Allow to change base minimum delay on NetEq.

This is first step to allow to set latency
from client code in Chromium.
Existing minimum latency hasn't been used because it can clash
with video syncronization code.

Bug: webrtc:10287
Change-Id: Ia38906506069a1abfa01698dc62df283fc15cfbc
Reviewed-on: https://webrtc-review.googlesource.com/c/121423
Reviewed-by: Ivo Creusen <ivoc@webrtc.org>
Commit-Queue: Ruslan Burakov <kuddai@google.com>
Cr-Commit-Position: refs/heads/master@{#26536}
diff --git a/modules/audio_coding/neteq/delay_manager.cc b/modules/audio_coding/neteq/delay_manager.cc
index cbf3da1..4ca545d1 100644
--- a/modules/audio_coding/neteq/delay_manager.cc
+++ b/modules/audio_coding/neteq/delay_manager.cc
@@ -482,16 +482,19 @@
   return new_histogram;
 }
 
+bool DelayManager::IsValidMinimumDelay(int delay_ms) {
+  const int q75 =
+      rtc::dchecked_cast<int>(3 * max_packets_in_buffer_ * packet_len_ms_ / 4);
+  return delay_ms >= 0 &&
+         (maximum_delay_ms_ <= 0 || delay_ms <= maximum_delay_ms_) &&
+         (packet_len_ms_ <= 0 || delay_ms <= q75);
+}
+
 bool DelayManager::SetMinimumDelay(int delay_ms) {
-  // Minimum delay shouldn't be more than maximum delay, if any maximum is set.
-  // Also, if possible check |delay| to less than 75% of
-  // |max_packets_in_buffer_|.
-  if ((maximum_delay_ms_ > 0 && delay_ms > maximum_delay_ms_) ||
-      (packet_len_ms_ > 0 &&
-       delay_ms >
-           static_cast<int>(3 * max_packets_in_buffer_ * packet_len_ms_ / 4))) {
+  if (!IsValidMinimumDelay(delay_ms)) {
     return false;
   }
+  // Ensure that minimum_delay_ms is no bigger than base_min_target_delay_ms_
   minimum_delay_ms_ = std::max(delay_ms, base_min_target_delay_ms_);
   return true;
 }
@@ -509,6 +512,21 @@
   return true;
 }
 
+bool DelayManager::SetBaseMinimumDelay(int delay_ms) {
+  if (!IsValidMinimumDelay(delay_ms)) {
+    return false;
+  }
+
+  base_min_target_delay_ms_ = delay_ms;
+  // Ensure that minimum_delay_ms is no bigger than base_min_target_delay_ms_
+  minimum_delay_ms_ = std::max(delay_ms, base_min_target_delay_ms_);
+  return true;
+}
+
+int DelayManager::GetBaseMinimumDelay() const {
+  return base_min_target_delay_ms_;
+}
+
 int DelayManager::base_target_level() const {
   return base_target_level_;
 }