Additional test cases with locking fixes. Also, make the code thread-safe. (CVS 262)
FossilOrigin-Name: bd7d6a64afa03cc64f6537f828d6c94975bf5f02
diff --git a/src/sqliteInt.h b/src/sqliteInt.h
index a8d2f81..1a5f05a 100644
--- a/src/sqliteInt.h
+++ b/src/sqliteInt.h
@@ -11,7 +11,7 @@
*************************************************************************
** Internal interface definitions for SQLite.
**
-** @(#) $Id: sqliteInt.h,v 1.53 2001/09/22 18:12:10 drh Exp $
+** @(#) $Id: sqliteInt.h,v 1.54 2001/09/23 19:46:52 drh Exp $
*/
#include "sqlite.h"
#include "hash.h"
@@ -148,6 +148,12 @@
int (*xBusyCallback)(void *,const char*,int); /* The busy callback */
Hash tblHash; /* All tables indexed by name */
Hash idxHash; /* All (named) indices indexed by name */
+ struct { /* State of the RC4 random number generator */
+ int isInit; /* True if initialized */
+ int i, j; /* State variables */
+ int s[256]; /* State variables */
+ } prng;
+ int nextRowid; /* Next generated rowID */
};
/*
@@ -451,9 +457,8 @@
int sqliteExprAnalyzeAggregates(Parse*, Expr*);
void sqliteParseInfoReset(Parse*);
Vdbe *sqliteGetVdbe(Parse*);
-int sqliteRandomByte(void);
-int sqliteRandomInteger(void);
-void sqliteRandomName(char*,char*);
+int sqliteRandomByte(sqlite*);
+int sqliteRandomInteger(sqlite*);
void sqliteBeginTransaction(Parse*);
void sqliteCommitTransaction(Parse*);
void sqliteRollbackTransaction(Parse*);