Additional test cases with locking fixes.  Also, make the code thread-safe. (CVS 262)

FossilOrigin-Name: bd7d6a64afa03cc64f6537f828d6c94975bf5f02
diff --git a/src/build.c b/src/build.c
index 2486202..2a7ee31 100644
--- a/src/build.c
+++ b/src/build.c
@@ -25,7 +25,7 @@
 **     ROLLBACK
 **     PRAGMA
 **
-** $Id: build.c,v 1.39 2001/09/23 02:35:53 drh Exp $
+** $Id: build.c,v 1.40 2001/09/23 19:46:52 drh Exp $
 */
 #include "sqliteInt.h"
 #include <ctype.h>
@@ -445,7 +445,7 @@
 */
 static void changeCookie(sqlite *db){
   if( db->next_cookie==db->schema_cookie ){
-    db->next_cookie = db->schema_cookie + sqliteRandomByte() + 1;
+    db->next_cookie = db->schema_cookie + sqliteRandomByte(db) + 1;
     db->flags |= SQLITE_InternChanges;
   }
 }
diff --git a/src/os.c b/src/os.c
index b9d27a6..0c0f4b3 100644
--- a/src/os.c
+++ b/src/os.c
@@ -246,7 +246,7 @@
     sprintf(zBuf, "%s/sqlite_", zDir);
     j = strlen(zBuf);
     for(i=0; i<15; i++){
-      int n = sqliteRandomByte() % sizeof(zChars);
+      int n = rand() % sizeof(zChars);
       zBuf[j++] = zChars[n];
     }
     zBuf[j] = 0;
@@ -264,7 +264,7 @@
     sprintf(zBuf, "%s/sqlite_", zTempPath);
     j = strlen(zBuf);
     for(i=0; i<15; i++){
-      int n = sqliteRandomByte() % sizeof(zChars);
+      int n = rand() % sizeof(zChars);
       zBuf[j++] = zChars[n];
     }
     zBuf[j] = 0;
@@ -429,19 +429,23 @@
 ** Get information to seed the random number generator.
 */
 int sqliteOsRandomSeed(char *zBuf){
+  static int once = 1;
 #if OS_UNIX
   int pid;
   time((time_t*)zBuf);
-  zBuf += sizeof(time_t);
   pid = getpid();
-  memcpy(zBuf, &pid, sizeof(pid));
-  zBuf += pid;
-  return SQLITE_OK;
+  memcpy(&zBuf[sizeof(time_t)], &pid, sizeof(pid));
 #endif
 #if OS_WIN
   GetSystemTime((LPSYSTEMTIME)zBuf);
+#endif
+  if( once ){
+    int seed;
+    memcpy(&seed, zBuf, sizeof(seed));
+    srand(seed);
+    once = 0;
+  }
   return SQLITE_OK;
-#endif 
 }
 
 /*
diff --git a/src/random.c b/src/random.c
index f4a9f19..ee55b7a 100644
--- a/src/random.c
+++ b/src/random.c
@@ -15,7 +15,7 @@
 ** Random numbers are used by some of the database backends in order
 ** to generate random integer keys for tables or random filenames.
 **
-** $Id: random.c,v 1.6 2001/09/19 13:22:40 drh Exp $
+** $Id: random.c,v 1.7 2001/09/23 19:46:52 drh Exp $
 */
 #include "sqliteInt.h"
 #include "os.h"
@@ -23,103 +23,58 @@
 /*
 ** Get a single 8-bit random value from the RC4 PRNG.
 */
-int sqliteRandomByte(void){
+int sqliteRandomByte(sqlite *db){
   int t;
 
-  /*
-  ** The following structure holds the current state of the RC4 algorithm.
-  ** We use RC4 as a random number generator.  Each call to RC4 gives
-  ** a random 8-bit number.
+  /* Initialize the state of the random number generator once,
+  ** the first time this routine is called.  The seed value does
+  ** not need to contain a lot of randomness since we are not
+  ** trying to do secure encryption or anything like that...
   **
   ** Nothing in this file or anywhere else in SQLite does any kind of
   ** encryption.  The RC4 algorithm is being used as a PRNG (pseudo-random
   ** number generator) not as an encryption device.
   */
-  static struct {
-    int isInit;
-    int i, j;
-    int s[256];
-  } prng_state;
- 
-  /* Initialize the state of the random number generator once,
-  ** the first time this routine is called.  The seed value does
-  ** not need to contain a lot of randomness since we are not
-  ** trying to do secure encryption or anything like that...
-  */
-  if( !prng_state.isInit ){
+  if( !db->prng.isInit ){
     int i;
-    static char seed[] = "    sqlite random seed abcdefghijklmnop";
     char k[256];
-    sqliteOsRandomSeed(seed);
-    prng_state.j = 0;
-    prng_state.i = 0;
+    db->prng.j = 0;
+    db->prng.i = 0;
+    sqliteOsRandomSeed(k);
     for(i=0; i<256; i++){
-      prng_state.s[i] = i;
-      k[i] = seed[i%sizeof(seed)];
+      db->prng.s[i] = i;
     }
     for(i=0; i<256; i++){
       int t;
-      prng_state.j = (prng_state.j + prng_state.s[i] + k[i]) & 0xff;
-      t = prng_state.s[prng_state.j];
-      prng_state.s[prng_state.j] = prng_state.s[i];
-      prng_state.s[i] = t;
+      db->prng.j = (db->prng.j + db->prng.s[i] + k[i]) & 0xff;
+      t = db->prng.s[db->prng.j];
+      db->prng.s[db->prng.j] = db->prng.s[i];
+      db->prng.s[i] = t;
     }
-    prng_state.isInit = 1;
+    db->prng.isInit = 1;
   }
 
   /* Generate and return single random byte
   */
-  prng_state.i = (prng_state.i + 1) & 0xff;
-  prng_state.j = (prng_state.j + prng_state.s[prng_state.i]) & 0xff;
-  t = prng_state.s[prng_state.i];
-  prng_state.s[prng_state.i] = prng_state.s[prng_state.j];
-  prng_state.s[prng_state.j] = t;
-  t = prng_state.s[prng_state.i] + prng_state.s[prng_state.j];
-  return prng_state.s[t & 0xff];
+  db->prng.i = (db->prng.i + 1) & 0xff;
+  db->prng.j = (db->prng.j + db->prng.s[db->prng.i]) & 0xff;
+  t = db->prng.s[db->prng.i];
+  db->prng.s[db->prng.i] = db->prng.s[db->prng.j];
+  db->prng.s[db->prng.j] = t;
+  t = db->prng.s[db->prng.i] + db->prng.s[db->prng.j];
+  return db->prng.s[t & 0xff];
 }
 
 /*
 ** Return a random 32-bit integer.  The integer is generated by making
 ** 4 calls to sqliteRandomByte().
 */
-int sqliteRandomInteger(void){
+int sqliteRandomInteger(sqlite *db){
   int r;
   int i;
-  r = sqliteRandomByte();
+  r = sqliteRandomByte(db);
   for(i=1; i<4; i++){
-    r = (r<<8) + sqliteRandomByte();
+    r = (r<<8) + sqliteRandomByte(db);
   }
   return r;
 }
-
-/*
-** Return a random 16-bit unsigned integer.  The integer is generated by
-** making 2 calls to sqliteRandomByte().
-*/
-int sqliteRandomShort(void){
-  int r;
-  r = sqliteRandomByte();
-  r = (r<<8) + sqliteRandomByte();
-  return r;
-}
-
-/*
-** Generate a random filename with the given prefix.  The new filename
-** is written into zBuf[].  The calling function must insure that
-** zBuf[] is big enough to hold the prefix plus 20 or so extra
-** characters.
-**
-** Very random names are chosen so that the chance of a
-** collision with an existing filename is very very small.
-*/
-void sqliteRandomName(char *zBuf, char *zPrefix){
-  int i, j;
-  static const char zRandomChars[] = "abcdefghijklmnopqrstuvwxyz0123456789";
-  strcpy(zBuf, zPrefix);
-  j = strlen(zBuf);
-  for(i=0; i<15; i++){
-    int c = sqliteRandomByte() % (sizeof(zRandomChars) - 1);
-    zBuf[j++] = zRandomChars[c];
-  }
-  zBuf[j] = 0;
-}
diff --git a/src/sqliteInt.h b/src/sqliteInt.h
index a8d2f81..1a5f05a 100644
--- a/src/sqliteInt.h
+++ b/src/sqliteInt.h
@@ -11,7 +11,7 @@
 *************************************************************************
 ** Internal interface definitions for SQLite.
 **
-** @(#) $Id: sqliteInt.h,v 1.53 2001/09/22 18:12:10 drh Exp $
+** @(#) $Id: sqliteInt.h,v 1.54 2001/09/23 19:46:52 drh Exp $
 */
 #include "sqlite.h"
 #include "hash.h"
@@ -148,6 +148,12 @@
   int (*xBusyCallback)(void *,const char*,int);  /* The busy callback */
   Hash tblHash;                 /* All tables indexed by name */
   Hash idxHash;                 /* All (named) indices indexed by name */
+  struct {                      /* State of the RC4 random number generator */
+    int isInit;                    /* True if initialized */
+    int i, j;                      /* State variables */
+    int s[256];                    /* State variables */
+  } prng;
+  int nextRowid;                /* Next generated rowID */
 };
 
 /*
@@ -451,9 +457,8 @@
 int sqliteExprAnalyzeAggregates(Parse*, Expr*);
 void sqliteParseInfoReset(Parse*);
 Vdbe *sqliteGetVdbe(Parse*);
-int sqliteRandomByte(void);
-int sqliteRandomInteger(void);
-void sqliteRandomName(char*,char*);
+int sqliteRandomByte(sqlite*);
+int sqliteRandomInteger(sqlite*);
 void sqliteBeginTransaction(Parse*);
 void sqliteCommitTransaction(Parse*);
 void sqliteRollbackTransaction(Parse*);
diff --git a/src/vdbe.c b/src/vdbe.c
index 88fcaa2..9730971 100644
--- a/src/vdbe.c
+++ b/src/vdbe.c
@@ -30,7 +30,7 @@
 ** But other routines are also provided to help in building up
 ** a program instruction by instruction.
 **
-** $Id: vdbe.c,v 1.74 2001/09/23 02:35:53 drh Exp $
+** $Id: vdbe.c,v 1.75 2001/09/23 19:46:52 drh Exp $
 */
 #include "sqliteInt.h"
 #include <ctype.h>
@@ -1886,7 +1886,26 @@
 ** database.
 */
 case OP_Transaction: {
-  rc = sqliteBtreeBeginTrans(pBt);
+  int busy = 0;
+  do{
+    rc = sqliteBtreeBeginTrans(pBt);
+    switch( rc ){
+      case SQLITE_BUSY: {
+        if( xBusy==0 || (*xBusy)(pBusyArg, "", ++busy)==0 ){
+          sqliteSetString(pzErrMsg, sqliteErrStr(rc), 0);
+          busy = 0;
+        }
+        break;
+      }
+      case SQLITE_OK: {
+        busy = 0;
+        break;
+      }
+      default: {
+        goto abort_due_to_error;
+      }
+    }
+  }while( busy );
   break;
 }
 
@@ -2262,17 +2281,18 @@
     ** to double the speed of the COPY operation.
     */
     int res, rx, cnt;
-    static int x = 0;
+    int x;
     union {
        char zBuf[sizeof(int)];
        int i;
     } ux;
     cnt = 0;
+    x = db->nextRowid;
     do{
       if( cnt>5 ){
-        x = sqliteRandomInteger();
+        x = sqliteRandomInteger(db);
       }else{
-        x += sqliteRandomByte() + 1;
+        x += sqliteRandomByte(db) + 1;
       }
       if( x==0 ) continue;
       ux.zBuf[3] = x&0xff;
@@ -2283,6 +2303,7 @@
       rx = sqliteBtreeMoveto(p->aCsr[i].pCursor, &v, sizeof(v), &res);
       cnt++;
     }while( cnt<1000 && rx==SQLITE_OK && res==0 );
+    db->nextRowid = x;
     if( rx==SQLITE_OK && res==0 ){
       rc = SQLITE_FULL;
       goto abort_due_to_error;