Split ByteBuffer into writer/reader objects.
This allows the reader to reference data, thus avoiding unnecessary
allocations and memory copies.
BUG=webrtc:5155,webrtc:5670
Review URL: https://codereview.webrtc.org/1821083002
Cr-Commit-Position: refs/heads/master@{#12160}
diff --git a/webrtc/base/bitbuffer_unittest.cc b/webrtc/base/bitbuffer_unittest.cc
index ce42257..7ba9c73 100644
--- a/webrtc/base/bitbuffer_unittest.cc
+++ b/webrtc/base/bitbuffer_unittest.cc
@@ -188,7 +188,7 @@
}
TEST(BitBufferTest, GolombUint32Values) {
- ByteBuffer byteBuffer;
+ ByteBufferWriter byteBuffer;
byteBuffer.Resize(16);
BitBuffer buffer(reinterpret_cast<const uint8_t*>(byteBuffer.Data()),
byteBuffer.Capacity());