henrika | 883d00f | 2018-03-16 10:09:49 +0100 | [diff] [blame^] | 1 | /* |
| 2 | * Copyright (c) 2018 The WebRTC project authors. All Rights Reserved. |
| 3 | * |
| 4 | * Use of this source code is governed by a BSD-style license |
| 5 | * that can be found in the LICENSE file in the root of the source |
| 6 | * tree. An additional intellectual property rights grant can be found |
| 7 | * in the file PATENTS. All contributing project authors may |
| 8 | * be found in the AUTHORS file in the root of the source tree. |
| 9 | */ |
| 10 | |
| 11 | #ifndef MODULES_AUDIO_DEVICE_ANDROID_AAUDIO_WRAPPER_H_ |
| 12 | #define MODULES_AUDIO_DEVICE_ANDROID_AAUDIO_WRAPPER_H_ |
| 13 | |
| 14 | #include <aaudio/AAudio.h> |
| 15 | |
| 16 | #include "modules/audio_device/include/audio_device_defines.h" |
| 17 | #include "rtc_base/thread_checker.h" |
| 18 | |
| 19 | namespace webrtc { |
| 20 | |
| 21 | class AudioManager; |
| 22 | |
| 23 | // AAudio callback interface for audio transport to/from the AAudio stream. |
| 24 | // The interface also contains an error callback method for notifications of |
| 25 | // e.g. device changes. |
| 26 | class AAudioObserverInterface { |
| 27 | public: |
| 28 | // Audio data will be passed in our out of this function dependning on the |
| 29 | // direction of the audio stream. This callback function will be called on a |
| 30 | // real-time thread owned by AAudio. |
| 31 | virtual aaudio_data_callback_result_t OnDataCallback(void* audio_data, |
| 32 | int32_t num_frames) = 0; |
| 33 | // AAudio will call this functions if any error occurs on a callback thread. |
| 34 | // In response, this function could signal or launch another thread to reopen |
| 35 | // a stream on another device. Do not reopen the stream in this callback. |
| 36 | virtual void OnErrorCallback(aaudio_result_t error) = 0; |
| 37 | |
| 38 | protected: |
| 39 | virtual ~AAudioObserverInterface() {} |
| 40 | }; |
| 41 | |
| 42 | // Utility class which wraps the C-based AAudio API into a more handy C++ class |
| 43 | // where the underlying resources (AAudioStreamBuilder and AAudioStream) are |
| 44 | // encapsulated. User must set the direction (in or out) at construction since |
| 45 | // it defines the stream type and the direction of the data flow in the |
| 46 | // AAudioObserverInterface. |
| 47 | // |
| 48 | // AAudio is a new Android C API introduced in the Android O (26) release. |
| 49 | // It is designed for high-performance audio applications that require low |
| 50 | // latency. Applications communicate with AAudio by reading and writing data |
| 51 | // to streams. |
| 52 | // |
| 53 | // Each stream is attached to a single audio device, where each audio device |
| 54 | // has a unique ID. The ID can be used to bind an audio stream to a specific |
| 55 | // audio device but this implementation lets AAudio choose the default primary |
| 56 | // device instead (device selection takes place in Java). A stream can only |
| 57 | // move data in one direction. When a stream is opened, Android checks to |
| 58 | // ensure that the audio device and stream direction agree. |
| 59 | class AAudioWrapper { |
| 60 | public: |
| 61 | AAudioWrapper(AudioManager* audio_manager, |
| 62 | aaudio_direction_t direction, |
| 63 | AAudioObserverInterface* observer); |
| 64 | ~AAudioWrapper(); |
| 65 | |
| 66 | bool Init(); |
| 67 | bool Start(); |
| 68 | bool Stop(); |
| 69 | |
| 70 | // For output streams: estimates latency between writing an audio frame to |
| 71 | // the output stream and the time that same frame is played out on the output |
| 72 | // audio device. |
| 73 | // For input streams: estimates latency between reading an audio frame from |
| 74 | // the input stream and the time that same frame was recorded on the input |
| 75 | // audio device. |
| 76 | double EstimateLatencyMillis() const; |
| 77 | |
| 78 | // Increases the internal buffer size for output streams by one burst size to |
| 79 | // reduce the risk of underruns. Can be used while a stream is active. |
| 80 | bool IncreaseOutputBufferSize(); |
| 81 | |
| 82 | // Drains the recording stream of any existing data by reading from it until |
| 83 | // it's empty. Can be used to clear out old data before starting a new audio |
| 84 | // session. |
| 85 | void ClearInputStream(void* audio_data, int32_t num_frames); |
| 86 | |
| 87 | AAudioObserverInterface* observer() const; |
| 88 | AudioParameters audio_parameters() const; |
| 89 | int32_t samples_per_frame() const; |
| 90 | int32_t buffer_size_in_frames() const; |
| 91 | int32_t buffer_capacity_in_frames() const; |
| 92 | int32_t device_id() const; |
| 93 | int32_t xrun_count() const; |
| 94 | int32_t format() const; |
| 95 | int32_t sample_rate() const; |
| 96 | int32_t channel_count() const; |
| 97 | int32_t frames_per_callback() const; |
| 98 | aaudio_sharing_mode_t sharing_mode() const; |
| 99 | aaudio_performance_mode_t performance_mode() const; |
| 100 | aaudio_stream_state_t stream_state() const; |
| 101 | int64_t frames_written() const; |
| 102 | int64_t frames_read() const; |
| 103 | aaudio_direction_t direction() const { return direction_; } |
| 104 | AAudioStream* stream() const { return stream_; } |
| 105 | int32_t frames_per_burst() const { return frames_per_burst_; } |
| 106 | |
| 107 | private: |
| 108 | void SetStreamConfiguration(AAudioStreamBuilder* builder); |
| 109 | bool OpenStream(AAudioStreamBuilder* builder); |
| 110 | void CloseStream(); |
| 111 | void LogStreamConfiguration(); |
| 112 | void LogStreamState(); |
| 113 | bool VerifyStreamConfiguration(); |
| 114 | bool OptimizeBuffers(); |
| 115 | |
| 116 | rtc::ThreadChecker thread_checker_; |
| 117 | rtc::ThreadChecker aaudio_thread_checker_; |
| 118 | AudioParameters audio_parameters_; |
| 119 | const aaudio_direction_t direction_; |
| 120 | AAudioObserverInterface* observer_ = nullptr; |
| 121 | AAudioStream* stream_ = nullptr; |
| 122 | int32_t frames_per_burst_ = 0; |
| 123 | }; |
| 124 | |
| 125 | } // namespace webrtc |
| 126 | |
| 127 | #endif // MODULES_AUDIO_DEVICE_ANDROID_AAUDIO_WRAPPER_H_ |