henrike@webrtc.org | 28e2075 | 2013-07-10 00:45:36 +0000 | [diff] [blame] | 1 | /* |
| 2 | * libjingle |
| 3 | * Copyright 2004--2011, Google Inc. |
| 4 | * |
| 5 | * Redistribution and use in source and binary forms, with or without |
| 6 | * modification, are permitted provided that the following conditions are met: |
| 7 | * |
| 8 | * 1. Redistributions of source code must retain the above copyright notice, |
| 9 | * this list of conditions and the following disclaimer. |
| 10 | * 2. Redistributions in binary form must reproduce the above copyright notice, |
| 11 | * this list of conditions and the following disclaimer in the documentation |
| 12 | * and/or other materials provided with the distribution. |
| 13 | * 3. The name of the author may not be used to endorse or promote products |
| 14 | * derived from this software without specific prior written permission. |
| 15 | * |
| 16 | * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED |
| 17 | * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF |
| 18 | * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO |
| 19 | * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| 20 | * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| 21 | * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; |
| 22 | * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, |
| 23 | * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR |
| 24 | * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF |
| 25 | * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 26 | */ |
| 27 | |
| 28 | #include "talk/base/asyncudpsocket.h" |
| 29 | #include "talk/base/event.h" |
| 30 | #include "talk/base/gunit.h" |
henrike@webrtc.org | 28e2075 | 2013-07-10 00:45:36 +0000 | [diff] [blame] | 31 | #include "talk/base/physicalsocketserver.h" |
| 32 | #include "talk/base/socketaddress.h" |
| 33 | #include "talk/base/thread.h" |
| 34 | |
| 35 | #ifdef WIN32 |
| 36 | #include <comdef.h> // NOLINT |
| 37 | #endif |
| 38 | |
| 39 | using namespace talk_base; |
| 40 | |
| 41 | const int MAX = 65536; |
| 42 | |
| 43 | // Generates a sequence of numbers (collaboratively). |
| 44 | class TestGenerator { |
| 45 | public: |
| 46 | TestGenerator() : last(0), count(0) {} |
| 47 | |
| 48 | int Next(int prev) { |
| 49 | int result = prev + last; |
| 50 | last = result; |
| 51 | count += 1; |
| 52 | return result; |
| 53 | } |
| 54 | |
| 55 | int last; |
| 56 | int count; |
| 57 | }; |
| 58 | |
| 59 | struct TestMessage : public MessageData { |
| 60 | explicit TestMessage(int v) : value(v) {} |
| 61 | virtual ~TestMessage() {} |
| 62 | |
| 63 | int value; |
| 64 | }; |
| 65 | |
| 66 | // Receives on a socket and sends by posting messages. |
| 67 | class SocketClient : public TestGenerator, public sigslot::has_slots<> { |
| 68 | public: |
| 69 | SocketClient(AsyncSocket* socket, const SocketAddress& addr, |
| 70 | Thread* post_thread, MessageHandler* phandler) |
| 71 | : socket_(AsyncUDPSocket::Create(socket, addr)), |
| 72 | post_thread_(post_thread), |
| 73 | post_handler_(phandler) { |
| 74 | socket_->SignalReadPacket.connect(this, &SocketClient::OnPacket); |
| 75 | } |
| 76 | |
| 77 | ~SocketClient() { |
| 78 | delete socket_; |
| 79 | } |
| 80 | |
| 81 | SocketAddress address() const { return socket_->GetLocalAddress(); } |
| 82 | |
| 83 | void OnPacket(AsyncPacketSocket* socket, const char* buf, size_t size, |
| 84 | const SocketAddress& remote_addr) { |
| 85 | EXPECT_EQ(size, sizeof(uint32)); |
| 86 | uint32 prev = reinterpret_cast<const uint32*>(buf)[0]; |
| 87 | uint32 result = Next(prev); |
| 88 | |
| 89 | //socket_->set_readable(last < MAX); |
| 90 | post_thread_->PostDelayed(200, post_handler_, 0, new TestMessage(result)); |
| 91 | } |
| 92 | |
| 93 | private: |
| 94 | AsyncUDPSocket* socket_; |
| 95 | Thread* post_thread_; |
| 96 | MessageHandler* post_handler_; |
| 97 | }; |
| 98 | |
| 99 | // Receives messages and sends on a socket. |
| 100 | class MessageClient : public MessageHandler, public TestGenerator { |
| 101 | public: |
| 102 | MessageClient(Thread* pth, Socket* socket) |
| 103 | : thread_(pth), socket_(socket) { |
| 104 | } |
| 105 | |
| 106 | virtual ~MessageClient() { |
| 107 | delete socket_; |
| 108 | } |
| 109 | |
| 110 | virtual void OnMessage(Message *pmsg) { |
| 111 | TestMessage* msg = static_cast<TestMessage*>(pmsg->pdata); |
| 112 | int result = Next(msg->value); |
| 113 | EXPECT_GE(socket_->Send(&result, sizeof(result)), 0); |
| 114 | delete msg; |
| 115 | } |
| 116 | |
| 117 | private: |
| 118 | Thread* thread_; |
| 119 | Socket* socket_; |
| 120 | }; |
| 121 | |
| 122 | class CustomThread : public talk_base::Thread { |
| 123 | public: |
| 124 | CustomThread() {} |
| 125 | virtual ~CustomThread() {} |
| 126 | bool Start() { return false; } |
| 127 | }; |
| 128 | |
| 129 | |
| 130 | // A thread that does nothing when it runs and signals an event |
| 131 | // when it is destroyed. |
| 132 | class SignalWhenDestroyedThread : public Thread { |
| 133 | public: |
| 134 | SignalWhenDestroyedThread(Event* event) |
| 135 | : event_(event) { |
| 136 | } |
| 137 | |
| 138 | virtual ~SignalWhenDestroyedThread() { |
| 139 | event_->Set(); |
| 140 | } |
| 141 | |
| 142 | virtual void Run() { |
| 143 | // Do nothing. |
| 144 | } |
| 145 | |
| 146 | private: |
| 147 | Event* event_; |
| 148 | }; |
| 149 | |
| 150 | // Function objects to test Thread::Invoke. |
| 151 | struct Functor1 { |
| 152 | int operator()() { return 42; } |
| 153 | }; |
| 154 | class Functor2 { |
| 155 | public: |
| 156 | explicit Functor2(bool* flag) : flag_(flag) {} |
| 157 | void operator()() { if (flag_) *flag_ = true; } |
| 158 | private: |
| 159 | bool* flag_; |
| 160 | }; |
| 161 | |
andrew@webrtc.org | 2f240b4 | 2013-09-25 02:33:50 +0000 | [diff] [blame] | 162 | // See: https://code.google.com/p/webrtc/issues/detail?id=2409 |
| 163 | TEST(ThreadTest, DISABLED_Main) { |
henrike@webrtc.org | 28e2075 | 2013-07-10 00:45:36 +0000 | [diff] [blame] | 164 | const SocketAddress addr("127.0.0.1", 0); |
| 165 | |
| 166 | // Create the messaging client on its own thread. |
| 167 | Thread th1; |
| 168 | Socket* socket = th1.socketserver()->CreateAsyncSocket(addr.family(), |
| 169 | SOCK_DGRAM); |
| 170 | MessageClient msg_client(&th1, socket); |
| 171 | |
| 172 | // Create the socket client on its own thread. |
| 173 | Thread th2; |
| 174 | AsyncSocket* asocket = |
| 175 | th2.socketserver()->CreateAsyncSocket(addr.family(), SOCK_DGRAM); |
| 176 | SocketClient sock_client(asocket, addr, &th1, &msg_client); |
| 177 | |
| 178 | socket->Connect(sock_client.address()); |
| 179 | |
| 180 | th1.Start(); |
| 181 | th2.Start(); |
| 182 | |
| 183 | // Get the messages started. |
| 184 | th1.PostDelayed(100, &msg_client, 0, new TestMessage(1)); |
| 185 | |
| 186 | // Give the clients a little while to run. |
| 187 | // Messages will be processed at 100, 300, 500, 700, 900. |
| 188 | Thread* th_main = Thread::Current(); |
| 189 | th_main->ProcessMessages(1000); |
| 190 | |
| 191 | // Stop the sending client. Give the receiver a bit longer to run, in case |
| 192 | // it is running on a machine that is under load (e.g. the build machine). |
| 193 | th1.Stop(); |
| 194 | th_main->ProcessMessages(200); |
| 195 | th2.Stop(); |
| 196 | |
| 197 | // Make sure the results were correct |
| 198 | EXPECT_EQ(5, msg_client.count); |
| 199 | EXPECT_EQ(34, msg_client.last); |
| 200 | EXPECT_EQ(5, sock_client.count); |
| 201 | EXPECT_EQ(55, sock_client.last); |
| 202 | } |
| 203 | |
| 204 | // Test that setting thread names doesn't cause a malfunction. |
| 205 | // There's no easy way to verify the name was set properly at this time. |
| 206 | TEST(ThreadTest, Names) { |
| 207 | // Default name |
| 208 | Thread *thread; |
| 209 | thread = new Thread(); |
| 210 | EXPECT_TRUE(thread->Start()); |
| 211 | thread->Stop(); |
| 212 | delete thread; |
| 213 | thread = new Thread(); |
| 214 | // Name with no object parameter |
| 215 | EXPECT_TRUE(thread->SetName("No object", NULL)); |
| 216 | EXPECT_TRUE(thread->Start()); |
| 217 | thread->Stop(); |
| 218 | delete thread; |
| 219 | // Really long name |
| 220 | thread = new Thread(); |
| 221 | EXPECT_TRUE(thread->SetName("Abcdefghijklmnopqrstuvwxyz1234567890", this)); |
| 222 | EXPECT_TRUE(thread->Start()); |
| 223 | thread->Stop(); |
| 224 | delete thread; |
| 225 | } |
| 226 | |
| 227 | // Test that setting thread priorities doesn't cause a malfunction. |
| 228 | // There's no easy way to verify the priority was set properly at this time. |
| 229 | TEST(ThreadTest, Priorities) { |
| 230 | Thread *thread; |
| 231 | thread = new Thread(); |
| 232 | EXPECT_TRUE(thread->SetPriority(PRIORITY_HIGH)); |
| 233 | EXPECT_TRUE(thread->Start()); |
| 234 | thread->Stop(); |
| 235 | delete thread; |
| 236 | thread = new Thread(); |
| 237 | EXPECT_TRUE(thread->SetPriority(PRIORITY_ABOVE_NORMAL)); |
| 238 | EXPECT_TRUE(thread->Start()); |
| 239 | thread->Stop(); |
| 240 | delete thread; |
| 241 | |
| 242 | thread = new Thread(); |
| 243 | EXPECT_TRUE(thread->Start()); |
| 244 | #ifdef WIN32 |
| 245 | EXPECT_TRUE(thread->SetPriority(PRIORITY_ABOVE_NORMAL)); |
| 246 | #else |
| 247 | EXPECT_FALSE(thread->SetPriority(PRIORITY_ABOVE_NORMAL)); |
| 248 | #endif |
| 249 | thread->Stop(); |
| 250 | delete thread; |
| 251 | |
| 252 | } |
| 253 | |
| 254 | TEST(ThreadTest, Wrap) { |
| 255 | Thread* current_thread = Thread::Current(); |
| 256 | current_thread->UnwrapCurrent(); |
| 257 | CustomThread* cthread = new CustomThread(); |
| 258 | EXPECT_TRUE(cthread->WrapCurrent()); |
| 259 | EXPECT_TRUE(cthread->started()); |
| 260 | EXPECT_FALSE(cthread->IsOwned()); |
| 261 | cthread->UnwrapCurrent(); |
| 262 | EXPECT_FALSE(cthread->started()); |
| 263 | delete cthread; |
| 264 | current_thread->WrapCurrent(); |
| 265 | } |
| 266 | |
| 267 | // Test that calling Release on a thread causes it to self-destruct when |
| 268 | // it's finished running |
| 269 | TEST(ThreadTest, Release) { |
| 270 | scoped_ptr<Event> event(new Event(true, false)); |
| 271 | // Ensure the event is initialized. |
| 272 | event->Reset(); |
| 273 | |
| 274 | Thread* thread = new SignalWhenDestroyedThread(event.get()); |
| 275 | thread->Start(); |
| 276 | thread->Release(); |
| 277 | |
| 278 | // The event should get signaled when the thread completes, which should |
| 279 | // be nearly instantaneous, since it doesn't do anything. For safety, |
| 280 | // give it 3 seconds in case the machine is under load. |
| 281 | bool signaled = event->Wait(3000); |
| 282 | EXPECT_TRUE(signaled); |
| 283 | } |
| 284 | |
| 285 | TEST(ThreadTest, Invoke) { |
| 286 | // Create and start the thread. |
| 287 | Thread thread; |
| 288 | thread.Start(); |
| 289 | // Try calling functors. |
| 290 | EXPECT_EQ(42, thread.Invoke<int>(Functor1())); |
| 291 | bool called = false; |
| 292 | Functor2 f2(&called); |
| 293 | thread.Invoke<void>(f2); |
| 294 | EXPECT_TRUE(called); |
| 295 | // Try calling bare functions. |
| 296 | struct LocalFuncs { |
| 297 | static int Func1() { return 999; } |
| 298 | static void Func2() {} |
| 299 | }; |
| 300 | EXPECT_EQ(999, thread.Invoke<int>(&LocalFuncs::Func1)); |
| 301 | thread.Invoke<void>(&LocalFuncs::Func2); |
| 302 | } |
| 303 | |
| 304 | #ifdef WIN32 |
| 305 | class ComThreadTest : public testing::Test, public MessageHandler { |
| 306 | public: |
| 307 | ComThreadTest() : done_(false) {} |
| 308 | protected: |
| 309 | virtual void OnMessage(Message* message) { |
| 310 | HRESULT hr = CoInitializeEx(NULL, COINIT_MULTITHREADED); |
| 311 | // S_FALSE means the thread was already inited for a multithread apartment. |
| 312 | EXPECT_EQ(S_FALSE, hr); |
| 313 | if (SUCCEEDED(hr)) { |
| 314 | CoUninitialize(); |
| 315 | } |
| 316 | done_ = true; |
| 317 | } |
| 318 | bool done_; |
| 319 | }; |
| 320 | |
| 321 | TEST_F(ComThreadTest, ComInited) { |
| 322 | Thread* thread = new ComThread(); |
| 323 | EXPECT_TRUE(thread->Start()); |
| 324 | thread->Post(this, 0); |
| 325 | EXPECT_TRUE_WAIT(done_, 1000); |
| 326 | delete thread; |
| 327 | } |
| 328 | #endif |