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henrike@webrtc.org28e20752013-07-10 00:45:36 +00001/*
2 * libjingle
3 * Copyright 2004--2005, Google Inc.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 *
8 * 1. Redistributions of source code must retain the above copyright notice,
9 * this list of conditions and the following disclaimer.
10 * 2. Redistributions in binary form must reproduce the above copyright notice,
11 * this list of conditions and the following disclaimer in the documentation
12 * and/or other materials provided with the distribution.
13 * 3. The name of the author may not be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
17 * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
18 * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
19 * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
20 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
21 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
22 * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
23 * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
24 * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
25 * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28#ifndef TALK_P2P_BASE_TCPPORT_H_
29#define TALK_P2P_BASE_TCPPORT_H_
30
31#include <string>
32#include <list>
33#include "talk/base/asyncpacketsocket.h"
34#include "talk/p2p/base/port.h"
35
36namespace cricket {
37
38class TCPConnection;
39
40// Communicates using a local TCP port.
41//
42// This class is designed to allow subclasses to take advantage of the
43// connection management provided by this class. A subclass should take of all
44// packet sending and preparation, but when a packet is received, it should
45// call this TCPPort::OnReadPacket (3 arg) to dispatch to a connection.
46class TCPPort : public Port {
47 public:
48 static TCPPort* Create(talk_base::Thread* thread,
49 talk_base::PacketSocketFactory* factory,
50 talk_base::Network* network,
51 const talk_base::IPAddress& ip,
52 int min_port, int max_port,
53 const std::string& username,
54 const std::string& password,
55 bool allow_listen) {
56 TCPPort* port = new TCPPort(thread, factory, network,
57 ip, min_port, max_port,
58 username, password, allow_listen);
59 if (!port->Init()) {
60 delete port;
61 port = NULL;
62 }
63 return port;
64 }
65 virtual ~TCPPort();
66
67 virtual Connection* CreateConnection(const Candidate& address,
68 CandidateOrigin origin);
69
70 virtual void PrepareAddress();
71
72 virtual int GetOption(talk_base::Socket::Option opt, int* value);
73 virtual int SetOption(talk_base::Socket::Option opt, int value);
74 virtual int GetError();
75
76 protected:
77 TCPPort(talk_base::Thread* thread, talk_base::PacketSocketFactory* factory,
78 talk_base::Network* network, const talk_base::IPAddress& ip,
79 int min_port, int max_port, const std::string& username,
80 const std::string& password, bool allow_listen);
81 bool Init();
82
83 // Handles sending using the local TCP socket.
84 virtual int SendTo(const void* data, size_t size,
85 const talk_base::SocketAddress& addr, bool payload);
86
87 // Accepts incoming TCP connection.
88 void OnNewConnection(talk_base::AsyncPacketSocket* socket,
89 talk_base::AsyncPacketSocket* new_socket);
90
91 private:
92 struct Incoming {
93 talk_base::SocketAddress addr;
94 talk_base::AsyncPacketSocket* socket;
95 };
96
97 talk_base::AsyncPacketSocket* GetIncoming(
98 const talk_base::SocketAddress& addr, bool remove = false);
99
100 // Receives packet signal from the local TCP Socket.
101 void OnReadPacket(talk_base::AsyncPacketSocket* socket,
102 const char* data, size_t size,
103 const talk_base::SocketAddress& remote_addr);
104
105 void OnReadyToSend(talk_base::AsyncPacketSocket* socket);
106
107 void OnAddressReady(talk_base::AsyncPacketSocket* socket,
108 const talk_base::SocketAddress& address);
109
110 // TODO: Is this still needed?
111 bool incoming_only_;
112 bool allow_listen_;
113 talk_base::AsyncPacketSocket* socket_;
114 int error_;
115 std::list<Incoming> incoming_;
116
117 friend class TCPConnection;
118};
119
120class TCPConnection : public Connection {
121 public:
122 // Connection is outgoing unless socket is specified
123 TCPConnection(TCPPort* port, const Candidate& candidate,
124 talk_base::AsyncPacketSocket* socket = 0);
125 virtual ~TCPConnection();
126
127 virtual int Send(const void* data, size_t size);
128 virtual int GetError();
129
130 talk_base::AsyncPacketSocket* socket() { return socket_; }
131
132 private:
133 void OnConnect(talk_base::AsyncPacketSocket* socket);
134 void OnClose(talk_base::AsyncPacketSocket* socket, int error);
135 void OnReadPacket(talk_base::AsyncPacketSocket* socket,
136 const char* data, size_t size,
137 const talk_base::SocketAddress& remote_addr);
138 void OnReadyToSend(talk_base::AsyncPacketSocket* socket);
139
140 talk_base::AsyncPacketSocket* socket_;
141 int error_;
142
143 friend class TCPPort;
144};
145
146} // namespace cricket
147
148#endif // TALK_P2P_BASE_TCPPORT_H_