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henrika883d00f2018-03-16 10:09:49 +01001/*
2 * Copyright (c) 2018 The WebRTC project authors. All Rights Reserved.
3 *
4 * Use of this source code is governed by a BSD-style license
5 * that can be found in the LICENSE file in the root of the source
6 * tree. An additional intellectual property rights grant can be found
7 * in the file PATENTS. All contributing project authors may
8 * be found in the AUTHORS file in the root of the source tree.
9 */
10
11#ifndef MODULES_AUDIO_DEVICE_ANDROID_AAUDIO_WRAPPER_H_
12#define MODULES_AUDIO_DEVICE_ANDROID_AAUDIO_WRAPPER_H_
13
14#include <aaudio/AAudio.h>
15
16#include "modules/audio_device/include/audio_device_defines.h"
17#include "rtc_base/thread_checker.h"
18
19namespace webrtc {
20
21class AudioManager;
22
23// AAudio callback interface for audio transport to/from the AAudio stream.
24// The interface also contains an error callback method for notifications of
25// e.g. device changes.
26class AAudioObserverInterface {
27 public:
28 // Audio data will be passed in our out of this function dependning on the
29 // direction of the audio stream. This callback function will be called on a
30 // real-time thread owned by AAudio.
31 virtual aaudio_data_callback_result_t OnDataCallback(void* audio_data,
32 int32_t num_frames) = 0;
33 // AAudio will call this functions if any error occurs on a callback thread.
34 // In response, this function could signal or launch another thread to reopen
35 // a stream on another device. Do not reopen the stream in this callback.
36 virtual void OnErrorCallback(aaudio_result_t error) = 0;
37
38 protected:
39 virtual ~AAudioObserverInterface() {}
40};
41
42// Utility class which wraps the C-based AAudio API into a more handy C++ class
43// where the underlying resources (AAudioStreamBuilder and AAudioStream) are
44// encapsulated. User must set the direction (in or out) at construction since
45// it defines the stream type and the direction of the data flow in the
46// AAudioObserverInterface.
47//
48// AAudio is a new Android C API introduced in the Android O (26) release.
49// It is designed for high-performance audio applications that require low
50// latency. Applications communicate with AAudio by reading and writing data
51// to streams.
52//
53// Each stream is attached to a single audio device, where each audio device
54// has a unique ID. The ID can be used to bind an audio stream to a specific
55// audio device but this implementation lets AAudio choose the default primary
56// device instead (device selection takes place in Java). A stream can only
57// move data in one direction. When a stream is opened, Android checks to
58// ensure that the audio device and stream direction agree.
59class AAudioWrapper {
60 public:
61 AAudioWrapper(AudioManager* audio_manager,
62 aaudio_direction_t direction,
63 AAudioObserverInterface* observer);
64 ~AAudioWrapper();
65
66 bool Init();
67 bool Start();
68 bool Stop();
69
70 // For output streams: estimates latency between writing an audio frame to
71 // the output stream and the time that same frame is played out on the output
72 // audio device.
73 // For input streams: estimates latency between reading an audio frame from
74 // the input stream and the time that same frame was recorded on the input
75 // audio device.
76 double EstimateLatencyMillis() const;
77
78 // Increases the internal buffer size for output streams by one burst size to
79 // reduce the risk of underruns. Can be used while a stream is active.
80 bool IncreaseOutputBufferSize();
81
82 // Drains the recording stream of any existing data by reading from it until
83 // it's empty. Can be used to clear out old data before starting a new audio
84 // session.
85 void ClearInputStream(void* audio_data, int32_t num_frames);
86
87 AAudioObserverInterface* observer() const;
88 AudioParameters audio_parameters() const;
89 int32_t samples_per_frame() const;
90 int32_t buffer_size_in_frames() const;
91 int32_t buffer_capacity_in_frames() const;
92 int32_t device_id() const;
93 int32_t xrun_count() const;
94 int32_t format() const;
95 int32_t sample_rate() const;
96 int32_t channel_count() const;
97 int32_t frames_per_callback() const;
98 aaudio_sharing_mode_t sharing_mode() const;
99 aaudio_performance_mode_t performance_mode() const;
100 aaudio_stream_state_t stream_state() const;
101 int64_t frames_written() const;
102 int64_t frames_read() const;
103 aaudio_direction_t direction() const { return direction_; }
104 AAudioStream* stream() const { return stream_; }
105 int32_t frames_per_burst() const { return frames_per_burst_; }
106
107 private:
108 void SetStreamConfiguration(AAudioStreamBuilder* builder);
109 bool OpenStream(AAudioStreamBuilder* builder);
110 void CloseStream();
111 void LogStreamConfiguration();
112 void LogStreamState();
113 bool VerifyStreamConfiguration();
114 bool OptimizeBuffers();
115
116 rtc::ThreadChecker thread_checker_;
117 rtc::ThreadChecker aaudio_thread_checker_;
118 AudioParameters audio_parameters_;
119 const aaudio_direction_t direction_;
120 AAudioObserverInterface* observer_ = nullptr;
121 AAudioStream* stream_ = nullptr;
122 int32_t frames_per_burst_ = 0;
123};
124
125} // namespace webrtc
126
127#endif // MODULES_AUDIO_DEVICE_ANDROID_AAUDIO_WRAPPER_H_