsizei, "count"), (GLenum, "type"), (OpaquePointer(Const(GLvoid)), "indices")]), |
| 2839 | F(Void, "glEdgeFlagPointer", [(GLsizei, "stride"), (OpaquePointer(Const(GLvoid)), "pointer")]), |
| 2840 | F(Void, "glEnableClientState", [(GLenum, "array")]), |
| 2841 | F(Void, "glIndexPointer", [(GLenum, "type"), (GLsizei, "stride"), (OpaquePointer(Const(GLvoid)), "pointer")]), |
| 2842 | F(Void, "glIndexub", [(GLubyte, "c")]), |
| 2843 | F(Void, "glIndexubv", [(Array(Const(GLubyte), "1"), "c")]), |
| 2844 | F(Void, "glInterleavedArrays", [(GLenum, "format"), (GLsizei, "stride"), (OpaquePointer(Const(GLvoid)), "pointer")]), |
| 2845 | F(Void, "glNormalPointer", [(GLenum, "type"), (GLsizei, "stride"), (OpaquePointer(Const(GLvoid)), "pointer")]), |
| 2846 | F(Void, "glPolygonOffset", [(GLfloat, "factor"), (GLfloat, "units")]), |
| 2847 | F(Void, "glTexCoordPointer", [(GLint, "size"), (GLenum, "type"), (GLsizei, "stride"), (OpaquePointer(Const(GLvoid)), "pointer")]), |
| 2848 | F(Void, "glVertexPointer", [(GLint, "size"), (GLenum, "type"), (GLsizei, "stride"), (OpaquePointer(Const(GLvoid)), "pointer")]), |
| 2849 | F(GLboolean, "glAreTexturesResident", [(GLsizei, "n"), (OpaquePointer(Const(GLuint)), "textures"), Out(Pointer(GLboolean), "residences")]), |
| 2850 | F(Void, "glCopyTexImage1D", [(GLenum, "target"), (GLint, "level"), (GLenum, "internalformat"), (GLint, "x"), (GLint, "y"), (GLsizei, "width"), (GLint, "border")]), |
| 2851 | F(Void, "glCopyTexImage2D", [(GLenum, "target"), (GLint, "level"), (GLenum, "internalformat"), (GLint, "x"), (GLint, "y"), (GLsizei, "width"), (GLsizei, "height"), (GLint, "border")]), |
| 2852 | F(Void, "glCopyTexSubImage1D", [(GLenum, "target"), (GLint, "level"), (GLint, "xoffset"), (GLint, "x"), (GLint, "y"), (GLsizei, "width")]), |
| 2853 | F(Void, "glCopyTexSubImage2D", [(GLenum, "target"), (GLint, "level"), (GLint, "xoffset"), (GLint, "yoffset"), (GLint, "x"), (GLint, "y"), (GLsizei, "width"), (GLsizei, "height")]), |
| 2854 | F(Void, "glDeleteTextures", [(GLsizei, "n"), (Array(Const(GLuint), "n"), "textures")]), |
| 2855 | F(Void, "glGenTextures", [(GLsizei, "n"), Out(Array(GLuint, "n"), "textures")]), |
| 2856 | F(Void, "glGetPointerv", [(GLenum, "pname"), Out(Pointer(OpaquePointer(GLvoid)), "params")]), |
| 2857 | F(GLboolean, "glIsTexture", [(GLuint, "texture")]), |
| 2858 | F(Void, "glPrioritizeTextures", [(GLsizei, "n"), (Array(Const(GLuint), "n"), "textures"), (Array(Const(GLclampf), "n"), "priorities")]), |
| 2859 | F(Void, "glTexSubImage1D", [(GLenum, "target"), (GLint, "level"), (GLint, "xoffset"), (GLsizei, "width"), (GLenum, "format"), (GLenum, "type"), (Blob(Const(GLvoid), "__gl_image_size(format, type, width, 1, 1, 0)"), "pixels")]), |
| 2860 | F(Void, "glTexSubImage2D", [(GLenum, "target"), (GLint, "level"), (GLint, "xoffset"), (GLint, "yoffset"), (GLsizei, "width"), (GLsizei, "height"), (GLenum, "format"), (GLenum, "type"), (Blob(Const(GLvoid), "__gl_image_size(format, type, width, height, 1, 0)"), "pixels")]), |
| 2861 | F(Void, "glPopClientAttrib", []), |
| 2862 | F(Void, "glPushClientAttrib", [(GLbitfield, "mask")]), |
| 2863 | F(Void, "glBlendColor", [(GLclampf, "red"), (GLclampf, "green"), (GLclampf, "blue"), (GLclampf, "alpha")]), |
| 2864 | F(Void, "glBlendEquation", [(GLenum, "mode")]), |
| 2865 | F(Void, "glDrawRangeElements", [(GLenum, "mode"), (GLuint, "start"), (GLuint, "end"), (GLsizei, "count"), (GLenum, "type"), (OpaquePointer(Const(GLvoid)), "indices")]), |
| 2866 | F(Void, "glColorTable", [(GLenum, "target"), (GLenum, "internalformat"), (GLsizei, "width"), (GLenum, "format"), (GLenum, "type"), (OpaquePointer(Const(GLvoid)), "table")]), |
| 2867 | F(Void, "glColorTableParameterfv", [(GLenum, "target"), (GLenum, "pname"), (OpaquePointer(Const(GLfloat)), "params")]), |
| 2868 | F(Void, "glColorTableParameteriv", [(GLenum, "target"), (GLenum, "pname"), (OpaquePointer(Const(GLint)), "params")]), |
| 2869 | F(Void, "glCopyColorTable", [(GLenum, "target"), (GLenum, "internalformat"), (GLint, "x"), (GLint, "y"), (GLsizei, "width")]), |
| 2870 | F(Void, "glGetColorTable", [(GLenum, "target"), (GLenum, "format"), (GLenum, "type"), (OpaquePointer(GLvoid), "table")]), |
| 2871 | F(Void, "glGetColorTableParameterfv", [(GLenum, "target"), (GLenum, "pname"), Out(Pointer(GLfloat), "params")]), |
| 2872 | F(Void, "glGetColorTableParameteriv", [(GLenum, "target"), (GLenum, "pname"), Out(Pointer(GLint), "params")]), |
| 2873 | F(Void, "glColorSubTable", [(GLenum, "target"), (GLsizei, "start"), (GLsizei, "count"), (GLenum, "format"), (GLenum, "type"), (OpaquePointer(Const(GLvoid)), "data")]), |
| 2874 | F(Void, "glCopyColorSubTable", [(GLenum, "target"), (GLsizei, "start"), (GLint, "x"), (GLint, "y"), (GLsizei, "width")]), |
| 2875 | F(Void, "glConvolutionFilter1D", [(GLenum, "target"), (GLenum, "internalformat"), (GLsizei, "width"), (GLenum, "format"), (GLenum, "type"), (OpaquePointer(Const(GLvoid)), "image")]), |
| 2876 | F(Void, "glConvolutionFilter2D", [(GLenum, "target"), (GLenum, "internalformat"), (GLsizei, "width"), (GLsizei, "height"), (GLenum, "format"), (GLenum, "type"), (OpaquePointer(Const(GLvoid)), "image")]), |
| 2877 | F(Void, "glConvolutionParameterf", [(GLenum, "target"), (GLenum, "pname"), (GLfloat, "params")]), |
| 2878 | F(Void, "glConvolutionParameterfv", [(GLenum, "target"), (GLenum, "pname"), (OpaquePointer(Const(GLfloat)), "params")]), |
| 2879 | F(Void, "glConvolutionParameteri", [(GLenum, "target"), (GLenum, "pname"), (GLint, "params")]), |
| 2880 | F(Void, "glConvolutionParameteriv", [(GLenum, "target"), (GLenum, "pname"), (OpaquePointer(Const(GLint)), "params")]), |
| 2881 | F(Void, "glCopyConvolutionFilter1D", [(GLenum, "target"), (GLenum, "internalformat"), (GLint, "x"), (GLint, "y"), (GLsizei, "width")]), |
| 2882 | F(Void, "glCopyConvolutionFilter2D", [(GLenum, "target"), (GLenum, "internalformat"), (GLint, "x"), (GLint, "y"), (GLsizei, "width"), (GLsizei, "height")]), |
| 2883 | F(Void, "glGetConvolutionFilter", [(GLenum, "target"), (GLenum, "format"), (GLenum, "type"), (OpaquePointer(GLvoid), "image")]), |
| 2884 | F(Void, "glGetConvolutionParameterfv", [(GLenum, "target"), (GLenum, "pname"), Out(Pointer(GLfloat), "params")]), |
| 2885 | F(Void, "glGetConvolutionParameteriv", [(GLenum, "target"), (GLenum, "pname"), Out(Pointer(GLint), "params")]), |
| 2886 | F(Void, "glGetSeparableFilter", [(GLenum, "target"), (GLenum, "format"), (GLenum, "type"), (OpaquePointer(GLvoid), "row"), (OpaquePointer(GLvoid), "column"), (OpaquePointer(GLvoid), "span")]), |
| 2887 | F(Void, "glSeparableFilter2D", [(GLenum, "target"), (GLenum, "internalformat"), (GLsizei, "width"), (GLsizei, "height"), (GLenum, "format"), (GLenum, "type"), (OpaquePointer(Const(GLvoid)), "row"), (OpaquePointer(Const(GLvoid)), "column")]), |
| 2888 | F(Void, "glGetHistogram", [(GLenum, "target"), (GLboolean, "reset"), (GLenum, "format"), (GLenum, "type"), (OpaquePointer(GLvoid), "values")]), |
| 2889 | F(Void, "glGetHistogramParameterfv", [(GLenum, "target"), (GLenum, "pname"), Out(Pointer(GLfloat), "params")]), |
| 2890 | F(Void, "glGetHistogramParameteriv", [(GLenum, "target"), (GLenum, "pname"), Out(Pointer(GLint), "params")]), |
| 2891 | F(Void, "glGetMinmax", [(GLenum, "target"), (GLboolean, "reset"), (GLenum, "format"), (GLenum, "type"), (OpaquePointer(GLvoid), "values")]), |
| 2892 | F(Void, "glGetMinmaxParameterfv", [(GLenum, "target"), (GLenum, "pname"), Out(Pointer(GLfloat), "params")]), |
| 2893 | F(Void, "glGetMinmaxParameteriv", [(GLenum, "target"), (GLenum, "pname"), Out(Pointer(GLint), "params")]), |
| 2894 | F(Void, "glHistogram", [(GLenum, "target"), (GLsizei, "width"), (GLenum, "internalformat"), (GLboolean, "sink")]), |
| 2895 | F(Void, "glMinmax", [(GLenum, "target"), (GLenum, "internalformat"), (GLboolean, "sink")]), |
| 2896 | F(Void, "glResetHistogram", [(GLenum, "target")]), |
| 2897 | F(Void, "glResetMinmax", [(GLenum, "target")]), |
| 2898 | F(Void, "glTexImage3D", [(GLenum, "target"), (GLint, "level"), (GLint, "internalformat"), (GLsizei, "width"), (GLsizei, "height"), (GLsizei, "depth"), (GLint, "border"), (GLenum, "format"), (GLenum, "type"), (Blob(Const(GLvoid), "__gl_image_size(format, type, width, height, depth, border)"), "pixels")]), |
| 2899 | F(Void, "glTexSubImage3D", [(GLenum, "target"), (GLint, "level"), (GLint, "xoffset"), (GLint, "yoffset"), (GLint, "zoffset"), (GLsizei, "width"), (GLsizei, "height"), (GLsizei, "depth"), (GLenum, "format"), (GLenum, "type"), (OpaquePointer(Const(GLvoid)), "pixels")]), |
| 2900 | F(Void, "glCopyTexSubImage3D", [(GLenum, "target"), (GLint, "level"), (GLint, "xoffset"), (GLint, "yoffset"), (GLint, "zoffset"), (GLint, "x"), (GLint, "y"), (GLsizei, "width"), (GLsizei, "height")]), |
| 2901 | F(Void, "glActiveTextureARB", [(GLenum, "texture")]), |
| 2902 | F(Void, "glClientActiveTextureARB", [(GLenum, "texture")]), |
| 2903 | F(Void, "glMultiTexCoord1dARB", [(GLenum, "target"), (GLdouble, "s")]), |
| 2904 | F(Void, "glMultiTexCoord1dvARB", [(GLenum, "target"), (Array(Const(GLdouble), "1"), "v")]), |
| 2905 | F(Void, "glMultiTexCoord1fARB", [(GLenum, "target"), (GLfloat, "s")]), |
| 2906 | F(Void, "glMultiTexCoord1fvARB", [(GLenum, "target"), (Array(Const(GLfloat), "1"), "v")]), |
| 2907 | F(Void, "glMultiTexCoord1iARB", [(GLenum, "target"), (GLint, "s")]), |
| 2908 | F(Void, "glMultiTexCoord1ivARB", [(GLenum, "target"), (Array(Const(GLint), "1"), "v")]), |
| 2909 | F(Void, "glMultiTexCoord1sARB", [(GLenum, "target"), (GLshort, "s")]), |
| 2910 | F(Void, "glMultiTexCoord1svARB", [(GLenum, "target"), (Array(Const(GLshort), "1"), "v")]), |
| 2911 | F(Void, "glMultiTexCoord2dARB", [(GLenum, "target"), (GLdouble, "s"), (GLdouble, "t")]), |
| 2912 | F(Void, "glMultiTexCoord2dvARB", [(GLenum, "target"), (Array(Const(GLdouble), "2"), "v")]), |
| 2913 | F(Void, "glMultiTexCoord2fARB", [(GLenum, "target"), (GLfloat, "s"), (GLfloat, "t")]), |
| 2914 | F(Void, "glMultiTexCoord2fvARB", [(GLenum, "target"), (Array(Const(GLfloat), "2"), "v")]), |
| 2915 | F(Void, "glMultiTexCoord2iARB", [(GLenum, "target"), (GLint, "s"), (GLint, "t")]), |
| 2916 | F(Void, "glMultiTexCoord2ivARB", [(GLenum, "target"), (Array(Const(GLint), "2"), "v")]), |
| 2917 | F(Void, "glMultiTexCoord2sARB", [(GLenum, "target"), (GLshort, "s"), (GLshort, "t")]), |
| 2918 | F(Void, "glMultiTexCoord2svARB", [(GLenum, "target"), (Array(Const(GLshort), "2"), "v")]), |
| 2919 | F(Void, "glMultiTexCoord3dARB", [(GLenum, "target"), (GLdouble, "s"), (GLdouble, "t"), (GLdouble, "r")]), |
| 2920 | F(Void, "glMultiTexCoord3dvARB", [(GLenum, "target"), (Array(Const(GLdouble), "3"), "v")]), |
| 2921 | F(Void, "glMultiTexCoord3fARB", [(GLenum, "target"), (GLfloat, "s"), (GLfloat, "t"), (GLfloat, "r")]), |
| 2922 | F(Void, "glMultiTexCoord3fvARB", [(GLenum, "target"), (Array(Const(GLfloat), "3"), "v")]), |
| 2923 | F(Void, "glMultiTexCoord3iARB", [(GLenum, "target"), (GLint, "s"), (GLint, "t"), (GLint, "r")]), |
| 2924 | F(Void, "glMultiTexCoord3ivARB", [(GLenum, "target"), (Array(Const(GLint), "3"), "v")]), |
| 2925 | F(Void, "glMultiTexCoord3sARB", [(GLenum, "target"), (GLshort, "s"), (GLshort, "t"), (GLshort, "r")]), |
| 2926 | F(Void, "glMultiTexCoord3svARB", [(GLenum, "target"), (Array(Const(GLshort), "3"), "v")]), |
| 2927 | F(Void, "glMultiTexCoord4dARB", [(GLenum, "target"), (GLdouble, "s"), (GLdouble, "t"), (GLdouble, "r"), (GLdouble, "q")]), |
| 2928 | F(Void, "glMultiTexCoord4dvARB", [(GLenum, "target"), (Array(Const(GLdouble), "4"), "v")]), |
| 2929 | F(Void, "glMultiTexCoord4fARB", [(GLenum, "target"), (GLfloat, "s"), (GLfloat, "t"), (GLfloat, "r"), (GLfloat, "q")]), |
| 2930 | F(Void, "glMultiTexCoord4fvARB", [(GLenum, "target"), (Array(Const(GLfloat), "4"), "v")]), |
| 2931 | F(Void, "glMultiTexCoord4iARB", [(GLenum, "target"), (GLint, "s"), (GLint, "t"), (GLint, "r"), (GLint, "q")]), |
| 2932 | F(Void, "glMultiTexCoord4ivARB", [(GLenum, "target"), (Array(Const(GLint), "4"), "v")]), |
| 2933 | F(Void, "glMultiTexCoord4sARB", [(GLenum, "target"), (GLshort, "s"), (GLshort, "t"), (GLshort, "r"), (GLshort, "q")]), |
| 2934 | F(Void, "glMultiTexCoord4svARB", [(GLenum, "target"), (Array(Const(GLshort), "4"), "v")]), |
| 2935 | ] |
| 2936 | |
| 2937 | |
| 2938 | def extended_functions(Function): |
| 2939 | def F(*args, **kwargs): |
| 2940 | kwargs.setdefault('call', 'GLAPIENTRY') |
| 2941 | return Function(*args, **kwargs) |
| 2942 | return [ |
| 2943 | F(Void, "glAttachShader", [(GLuint, "program"), (GLuint, "shader")]), |
| 2944 | F(GLuint, "glCreateProgram", []), |
| 2945 | F(GLuint, "glCreateShader", [(GLenum, "type")]), |
| 2946 | F(Void, "glDeleteProgram", [(GLuint, "program")]), |
| 2947 | F(Void, "glDeleteShader", [(GLuint, "program")]), |
| 2948 | F(Void, "glDetachShader", [(GLuint, "program"), (GLuint, "shader")]), |
| 2949 | F(Void, "glGetAttachedShaders", [(GLuint, "program"), (GLsizei, "maxCount"), (OpaquePointer(GLsizei), "count"), (OpaquePointer(GLuint), "obj")]), |
| 2950 | F(Void, "glGetProgramInfoLog", [(GLuint, "program"), (GLsizei, "bufSize"), (OpaquePointer(GLsizei), "length"), (OpaquePointer(GLchar), "infoLog")]), |
| 2951 | F(Void, "glGetProgramiv", [(GLuint, "program"), (GLenum, "pname"), (OpaquePointer(GLint), "params")]), |
| 2952 | F(Void, "glGetShaderInfoLog", [(GLuint, "shader"), (GLsizei, "bufSize"), (OpaquePointer(GLsizei), "length"), (OpaquePointer(GLchar), "infoLog")]), |
| 2953 | F(Void, "glGetShaderiv", [(GLuint, "shader"), (GLenum, "pname"), (OpaquePointer(GLint), "params")]), |
| 2954 | F(GLboolean, "glIsProgram", [(GLuint, "program")]), |
| 2955 | F(GLboolean, "glIsShader", [(GLuint, "shader")]), |
| 2956 | F(Void, "glStencilFuncSeparate", [(GLenum, "face"), (GLenum, "func"), (GLint, "ref"), (GLuint, "mask")]), |
| 2957 | F(Void, "glStencilMaskSeparate", [(GLenum, "face"), (GLuint, "mask")]), |
| 2958 | F(Void, "glStencilOpSeparate", [(GLenum, "face"), (GLenum, "sfail"), (GLenum, "zfail"), (GLenum, "zpass")]), |
| 2959 | F(Void, "glUniformMatrix2x3fv", [(GLint, "location"), (GLsizei, "count"), (GLboolean, "transpose"), (OpaquePointer(Const(GLfloat)), "value")]), |
| 2960 | F(Void, "glUniformMatrix2x4fv", [(GLint, "location"), (GLsizei, "count"), (GLboolean, "transpose"), (OpaquePointer(Const(GLfloat)), "value")]), |
| 2961 | F(Void, "glUniformMatrix3x2fv", [(GLint, "location"), (GLsizei, "count"), (GLboolean, "transpose"), (OpaquePointer(Const(GLfloat)), "value")]), |
| 2962 | F(Void, "glUniformMatrix3x4fv", [(GLint, "location"), (GLsizei, "count"), (GLboolean, "transpose"), (OpaquePointer(Const(GLfloat)), "value")]), |
| 2963 | F(Void, "glUniformMatrix4x2fv", [(GLint, "location"), (GLsizei, "count"), (GLboolean, "transpose"), (OpaquePointer(Const(GLfloat)), "value")]), |
| 2964 | F(Void, "glUniformMatrix4x3fv", [(GLint, "location"), (GLsizei, "count"), (GLboolean, "transpose"), (OpaquePointer(Const(GLfloat)), "value")]), |
| 2965 | F(Void, "glLoadTransposeMatrixdARB", [(OpaquePointer(Const(GLdouble)), "m")]), |
| 2966 | F(Void, "glLoadTransposeMatrixfARB", [(OpaquePointer(Const(GLfloat)), "m")]), |
| 2967 | F(Void, "glMultTransposeMatrixdARB", [(OpaquePointer(Const(GLdouble)), "m")]), |
| 2968 | F(Void, "glMultTransposeMatrixfARB", [(OpaquePointer(Const(GLfloat)), "m")]), |
| 2969 | F(Void, "glSampleCoverageARB", [(GLclampf, "value"), (GLboolean, "invert")]), |
| 2970 | F(Void, "glCompressedTexImage1DARB", [(GLenum, "target"), (GLint, "level"), (GLenum, "internalformat"), (GLsizei, "width"), (GLint, "border"), (GLsizei, "imageSize"), (OpaquePointer(Const(GLvoid)), "data")]), |
| 2971 | F(Void, "glCompressedTexImage2DARB", [(GLenum, "target"), (GLint, "level"), (GLenum, "internalformat"), (GLsizei, "width"), (GLsizei, "height"), (GLint, "border"), (GLsizei, "imageSize"), (OpaquePointer(Const(GLvoid)), "data")]), |
| 2972 | F(Void, "glCompressedTexImage3DARB", [(GLenum, "target"), (GLint, "level"), (GLenum, "internalformat"), (GLsizei, "width"), (GLsizei, "height"), (GLsizei, "depth"), (GLint, "border"), (GLsizei, "imageSize"), (OpaquePointer(Const(GLvoid)), "data")]), |
| 2973 | F(Void, "glCompressedTexSubImage1DARB", [(GLenum, "target"), (GLint, "level"), (GLint, "xoffset"), (GLsizei, "width"), (GLenum, "format"), (GLsizei, "imageSize"), (OpaquePointer(Const(GLvoid)), "data")]), |
| 2974 | F(Void, "glCompressedTexSubImage2DARB", [(GLenum, "target"), (GLint, "level"), (GLint, "xoffset"), (GLint, "yoffset"), (GLsizei, "width"), (GLsizei, "height"), (GLenum, "format"), (GLsizei, "imageSize"), (OpaquePointer(Const(GLvoid)), "data")]), |
| 2975 | F(Void, "glCompressedTexSubImage3DARB", [(GLenum, "target"), (GLint, "level"), (GLint, "xoffset"), (GLint, "yoffset"), (GLint, "zoffset"), (GLsizei, "width"), (GLsizei, "height"), (GLsizei, "depth"), (GLenum, "format"), (GLsizei, "imageSize"), (OpaquePointer(Const(GLvoid)), "data")]), |
| 2976 | F(Void, "glGetCompressedTexImageARB", [(GLenum, "target"), (GLint, "level"), (OpaquePointer(GLvoid), "img")]), |
| 2977 | F(Void, "glDisableVertexAttribArrayARB", [(GLuint, "index")]), |
| 2978 | F(Void, "glEnableVertexAttribArrayARB", [(GLuint, "index")]), |
| 2979 | F(Void, "glGetProgramEnvParameterdvARB", [(GLenum, "target"), (GLuint, "index"), (OpaquePointer(GLdouble), "params")]), |
| 2980 | F(Void, "glGetProgramEnvParameterfvARB", [(GLenum, "target"), (GLuint, "index"), (OpaquePointer(GLfloat), "params")]), |
| 2981 | F(Void, "glGetProgramLocalParameterdvARB", [(GLenum, "target"), (GLuint, "index"), (OpaquePointer(GLdouble), "params")]), |
| 2982 | F(Void, "glGetProgramLocalParameterfvARB", [(GLenum, "target"), (GLuint, "index"), (OpaquePointer(GLfloat), "params")]), |
| 2983 | F(Void, "glGetProgramStringARB", [(GLenum, "target"), (GLenum, "pname"), (OpaquePointer(GLvoid), "string")]), |
| 2984 | F(Void, "glGetProgramivARB", [(GLenum, "target"), (GLenum, "pname"), (OpaquePointer(GLint), "params")]), |
| 2985 | F(Void, "glGetVertexAttribdvARB", [(GLuint, "index"), (GLenum, "pname"), (OpaquePointer(GLdouble), "params")]), |
| 2986 | F(Void, "glGetVertexAttribfvARB", [(GLuint, "index"), (GLenum, "pname"), (OpaquePointer(GLfloat), "params")]), |
| 2987 | F(Void, "glGetVertexAttribivARB", [(GLuint, "index"), (GLenum, "pname"), (OpaquePointer(GLint), "params")]), |
| 2988 | F(Void, "glProgramEnvParameter4dARB", [(GLenum, "target"), (GLuint, "index"), (GLdouble, "x"), (GLdouble, "y"), (GLdouble, "z"), (GLdouble, "w")]), |
| 2989 | F(Void, "glProgramEnvParameter4dvARB", [(GLenum, "target"), (GLuint, "index"), (OpaquePointer(Const(GLdouble)), "params")]), |
| 2990 | F(Void, "glProgramEnvParameter4fARB", [(GLenum, "target"), (GLuint, "index"), (GLfloat, "x"), (GLfloat, "y"), (GLfloat, "z"), (GLfloat, "w")]), |
| 2991 | F(Void, "glProgramEnvParameter4fvARB", [(GLenum, "target"), (GLuint, "index"), (OpaquePointer(Const(GLfloat)), "params")]), |
| 2992 | F(Void, "glProgramLocalParameter4dARB", [(GLenum, "target"), (GLuint, "index"), (GLdouble, "x"), (GLdouble, "y"), (GLdouble, "z"), (GLdouble, "w")]), |
| 2993 | F(Void, "glProgramLocalParameter4dvARB", [(GLenum, "target"), (GLuint, "index"), (OpaquePointer(Const(GLdouble)), "params")]), |
| 2994 | F(Void, "glProgramLocalParameter4fARB", [(GLenum, "target"), (GLuint, "index"), (GLfloat, "x"), (GLfloat, "y"), (GLfloat, "z"), (GLfloat, "w")]), |
| 2995 | F(Void, "glProgramLocalParameter4fvARB", [(GLenum, "target"), (GLuint, "index"), (OpaquePointer(Const(GLfloat)), "params")]), |
| 2996 | F(Void, "glProgramStringARB", [(GLenum, "target"), (GLenum, "format"), (GLsizei, "len"), (OpaquePointer(Const(GLvoid)), "string")]), |
| 2997 | F(Void, "glVertexAttrib1dARB", [(GLuint, "index"), (GLdouble, "x")]), |
| 2998 | F(Void, "glVertexAttrib1dvARB", [(GLuint, "index"), (Array(Const(GLdouble), "1"), "v")]), |
| 2999 | F(Void, "glVertexAttrib1fARB", [(GLuint, "index"), (GLfloat, "x")]), |
| 3000 | F(Void, "glVertexAttrib1fvARB", [(GLuint, "index"), (Array(Const(GLfloat), "1"), "v")]), |
| 3001 | F(Void, "glVertexAttrib1sARB", [(GLuint, "index"), (GLshort, "x")]), |
| 3002 | F(Void, "glVertexAttrib1svARB", [(GLuint, "index"), (Array(Const(GLshort), "1"), "v")]), |
| 3003 | F(Void, "glVertexAttrib2dARB", [(GLuint, "index"), (GLdouble, "x"), (GLdouble, "y")]), |
| 3004 | F(Void, "glVertexAttrib2dvARB", [(GLuint, "index"), (Array(Const(GLdouble), "2"), "v")]), |
| 3005 | F(Void, "glVertexAttrib2fARB", [(GLuint, "index"), (GLfloat, "x"), (GLfloat, "y")]), |
| 3006 | F(Void, "glVertexAttrib2fvARB", [(GLuint, "index"), (Array(Const(GLfloat), "2"), "v")]), |
| 3007 | F(Void, "glVertexAttrib2sARB", [(GLuint, "index"), (GLshort, "x"), (GLshort, "y")]), |
| 3008 | F(Void, "glVertexAttrib2svARB", [(GLuint, "index"), (Array(Const(GLshort), "2"), "v")]), |
| 3009 | F(Void, "glVertexAttrib3dARB", [(GLuint, "index"), (GLdouble, "x"), (GLdouble, "y"), (GLdouble, "z")]), |
| 3010 | F(Void, "glVertexAttrib3dvARB", [(GLuint, "index"), (Array(Const(GLdouble), "3"), "v")]), |
| 3011 | F(Void, "glVertexAttrib3fARB", [(GLuint, "index"), (GLfloat, "x"), (GLfloat, "y"), (GLfloat, "z")]), |
| 3012 | F(Void, "glVertexAttrib3fvARB", [(GLuint, "index"), (Array(Const(GLfloat), "3"), "v")]), |
| 3013 | F(Void, "glVertexAttrib3sARB", [(GLuint, "index"), (GLshort, "x"), (GLshort, "y"), (GLshort, "z")]), |
| 3014 | F(Void, "glVertexAttrib3svARB", [(GLuint, "index"), (Array(Const(GLshort), "3"), "v")]), |
| 3015 | F(Void, "glVertexAttrib4NbvARB", [(GLuint, "index"), (OpaquePointer(Const(GLbyte)), "v")]), |
| 3016 | F(Void, "glVertexAttrib4NivARB", [(GLuint, "index"), (OpaquePointer(Const(GLint)), "v")]), |
| 3017 | F(Void, "glVertexAttrib4NsvARB", [(GLuint, "index"), (OpaquePointer(Const(GLshort)), "v")]), |
| 3018 | F(Void, "glVertexAttrib4NubARB", [(GLuint, "index"), (GLubyte, "x"), (GLubyte, "y"), (GLubyte, "z"), (GLubyte, "w")]), |
| 3019 | F(Void, "glVertexAttrib4NubvARB", [(GLuint, "index"), (OpaquePointer(Const(GLubyte)), "v")]), |
| 3020 | F(Void, "glVertexAttrib4NuivARB", [(GLuint, "index"), (OpaquePointer(Const(GLuint)), "v")]), |
| 3021 | F(Void, "glVertexAttrib4NusvARB", [(GLuint, "index"), (OpaquePointer(Const(GLushort)), "v")]), |
| 3022 | F(Void, "glVertexAttrib4bvARB", [(GLuint, "index"), (Array(Const(GLbyte), "4"), "v")]), |
| 3023 | F(Void, "glVertexAttrib4dARB", [(GLuint, "index"), (GLdouble, "x"), (GLdouble, "y"), (GLdouble, "z"), (GLdouble, "w")]), |
| 3024 | F(Void, "glVertexAttrib4dvARB", [(GLuint, "index"), (Array(Const(GLdouble), "4"), "v")]), |
| 3025 | F(Void, "glVertexAttrib4fARB", [(GLuint, "index"), (GLfloat, "x"), (GLfloat, "y"), (GLfloat, "z"), (GLfloat, "w")]), |
| 3026 | F(Void, "glVertexAttrib4fvARB", [(GLuint, "index"), (Array(Const(GLfloat), "4"), "v")]), |
| 3027 | F(Void, "glVertexAttrib4ivARB", [(GLuint, "index"), (Array(Const(GLint), "4"), "v")]), |
| 3028 | F(Void, "glVertexAttrib4sARB", [(GLuint, "index"), (GLshort, "x"), (GLshort, "y"), (GLshort, "z"), (GLshort, "w")]), |
| 3029 | F(Void, "glVertexAttrib4svARB", [(GLuint, "index"), (Array(Const(GLshort), "4"), "v")]), |
| 3030 | F(Void, "glVertexAttrib4ubvARB", [(GLuint, "index"), (Array(Const(GLubyte), "4"), "v")]), |
| 3031 | F(Void, "glVertexAttrib4uivARB", [(GLuint, "index"), (Array(Const(GLuint), "4"), "v")]), |
| 3032 | F(Void, "glVertexAttrib4usvARB", [(GLuint, "index"), (Array(Const(GLushort), "4"), "v")]), |
| 3033 | F(Void, "glVertexAttribPointerARB", [(GLuint, "index"), (GLint, "size"), (GLenum, "type"), (GLboolean, "normalized"), (GLsizei, "stride"), (OpaquePointer(Const(GLvoid)), "pointer")]), |
| 3034 | F(Void, "glBindBufferARB", [(GLenum, "target"), (GLuint, "buffer")]), |
| 3035 | F(Void, "glBufferDataARB", [(GLenum, "target"), (GLsizeiptrARB, "size"), (OpaquePointer(Const(GLvoid)), "data"), (GLenum, "usage")]), |
| 3036 | F(Void, "glBufferSubDataARB", [(GLenum, "target"), (GLintptrARB, "offset"), (GLsizeiptrARB, "size"), (OpaquePointer(Const(GLvoid)), "data")]), |
| 3037 | F(Void, "glDeleteBuffersARB", [(GLsizei, "n"), (OpaquePointer(Const(GLuint)), "buffer")]), |
| 3038 | F(Void, "glGenBuffersARB", [(GLsizei, "n"), (OpaquePointer(GLuint), "buffer")]), |
| 3039 | F(Void, "glGetBufferParameterivARB", [(GLenum, "target"), (GLenum, "pname"), (OpaquePointer(GLint), "params")]), |
| 3040 | F(Void, "glGetBufferPointervARB", [(GLenum, "target"), (GLenum, "pname"), (OpaquePointer(OpaquePointer(GLvoid)), "params")]), |
| 3041 | F(Void, "glGetBufferSubDataARB", [(GLenum, "target"), (GLintptrARB, "offset"), (GLsizeiptrARB, "size"), (OpaquePointer(GLvoid), "data")]), |
| 3042 | F(GLboolean, "glIsBufferARB", [(GLuint, "buffer")]), |
| 3043 | F(OpaquePointer(GLvoid), "glMapBufferARB", [(GLenum, "target"), (GLenum, "access")]), |
| 3044 | F(GLboolean, "glUnmapBufferARB", [(GLenum, "target")]), |
| 3045 | F(Void, "glBeginQueryARB", [(GLenum, "target"), (GLuint, "id")]), |
| 3046 | F(Void, "glDeleteQueriesARB", [(GLsizei, "n"), (OpaquePointer(Const(GLuint)), "ids")]), |
| 3047 | F(Void, "glEndQueryARB", [(GLenum, "target")]), |
| 3048 | F(Void, "glGenQueriesARB", [(GLsizei, "n"), (OpaquePointer(GLuint), "ids")]), |
| 3049 | F(Void, "glGetQueryObjectivARB", [(GLuint, "id"), (GLenum, "pname"), (OpaquePointer(GLint), "params")]), |
| 3050 | F(Void, "glGetQueryObjectuivARB", [(GLuint, "id"), (GLenum, "pname"), (OpaquePointer(GLuint), "params")]), |
| 3051 | F(Void, "glGetQueryivARB", [(GLenum, "target"), (GLenum, "pname"), (OpaquePointer(GLint), "params")]), |
| 3052 | F(GLboolean, "glIsQueryARB", [(GLuint, "id")]), |
| 3053 | F(Void, "glAttachObjectARB", [(GLhandleARB, "containerObj"), (GLhandleARB, "obj")]), |
| 3054 | F(Void, "glCompileShaderARB", [(GLhandleARB, "shader")]), |
| 3055 | F(GLhandleARB, "glCreateProgramObjectARB", []), |
| 3056 | F(GLhandleARB, "glCreateShaderObjectARB", [(GLenum, "shaderType")]), |
| 3057 | F(Void, "glDeleteObjectARB", [(GLhandleARB, "obj")]), |
| 3058 | F(Void, "glDetachObjectARB", [(GLhandleARB, "containerObj"), (GLhandleARB, "attachedObj")]), |
| 3059 | F(Void, "glGetActiveUniformARB", [(GLhandleARB, "program"), (GLuint, "index"), (GLsizei, "bufSize"), (OpaquePointer(GLsizei), "length"), (OpaquePointer(GLint), "size"), (OpaquePointer(GLenum), "type"), (OpaquePointer(GLcharARB), "name")]), |
| 3060 | F(Void, "glGetAttachedObjectsARB", [(GLhandleARB, "containerObj"), (GLsizei, "maxLength"), (OpaquePointer(GLsizei), "length"), (OpaquePointer(GLhandleARB), "infoLog")]), |
| 3061 | F(GLhandleARB, "glGetHandleARB", [(GLenum, "pname")]), |
| 3062 | F(Void, "glGetInfoLogARB", [(GLhandleARB, "obj"), (GLsizei, "maxLength"), (OpaquePointer(GLsizei), "length"), (OpaquePointer(GLcharARB), "infoLog")]), |
| 3063 | F(Void, "glGetObjectParameterfvARB", [(GLhandleARB, "obj"), (GLenum, "pname"), (OpaquePointer(GLfloat), "params")]), |
| 3064 | F(Void, "glGetObjectParameterivARB", [(GLhandleARB, "obj"), (GLenum, "pname"), (OpaquePointer(GLint), "params")]), |
| 3065 | F(Void, "glGetShaderSourceARB", [(GLhandleARB, "shader"), (GLsizei, "bufSize"), (OpaquePointer(GLsizei), "length"), (OpaquePointer(GLcharARB), "source")]), |
| 3066 | F(GLint, "glGetUniformLocationARB", [(GLhandleARB, "program"), (OpaquePointer(Const(GLcharARB)), "name")]), |
| 3067 | F(Void, "glGetUniformfvARB", [(GLhandleARB, "program"), (GLint, "location"), (OpaquePointer(GLfloat), "params")]), |
| 3068 | F(Void, "glGetUniformivARB", [(GLhandleARB, "program"), (GLint, "location"), (OpaquePointer(GLint), "params")]), |
| 3069 | F(Void, "glLinkProgramARB", [(GLhandleARB, "program")]), |
| 3070 | F(Void, "glShaderSourceARB", [(GLhandleARB, "shader"), (GLsizei, "count"), (Array(GLstringARB, "count"), "string"), (Array(Const(GLint), "count"), "length")]), # FIXME |
| 3071 | F(Void, "glUniform1fARB", [(GLint, "location"), (GLfloat, "v0")]), |
| 3072 | F(Void, "glUniform1fvARB", [(GLint, "location"), (GLsizei, "count"), (OpaquePointer(Const(GLfloat)), "value")]), |
| 3073 | F(Void, "glUniform1iARB", [(GLint, "location"), (GLint, "v0")]), |
| 3074 | F(Void, "glUniform1ivARB", [(GLint, "location"), (GLsizei, "count"), (OpaquePointer(Const(GLint)), "value")]), |
| 3075 | F(Void, "glUniform2fARB", [(GLint, "location"), (GLfloat, "v0"), (GLfloat, "v1")]), |
| 3076 | F(Void, "glUniform2fvARB", [(GLint, "location"), (GLsizei, "count"), (OpaquePointer(Const(GLfloat)), "value")]), |
| 3077 | F(Void, "glUniform2iARB", [(GLint, "location"), (GLint, "v0"), (GLint, "v1")]), |
| 3078 | F(Void, "glUniform2ivARB", [(GLint, "location"), (GLsizei, "count"), (OpaquePointer(Const(GLint)), "value")]), |
| 3079 | F(Void, "glUniform3fARB", [(GLint, "location"), (GLfloat, "v0"), (GLfloat, "v1"), (GLfloat, "v2")]), |
| 3080 | F(Void, "glUniform3fvARB", [(GLint, "location"), (GLsizei, "count"), (OpaquePointer(Const(GLfloat)), "value")]), |
| 3081 | F(Void, "glUniform3iARB", [(GLint, "location"), (GLint, "v0"), (GLint, "v1"), (GLint, "v2")]), |
| 3082 | F(Void, "glUniform3ivARB", [(GLint, "location"), (GLsizei, "count"), (OpaquePointer(Const(GLint)), "value")]), |
| 3083 | F(Void, "glUniform4fARB", [(GLint, "location"), (GLfloat, "v0"), (GLfloat, "v1"), (GLfloat, "v2"), (GLfloat, "v3")]), |
| 3084 | F(Void, "glUniform4fvARB", [(GLint, "location"), (GLsizei, "count"), (OpaquePointer(Const(GLfloat)), "value")]), |
| 3085 | F(Void, "glUniform4iARB", [(GLint, "location"), (GLint, "v0"), (GLint, "v1"), (GLint, "v2"), (GLint, "v3")]), |
| 3086 | F(Void, "glUniform4ivARB", [(GLint, "location"), (GLsizei, "count"), (OpaquePointer(Const(GLint)), "value")]), |
| 3087 | F(Void, "glUniformMatrix2fvARB", [(GLint, "location"), (GLsizei, "count"), (GLboolean, "transpose"), (OpaquePointer(Const(GLfloat)), "value")]), |
| 3088 | F(Void, "glUniformMatrix3fvARB", [(GLint, "location"), (GLsizei, "count"), (GLboolean, "transpose"), (OpaquePointer(Const(GLfloat)), "value")]), |
| 3089 | F(Void, "glUniformMatrix4fvARB", [(GLint, "location"), (GLsizei, "count"), (GLboolean, "transpose"), (OpaquePointer(Const(GLfloat)), "value")]), |
| 3090 | F(Void, "glUseProgramObjectARB", [(GLhandleARB, "program")]), |
| 3091 | F(Void, "glValidateProgramARB", [(GLhandleARB, "program")]), |
| 3092 | F(Void, "glBindAttribLocationARB", [(GLhandleARB, "program"), (GLuint, "index"), (OpaquePointer(Const(GLcharARB)), "name")]), |
| 3093 | F(Void, "glGetActiveAttribARB", [(GLhandleARB, "program"), (GLuint, "index"), (GLsizei, "bufSize"), (OpaquePointer(GLsizei), "length"), (OpaquePointer(GLint), "size"), (OpaquePointer(GLenum), "type"), (OpaquePointer(GLcharARB), "name")]), |
| 3094 | F(GLint, "glGetAttribLocationARB", [(GLhandleARB, "program"), (OpaquePointer(Const(GLcharARB)), "name")]), |
| 3095 | F(Void, "glDrawBuffersARB", [(GLsizei, "n"), (OpaquePointer(Const(GLenum)), "bufs")]), |
| 3096 | F(Void, "glRenderbufferStorageMultisample", [(GLenum, "target"), (GLsizei, "samples"), (GLenum, "internalformat"), (GLsizei, "width"), (GLsizei, "height")]), |
| 3097 | F(Void, "glPolygonOffsetEXT", [(GLfloat, "factor"), (GLfloat, "bias")]), |
| 3098 | #F(Void, "glGetPixelTexGenParameterfvSGIS", [(GLenum, "pname"), (OpaquePointer(GLfloat), "params")]), |
| 3099 | #F(Void, "glGetPixelTexGenParameterivSGIS", [(GLenum, "pname"), (OpaquePointer(GLint), "params")]), |
| 3100 | #F(Void, "glPixelTexGenParameterfSGIS", [(GLenum, "pname"), (GLfloat, "param")]), |
| 3101 | #F(Void, "glPixelTexGenParameterfvSGIS", [(GLenum, "pname"), (OpaquePointer(Const(GLfloat)), "params")]), |
| 3102 | #F(Void, "glPixelTexGenParameteriSGIS", [(GLenum, "pname"), (GLint, "param")]), |
| 3103 | #F(Void, "glPixelTexGenParameterivSGIS", [(GLenum, "pname"), (OpaquePointer(Const(GLint)), "params")]), |
| 3104 | #F(Void, "glSampleMaskSGIS", [(GLclampf, "value"), (GLboolean, "invert")]), |
| 3105 | #F(Void, "glSamplePatternSGIS", [(GLenum, "pattern")]), |
| 3106 | F(Void, "glColorPointerEXT", [(GLint, "size"), (GLenum, "type"), (GLsizei, "stride"), (GLsizei, "count"), (OpaquePointer(Const(GLvoid)), "pointer")]), |
| 3107 | F(Void, "glEdgeFlagPointerEXT", [(GLsizei, "stride"), (GLsizei, "count"), (OpaquePointer(Const(GLboolean)), "pointer")]), |
| 3108 | F(Void, "glIndexPointerEXT", [(GLenum, "type"), (GLsizei, "stride"), (GLsizei, "count"), (OpaquePointer(Const(GLvoid)), "pointer")]), |
| 3109 | F(Void, "glNormalPointerEXT", [(GLenum, "type"), (GLsizei, "stride"), (GLsizei, "count"), (OpaquePointer(Const(GLvoid)), "pointer")]), |
| 3110 | F(Void, "glTexCoordPointerEXT", [(GLint, "size"), (GLenum, "type"), (GLsizei, "stride"), (GLsizei, "count"), (OpaquePointer(Const(GLvoid)), "pointer")]), |
| 3111 | F(Void, "glVertexPointerEXT", [(GLint, "size"), (GLenum, "type"), (GLsizei, "stride"), (GLsizei, "count"), (OpaquePointer(Const(GLvoid)), "pointer")]), |
| 3112 | F(Void, "glPointParameterfEXT", [(GLenum, "pname"), (GLfloat, "param")]), |
| 3113 | F(Void, "glPointParameterfvEXT", [(GLenum, "pname"), (OpaquePointer(Const(GLfloat)), "params")]), |
| 3114 | F(Void, "glLockArraysEXT", [(GLint, "first"), (GLsizei, "count")]), |
| 3115 | F(Void, "glUnlockArraysEXT", []), |
| 3116 | F(Void, "glCullParameterdvEXT", [(GLenum, "pname"), (OpaquePointer(GLdouble), "params")]), |
| 3117 | F(Void, "glCullParameterfvEXT", [(GLenum, "pname"), (OpaquePointer(GLfloat), "params")]), |
| 3118 | F(Void, "glSecondaryColor3bEXT", [(GLbyte, "red"), (GLbyte, "green"), (GLbyte, "blue")]), |
| 3119 | F(Void, "glSecondaryColor3bvEXT", [(Array(Const(GLbyte), "3"), "v")]), |
| 3120 | F(Void, "glSecondaryColor3dEXT", [(GLdouble, "red"), (GLdouble, "green"), (GLdouble, "blue")]), |
| 3121 | F(Void, "glSecondaryColor3dvEXT", [(Array(Const(GLdouble), "3"), "v")]), |
| 3122 | F(Void, "glSecondaryColor3fEXT", [(GLfloat, "red"), (GLfloat, "green"), (GLfloat, "blue")]), |
| 3123 | F(Void, "glSecondaryColor3fvEXT", [(Array(Const(GLfloat), "3"), "v")]), |
| 3124 | F(Void, "glSecondaryColor3iEXT", [(GLint, "red"), (GLint, "green"), (GLint, "blue")]), |
| 3125 | F(Void, "glSecondaryColor3ivEXT", [(Array(Const(GLint), "3"), "v")]), |
| 3126 | F(Void, "glSecondaryColor3sEXT", [(GLshort, "red"), (GLshort, "green"), (GLshort, "blue")]), |
| 3127 | F(Void, "glSecondaryColor3svEXT", [(Array(Const(GLshort), "3"), "v")]), |
| 3128 | F(Void, "glSecondaryColor3ubEXT", [(GLubyte, "red"), (GLubyte, "green"), (GLubyte, "blue")]), |
| 3129 | F(Void, "glSecondaryColor3ubvEXT", [(Array(Const(GLubyte), "3"), "v")]), |
| 3130 | F(Void, "glSecondaryColor3uiEXT", [(GLuint, "red"), (GLuint, "green"), (GLuint, "blue")]), |
| 3131 | F(Void, "glSecondaryColor3uivEXT", [(Array(Const(GLuint), "3"), "v")]), |
| 3132 | F(Void, "glSecondaryColor3usEXT", [(GLushort, "red"), (GLushort, "green"), (GLushort, "blue")]), |
| 3133 | F(Void, "glSecondaryColor3usvEXT", [(Array(Const(GLushort), "3"), "v")]), |
| 3134 | F(Void, "glSecondaryColorPointerEXT", [(GLint, "size"), (GLenum, "type"), (GLsizei, "stride"), (OpaquePointer(Const(GLvoid)), "pointer")]), |
| 3135 | F(Void, "glMultiDrawArraysEXT", [(GLenum, "mode"), (OpaquePointer(GLint), "first"), (OpaquePointer(GLsizei), "count"), (GLsizei, "primcount")]), |
| 3136 | F(Void, "glMultiDrawElementsEXT", [(GLenum, "mode"), (Array(Const(GLsizei), "primcount"), "count"), (GLenum, "type"), (Array(Const(OpaquePointer(Const(GLvoid))), "primcount"), "indices"), (GLsizei, "primcount")]), |
| 3137 | F(Void, "glFogCoordPointerEXT", [(GLenum, "type"), (GLsizei, "stride"), (OpaquePointer(Const(GLvoid)), "pointer")]), |
| 3138 | F(Void, "glFogCoorddEXT", [(GLdouble, "coord")]), |
| 3139 | F(Void, "glFogCoorddvEXT", [(OpaquePointer(Const(GLdouble)), "coord")]), |
| 3140 | F(Void, "glFogCoordfEXT", [(GLfloat, "coord")]), |
| 3141 | F(Void, "glFogCoordfvEXT", [(OpaquePointer(Const(GLfloat)), "coord")]), |
| 3142 | F(Void, "glPixelTexGenSGIX", [(GLenum, "mode")]), |
| 3143 | F(Void, "glBlendFuncSeparateEXT", [(GLenum, "sfactorRGB"), (GLenum, "dfactorRGB"), (GLenum, "sfactorAlpha"), (GLenum, "dfactorAlpha")]), |
| 3144 | F(Void, "glFlushVertexArrayRangeNV", []), |
| 3145 | F(Void, "glVertexArrayRangeNV", [(GLsizei, "length"), (OpaquePointer(Const(GLvoid)), "pointer")]), |
| 3146 | F(Void, "glCombinerInputNV", [(GLenum, "stage"), (GLenum, "portion"), (GLenum, "variable"), (GLenum, "input"), (GLenum, "mapping"), (GLenum, "componentUsage")]), |
| 3147 | F(Void, "glCombinerOutputNV", [(GLenum, "stage"), (GLenum, "portion"), (GLenum, "abOutput"), (GLenum, "cdOutput"), (GLenum, "sumOutput"), (GLenum, "scale"), (GLenum, "bias"), (GLboolean, "abDotProduct"), (GLboolean, "cdDotProduct"), (GLboolean, "muxSum")]), |
| 3148 | F(Void, "glCombinerParameterfNV", [(GLenum, "pname"), (GLfloat, "param")]), |
| 3149 | F(Void, "glCombinerParameterfvNV", [(GLenum, "pname"), (OpaquePointer(Const(GLfloat)), "params")]), |
| 3150 | F(Void, "glCombinerParameteriNV", [(GLenum, "pname"), (GLint, "param")]), |
| 3151 | F(Void, "glCombinerParameterivNV", [(GLenum, "pname"), (OpaquePointer(Const(GLint)), "params")]), |
| 3152 | F(Void, "glFinalCombinerInputNV", [(GLenum, "variable"), (GLenum, "input"), (GLenum, "mapping"), (GLenum, "componentUsage")]), |
| 3153 | F(Void, "glGetCombinerInputParameterfvNV", [(GLenum, "stage"), (GLenum, "portion"), (GLenum, "variable"), (GLenum, "pname"), (OpaquePointer(GLfloat), "params")]), |
| 3154 | F(Void, "glGetCombinerInputParameterivNV", [(GLenum, "stage"), (GLenum, "portion"), (GLenum, "variable"), (GLenum, "pname"), (OpaquePointer(GLint), "params")]), |
| 3155 | F(Void, "glGetCombinerOutputParameterfvNV", [(GLenum, "stage"), (GLenum, "portion"), (GLenum, "pname"), (OpaquePointer(GLfloat), "params")]), |
| 3156 | F(Void, "glGetCombinerOutputParameterivNV", [(GLenum, "stage"), (GLenum, "portion"), (GLenum, "pname"), (OpaquePointer(GLint), "params")]), |
| 3157 | F(Void, "glGetFinalCombinerInputParameterfvNV", [(GLenum, "variable"), (GLenum, "pname"), (OpaquePointer(GLfloat), "params")]), |
| 3158 | F(Void, "glGetFinalCombinerInputParameterivNV", [(GLenum, "variable"), (GLenum, "pname"), (OpaquePointer(GLint), "params")]), |
| 3159 | F(Void, "glResizeBuffersMESA", []), |
| 3160 | F(Void, "glWindowPos2dMESA", [(GLdouble, "x"), (GLdouble, "y")]), |
| 3161 | F(Void, "glWindowPos2dvMESA", [(Array(Const(GLdouble), "2"), "v")]), |
| 3162 | F(Void, "glWindowPos2fMESA", [(GLfloat, "x"), (GLfloat, "y")]), |
| 3163 | F(Void, "glWindowPos2fvMESA", [(Array(Const(GLfloat), "2"), "v")]), |
| 3164 | F(Void, "glWindowPos2iMESA", [(GLint, "x"), (GLint, "y")]), |
| 3165 | F(Void, "glWindowPos2ivMESA", [(Array(Const(GLint), "2"), "v")]), |
| 3166 | F(Void, "glWindowPos2sMESA", [(GLshort, "x"), (GLshort, "y")]), |
| 3167 | F(Void, "glWindowPos2svMESA", [(Array(Const(GLshort), "2"), "v")]), |
| 3168 | F(Void, "glWindowPos3dMESA", [(GLdouble, "x"), (GLdouble, "y"), (GLdouble, "z")]), |
| 3169 | F(Void, "glWindowPos3dvMESA", [(Array(Const(GLdouble), "3"), "v")]), |
| 3170 | F(Void, "glWindowPos3fMESA", [(GLfloat, "x"), (GLfloat, "y"), (GLfloat, "z")]), |
| 3171 | F(Void, "glWindowPos3fvMESA", [(Array(Const(GLfloat), "3"), "v")]), |
| 3172 | F(Void, "glWindowPos3iMESA", [(GLint, "x"), (GLint, "y"), (GLint, "z")]), |
| 3173 | F(Void, "glWindowPos3ivMESA", [(Array(Const(GLint), "3"), "v")]), |
| 3174 | F(Void, "glWindowPos3sMESA", [(GLshort, "x"), (GLshort, "y"), (GLshort, "z")]), |
| 3175 | F(Void, "glWindowPos3svMESA", [(Array(Const(GLshort), "3"), "v")]), |
| 3176 | F(Void, "glWindowPos4dMESA", [(GLdouble, "x"), (GLdouble, "y"), (GLdouble, "z"), (GLdouble, "w")]), |
| 3177 | F(Void, "glWindowPos4dvMESA", [(Array(Const(GLdouble), "4"), "v")]), |
| 3178 | F(Void, "glWindowPos4fMESA", [(GLfloat, "x"), (GLfloat, "y"), (GLfloat, "z"), (GLfloat, "w")]), |
| 3179 | F(Void, "glWindowPos4fvMESA", [(Array(Const(GLfloat), "4"), "v")]), |
| 3180 | F(Void, "glWindowPos4iMESA", [(GLint, "x"), (GLint, "y"), (GLint, "z"), (GLint, "w")]), |
| 3181 | F(Void, "glWindowPos4ivMESA", [(Array(Const(GLint), "4"), "v")]), |
| 3182 | F(Void, "glWindowPos4sMESA", [(GLshort, "x"), (GLshort, "y"), (GLshort, "z"), (GLshort, "w")]), |
| 3183 | F(Void, "glWindowPos4svMESA", [(Array(Const(GLshort), "4"), "v")]), |
| 3184 | F(Void, "glMultiModeDrawArraysIBM", [(OpaquePointer(Const(GLenum)), "mode"), (OpaquePointer(Const(GLint)), "first"), (OpaquePointer(Const(GLsizei)), "count"), (GLsizei, "primcount"), (GLint, "modestride")]), |
| 3185 | F(Void, "glMultiModeDrawElementsIBM", [(OpaquePointer(Const(GLenum)), "mode"), (Array(Const(GLsizei), "primcount"), "count"), (GLenum, "type"), (Array(Const(OpaquePointer(Const(GLvoid))), "primcount"), "indices"), (GLsizei, "primcount"), (GLint, "modestride")]), |
| 3186 | F(Void, "glDeleteFencesNV", [(GLsizei, "n"), (OpaquePointer(Const(GLuint)), "fences")]), |
| 3187 | F(Void, "glFinishFenceNV", [(GLuint, "fence")]), |
| 3188 | F(Void, "glGenFencesNV", [(GLsizei, "n"), (OpaquePointer(GLuint), "fences")]), |
| 3189 | F(Void, "glGetFenceivNV", [(GLuint, "fence"), (GLenum, "pname"), (OpaquePointer(GLint), "params")]), |
| 3190 | F(GLboolean, "glIsFenceNV", [(GLuint, "fence")]), |
| 3191 | F(Void, "glSetFenceNV", [(GLuint, "fence"), (GLenum, "condition")]), |
| 3192 | F(GLboolean, "glTestFenceNV", [(GLuint, "fence")]), |
| 3193 | F(GLboolean, "glAreProgramsResidentNV", [(GLsizei, "n"), (OpaquePointer(Const(GLuint)), "ids"), (OpaquePointer(GLboolean), "residences")]), |
| 3194 | F(Void, "glBindProgramNV", [(GLenum, "target"), (GLuint, "program")]), |
| 3195 | F(Void, "glDeleteProgramsNV", [(GLsizei, "n"), (OpaquePointer(Const(GLuint)), "programs")]), |
| 3196 | F(Void, "glExecuteProgramNV", [(GLenum, "target"), (GLuint, "id"), (OpaquePointer(Const(GLfloat)), "params")]), |
| 3197 | F(Void, "glGenProgramsNV", [(GLsizei, "n"), (OpaquePointer(GLuint), "programs")]), |
| 3198 | F(Void, "glGetProgramParameterdvNV", [(GLenum, "target"), (GLuint, "index"), (GLenum, "pname"), (OpaquePointer(GLdouble), "params")]), |
| 3199 | F(Void, "glGetProgramParameterfvNV", [(GLenum, "target"), (GLuint, "index"), (GLenum, "pname"), (OpaquePointer(GLfloat), "params")]), |
| 3200 | F(Void, "glGetProgramStringNV", [(GLuint, "id"), (GLenum, "pname"), (OpaquePointer(GLubyte), "program")]), |
| 3201 | F(Void, "glGetProgramivNV", [(GLuint, "id"), (GLenum, "pname"), (OpaquePointer(GLint), "params")]), |
| 3202 | F(Void, "glGetTrackMatrixivNV", [(GLenum, "target"), (GLuint, "address"), (GLenum, "pname"), (OpaquePointer(GLint), "params")]), |
| 3203 | F(Void, "glGetVertexAttribPointervNV", [(GLuint, "index"), (GLenum, "pname"), (OpaquePointer(OpaquePointer(GLvoid)), "pointer")]), |
| 3204 | F(Void, "glGetVertexAttribdvNV", [(GLuint, "index"), (GLenum, "pname"), (OpaquePointer(GLdouble), "params")]), |
| 3205 | F(Void, "glGetVertexAttribfvNV", [(GLuint, "index"), (GLenum, "pname"), (OpaquePointer(GLfloat), "params")]), |
| 3206 | F(Void, "glGetVertexAttribivNV", [(GLuint, "index"), (GLenum, "pname"), (OpaquePointer(GLint), "params")]), |
| 3207 | F(GLboolean, "glIsProgramNV", [(GLuint, "program")]), |
| 3208 | F(Void, "glLoadProgramNV", [(GLenum, "target"), (GLuint, "id"), (GLsizei, "len"), (OpaquePointer(Const(GLubyte)), "program")]), |
| 3209 | F(Void, "glProgramParameters4dvNV", [(GLenum, "target"), (GLuint, "index"), (GLuint, "num"), (OpaquePointer(Const(GLdouble)), "params")]), |
| 3210 | F(Void, "glProgramParameters4fvNV", [(GLenum, "target"), (GLuint, "index"), (GLuint, "num"), (OpaquePointer(Const(GLfloat)), "params")]), |
| 3211 | F(Void, "glRequestResidentProgramsNV", [(GLsizei, "n"), (OpaquePointer(Const(GLuint)), "ids")]), |
| 3212 | F(Void, "glTrackMatrixNV", [(GLenum, "target"), (GLuint, "address"), (GLenum, "matrix"), (GLenum, "transform")]), |
| 3213 | F(Void, "glVertexAttrib1dNV", [(GLuint, "index"), (GLdouble, "x")]), |
| 3214 | F(Void, "glVertexAttrib1dvNV", [(GLuint, "index"), (Array(Const(GLdouble), "1"), "v")]), |
| 3215 | F(Void, "glVertexAttrib1fNV", [(GLuint, "index"), (GLfloat, "x")]), |
| 3216 | F(Void, "glVertexAttrib1fvNV", [(GLuint, "index"), (Array(Const(GLfloat), "1"), "v")]), |
| 3217 | F(Void, "glVertexAttrib1sNV", [(GLuint, "index"), (GLshort, "x")]), |
| 3218 | F(Void, "glVertexAttrib1svNV", [(GLuint, "index"), (Array(Const(GLshort), "1"), "v")]), |
| 3219 | F(Void, "glVertexAttrib2dNV", [(GLuint, "index"), (GLdouble, "x"), (GLdouble, "y")]), |
| 3220 | F(Void, "glVertexAttrib2dvNV", [(GLuint, "index"), (Array(Const(GLdouble), "2"), "v")]), |
| 3221 | F(Void, "glVertexAttrib2fNV", [(GLuint, "index"), (GLfloat, "x"), (GLfloat, "y")]), |
| 3222 | F(Void, "glVertexAttrib2fvNV", [(GLuint, "index"), (Array(Const(GLfloat), "2"), "v")]), |
| 3223 | F(Void, "glVertexAttrib2sNV", [(GLuint, "index"), (GLshort, "x"), (GLshort, "y")]), |
| 3224 | F(Void, "glVertexAttrib2svNV", [(GLuint, "index"), (Array(Const(GLshort), "2"), "v")]), |
| 3225 | F(Void, "glVertexAttrib3dNV", [(GLuint, "index"), (GLdouble, "x"), (GLdouble, "y"), (GLdouble, "z")]), |
| 3226 | F(Void, "glVertexAttrib3dvNV", [(GLuint, "index"), (Array(Const(GLdouble), "3"), "v")]), |
| 3227 | F(Void, "glVertexAttrib3fNV", [(GLuint, "index"), (GLfloat, "x"), (GLfloat, "y"), (GLfloat, "z")]), |
| 3228 | F(Void, "glVertexAttrib3fvNV", [(GLuint, "index"), (Array(Const(GLfloat), "3"), "v")]), |
| 3229 | F(Void, "glVertexAttrib3sNV", [(GLuint, "index"), (GLshort, "x"), (GLshort, "y"), (GLshort, "z")]), |
| 3230 | F(Void, "glVertexAttrib3svNV", [(GLuint, "index"), (Array(Const(GLshort), "3"), "v")]), |
| 3231 | F(Void, "glVertexAttrib4dNV", [(GLuint, "index"), (GLdouble, "x"), (GLdouble, "y"), (GLdouble, "z"), (GLdouble, "w")]), |
| 3232 | F(Void, "glVertexAttrib4dvNV", [(GLuint, "index"), (Array(Const(GLdouble), "4"), "v")]), |
| 3233 | F(Void, "glVertexAttrib4fNV", [(GLuint, "index"), (GLfloat, "x"), (GLfloat, "y"), (GLfloat, "z"), (GLfloat, "w")]), |
| 3234 | F(Void, "glVertexAttrib4fvNV", [(GLuint, "index"), (Array(Const(GLfloat), "4"), "v")]), |
| 3235 | F(Void, "glVertexAttrib4sNV", [(GLuint, "index"), (GLshort, "x"), (GLshort, "y"), (GLshort, "z"), (GLshort, "w")]), |
| 3236 | F(Void, "glVertexAttrib4svNV", [(GLuint, "index"), (Array(Const(GLshort), "4"), "v")]), |
| 3237 | F(Void, "glVertexAttrib4ubNV", [(GLuint, "index"), (GLubyte, "x"), (GLubyte, "y"), (GLubyte, "z"), (GLubyte, "w")]), |
| 3238 | F(Void, "glVertexAttrib4ubvNV", [(GLuint, "index"), (Array(Const(GLubyte), "4"), "v")]), |
| 3239 | F(Void, "glVertexAttribPointerNV", [(GLuint, "index"), (GLint, "size"), (GLenum, "type"), (GLsizei, "stride"), (OpaquePointer(Const(GLvoid)), "pointer")]), |
| 3240 | F(Void, "glVertexAttribs1dvNV", [(GLuint, "index"), (GLsizei, "n"), (Array(Const(GLdouble), "1"), "v")]), |
| 3241 | F(Void, "glVertexAttribs1fvNV", [(GLuint, "index"), (GLsizei, "n"), (Array(Const(GLfloat), "1"), "v")]), |
| 3242 | F(Void, "glVertexAttribs1svNV", [(GLuint, "index"), (GLsizei, "n"), (Array(Const(GLshort), "1"), "v")]), |
| 3243 | F(Void, "glVertexAttribs2dvNV", [(GLuint, "index"), (GLsizei, "n"), (Array(Const(GLdouble), "2"), "v")]), |
| 3244 | F(Void, "glVertexAttribs2fvNV", [(GLuint, "index"), (GLsizei, "n"), (Array(Const(GLfloat), "2"), "v")]), |
| 3245 | F(Void, "glVertexAttribs2svNV", [(GLuint, "index"), (GLsizei, "n"), (Array(Const(GLshort), "2"), "v")]), |
| 3246 | F(Void, "glVertexAttribs3dvNV", [(GLuint, "index"), (GLsizei, "n"), (Array(Const(GLdouble), "3"), "v")]), |
| 3247 | F(Void, "glVertexAttribs3fvNV", [(GLuint, "index"), (GLsizei, "n"), (Array(Const(GLfloat), "3"), "v")]), |
| 3248 | F(Void, "glVertexAttribs3svNV", [(GLuint, "index"), (GLsizei, "n"), (Array(Const(GLshort), "3"), "v")]), |
| 3249 | F(Void, "glVertexAttribs4dvNV", [(GLuint, "index"), (GLsizei, "n"), (Array(Const(GLdouble), "4"), "v")]), |
| 3250 | F(Void, "glVertexAttribs4fvNV", [(GLuint, "index"), (GLsizei, "n"), (Array(Const(GLfloat), "4"), "v")]), |
| 3251 | F(Void, "glVertexAttribs4svNV", [(GLuint, "index"), (GLsizei, "n"), (Array(Const(GLshort), "4"), "v")]), |
| 3252 | F(Void, "glVertexAttribs4ubvNV", [(GLuint, "index"), (GLsizei, "n"), (Array(Const(GLubyte), "4"), "v")]), |
| 3253 | F(Void, "glGetTexBumpParameterfvATI", [(GLenum, "pname"), (OpaquePointer(GLfloat), "param")]), |
| 3254 | F(Void, "glGetTexBumpParameterivATI", [(GLenum, "pname"), (OpaquePointer(GLint), "param")]), |
| 3255 | F(Void, "glTexBumpParameterfvATI", [(GLenum, "pname"), (OpaquePointer(Const(GLfloat)), "param")]), |
| 3256 | F(Void, "glTexBumpParameterivATI", [(GLenum, "pname"), (OpaquePointer(Const(GLint)), "param")]), |
| 3257 | F(Void, "glAlphaFragmentOp1ATI", [(GLenum, "op"), (GLuint, "dst"), (GLuint, "dstMod"), (GLuint, "arg1"), (GLuint, "arg1Rep"), (GLuint, "arg1Mod")]), |
| 3258 | F(Void, "glAlphaFragmentOp2ATI", [(GLenum, "op"), (GLuint, "dst"), (GLuint, "dstMod"), (GLuint, "arg1"), (GLuint, "arg1Rep"), (GLuint, "arg1Mod"), (GLuint, "arg2"), (GLuint, "arg2Rep"), (GLuint, "arg2Mod")]), |
| 3259 | F(Void, "glAlphaFragmentOp3ATI", [(GLenum, "op"), (GLuint, "dst"), (GLuint, "dstMod"), (GLuint, "arg1"), (GLuint, "arg1Rep"), (GLuint, "arg1Mod"), (GLuint, "arg2"), (GLuint, "arg2Rep"), (GLuint, "arg2Mod"), (GLuint, "arg3"), (GLuint, "arg3Rep"), (GLuint, "arg3Mod")]), |
| 3260 | F(Void, "glBeginFragmentShaderATI", []), |
| 3261 | F(Void, "glBindFragmentShaderATI", [(GLuint, "id")]), |
| 3262 | F(Void, "glColorFragmentOp1ATI", [(GLenum, "op"), (GLuint, "dst"), (GLuint, "dstMask"), (GLuint, "dstMod"), (GLuint, "arg1"), (GLuint, "arg1Rep"), (GLuint, "arg1Mod")]), |
| 3263 | F(Void, "glColorFragmentOp2ATI", [(GLenum, "op"), (GLuint, "dst"), (GLuint, "dstMask"), (GLuint, "dstMod"), (GLuint, "arg1"), (GLuint, "arg1Rep"), (GLuint, "arg1Mod"), (GLuint, "arg2"), (GLuint, "arg2Rep"), (GLuint, "arg2Mod")]), |
| 3264 | F(Void, "glColorFragmentOp3ATI", [(GLenum, "op"), (GLuint, "dst"), (GLuint, "dstMask"), (GLuint, "dstMod"), (GLuint, "arg1"), (GLuint, "arg1Rep"), (GLuint, "arg1Mod"), (GLuint, "arg2"), (GLuint, "arg2Rep"), (GLuint, "arg2Mod"), (GLuint, "arg3"), (GLuint, "arg3Rep"), (GLuint, "arg3Mod")]), |
| 3265 | F(Void, "glDeleteFragmentShaderATI", [(GLuint, "id")]), |
| 3266 | F(Void, "glEndFragmentShaderATI", []), |
| 3267 | F(GLuint, "glGenFragmentShadersATI", [(GLuint, "range")]), |
| 3268 | F(Void, "glPassTexCoordATI", [(GLuint, "dst"), (GLuint, "coord"), (GLenum, "swizzle")]), |
| 3269 | F(Void, "glSampleMapATI", [(GLuint, "dst"), (GLuint, "interp"), (GLenum, "swizzle")]), |
| 3270 | F(Void, "glSetFragmentShaderConstantATI", [(GLuint, "dst"), (OpaquePointer(Const(GLfloat)), "value")]), |
| 3271 | F(Void, "glPointParameteriNV", [(GLenum, "pname"), (GLint, "param")]), |
| 3272 | F(Void, "glPointParameterivNV", [(GLenum, "pname"), (OpaquePointer(Const(GLint)), "params")]), |
| 3273 | F(Void, "glActiveStencilFaceEXT", [(GLenum, "face")]), |
| 3274 | F(Void, "glBindVertexArrayAPPLE", [(GLuint, "array")]), |
| 3275 | F(Void, "glDeleteVertexArraysAPPLE", [(GLsizei, "n"), (OpaquePointer(Const(GLuint)), "arrays")]), |
| 3276 | F(Void, "glGenVertexArraysAPPLE", [(GLsizei, "n"), (OpaquePointer(GLuint), "arrays")]), |
| 3277 | F(GLboolean, "glIsVertexArrayAPPLE", [(GLuint, "array")]), |
| 3278 | F(Void, "glGetProgramNamedParameterdvNV", [(GLuint, "id"), (GLsizei, "len"), (OpaquePointer(Const(GLubyte)), "name"), (OpaquePointer(GLdouble), "params")]), |
| 3279 | F(Void, "glGetProgramNamedParameterfvNV", [(GLuint, "id"), (GLsizei, "len"), (OpaquePointer(Const(GLubyte)), "name"), (OpaquePointer(GLfloat), "params")]), |
| 3280 | F(Void, "glProgramNamedParameter4dNV", [(GLuint, "id"), (GLsizei, "len"), (OpaquePointer(Const(GLubyte)), "name"), (GLdouble, "x"), (GLdouble, "y"), (GLdouble, "z"), (GLdouble, "w")]), |
| 3281 | F(Void, "glProgramNamedParameter4dvNV", [(GLuint, "id"), (GLsizei, "len"), (OpaquePointer(Const(GLubyte)), "name"), (Array(Const(GLdouble), "4"), "v")]), |
| 3282 | F(Void, "glProgramNamedParameter4fNV", [(GLuint, "id"), (GLsizei, "len"), (OpaquePointer(Const(GLubyte)), "name"), (GLfloat, "x"), (GLfloat, "y"), (GLfloat, "z"), (GLfloat, "w")]), |
| 3283 | F(Void, "glProgramNamedParameter4fvNV", [(GLuint, "id"), (GLsizei, "len"), (OpaquePointer(Const(GLubyte)), "name"), (Array(Const(GLfloat), "4"), "v")]), |
| 3284 | F(Void, "glDepthBoundsEXT", [(GLclampd, "zmin"), (GLclampd, "zmax")]), |
| 3285 | F(Void, "glBlendEquationSeparateEXT", [(GLenum, "modeRGB"), (GLenum, "modeA")]), |
| 3286 | F(Void, "glBindFramebufferEXT", [(GLenum, "target"), (GLuint, "framebuffer")]), |
| 3287 | F(Void, "glBindRenderbufferEXT", [(GLenum, "target"), (GLuint, "renderbuffer")]), |
| 3288 | F(GLenum, "glCheckFramebufferStatusEXT", [(GLenum, "target")]), |
| 3289 | F(Void, "glDeleteFramebuffersEXT", [(GLsizei, "n"), (OpaquePointer(Const(GLuint)), "framebuffers")]), |
| 3290 | F(Void, "glDeleteRenderbuffersEXT", [(GLsizei, "n"), (OpaquePointer(Const(GLuint)), "renderbuffers")]), |
| 3291 | F(Void, "glFramebufferRenderbufferEXT", [(GLenum, "target"), (GLenum, "attachment"), (GLenum, "renderbuffertarget"), (GLuint, "renderbuffer")]), |
| 3292 | F(Void, "glFramebufferTexture1DEXT", [(GLenum, "target"), (GLenum, "attachment"), (GLenum, "textarget"), (GLuint, "texture"), (GLint, "level")]), |
| 3293 | F(Void, "glFramebufferTexture2DEXT", [(GLenum, "target"), (GLenum, "attachment"), (GLenum, "textarget"), (GLuint, "texture"), (GLint, "level")]), |
| 3294 | F(Void, "glFramebufferTexture3DEXT", [(GLenum, "target"), (GLenum, "attachment"), (GLenum, "textarget"), (GLuint, "texture"), (GLint, "level"), (GLint, "zoffset")]), |
| 3295 | F(Void, "glGenFramebuffersEXT", [(GLsizei, "n"), (OpaquePointer(GLuint), "framebuffers")]), |
| 3296 | F(Void, "glGenRenderbuffersEXT", [(GLsizei, "n"), (OpaquePointer(GLuint), "renderbuffers")]), |
| 3297 | F(Void, "glGenerateMipmapEXT", [(GLenum, "target")]), |
| 3298 | F(Void, "glGetFramebufferAttachmentParameterivEXT", [(GLenum, "target"), (GLenum, "attachment"), (GLenum, "pname"), (OpaquePointer(GLint), "params")]), |
| 3299 | F(Void, "glGetRenderbufferParameterivEXT", [(GLenum, "target"), (GLenum, "pname"), (OpaquePointer(GLint), "params")]), |
| 3300 | F(GLboolean, "glIsFramebufferEXT", [(GLuint, "framebuffer")]), |
| 3301 | F(GLboolean, "glIsRenderbufferEXT", [(GLuint, "renderbuffer")]), |
| 3302 | F(Void, "glRenderbufferStorageEXT", [(GLenum, "target"), (GLenum, "internalformat"), (GLsizei, "width"), (GLsizei, "height")]), |
| 3303 | F(Void, "glBlitFramebufferEXT", [(GLint, "srcX0"), (GLint, "srcY0"), (GLint, "srcX1"), (GLint, "srcY1"), (GLint, "dstX0"), (GLint, "dstY0"), (GLint, "dstX1"), (GLint, "dstY1"), (GLbitfield, "mask"), (GLenum, "filter")]), |
| 3304 | F(Void, "glFramebufferTextureLayerEXT", [(GLenum, "target"), (GLenum, "attachment"), (GLuint, "texture"), (GLint, "level"), (GLint, "layer")]), |
| 3305 | F(Void, "glStencilFuncSeparateATI", [(GLenum, "frontfunc"), (GLenum, "backfunc"), (GLint, "ref"), (GLuint, "mask")]), |
| 3306 | F(Void, "glProgramEnvParameters4fvEXT", [(GLenum, "target"), (GLuint, "index"), (GLsizei, "count"), (OpaquePointer(Const(GLfloat)), "params")]), |
| 3307 | F(Void, "glProgramLocalParameters4fvEXT", [(GLenum, "target"), (GLuint, "index"), (GLsizei, "count"), (OpaquePointer(Const(GLfloat)), "params")]), |
| 3308 | F(Void, "glGetQueryObjecti64vEXT", [(GLuint, "id"), (GLenum, "pname"), (OpaquePointer(GLint64EXT), "params")]), |
| 3309 | F(Void, "glGetQueryObjectui64vEXT", [(GLuint, "id"), (GLenum, "pname"), (OpaquePointer(GLuint64EXT), "params")]), |
| 3310 | ] |