Alex Loiko | 8a3eadd | 2018-04-13 11:15:34 +0200 | [diff] [blame] | 1 | /* |
| 2 | * Copyright (c) 2018 The WebRTC project authors. All Rights Reserved. |
| 3 | * |
| 4 | * Use of this source code is governed by a BSD-style license |
| 5 | * that can be found in the LICENSE file in the root of the source |
| 6 | * tree. An additional intellectual property rights grant can be found |
| 7 | * in the file PATENTS. All contributing project authors may |
| 8 | * be found in the AUTHORS file in the root of the source tree. |
| 9 | */ |
| 10 | |
| 11 | #include "modules/audio_processing/agc2/gain_applier.h" |
| 12 | |
| 13 | #include <math.h> |
| 14 | |
| 15 | #include <algorithm> |
| 16 | #include <limits> |
| 17 | |
| 18 | #include "modules/audio_processing/agc2/vector_float_frame.h" |
| 19 | #include "rtc_base/gunit.h" |
| 20 | |
| 21 | namespace webrtc { |
| 22 | TEST(AutomaticGainController2GainApplier, InitialGainIsRespected) { |
| 23 | constexpr float initial_signal_level = 123.f; |
| 24 | constexpr float gain_factor = 10.f; |
| 25 | VectorFloatFrame fake_audio(1, 1, initial_signal_level); |
| 26 | GainApplier gain_applier(true, gain_factor); |
| 27 | |
| 28 | gain_applier.ApplyGain(fake_audio.float_frame_view()); |
| 29 | EXPECT_NEAR(fake_audio.float_frame_view().channel(0)[0], |
| 30 | initial_signal_level * gain_factor, 0.1f); |
| 31 | } |
| 32 | |
| 33 | TEST(AutomaticGainController2GainApplier, ClippingIsDone) { |
| 34 | constexpr float initial_signal_level = 30000.f; |
| 35 | constexpr float gain_factor = 10.f; |
| 36 | VectorFloatFrame fake_audio(1, 1, initial_signal_level); |
| 37 | GainApplier gain_applier(true, gain_factor); |
| 38 | |
| 39 | gain_applier.ApplyGain(fake_audio.float_frame_view()); |
| 40 | EXPECT_NEAR(fake_audio.float_frame_view().channel(0)[0], |
| 41 | std::numeric_limits<int16_t>::max(), 0.1f); |
| 42 | } |
| 43 | |
| 44 | TEST(AutomaticGainController2GainApplier, ClippingIsNotDone) { |
| 45 | constexpr float initial_signal_level = 30000.f; |
| 46 | constexpr float gain_factor = 10.f; |
| 47 | VectorFloatFrame fake_audio(1, 1, initial_signal_level); |
| 48 | GainApplier gain_applier(false, gain_factor); |
| 49 | |
| 50 | gain_applier.ApplyGain(fake_audio.float_frame_view()); |
| 51 | |
| 52 | EXPECT_NEAR(fake_audio.float_frame_view().channel(0)[0], |
| 53 | initial_signal_level * gain_factor, 0.1f); |
| 54 | } |
| 55 | |
| 56 | TEST(AutomaticGainController2GainApplier, RampingIsDone) { |
| 57 | constexpr float initial_signal_level = 30000.f; |
| 58 | constexpr float initial_gain_factor = 1.f; |
| 59 | constexpr float target_gain_factor = 0.5f; |
| 60 | constexpr int num_channels = 3; |
| 61 | constexpr int samples_per_channel = 4; |
| 62 | VectorFloatFrame fake_audio(num_channels, samples_per_channel, |
| 63 | initial_signal_level); |
| 64 | GainApplier gain_applier(false, initial_gain_factor); |
| 65 | |
| 66 | gain_applier.SetGainFactor(target_gain_factor); |
| 67 | gain_applier.ApplyGain(fake_audio.float_frame_view()); |
| 68 | |
| 69 | // The maximal gain change should be close to that in linear interpolation. |
| 70 | for (size_t channel = 0; channel < num_channels; ++channel) { |
| 71 | float max_signal_change = 0.f; |
| 72 | float last_signal_level = initial_signal_level; |
| 73 | for (const auto sample : fake_audio.float_frame_view().channel(channel)) { |
| 74 | const float current_change = fabs(last_signal_level - sample); |
Yves Gerey | 665174f | 2018-06-19 15:03:05 +0200 | [diff] [blame^] | 75 | max_signal_change = std::max(max_signal_change, current_change); |
Alex Loiko | 8a3eadd | 2018-04-13 11:15:34 +0200 | [diff] [blame] | 76 | last_signal_level = sample; |
| 77 | } |
| 78 | const float total_gain_change = |
| 79 | fabs((initial_gain_factor - target_gain_factor) * initial_signal_level); |
| 80 | EXPECT_NEAR(max_signal_change, total_gain_change / samples_per_channel, |
| 81 | 0.1f); |
| 82 | } |
| 83 | |
| 84 | // Next frame should have the desired level. |
| 85 | VectorFloatFrame next_fake_audio_frame(num_channels, samples_per_channel, |
| 86 | initial_signal_level); |
| 87 | gain_applier.ApplyGain(next_fake_audio_frame.float_frame_view()); |
| 88 | |
| 89 | // The last sample should have the new gain. |
| 90 | EXPECT_NEAR(next_fake_audio_frame.float_frame_view().channel(0)[0], |
| 91 | initial_signal_level * target_gain_factor, 0.1f); |
| 92 | } |
| 93 | } // namespace webrtc |