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niklase@google.com470e71d2011-07-07 08:21:25 +00001/*
2 * Copyright (c) 2011 The WebRTC project authors. All Rights Reserved.
3 *
4 * Use of this source code is governed by a BSD-style license
5 * that can be found in the LICENSE file in the root of the source
6 * tree. An additional intellectual property rights grant can be found
7 * in the file PATENTS. All contributing project authors may
8 * be found in the AUTHORS file in the root of the source tree.
9 */
10
stefan@webrtc.orgeb917922013-02-18 14:40:18 +000011#include "webrtc/modules/video_coding/utility/include/frame_dropper.h"
12
Henrik Kjellander98f53512015-10-28 18:17:40 +010013#include "webrtc/system_wrappers/include/trace.h"
niklase@google.com470e71d2011-07-07 08:21:25 +000014
15namespace webrtc
16{
17
stefan@webrtc.org84cd8e32013-03-07 13:12:32 +000018const float kDefaultKeyFrameSizeAvgKBits = 0.9f;
19const float kDefaultKeyFrameRatio = 0.99f;
20const float kDefaultDropRatioAlpha = 0.9f;
21const float kDefaultDropRatioMax = 0.96f;
22const float kDefaultMaxTimeToDropFrames = 4.0f; // In seconds.
23
stefan@webrtc.orgeb917922013-02-18 14:40:18 +000024FrameDropper::FrameDropper()
niklase@google.com470e71d2011-07-07 08:21:25 +000025:
stefan@webrtc.org84cd8e32013-03-07 13:12:32 +000026_keyFrameSizeAvgKbits(kDefaultKeyFrameSizeAvgKBits),
27_keyFrameRatio(kDefaultKeyFrameRatio),
28_dropRatio(kDefaultDropRatioAlpha, kDefaultDropRatioMax),
29_enabled(true),
30_max_time_drops(kDefaultMaxTimeToDropFrames)
31{
32 Reset();
33}
34
35FrameDropper::FrameDropper(float max_time_drops)
36:
37_keyFrameSizeAvgKbits(kDefaultKeyFrameSizeAvgKBits),
38_keyFrameRatio(kDefaultKeyFrameRatio),
39_dropRatio(kDefaultDropRatioAlpha, kDefaultDropRatioMax),
40_enabled(true),
41_max_time_drops(max_time_drops)
niklase@google.com470e71d2011-07-07 08:21:25 +000042{
43 Reset();
44}
45
46void
stefan@webrtc.orgeb917922013-02-18 14:40:18 +000047FrameDropper::Reset()
niklase@google.com470e71d2011-07-07 08:21:25 +000048{
49 _keyFrameRatio.Reset(0.99f);
50 _keyFrameRatio.Apply(1.0f, 1.0f/300.0f); // 1 key frame every 10th second in 30 fps
51 _keyFrameSizeAvgKbits.Reset(0.9f);
52 _keyFrameCount = 0;
53 _accumulator = 0.0f;
54 _accumulatorMax = 150.0f; // assume 300 kb/s and 0.5 s window
55 _targetBitRate = 300.0f;
marpan@webrtc.org1dd8d4b2012-10-09 20:43:56 +000056 _incoming_frame_rate = 30;
57 _keyFrameSpreadFrames = 0.5f * _incoming_frame_rate;
niklase@google.com470e71d2011-07-07 08:21:25 +000058 _dropNext = false;
59 _dropRatio.Reset(0.9f);
60 _dropRatio.Apply(0.0f, 0.0f); // Initialize to 0
61 _dropCount = 0;
62 _windowSize = 0.5f;
63 _wasBelowMax = true;
niklase@google.com470e71d2011-07-07 08:21:25 +000064 _fastMode = false; // start with normal (non-aggressive) mode
marpan@webrtc.org1dd8d4b2012-10-09 20:43:56 +000065 // Cap for the encoder buffer level/accumulator, in secs.
66 _cap_buffer_size = 3.0f;
67 // Cap on maximum amount of dropped frames between kept frames, in secs.
68 _max_time_drops = 4.0f;
niklase@google.com470e71d2011-07-07 08:21:25 +000069}
70
71void
stefan@webrtc.orgeb917922013-02-18 14:40:18 +000072FrameDropper::Enable(bool enable)
niklase@google.com470e71d2011-07-07 08:21:25 +000073{
74 _enabled = enable;
75}
76
77void
pkasting@chromium.org4591fbd2014-11-20 22:28:14 +000078FrameDropper::Fill(size_t frameSizeBytes, bool deltaFrame)
niklase@google.com470e71d2011-07-07 08:21:25 +000079{
80 if (!_enabled)
81 {
82 return;
83 }
84 float frameSizeKbits = 8.0f * static_cast<float>(frameSizeBytes) / 1000.0f;
85 if (!deltaFrame && !_fastMode) // fast mode does not treat key-frames any different
86 {
87 _keyFrameSizeAvgKbits.Apply(1, frameSizeKbits);
88 _keyFrameRatio.Apply(1.0, 1.0);
minyue@webrtc.org74aaf292014-07-16 21:28:26 +000089 if (frameSizeKbits > _keyFrameSizeAvgKbits.filtered())
niklase@google.com470e71d2011-07-07 08:21:25 +000090 {
91 // Remove the average key frame size since we
92 // compensate for key frames when adding delta
93 // frames.
minyue@webrtc.org74aaf292014-07-16 21:28:26 +000094 frameSizeKbits -= _keyFrameSizeAvgKbits.filtered();
niklase@google.com470e71d2011-07-07 08:21:25 +000095 }
96 else
97 {
98 // Shouldn't be negative, so zero is the lower bound.
99 frameSizeKbits = 0;
100 }
minyue@webrtc.org74aaf292014-07-16 21:28:26 +0000101 if (_keyFrameRatio.filtered() > 1e-5 &&
102 1 / _keyFrameRatio.filtered() < _keyFrameSpreadFrames)
niklase@google.com470e71d2011-07-07 08:21:25 +0000103 {
104 // We are sending key frames more often than our upper bound for
105 // how much we allow the key frame compensation to be spread
106 // out in time. Therefor we must use the key frame ratio rather
107 // than keyFrameSpreadFrames.
minyue@webrtc.org74aaf292014-07-16 21:28:26 +0000108 _keyFrameCount =
109 static_cast<int32_t>(1 / _keyFrameRatio.filtered() + 0.5);
niklase@google.com470e71d2011-07-07 08:21:25 +0000110 }
111 else
112 {
113 // Compensate for the key frame the following frames
pbos@webrtc.org034f0042013-04-08 11:13:29 +0000114 _keyFrameCount = static_cast<int32_t>(_keyFrameSpreadFrames + 0.5);
niklase@google.com470e71d2011-07-07 08:21:25 +0000115 }
116 }
117 else
118 {
119 // Decrease the keyFrameRatio
120 _keyFrameRatio.Apply(1.0, 0.0);
121 }
122 // Change the level of the accumulator (bucket)
123 _accumulator += frameSizeKbits;
marpan@webrtc.org1dd8d4b2012-10-09 20:43:56 +0000124 CapAccumulator();
niklase@google.com470e71d2011-07-07 08:21:25 +0000125}
126
127void
pbos@webrtc.org034f0042013-04-08 11:13:29 +0000128FrameDropper::Leak(uint32_t inputFrameRate)
niklase@google.com470e71d2011-07-07 08:21:25 +0000129{
130 if (!_enabled)
131 {
132 return;
133 }
134 if (inputFrameRate < 1)
135 {
136 return;
137 }
138 if (_targetBitRate < 0.0f)
139 {
140 return;
141 }
142 _keyFrameSpreadFrames = 0.5f * inputFrameRate;
143 // T is the expected bits per frame (target). If all frames were the same size,
144 // we would get T bits per frame. Notice that T is also weighted to be able to
145 // force a lower frame rate if wanted.
146 float T = _targetBitRate / inputFrameRate;
147 if (_keyFrameCount > 0)
148 {
149 // Perform the key frame compensation
minyue@webrtc.org74aaf292014-07-16 21:28:26 +0000150 if (_keyFrameRatio.filtered() > 0 &&
151 1 / _keyFrameRatio.filtered() < _keyFrameSpreadFrames)
niklase@google.com470e71d2011-07-07 08:21:25 +0000152 {
minyue@webrtc.org74aaf292014-07-16 21:28:26 +0000153 T -= _keyFrameSizeAvgKbits.filtered() * _keyFrameRatio.filtered();
niklase@google.com470e71d2011-07-07 08:21:25 +0000154 }
155 else
156 {
minyue@webrtc.org74aaf292014-07-16 21:28:26 +0000157 T -= _keyFrameSizeAvgKbits.filtered() / _keyFrameSpreadFrames;
niklase@google.com470e71d2011-07-07 08:21:25 +0000158 }
159 _keyFrameCount--;
160 }
161 _accumulator -= T;
stefan@webrtc.org84cd8e32013-03-07 13:12:32 +0000162 if (_accumulator < 0.0f)
163 {
164 _accumulator = 0.0f;
165 }
niklase@google.com470e71d2011-07-07 08:21:25 +0000166 UpdateRatio();
niklase@google.com470e71d2011-07-07 08:21:25 +0000167}
168
169void
pbos@webrtc.org034f0042013-04-08 11:13:29 +0000170FrameDropper::UpdateNack(uint32_t nackBytes)
niklase@google.com470e71d2011-07-07 08:21:25 +0000171{
172 if (!_enabled)
173 {
174 return;
175 }
176 _accumulator += static_cast<float>(nackBytes) * 8.0f / 1000.0f;
177}
178
179void
stefan@webrtc.orgeb917922013-02-18 14:40:18 +0000180FrameDropper::FillBucket(float inKbits, float outKbits)
niklase@google.com470e71d2011-07-07 08:21:25 +0000181{
182 _accumulator += (inKbits - outKbits);
183}
184
185void
stefan@webrtc.orgeb917922013-02-18 14:40:18 +0000186FrameDropper::UpdateRatio()
niklase@google.com470e71d2011-07-07 08:21:25 +0000187{
188 if (_accumulator > 1.3f * _accumulatorMax)
189 {
190 // Too far above accumulator max, react faster
191 _dropRatio.UpdateBase(0.8f);
192 }
193 else
194 {
195 // Go back to normal reaction
196 _dropRatio.UpdateBase(0.9f);
197 }
198 if (_accumulator > _accumulatorMax)
199 {
200 // We are above accumulator max, and should ideally
201 // drop a frame. Increase the dropRatio and drop
202 // the frame later.
203 if (_wasBelowMax)
204 {
205 _dropNext = true;
206 }
207 if (_fastMode)
208 {
209 // always drop in aggressive mode
210 _dropNext = true;
211 }
212
213 _dropRatio.Apply(1.0f, 1.0f);
214 _dropRatio.UpdateBase(0.9f);
215 }
216 else
217 {
218 _dropRatio.Apply(1.0f, 0.0f);
219 }
niklase@google.com470e71d2011-07-07 08:21:25 +0000220 _wasBelowMax = _accumulator < _accumulatorMax;
niklase@google.com470e71d2011-07-07 08:21:25 +0000221}
222
223// This function signals when to drop frames to the caller. It makes use of the dropRatio
224// to smooth out the drops over time.
225bool
stefan@webrtc.orgeb917922013-02-18 14:40:18 +0000226FrameDropper::DropFrame()
niklase@google.com470e71d2011-07-07 08:21:25 +0000227{
228 if (!_enabled)
229 {
230 return false;
231 }
232 if (_dropNext)
233 {
234 _dropNext = false;
235 _dropCount = 0;
236 }
237
minyue@webrtc.org74aaf292014-07-16 21:28:26 +0000238 if (_dropRatio.filtered() >= 0.5f) // Drops per keep
niklase@google.com470e71d2011-07-07 08:21:25 +0000239 {
240 // limit is the number of frames we should drop between each kept frame
241 // to keep our drop ratio. limit is positive in this case.
minyue@webrtc.org74aaf292014-07-16 21:28:26 +0000242 float denom = 1.0f - _dropRatio.filtered();
niklase@google.com470e71d2011-07-07 08:21:25 +0000243 if (denom < 1e-5)
244 {
245 denom = (float)1e-5;
246 }
pbos@webrtc.org034f0042013-04-08 11:13:29 +0000247 int32_t limit = static_cast<int32_t>(1.0f / denom - 1.0f + 0.5f);
marpan@webrtc.org1dd8d4b2012-10-09 20:43:56 +0000248 // Put a bound on the max amount of dropped frames between each kept
249 // frame, in terms of frame rate and window size (secs).
250 int max_limit = static_cast<int>(_incoming_frame_rate *
251 _max_time_drops);
252 if (limit > max_limit) {
253 limit = max_limit;
254 }
niklase@google.com470e71d2011-07-07 08:21:25 +0000255 if (_dropCount < 0)
256 {
257 // Reset the _dropCount since it was negative and should be positive.
minyue@webrtc.org74aaf292014-07-16 21:28:26 +0000258 if (_dropRatio.filtered() > 0.4f)
niklase@google.com470e71d2011-07-07 08:21:25 +0000259 {
260 _dropCount = -_dropCount;
261 }
262 else
263 {
264 _dropCount = 0;
265 }
266 }
267 if (_dropCount < limit)
268 {
269 // As long we are below the limit we should drop frames.
270 _dropCount++;
271 return true;
272 }
273 else
274 {
275 // Only when we reset _dropCount a frame should be kept.
276 _dropCount = 0;
277 return false;
278 }
279 }
minyue@webrtc.org74aaf292014-07-16 21:28:26 +0000280 else if (_dropRatio.filtered() > 0.0f &&
281 _dropRatio.filtered() < 0.5f) // Keeps per drop
niklase@google.com470e71d2011-07-07 08:21:25 +0000282 {
283 // limit is the number of frames we should keep between each drop
284 // in order to keep the drop ratio. limit is negative in this case,
285 // and the _dropCount is also negative.
minyue@webrtc.org74aaf292014-07-16 21:28:26 +0000286 float denom = _dropRatio.filtered();
niklase@google.com470e71d2011-07-07 08:21:25 +0000287 if (denom < 1e-5)
288 {
289 denom = (float)1e-5;
290 }
pbos@webrtc.org034f0042013-04-08 11:13:29 +0000291 int32_t limit = -static_cast<int32_t>(1.0f / denom - 1.0f + 0.5f);
niklase@google.com470e71d2011-07-07 08:21:25 +0000292 if (_dropCount > 0)
293 {
294 // Reset the _dropCount since we have a positive
295 // _dropCount, and it should be negative.
minyue@webrtc.org74aaf292014-07-16 21:28:26 +0000296 if (_dropRatio.filtered() < 0.6f)
niklase@google.com470e71d2011-07-07 08:21:25 +0000297 {
298 _dropCount = -_dropCount;
299 }
300 else
301 {
302 _dropCount = 0;
303 }
304 }
305 if (_dropCount > limit)
306 {
307 if (_dropCount == 0)
308 {
309 // Drop frames when we reset _dropCount.
310 _dropCount--;
311 return true;
312 }
313 else
314 {
315 // Keep frames as long as we haven't reached limit.
316 _dropCount--;
317 return false;
318 }
319 }
320 else
321 {
322 _dropCount = 0;
323 return false;
324 }
325 }
326 _dropCount = 0;
327 return false;
328
329 // A simpler version, unfiltered and quicker
330 //bool dropNext = _dropNext;
331 //_dropNext = false;
332 //return dropNext;
333}
334
335void
stefan@webrtc.orgeb917922013-02-18 14:40:18 +0000336FrameDropper::SetRates(float bitRate, float incoming_frame_rate)
niklase@google.com470e71d2011-07-07 08:21:25 +0000337{
338 // Bit rate of -1 means infinite bandwidth.
339 _accumulatorMax = bitRate * _windowSize; // bitRate * windowSize (in seconds)
340 if (_targetBitRate > 0.0f && bitRate < _targetBitRate && _accumulator > _accumulatorMax)
341 {
342 // Rescale the accumulator level if the accumulator max decreases
343 _accumulator = bitRate / _targetBitRate * _accumulator;
344 }
345 _targetBitRate = bitRate;
marpan@webrtc.org1dd8d4b2012-10-09 20:43:56 +0000346 CapAccumulator();
347 _incoming_frame_rate = incoming_frame_rate;
niklase@google.com470e71d2011-07-07 08:21:25 +0000348}
349
350float
pbos@webrtc.org034f0042013-04-08 11:13:29 +0000351FrameDropper::ActualFrameRate(uint32_t inputFrameRate) const
niklase@google.com470e71d2011-07-07 08:21:25 +0000352{
353 if (!_enabled)
354 {
355 return static_cast<float>(inputFrameRate);
356 }
minyue@webrtc.org74aaf292014-07-16 21:28:26 +0000357 return inputFrameRate * (1.0f - _dropRatio.filtered());
niklase@google.com470e71d2011-07-07 08:21:25 +0000358}
359
marpan@webrtc.org1dd8d4b2012-10-09 20:43:56 +0000360// Put a cap on the accumulator, i.e., don't let it grow beyond some level.
361// This is a temporary fix for screencasting where very large frames from
362// encoder will cause very slow response (too many frame drops).
stefan@webrtc.orgeb917922013-02-18 14:40:18 +0000363void FrameDropper::CapAccumulator() {
marpan@webrtc.org1dd8d4b2012-10-09 20:43:56 +0000364 float max_accumulator = _targetBitRate * _cap_buffer_size;
365 if (_accumulator > max_accumulator) {
366 _accumulator = max_accumulator;
367 }
368}
369
niklase@google.com470e71d2011-07-07 08:21:25 +0000370}