Fixing potential AsyncInvoker deadlock that occurs for "reentrant" invocations.

The deadlock occurs if the AsyncInvoker is destroyed on thread A while
a task on thread B is running, which AsyncInvokes a task back on thread
A.

This was causing pending_invocations_ to end up negative, because
an AsyncClosure that's never added to a thread's message queue (due to
the "destroying_" flag) caused the count to be decremented but not
incremented.

BUG=None

Review-Url: https://codereview.webrtc.org/2885143006
Cr-Commit-Position: refs/heads/master@{#18225}
diff --git a/webrtc/base/asyncinvoker-inl.h b/webrtc/base/asyncinvoker-inl.h
index 5f7cd49..a1c2c8e 100644
--- a/webrtc/base/asyncinvoker-inl.h
+++ b/webrtc/base/asyncinvoker-inl.h
@@ -27,7 +27,7 @@
 // on the calling thread if necessary.
 class AsyncClosure {
  public:
-  explicit AsyncClosure(AsyncInvoker* invoker) : invoker_(invoker) {}
+  explicit AsyncClosure(AsyncInvoker* invoker);
   virtual ~AsyncClosure();
   // Runs the asynchronous task, and triggers a callback to the calling
   // thread if needed. Should be called from the target thread.
diff --git a/webrtc/base/asyncinvoker.cc b/webrtc/base/asyncinvoker.cc
index bfd1317..d258309 100644
--- a/webrtc/base/asyncinvoker.cc
+++ b/webrtc/base/asyncinvoker.cc
@@ -19,7 +19,7 @@
 AsyncInvoker::AsyncInvoker() : invocation_complete_(false, false) {}
 
 AsyncInvoker::~AsyncInvoker() {
-  destroying_ = true;
+  AtomicOps::Increment(&destroying_);
   // Messages for this need to be cleared *before* our destructor is complete.
   MessageQueueManager::Clear(this);
   // And we need to wait for any invocations that are still in progress on
@@ -44,7 +44,8 @@
 }
 
 void AsyncInvoker::Flush(Thread* thread, uint32_t id /*= MQID_ANY*/) {
-  if (destroying_) return;
+  if (AtomicOps::AcquireLoad(&destroying_))
+    return;
 
   // Run this on |thread| to reduce the number of context switches.
   if (Thread::Current() != thread) {
@@ -65,11 +66,10 @@
                             Thread* thread,
                             std::unique_ptr<AsyncClosure> closure,
                             uint32_t id) {
-  if (destroying_) {
+  if (AtomicOps::AcquireLoad(&destroying_)) {
     LOG(LS_WARNING) << "Tried to invoke while destroying the invoker.";
     return;
   }
-  AtomicOps::Increment(&pending_invocations_);
   thread->Post(posted_from, this, id,
                new ScopedMessageData<AsyncClosure>(std::move(closure)));
 }
@@ -79,11 +79,10 @@
                                    std::unique_ptr<AsyncClosure> closure,
                                    uint32_t delay_ms,
                                    uint32_t id) {
-  if (destroying_) {
+  if (AtomicOps::AcquireLoad(&destroying_)) {
     LOG(LS_WARNING) << "Tried to invoke while destroying the invoker.";
     return;
   }
-  AtomicOps::Increment(&pending_invocations_);
   thread->PostDelayed(posted_from, delay_ms, this, id,
                       new ScopedMessageData<AsyncClosure>(std::move(closure)));
 }
@@ -111,6 +110,10 @@
   thread_ = nullptr;
 }
 
+AsyncClosure::AsyncClosure(AsyncInvoker* invoker) : invoker_(invoker) {
+  AtomicOps::Increment(&invoker_->pending_invocations_);
+}
+
 AsyncClosure::~AsyncClosure() {
   AtomicOps::Decrement(&invoker_->pending_invocations_);
   invoker_->invocation_complete_.Set();
diff --git a/webrtc/base/asyncinvoker.h b/webrtc/base/asyncinvoker.h
index 5414867..0684f4c 100644
--- a/webrtc/base/asyncinvoker.h
+++ b/webrtc/base/asyncinvoker.h
@@ -120,7 +120,7 @@
                        uint32_t id);
   volatile int pending_invocations_ = 0;
   Event invocation_complete_;
-  bool destroying_ = false;
+  int destroying_ = 0;
   friend class AsyncClosure;
 
   RTC_DISALLOW_COPY_AND_ASSIGN(AsyncInvoker);
diff --git a/webrtc/base/thread_unittest.cc b/webrtc/base/thread_unittest.cc
index c143120..c8f9e35 100644
--- a/webrtc/base/thread_unittest.cc
+++ b/webrtc/base/thread_unittest.cc
@@ -104,7 +104,7 @@
   Socket* socket_;
 };
 
-class CustomThread : public rtc::Thread {
+class CustomThread : public Thread {
  public:
   CustomThread() {}
   virtual ~CustomThread() { Stop(); }
@@ -150,7 +150,7 @@
 
 // Using std::atomic<bool> or std::atomic_flag in C++11 is probably
 // the right thing to do, but those features are not yet allowed. Or
-// rtc::AtomicInt, if/when that is added. Since the use isn't
+// AtomicInt, if/when that is added. Since the use isn't
 // performance critical, use a plain critical section for the time
 // being.
 
@@ -451,27 +451,23 @@
   // executing, and then to wait for it to finish, ensuring the "EXPECT_FALSE"
   // is run.
   Event functor_started(false, false);
-  Event functor_continue(false, false);
   Event functor_finished(false, false);
 
   Thread thread;
   thread.Start();
   volatile bool invoker_destroyed = false;
   {
+    auto functor = [&functor_started, &functor_finished, &invoker_destroyed] {
+      functor_started.Set();
+      Thread::Current()->SleepMs(kWaitTimeout);
+      EXPECT_FALSE(invoker_destroyed);
+      functor_finished.Set();
+    };
     AsyncInvoker invoker;
-    invoker.AsyncInvoke<void>(RTC_FROM_HERE, &thread,
-                              [&functor_started, &functor_continue,
-                               &functor_finished, &invoker_destroyed] {
-                                functor_started.Set();
-                                functor_continue.Wait(Event::kForever);
-                                rtc::Thread::Current()->SleepMs(kWaitTimeout);
-                                EXPECT_FALSE(invoker_destroyed);
-                                functor_finished.Set();
-                              });
+    invoker.AsyncInvoke<void>(RTC_FROM_HERE, &thread, functor);
     functor_started.Wait(Event::kForever);
-
-    // Allow the functor to continue and immediately destroy the invoker.
-    functor_continue.Set();
+    // Destroy the invoker while the functor is still executing (doing
+    // SleepMs).
   }
 
   // If the destructor DIDN'T wait for the functor to finish executing, it will
@@ -481,6 +477,35 @@
   functor_finished.Wait(Event::kForever);
 }
 
+// Variant of the above test where the async-invoked task calls AsyncInvoke
+// again, for the thread on which the AsyncInvoker is currently being
+// destroyed. This shouldn't deadlock or crash; this second invocation should
+// just be ignored.
+TEST_F(AsyncInvokeTest, KillInvokerDuringExecuteWithReentrantInvoke) {
+  Event functor_started(false, false);
+  bool reentrant_functor_run = false;
+
+  Thread* main = Thread::Current();
+  Thread thread;
+  thread.Start();
+  {
+    AsyncInvoker invoker;
+    auto reentrant_functor = [&reentrant_functor_run] {
+      reentrant_functor_run = true;
+    };
+    auto functor = [&functor_started, &invoker, main, reentrant_functor] {
+      functor_started.Set();
+      Thread::Current()->SleepMs(kWaitTimeout);
+      invoker.AsyncInvoke<void>(RTC_FROM_HERE, main, reentrant_functor);
+    };
+    // This queues a task on |thread| to sleep for |kWaitTimeout| then queue a
+    // task on |main|. But this second queued task should never run.
+    invoker.AsyncInvoke<void>(RTC_FROM_HERE, &thread, functor);
+    functor_started.Wait(Event::kForever);
+  }
+  EXPECT_FALSE(reentrant_functor_run);
+}
+
 TEST_F(AsyncInvokeTest, Flush) {
   AsyncInvoker invoker;
   AtomicBool flag1;