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henrike@webrtc.orgf0488722014-05-13 18:00:26 +00001/*
2 * Copyright 2004 The WebRTC Project Authors. All rights reserved.
3 *
4 * Use of this source code is governed by a BSD-style license
5 * that can be found in the LICENSE file in the root of the source
6 * tree. An additional intellectual property rights grant can be found
7 * in the file PATENTS. All contributing project authors may
8 * be found in the AUTHORS file in the root of the source tree.
9 */
10
11#ifndef WEBRTC_BASE_SIGNALTHREAD_H_
12#define WEBRTC_BASE_SIGNALTHREAD_H_
13
14#include <string>
15
16#include "webrtc/base/constructormagic.h"
17#include "webrtc/base/sigslot.h"
18#include "webrtc/base/thread.h"
19
20namespace rtc {
21
22///////////////////////////////////////////////////////////////////////////////
23// SignalThread - Base class for worker threads. The main thread should call
24// Start() to begin work, and then follow one of these models:
25// Normal: Wait for SignalWorkDone, and then call Release to destroy.
26// Cancellation: Call Release(true), to abort the worker thread.
27// Fire-and-forget: Call Release(false), which allows the thread to run to
28// completion, and then self-destruct without further notification.
29// Periodic tasks: Wait for SignalWorkDone, then eventually call Start()
30// again to repeat the task. When the instance isn't needed anymore,
31// call Release. DoWork, OnWorkStart and OnWorkStop are called again,
32// on a new thread.
33// The subclass should override DoWork() to perform the background task. By
34// periodically calling ContinueWork(), it can check for cancellation.
35// OnWorkStart and OnWorkDone can be overridden to do pre- or post-work
36// tasks in the context of the main thread.
37///////////////////////////////////////////////////////////////////////////////
38
39class SignalThread
40 : public sigslot::has_slots<>,
41 protected MessageHandler {
42 public:
43 SignalThread();
44
45 // Context: Main Thread. Call before Start to change the worker's name.
46 bool SetName(const std::string& name, const void* obj);
47
48 // Context: Main Thread. Call before Start to change the worker's priority.
49 bool SetPriority(ThreadPriority priority);
50
51 // Context: Main Thread. Call to begin the worker thread.
52 void Start();
53
54 // Context: Main Thread. If the worker thread is not running, deletes the
55 // object immediately. Otherwise, asks the worker thread to abort processing,
56 // and schedules the object to be deleted once the worker exits.
57 // SignalWorkDone will not be signalled. If wait is true, does not return
58 // until the thread is deleted.
59 void Destroy(bool wait);
60
61 // Context: Main Thread. If the worker thread is complete, deletes the
62 // object immediately. Otherwise, schedules the object to be deleted once
63 // the worker thread completes. SignalWorkDone will be signalled.
64 void Release();
65
66 // Context: Main Thread. Signalled when work is complete.
67 sigslot::signal1<SignalThread *> SignalWorkDone;
68
69 enum { ST_MSG_WORKER_DONE, ST_MSG_FIRST_AVAILABLE };
70
71 protected:
kwiberg@webrtc.org67186fe2015-03-09 22:21:53 +000072 ~SignalThread() override;
henrike@webrtc.orgf0488722014-05-13 18:00:26 +000073
74 Thread* worker() { return &worker_; }
75
76 // Context: Main Thread. Subclass should override to do pre-work setup.
77 virtual void OnWorkStart() { }
78
79 // Context: Worker Thread. Subclass should override to do work.
80 virtual void DoWork() = 0;
81
82 // Context: Worker Thread. Subclass should call periodically to
83 // dispatch messages and determine if the thread should terminate.
84 bool ContinueWork();
85
86 // Context: Worker Thread. Subclass should override when extra work is
87 // needed to abort the worker thread.
88 virtual void OnWorkStop() { }
89
90 // Context: Main Thread. Subclass should override to do post-work cleanup.
91 virtual void OnWorkDone() { }
92
93 // Context: Any Thread. If subclass overrides, be sure to call the base
94 // implementation. Do not use (message_id < ST_MSG_FIRST_AVAILABLE)
kwiberg@webrtc.org67186fe2015-03-09 22:21:53 +000095 void OnMessage(Message* msg) override;
henrike@webrtc.orgf0488722014-05-13 18:00:26 +000096
97 private:
98 enum State {
99 kInit, // Initialized, but not started
100 kRunning, // Started and doing work
101 kReleasing, // Same as running, but to be deleted when work is done
102 kComplete, // Work is done
103 kStopping, // Work is being interrupted
104 };
105
106 class Worker : public Thread {
107 public:
108 explicit Worker(SignalThread* parent) : parent_(parent) {}
kwiberg@webrtc.org67186fe2015-03-09 22:21:53 +0000109 ~Worker() override;
110 void Run() override;
henrike@webrtc.orgf0488722014-05-13 18:00:26 +0000111
112 private:
113 SignalThread* parent_;
114
115 DISALLOW_IMPLICIT_CONSTRUCTORS(Worker);
116 };
117
pbos@webrtc.orgd60d79a2014-09-24 07:10:57 +0000118 class SCOPED_LOCKABLE EnterExit {
henrike@webrtc.orgf0488722014-05-13 18:00:26 +0000119 public:
pbos@webrtc.orgd60d79a2014-09-24 07:10:57 +0000120 explicit EnterExit(SignalThread* t) EXCLUSIVE_LOCK_FUNCTION(t->cs_)
121 : t_(t) {
henrike@webrtc.orgf0488722014-05-13 18:00:26 +0000122 t_->cs_.Enter();
123 // If refcount_ is zero then the object has already been deleted and we
124 // will be double-deleting it in ~EnterExit()! (shouldn't happen)
125 ASSERT(t_->refcount_ != 0);
126 ++t_->refcount_;
127 }
pbos@webrtc.orgd60d79a2014-09-24 07:10:57 +0000128 ~EnterExit() UNLOCK_FUNCTION() {
henrike@webrtc.orgf0488722014-05-13 18:00:26 +0000129 bool d = (0 == --t_->refcount_);
130 t_->cs_.Leave();
131 if (d)
132 delete t_;
133 }
134
135 private:
136 SignalThread* t_;
137
138 DISALLOW_IMPLICIT_CONSTRUCTORS(EnterExit);
139 };
140
141 void Run();
142 void OnMainThreadDestroyed();
143
144 Thread* main_;
145 Worker worker_;
146 CriticalSection cs_;
147 State state_;
148 int refcount_;
149
150 DISALLOW_COPY_AND_ASSIGN(SignalThread);
151};
152
153///////////////////////////////////////////////////////////////////////////////
154
155} // namespace rtc
156
157#endif // WEBRTC_BASE_SIGNALTHREAD_H_