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Tim Nac0df5fc2020-05-05 11:03:54 -07001/*
2 * Copyright (c) 2020 The WebRTC project authors. All Rights Reserved.
3 *
4 * Use of this source code is governed by a BSD-style license
5 * that can be found in the LICENSE file in the root of the source
6 * tree. An additional intellectual property rights grant can be found
7 * in the file PATENTS. All contributing project authors may
8 * be found in the AUTHORS file in the root of the source tree.
9 */
Tim Nac63bf102020-02-21 11:09:08 -080010
11#ifndef API_VOIP_VOIP_ENGINE_H_
12#define API_VOIP_VOIP_ENGINE_H_
13
Tim Nac63bf102020-02-21 11:09:08 -080014namespace webrtc {
15
Tim Naccefde92020-03-03 09:29:22 -080016class VoipBase;
17class VoipCodec;
18class VoipNetwork;
Jason Longa5347292020-08-18 13:22:39 -040019class VoipDtmf;
Tim Naf4347f72020-10-28 13:51:24 -070020class VoipStatistics;
Tim Naa58cae32020-11-13 11:07:43 -080021class VoipVolumeControl;
Tim Naccefde92020-03-03 09:29:22 -080022
Tim Nac0df5fc2020-05-05 11:03:54 -070023// VoipEngine is the main interface serving as the entry point for all VoIP
24// APIs. A single instance of VoipEngine should suffice the most of the need for
25// typical VoIP applications as it handles multiple media sessions including a
Tim Nab223cb62020-11-20 09:34:47 -080026// specialized session type like ad-hoc conference. Below example code
Tim Nac0df5fc2020-05-05 11:03:54 -070027// describes the typical sequence of API usage. Each API header contains more
28// description on what the methods are used for.
Tim Nac63bf102020-02-21 11:09:08 -080029//
Tim Nac0df5fc2020-05-05 11:03:54 -070030// // Caller is responsible of setting desired audio components.
31// VoipEngineConfig config;
32// config.encoder_factory = CreateBuiltinAudioEncoderFactory();
33// config.decoder_factory = CreateBuiltinAudioDecoderFactory();
34// config.task_queue_factory = CreateDefaultTaskQueueFactory();
35// config.audio_device =
36// AudioDeviceModule::Create(AudioDeviceModule::kPlatformDefaultAudio,
37// config.task_queue_factory.get());
38// config.audio_processing = AudioProcessingBuilder().Create();
Tim Nac63bf102020-02-21 11:09:08 -080039//
Tim Nac0df5fc2020-05-05 11:03:54 -070040// auto voip_engine = CreateVoipEngine(std::move(config));
Tim Nac63bf102020-02-21 11:09:08 -080041//
Tim Nac0df5fc2020-05-05 11:03:54 -070042// auto& voip_base = voip_engine->Base();
43// auto& voip_codec = voip_engine->Codec();
44// auto& voip_network = voip_engine->Network();
Tim Nac63bf102020-02-21 11:09:08 -080045//
Tim Nab223cb62020-11-20 09:34:47 -080046// ChannelId channel = voip_base.CreateChannel(&app_transport_);
Tim Nac63bf102020-02-21 11:09:08 -080047//
Tim Nac0df5fc2020-05-05 11:03:54 -070048// // After SDP offer/answer, set payload type and codecs that have been
49// // decided through SDP negotiation.
Tim Nab223cb62020-11-20 09:34:47 -080050// // VoipResult handling omitted here.
51// voip_codec.SetSendCodec(channel, ...);
52// voip_codec.SetReceiveCodecs(channel, ...);
Tim Nac63bf102020-02-21 11:09:08 -080053//
Tim Nac0df5fc2020-05-05 11:03:54 -070054// // Start sending and playing RTP on voip channel.
Tim Nab223cb62020-11-20 09:34:47 -080055// // VoipResult handling omitted here.
56// voip_base.StartSend(channel);
57// voip_base.StartPlayout(channel);
Tim Nac63bf102020-02-21 11:09:08 -080058//
Tim Nac0df5fc2020-05-05 11:03:54 -070059// // Inject received RTP/RTCP through VoipNetwork interface.
Tim Nab223cb62020-11-20 09:34:47 -080060// // VoipResult handling omitted here.
61// voip_network.ReceivedRTPPacket(channel, ...);
62// voip_network.ReceivedRTCPPacket(channel, ...);
Tim Nac63bf102020-02-21 11:09:08 -080063//
64// // Stop and release voip channel.
Tim Nab223cb62020-11-20 09:34:47 -080065// // VoipResult handling omitted here.
66// voip_base.StopSend(channel);
67// voip_base.StopPlayout(channel);
68// voip_base.ReleaseChannel(channel);
Tim Nac63bf102020-02-21 11:09:08 -080069//
Tim Nac63bf102020-02-21 11:09:08 -080070class VoipEngine {
71 public:
Tim Naccefde92020-03-03 09:29:22 -080072 virtual ~VoipEngine() = default;
73
Tim Nac63bf102020-02-21 11:09:08 -080074 // VoipBase is the audio session management interface that
Tim Nac0df5fc2020-05-05 11:03:54 -070075 // creates/releases/starts/stops an one-to-one audio media session.
Tim Naccefde92020-03-03 09:29:22 -080076 virtual VoipBase& Base() = 0;
Tim Nac63bf102020-02-21 11:09:08 -080077
78 // VoipNetwork provides injection APIs that would enable application
79 // to send and receive RTP/RTCP packets. There is no default network module
80 // that provides RTP transmission and reception.
Tim Naccefde92020-03-03 09:29:22 -080081 virtual VoipNetwork& Network() = 0;
Tim Nac63bf102020-02-21 11:09:08 -080082
83 // VoipCodec provides codec configuration APIs for encoder and decoders.
Tim Naccefde92020-03-03 09:29:22 -080084 virtual VoipCodec& Codec() = 0;
Jason Longa5347292020-08-18 13:22:39 -040085
86 // VoipDtmf provides DTMF event APIs to register and send DTMF events.
87 virtual VoipDtmf& Dtmf() = 0;
Tim Naf4347f72020-10-28 13:51:24 -070088
89 // VoipStatistics provides performance metrics around audio decoding module
90 // and jitter buffer (NetEq).
91 virtual VoipStatistics& Statistics() = 0;
Tim Naa58cae32020-11-13 11:07:43 -080092
93 // VoipVolumeControl provides various input/output volume control.
94 virtual VoipVolumeControl& VolumeControl() = 0;
Tim Nac63bf102020-02-21 11:09:08 -080095};
96
97} // namespace webrtc
98
99#endif // API_VOIP_VOIP_ENGINE_H_