henrika | 86d907c | 2015-09-07 16:09:50 +0200 | [diff] [blame] | 1 | /* |
| 2 | * Copyright (c) 2013 The WebRTC project authors. All Rights Reserved. |
| 3 | * |
| 4 | * Use of this source code is governed by a BSD-style license |
| 5 | * that can be found in the LICENSE file in the root of the source |
| 6 | * tree. An additional intellectual property rights grant can be found |
| 7 | * in the file PATENTS. All contributing project authors may |
| 8 | * be found in the AUTHORS file in the root of the source tree. |
| 9 | */ |
| 10 | |
| 11 | #ifndef WEBRTC_MODULES_AUDIO_DEVICE_FINE_AUDIO_BUFFER_H_ |
| 12 | #define WEBRTC_MODULES_AUDIO_DEVICE_FINE_AUDIO_BUFFER_H_ |
| 13 | |
kwiberg | f01633e | 2016-02-24 05:00:36 -0800 | [diff] [blame] | 14 | #include <memory> |
| 15 | |
henrika | f166e1b | 2017-02-23 02:44:55 -0800 | [diff] [blame] | 16 | #include "webrtc/base/buffer.h" |
henrika | 86d907c | 2015-09-07 16:09:50 +0200 | [diff] [blame] | 17 | #include "webrtc/typedefs.h" |
| 18 | |
| 19 | namespace webrtc { |
| 20 | |
| 21 | class AudioDeviceBuffer; |
| 22 | |
| 23 | // FineAudioBuffer takes an AudioDeviceBuffer (ADB) which deals with audio data |
| 24 | // corresponding to 10ms of data. It then allows for this data to be pulled in |
| 25 | // a finer or coarser granularity. I.e. interacting with this class instead of |
| 26 | // directly with the AudioDeviceBuffer one can ask for any number of audio data |
| 27 | // samples. This class also ensures that audio data can be delivered to the ADB |
| 28 | // in 10ms chunks when the size of the provided audio buffers differs from 10ms. |
| 29 | // As an example: calling DeliverRecordedData() with 5ms buffers will deliver |
| 30 | // accumulated 10ms worth of data to the ADB every second call. |
| 31 | class FineAudioBuffer { |
| 32 | public: |
| 33 | // |device_buffer| is a buffer that provides 10ms of audio data. |
| 34 | // |desired_frame_size_bytes| is the number of bytes of audio data |
| 35 | // GetPlayoutData() should return on success. It is also the required size of |
| 36 | // each recorded buffer used in DeliverRecordedData() calls. |
| 37 | // |sample_rate| is the sample rate of the audio data. This is needed because |
| 38 | // |device_buffer| delivers 10ms of data. Given the sample rate the number |
| 39 | // of samples can be calculated. |
| 40 | FineAudioBuffer(AudioDeviceBuffer* device_buffer, |
| 41 | size_t desired_frame_size_bytes, |
| 42 | int sample_rate); |
| 43 | ~FineAudioBuffer(); |
| 44 | |
| 45 | // Returns the required size of |buffer| when calling GetPlayoutData(). If |
| 46 | // the buffer is smaller memory trampling will happen. |
| 47 | size_t RequiredPlayoutBufferSizeBytes(); |
| 48 | |
| 49 | // Clears buffers and counters dealing with playour and/or recording. |
| 50 | void ResetPlayout(); |
| 51 | void ResetRecord(); |
| 52 | |
| 53 | // |buffer| must be of equal or greater size than what is returned by |
| 54 | // RequiredBufferSize(). This is to avoid unnecessary memcpy. |
| 55 | void GetPlayoutData(int8_t* buffer); |
| 56 | |
| 57 | // Consumes the audio data in |buffer| and sends it to the WebRTC layer in |
| 58 | // chunks of 10ms. The provided delay estimates in |playout_delay_ms| and |
| 59 | // |record_delay_ms| are given to the AEC in the audio processing module. |
| 60 | // They can be fixed values on most platforms and they are ignored if an |
| 61 | // external (hardware/built-in) AEC is used. |
| 62 | // The size of |buffer| is given by |size_in_bytes| and must be equal to |
henrikg | 91d6ede | 2015-09-17 00:24:34 -0700 | [diff] [blame] | 63 | // |desired_frame_size_bytes_|. A RTC_CHECK will be hit if this is not the |
| 64 | // case. |
henrika | 86d907c | 2015-09-07 16:09:50 +0200 | [diff] [blame] | 65 | // Example: buffer size is 5ms => call #1 stores 5ms of data, call #2 stores |
| 66 | // 5ms of data and sends a total of 10ms to WebRTC and clears the intenal |
| 67 | // cache. Call #3 restarts the scheme above. |
| 68 | void DeliverRecordedData(const int8_t* buffer, |
| 69 | size_t size_in_bytes, |
| 70 | int playout_delay_ms, |
| 71 | int record_delay_ms); |
| 72 | |
| 73 | private: |
| 74 | // Device buffer that works with 10ms chunks of data both for playout and |
| 75 | // for recording. I.e., the WebRTC side will always be asked for audio to be |
| 76 | // played out in 10ms chunks and recorded audio will be sent to WebRTC in |
| 77 | // 10ms chunks as well. This pointer is owned by the constructor of this |
| 78 | // class and the owner must ensure that the pointer is valid during the life- |
| 79 | // time of this object. |
| 80 | AudioDeviceBuffer* const device_buffer_; |
| 81 | // Number of bytes delivered by GetPlayoutData() call and provided to |
| 82 | // DeliverRecordedData(). |
| 83 | const size_t desired_frame_size_bytes_; |
| 84 | // Sample rate in Hertz. |
| 85 | const int sample_rate_; |
| 86 | // Number of audio samples per 10ms. |
| 87 | const size_t samples_per_10_ms_; |
| 88 | // Number of audio bytes per 10ms. |
| 89 | const size_t bytes_per_10_ms_; |
| 90 | // Storage for output samples that are not yet asked for. |
kwiberg | f01633e | 2016-02-24 05:00:36 -0800 | [diff] [blame] | 91 | std::unique_ptr<int8_t[]> playout_cache_buffer_; |
henrika | 86d907c | 2015-09-07 16:09:50 +0200 | [diff] [blame] | 92 | // Location of first unread output sample. |
| 93 | size_t playout_cached_buffer_start_; |
| 94 | // Number of bytes stored in output (contain samples to be played out) cache. |
| 95 | size_t playout_cached_bytes_; |
| 96 | // Storage for input samples that are about to be delivered to the WebRTC |
| 97 | // ADB or remains from the last successful delivery of a 10ms audio buffer. |
henrika | f166e1b | 2017-02-23 02:44:55 -0800 | [diff] [blame] | 98 | rtc::BufferT<int8_t> record_buffer_; |
henrika | 86d907c | 2015-09-07 16:09:50 +0200 | [diff] [blame] | 99 | }; |
| 100 | |
| 101 | } // namespace webrtc |
| 102 | |
| 103 | #endif // WEBRTC_MODULES_AUDIO_DEVICE_FINE_AUDIO_BUFFER_H_ |