henrike@webrtc.org | 28e2075 | 2013-07-10 00:45:36 +0000 | [diff] [blame] | 1 | /* |
| 2 | * libjingle |
| 3 | * Copyright 2004--2005, Google Inc. |
| 4 | * |
| 5 | * Redistribution and use in source and binary forms, with or without |
| 6 | * modification, are permitted provided that the following conditions are met: |
| 7 | * |
| 8 | * 1. Redistributions of source code must retain the above copyright notice, |
| 9 | * this list of conditions and the following disclaimer. |
| 10 | * 2. Redistributions in binary form must reproduce the above copyright notice, |
| 11 | * this list of conditions and the following disclaimer in the documentation |
| 12 | * and/or other materials provided with the distribution. |
| 13 | * 3. The name of the author may not be used to endorse or promote products |
| 14 | * derived from this software without specific prior written permission. |
| 15 | * |
| 16 | * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED |
| 17 | * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF |
| 18 | * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO |
| 19 | * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| 20 | * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| 21 | * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; |
| 22 | * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, |
| 23 | * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR |
| 24 | * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF |
| 25 | * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 26 | */ |
| 27 | |
| 28 | #include "talk/base/firewallsocketserver.h" |
| 29 | |
| 30 | #include <cassert> |
| 31 | #include <algorithm> |
| 32 | |
| 33 | #include "talk/base/asyncsocket.h" |
| 34 | #include "talk/base/logging.h" |
| 35 | |
| 36 | namespace talk_base { |
| 37 | |
| 38 | class FirewallSocket : public AsyncSocketAdapter { |
| 39 | public: |
| 40 | FirewallSocket(FirewallSocketServer* server, AsyncSocket* socket, int type) |
| 41 | : AsyncSocketAdapter(socket), server_(server), type_(type) { |
| 42 | } |
| 43 | |
| 44 | virtual int Connect(const SocketAddress& addr) { |
| 45 | if (type_ == SOCK_STREAM) { |
| 46 | if (!server_->Check(FP_TCP, GetLocalAddress(), addr)) { |
| 47 | LOG(LS_VERBOSE) << "FirewallSocket outbound TCP connection from " |
| 48 | << GetLocalAddress().ToSensitiveString() << " to " |
| 49 | << addr.ToSensitiveString() << " denied"; |
| 50 | // TODO: Handle this asynchronously. |
| 51 | SetError(EHOSTUNREACH); |
| 52 | return SOCKET_ERROR; |
| 53 | } |
| 54 | } |
| 55 | return AsyncSocketAdapter::Connect(addr); |
| 56 | } |
| 57 | virtual int Send(const void* pv, size_t cb) { |
| 58 | return SendTo(pv, cb, GetRemoteAddress()); |
| 59 | } |
| 60 | virtual int SendTo(const void* pv, size_t cb, const SocketAddress& addr) { |
| 61 | if (type_ == SOCK_DGRAM) { |
| 62 | if (!server_->Check(FP_UDP, GetLocalAddress(), addr)) { |
| 63 | LOG(LS_VERBOSE) << "FirewallSocket outbound UDP packet from " |
| 64 | << GetLocalAddress().ToSensitiveString() << " to " |
| 65 | << addr.ToSensitiveString() << " dropped"; |
| 66 | return static_cast<int>(cb); |
| 67 | } |
| 68 | } |
| 69 | return AsyncSocketAdapter::SendTo(pv, cb, addr); |
| 70 | } |
| 71 | virtual int Recv(void* pv, size_t cb) { |
| 72 | SocketAddress addr; |
| 73 | return RecvFrom(pv, cb, &addr); |
| 74 | } |
| 75 | virtual int RecvFrom(void* pv, size_t cb, SocketAddress* paddr) { |
| 76 | if (type_ == SOCK_DGRAM) { |
| 77 | while (true) { |
| 78 | int res = AsyncSocketAdapter::RecvFrom(pv, cb, paddr); |
| 79 | if (res <= 0) |
| 80 | return res; |
| 81 | if (server_->Check(FP_UDP, *paddr, GetLocalAddress())) |
| 82 | return res; |
| 83 | LOG(LS_VERBOSE) << "FirewallSocket inbound UDP packet from " |
| 84 | << paddr->ToSensitiveString() << " to " |
| 85 | << GetLocalAddress().ToSensitiveString() << " dropped"; |
| 86 | } |
| 87 | } |
| 88 | return AsyncSocketAdapter::RecvFrom(pv, cb, paddr); |
| 89 | } |
| 90 | |
| 91 | virtual int Listen(int backlog) { |
| 92 | if (!server_->tcp_listen_enabled()) { |
| 93 | LOG(LS_VERBOSE) << "FirewallSocket listen attempt denied"; |
| 94 | return -1; |
| 95 | } |
| 96 | |
| 97 | return AsyncSocketAdapter::Listen(backlog); |
| 98 | } |
| 99 | virtual AsyncSocket* Accept(SocketAddress* paddr) { |
| 100 | SocketAddress addr; |
| 101 | while (AsyncSocket* sock = AsyncSocketAdapter::Accept(&addr)) { |
| 102 | if (server_->Check(FP_TCP, addr, GetLocalAddress())) { |
| 103 | if (paddr) |
| 104 | *paddr = addr; |
| 105 | return sock; |
| 106 | } |
| 107 | sock->Close(); |
| 108 | delete sock; |
| 109 | LOG(LS_VERBOSE) << "FirewallSocket inbound TCP connection from " |
| 110 | << addr.ToSensitiveString() << " to " |
| 111 | << GetLocalAddress().ToSensitiveString() << " denied"; |
| 112 | } |
| 113 | return 0; |
| 114 | } |
| 115 | |
| 116 | private: |
| 117 | FirewallSocketServer* server_; |
| 118 | int type_; |
| 119 | }; |
| 120 | |
| 121 | FirewallSocketServer::FirewallSocketServer(SocketServer* server, |
| 122 | FirewallManager* manager, |
| 123 | bool should_delete_server) |
| 124 | : server_(server), manager_(manager), |
| 125 | should_delete_server_(should_delete_server), |
| 126 | udp_sockets_enabled_(true), tcp_sockets_enabled_(true), |
| 127 | tcp_listen_enabled_(true) { |
| 128 | if (manager_) |
| 129 | manager_->AddServer(this); |
| 130 | } |
| 131 | |
| 132 | FirewallSocketServer::~FirewallSocketServer() { |
| 133 | if (manager_) |
| 134 | manager_->RemoveServer(this); |
| 135 | |
| 136 | if (server_ && should_delete_server_) { |
| 137 | delete server_; |
| 138 | server_ = NULL; |
| 139 | } |
| 140 | } |
| 141 | |
| 142 | void FirewallSocketServer::AddRule(bool allow, FirewallProtocol p, |
| 143 | FirewallDirection d, |
| 144 | const SocketAddress& addr) { |
| 145 | SocketAddress src, dst; |
| 146 | if (d == FD_IN) { |
| 147 | dst = addr; |
| 148 | } else { |
| 149 | src = addr; |
| 150 | } |
| 151 | AddRule(allow, p, src, dst); |
| 152 | } |
| 153 | |
| 154 | |
| 155 | void FirewallSocketServer::AddRule(bool allow, FirewallProtocol p, |
| 156 | const SocketAddress& src, |
| 157 | const SocketAddress& dst) { |
| 158 | Rule r; |
| 159 | r.allow = allow; |
| 160 | r.p = p; |
| 161 | r.src = src; |
| 162 | r.dst = dst; |
| 163 | CritScope scope(&crit_); |
| 164 | rules_.push_back(r); |
| 165 | } |
| 166 | |
| 167 | void FirewallSocketServer::ClearRules() { |
| 168 | CritScope scope(&crit_); |
| 169 | rules_.clear(); |
| 170 | } |
| 171 | |
| 172 | bool FirewallSocketServer::Check(FirewallProtocol p, |
| 173 | const SocketAddress& src, |
| 174 | const SocketAddress& dst) { |
| 175 | CritScope scope(&crit_); |
| 176 | for (size_t i = 0; i < rules_.size(); ++i) { |
| 177 | const Rule& r = rules_[i]; |
| 178 | if ((r.p != p) && (r.p != FP_ANY)) |
| 179 | continue; |
| 180 | if ((r.src.ipaddr() != src.ipaddr()) && !r.src.IsNil()) |
| 181 | continue; |
| 182 | if ((r.src.port() != src.port()) && (r.src.port() != 0)) |
| 183 | continue; |
| 184 | if ((r.dst.ipaddr() != dst.ipaddr()) && !r.dst.IsNil()) |
| 185 | continue; |
| 186 | if ((r.dst.port() != dst.port()) && (r.dst.port() != 0)) |
| 187 | continue; |
| 188 | return r.allow; |
| 189 | } |
| 190 | return true; |
| 191 | } |
| 192 | |
| 193 | Socket* FirewallSocketServer::CreateSocket(int type) { |
| 194 | return CreateSocket(AF_INET, type); |
| 195 | } |
| 196 | |
| 197 | Socket* FirewallSocketServer::CreateSocket(int family, int type) { |
| 198 | return WrapSocket(server_->CreateAsyncSocket(family, type), type); |
| 199 | } |
| 200 | |
| 201 | AsyncSocket* FirewallSocketServer::CreateAsyncSocket(int type) { |
| 202 | return CreateAsyncSocket(AF_INET, type); |
| 203 | } |
| 204 | |
| 205 | AsyncSocket* FirewallSocketServer::CreateAsyncSocket(int family, int type) { |
| 206 | return WrapSocket(server_->CreateAsyncSocket(family, type), type); |
| 207 | } |
| 208 | |
| 209 | AsyncSocket* FirewallSocketServer::WrapSocket(AsyncSocket* sock, int type) { |
| 210 | if (!sock || |
| 211 | (type == SOCK_STREAM && !tcp_sockets_enabled_) || |
| 212 | (type == SOCK_DGRAM && !udp_sockets_enabled_)) { |
| 213 | LOG(LS_VERBOSE) << "FirewallSocketServer socket creation denied"; |
| 214 | return NULL; |
| 215 | } |
| 216 | return new FirewallSocket(this, sock, type); |
| 217 | } |
| 218 | |
| 219 | FirewallManager::FirewallManager() { |
| 220 | } |
| 221 | |
| 222 | FirewallManager::~FirewallManager() { |
| 223 | assert(servers_.empty()); |
| 224 | } |
| 225 | |
| 226 | void FirewallManager::AddServer(FirewallSocketServer* server) { |
| 227 | CritScope scope(&crit_); |
| 228 | servers_.push_back(server); |
| 229 | } |
| 230 | |
| 231 | void FirewallManager::RemoveServer(FirewallSocketServer* server) { |
| 232 | CritScope scope(&crit_); |
| 233 | servers_.erase(std::remove(servers_.begin(), servers_.end(), server), |
| 234 | servers_.end()); |
| 235 | } |
| 236 | |
| 237 | void FirewallManager::AddRule(bool allow, FirewallProtocol p, |
| 238 | FirewallDirection d, const SocketAddress& addr) { |
| 239 | CritScope scope(&crit_); |
| 240 | for (std::vector<FirewallSocketServer*>::const_iterator it = |
| 241 | servers_.begin(); it != servers_.end(); ++it) { |
| 242 | (*it)->AddRule(allow, p, d, addr); |
| 243 | } |
| 244 | } |
| 245 | |
| 246 | void FirewallManager::ClearRules() { |
| 247 | CritScope scope(&crit_); |
| 248 | for (std::vector<FirewallSocketServer*>::const_iterator it = |
| 249 | servers_.begin(); it != servers_.end(); ++it) { |
| 250 | (*it)->ClearRules(); |
| 251 | } |
| 252 | } |
| 253 | |
| 254 | } // namespace talk_base |