Revert "Move webrtc/{base => rtc_base}" (https://codereview.webrtc.org/2877023002)

Will reland in two different commits to preserve git blame history.

BUG=webrtc:7634
NOTRY=True
TBR=kwiberg@webrtc.org

Change-Id: I550da8525aeb9c5b8f96338fcf1c9714f3dcdab1
Reviewed-on: https://chromium-review.googlesource.com/554610
Reviewed-by: Henrik Kjellander <kjellander@webrtc.org>
Cr-Commit-Position: refs/heads/master@{#18820}
diff --git a/webrtc/base/testutils.h b/webrtc/base/testutils.h
index 74f2160..cda7a84 100644
--- a/webrtc/base/testutils.h
+++ b/webrtc/base/testutils.h
@@ -8,12 +8,559 @@
  *  be found in the AUTHORS file in the root of the source tree.
  */
 
-#ifndef WEBRTC_BASE_TESTUTILS_H_
-#define WEBRTC_BASE_TESTUTILS_H_
+#ifndef WEBRTC_BASE_TESTUTILS_H__
+#define WEBRTC_BASE_TESTUTILS_H__
 
+// Utilities for testing rtc infrastructure in unittests
 
-// This header is deprecated and is just left here temporarily during
-// refactoring. See https://bugs.webrtc.org/7634 for more details.
-#include "webrtc/rtc_base/testutils.h"
+#if defined(WEBRTC_LINUX) && !defined(WEBRTC_ANDROID)
+#include <X11/Xlib.h>
+#include <X11/extensions/Xrandr.h>
 
-#endif  // WEBRTC_BASE_TESTUTILS_H_
+// X defines a few macros that stomp on types that gunit.h uses.
+#undef None
+#undef Bool
+#endif
+
+#include <algorithm>
+#include <map>
+#include <memory>
+#include <vector>
+#include "webrtc/base/arraysize.h"
+#include "webrtc/base/asyncsocket.h"
+#include "webrtc/base/checks.h"
+#include "webrtc/base/gunit.h"
+#include "webrtc/base/nethelpers.h"
+#include "webrtc/base/pathutils.h"
+#include "webrtc/base/stream.h"
+#include "webrtc/base/stringencode.h"
+#include "webrtc/base/stringutils.h"
+#include "webrtc/base/thread.h"
+
+namespace webrtc {
+namespace testing {
+
+using namespace rtc;
+
+///////////////////////////////////////////////////////////////////////////////
+// StreamSink - Monitor asynchronously signalled events from StreamInterface
+// or AsyncSocket (which should probably be a StreamInterface.
+///////////////////////////////////////////////////////////////////////////////
+
+// Note: Any event that is an error is treaded as SSE_ERROR instead of that
+// event.
+
+enum StreamSinkEvent {
+  SSE_OPEN  = SE_OPEN,
+  SSE_READ  = SE_READ,
+  SSE_WRITE = SE_WRITE,
+  SSE_CLOSE = SE_CLOSE,
+  SSE_ERROR = 16
+};
+
+class StreamSink : public sigslot::has_slots<> {
+ public:
+  void Monitor(StreamInterface* stream) {
+   stream->SignalEvent.connect(this, &StreamSink::OnEvent);
+   events_.erase(stream);
+  }
+  void Unmonitor(StreamInterface* stream) {
+   stream->SignalEvent.disconnect(this);
+   // In case you forgot to unmonitor a previous object with this address
+   events_.erase(stream);
+  }
+  bool Check(StreamInterface* stream, StreamSinkEvent event, bool reset = true) {
+    return DoCheck(stream, event, reset);
+  }
+  int Events(StreamInterface* stream, bool reset = true) {
+    return DoEvents(stream, reset);
+  }
+
+  void Monitor(AsyncSocket* socket) {
+   socket->SignalConnectEvent.connect(this, &StreamSink::OnConnectEvent);
+   socket->SignalReadEvent.connect(this, &StreamSink::OnReadEvent);
+   socket->SignalWriteEvent.connect(this, &StreamSink::OnWriteEvent);
+   socket->SignalCloseEvent.connect(this, &StreamSink::OnCloseEvent);
+   // In case you forgot to unmonitor a previous object with this address
+   events_.erase(socket);
+  }
+  void Unmonitor(AsyncSocket* socket) {
+   socket->SignalConnectEvent.disconnect(this);
+   socket->SignalReadEvent.disconnect(this);
+   socket->SignalWriteEvent.disconnect(this);
+   socket->SignalCloseEvent.disconnect(this);
+   events_.erase(socket);
+  }
+  bool Check(AsyncSocket* socket, StreamSinkEvent event, bool reset = true) {
+    return DoCheck(socket, event, reset);
+  }
+  int Events(AsyncSocket* socket, bool reset = true) {
+    return DoEvents(socket, reset);
+  }
+
+ private:
+  typedef std::map<void*,int> EventMap;
+
+  void OnEvent(StreamInterface* stream, int events, int error) {
+    if (error) {
+      events = SSE_ERROR;
+    }
+    AddEvents(stream, events);
+  }
+  void OnConnectEvent(AsyncSocket* socket) {
+    AddEvents(socket, SSE_OPEN);
+  }
+  void OnReadEvent(AsyncSocket* socket) {
+    AddEvents(socket, SSE_READ);
+  }
+  void OnWriteEvent(AsyncSocket* socket) {
+    AddEvents(socket, SSE_WRITE);
+  }
+  void OnCloseEvent(AsyncSocket* socket, int error) {
+    AddEvents(socket, (0 == error) ? SSE_CLOSE : SSE_ERROR);
+  }
+
+  void AddEvents(void* obj, int events) {
+    EventMap::iterator it = events_.find(obj);
+    if (events_.end() == it) {
+      events_.insert(EventMap::value_type(obj, events));
+    } else {
+      it->second |= events;
+    }
+  }
+  bool DoCheck(void* obj, StreamSinkEvent event, bool reset) {
+    EventMap::iterator it = events_.find(obj);
+    if ((events_.end() == it) || (0 == (it->second & event))) {
+      return false;
+    }
+    if (reset) {
+      it->second &= ~event;
+    }
+    return true;
+  }
+  int DoEvents(void* obj, bool reset) {
+    EventMap::iterator it = events_.find(obj);
+    if (events_.end() == it)
+      return 0;
+    int events = it->second;
+    if (reset) {
+      it->second = 0;
+    }
+    return events;
+  }
+
+  EventMap events_;
+};
+
+///////////////////////////////////////////////////////////////////////////////
+// StreamSource - Implements stream interface and simulates asynchronous
+// events on the stream, without a network.  Also buffers written data.
+///////////////////////////////////////////////////////////////////////////////
+
+class StreamSource : public StreamInterface {
+public:
+  StreamSource() {
+    Clear();
+  }
+
+  void Clear() {
+    readable_data_.clear();
+    written_data_.clear();
+    state_ = SS_CLOSED;
+    read_block_ = 0;
+    write_block_ = SIZE_UNKNOWN;
+  }
+  void QueueString(const char* data) {
+    QueueData(data, strlen(data));
+  }
+  void QueueStringF(const char* format, ...) {
+    va_list args;
+    va_start(args, format);
+    char buffer[1024];
+    size_t len = vsprintfn(buffer, sizeof(buffer), format, args);
+    RTC_CHECK(len < sizeof(buffer) - 1);
+    va_end(args);
+    QueueData(buffer, len);
+  }
+  void QueueData(const char* data, size_t len) {
+    readable_data_.insert(readable_data_.end(), data, data + len);
+    if ((SS_OPEN == state_) && (readable_data_.size() == len)) {
+      SignalEvent(this, SE_READ, 0);
+    }
+  }
+  std::string ReadData() {
+    std::string data;
+    // avoid accessing written_data_[0] if it is undefined
+    if (written_data_.size() > 0) {
+      data.insert(0, &written_data_[0], written_data_.size());
+    }
+    written_data_.clear();
+    return data;
+  }
+  void SetState(StreamState state) {
+    int events = 0;
+    if ((SS_OPENING == state_) && (SS_OPEN == state)) {
+      events |= SE_OPEN;
+      if (!readable_data_.empty()) {
+        events |= SE_READ;
+      }
+    } else if ((SS_CLOSED != state_) && (SS_CLOSED == state)) {
+      events |= SE_CLOSE;
+    }
+    state_ = state;
+    if (events) {
+      SignalEvent(this, events, 0);
+    }
+  }
+  // Will cause Read to block when there are pos bytes in the read queue.
+  void SetReadBlock(size_t pos) { read_block_ = pos; }
+  // Will cause Write to block when there are pos bytes in the write queue.
+  void SetWriteBlock(size_t pos) { write_block_ = pos; }
+
+  virtual StreamState GetState() const { return state_; }
+  virtual StreamResult Read(void* buffer, size_t buffer_len,
+                            size_t* read, int* error) {
+    if (SS_CLOSED == state_) {
+      if (error) *error = -1;
+      return SR_ERROR;
+    }
+    if ((SS_OPENING == state_) || (readable_data_.size() <= read_block_)) {
+      return SR_BLOCK;
+    }
+    size_t count = std::min(buffer_len, readable_data_.size() - read_block_);
+    memcpy(buffer, &readable_data_[0], count);
+    size_t new_size = readable_data_.size() - count;
+    // Avoid undefined access beyond the last element of the vector.
+    // This only happens when new_size is 0.
+    if (count < readable_data_.size()) {
+      memmove(&readable_data_[0], &readable_data_[count], new_size);
+    }
+    readable_data_.resize(new_size);
+    if (read) *read = count;
+    return SR_SUCCESS;
+  }
+  virtual StreamResult Write(const void* data, size_t data_len,
+                             size_t* written, int* error) {
+    if (SS_CLOSED == state_) {
+      if (error) *error = -1;
+      return SR_ERROR;
+    }
+    if (SS_OPENING == state_) {
+      return SR_BLOCK;
+    }
+    if (SIZE_UNKNOWN != write_block_) {
+      if (written_data_.size() >= write_block_) {
+        return SR_BLOCK;
+      }
+      if (data_len > (write_block_ - written_data_.size())) {
+        data_len = write_block_ - written_data_.size();
+      }
+    }
+    if (written) *written = data_len;
+    const char* cdata = static_cast<const char*>(data);
+    written_data_.insert(written_data_.end(), cdata, cdata + data_len);
+    return SR_SUCCESS;
+  }
+  virtual void Close() { state_ = SS_CLOSED; }
+
+private:
+  typedef std::vector<char> Buffer;
+  Buffer readable_data_, written_data_;
+  StreamState state_;
+  size_t read_block_, write_block_;
+};
+
+///////////////////////////////////////////////////////////////////////////////
+// SocketTestClient
+// Creates a simulated client for testing.  Works on real and virtual networks.
+///////////////////////////////////////////////////////////////////////////////
+
+class SocketTestClient : public sigslot::has_slots<> {
+public:
+ SocketTestClient() { Init(nullptr, AF_INET); }
+ SocketTestClient(AsyncSocket* socket) {
+   Init(socket, socket->GetLocalAddress().family());
+  }
+  SocketTestClient(const SocketAddress& address) {
+    Init(nullptr, address.family());
+    socket_->Connect(address);
+  }
+
+  AsyncSocket* socket() { return socket_.get(); }
+
+  void QueueString(const char* data) {
+    QueueData(data, strlen(data));
+  }
+  void QueueStringF(const char* format, ...) {
+    va_list args;
+    va_start(args, format);
+    char buffer[1024];
+    size_t len = vsprintfn(buffer, sizeof(buffer), format, args);
+    RTC_CHECK(len < sizeof(buffer) - 1);
+    va_end(args);
+    QueueData(buffer, len);
+  }
+  void QueueData(const char* data, size_t len) {
+    send_buffer_.insert(send_buffer_.end(), data, data + len);
+    if (Socket::CS_CONNECTED == socket_->GetState()) {
+      Flush();
+    }
+  }
+  std::string ReadData() {
+    std::string data(&recv_buffer_[0], recv_buffer_.size());
+    recv_buffer_.clear();
+    return data;
+  }
+
+  bool IsConnected() const {
+    return (Socket::CS_CONNECTED == socket_->GetState());
+  }
+  bool IsClosed() const {
+    return (Socket::CS_CLOSED == socket_->GetState());
+  }
+
+private:
+  typedef std::vector<char> Buffer;
+
+  void Init(AsyncSocket* socket, int family) {
+    if (!socket) {
+      socket = Thread::Current()->socketserver()
+          ->CreateAsyncSocket(family, SOCK_STREAM);
+    }
+    socket_.reset(socket);
+    socket_->SignalConnectEvent.connect(this,
+      &SocketTestClient::OnConnectEvent);
+    socket_->SignalReadEvent.connect(this, &SocketTestClient::OnReadEvent);
+    socket_->SignalWriteEvent.connect(this, &SocketTestClient::OnWriteEvent);
+    socket_->SignalCloseEvent.connect(this, &SocketTestClient::OnCloseEvent);
+  }
+
+  void Flush() {
+    size_t sent = 0;
+    while (sent < send_buffer_.size()) {
+      int result = socket_->Send(&send_buffer_[sent],
+                                 send_buffer_.size() - sent);
+      if (result > 0) {
+        sent += result;
+      } else {
+        break;
+      }
+    }
+    size_t new_size = send_buffer_.size() - sent;
+    memmove(&send_buffer_[0], &send_buffer_[sent], new_size);
+    send_buffer_.resize(new_size);
+  }
+
+  void OnConnectEvent(AsyncSocket* socket) {
+    if (!send_buffer_.empty()) {
+      Flush();
+    }
+  }
+  void OnReadEvent(AsyncSocket* socket) {
+    char data[64 * 1024];
+    int result = socket_->Recv(data, arraysize(data), nullptr);
+    if (result > 0) {
+      recv_buffer_.insert(recv_buffer_.end(), data, data + result);
+    }
+  }
+  void OnWriteEvent(AsyncSocket* socket) {
+    if (!send_buffer_.empty()) {
+      Flush();
+    }
+  }
+  void OnCloseEvent(AsyncSocket* socket, int error) {
+  }
+
+  std::unique_ptr<AsyncSocket> socket_;
+  Buffer send_buffer_, recv_buffer_;
+};
+
+///////////////////////////////////////////////////////////////////////////////
+// SocketTestServer
+// Creates a simulated server for testing.  Works on real and virtual networks.
+///////////////////////////////////////////////////////////////////////////////
+
+class SocketTestServer : public sigslot::has_slots<> {
+ public:
+  SocketTestServer(const SocketAddress& address)
+      : socket_(Thread::Current()->socketserver()
+                ->CreateAsyncSocket(address.family(), SOCK_STREAM))
+  {
+    socket_->SignalReadEvent.connect(this, &SocketTestServer::OnReadEvent);
+    socket_->Bind(address);
+    socket_->Listen(5);
+  }
+  virtual ~SocketTestServer() {
+    clear();
+  }
+
+  size_t size() const { return clients_.size(); }
+  SocketTestClient* client(size_t index) const { return clients_[index]; }
+  SocketTestClient* operator[](size_t index) const { return client(index); }
+
+  void clear() {
+    for (size_t i=0; i<clients_.size(); ++i) {
+      delete clients_[i];
+    }
+    clients_.clear();
+  }
+
+ private:
+  void OnReadEvent(AsyncSocket* socket) {
+    AsyncSocket* accepted = static_cast<AsyncSocket*>(socket_->Accept(nullptr));
+    if (!accepted)
+      return;
+    clients_.push_back(new SocketTestClient(accepted));
+  }
+
+  std::unique_ptr<AsyncSocket> socket_;
+  std::vector<SocketTestClient*> clients_;
+};
+
+///////////////////////////////////////////////////////////////////////////////
+// Unittest predicates which are similar to STREQ, but for raw memory
+///////////////////////////////////////////////////////////////////////////////
+
+inline ::testing::AssertionResult CmpHelperMemEq(
+    const char* expected_expression,
+    const char* expected_length_expression,
+    const char* actual_expression,
+    const char* actual_length_expression,
+    const void* expected,
+    size_t expected_length,
+    const void* actual,
+    size_t actual_length) {
+  if ((expected_length == actual_length)
+      && (0 == memcmp(expected, actual, expected_length))) {
+    return ::testing::AssertionSuccess();
+  }
+
+  ::testing::Message msg;
+  msg << "Value of: " << actual_expression
+      << " [" << actual_length_expression << "]";
+  if (true) {  //!actual_value.Equals(actual_expression)) {
+    size_t buffer_size = actual_length * 2 + 1;
+    char* buffer = STACK_ARRAY(char, buffer_size);
+    hex_encode(buffer, buffer_size,
+               reinterpret_cast<const char*>(actual), actual_length);
+    msg << "\n  Actual: " << buffer << " [" << actual_length << "]";
+  }
+
+  msg << "\nExpected: " << expected_expression
+      << " [" << expected_length_expression << "]";
+  if (true) {  //!expected_value.Equals(expected_expression)) {
+    size_t buffer_size = expected_length * 2 + 1;
+    char* buffer = STACK_ARRAY(char, buffer_size);
+    hex_encode(buffer, buffer_size,
+               reinterpret_cast<const char*>(expected), expected_length);
+    msg << "\nWhich is: " << buffer << " [" << expected_length << "]";
+  }
+
+  return AssertionFailure(msg);
+}
+
+#define EXPECT_MEMEQ(expected, expected_length, actual, actual_length) \
+  EXPECT_PRED_FORMAT4(::testing::CmpHelperMemEq, expected, expected_length, \
+                      actual, actual_length)
+
+#define ASSERT_MEMEQ(expected, expected_length, actual, actual_length) \
+  ASSERT_PRED_FORMAT4(::testing::CmpHelperMemEq, expected, expected_length, \
+                      actual, actual_length)
+
+///////////////////////////////////////////////////////////////////////////////
+// Helpers for initializing constant memory with integers in a particular byte
+// order
+///////////////////////////////////////////////////////////////////////////////
+
+#define BYTE_CAST(x) static_cast<uint8_t>((x)&0xFF)
+
+// Declare a N-bit integer as a little-endian sequence of bytes
+#define LE16(x) BYTE_CAST(((uint16_t)x) >> 0), BYTE_CAST(((uint16_t)x) >> 8)
+
+#define LE32(x) \
+  BYTE_CAST(((uint32_t)x) >> 0), BYTE_CAST(((uint32_t)x) >> 8), \
+      BYTE_CAST(((uint32_t)x) >> 16), BYTE_CAST(((uint32_t)x) >> 24)
+
+#define LE64(x) \
+  BYTE_CAST(((uint64_t)x) >> 0), BYTE_CAST(((uint64_t)x) >> 8),       \
+      BYTE_CAST(((uint64_t)x) >> 16), BYTE_CAST(((uint64_t)x) >> 24), \
+      BYTE_CAST(((uint64_t)x) >> 32), BYTE_CAST(((uint64_t)x) >> 40), \
+      BYTE_CAST(((uint64_t)x) >> 48), BYTE_CAST(((uint64_t)x) >> 56)
+
+// Declare a N-bit integer as a big-endian (Internet) sequence of bytes
+#define BE16(x) BYTE_CAST(((uint16_t)x) >> 8), BYTE_CAST(((uint16_t)x) >> 0)
+
+#define BE32(x) \
+  BYTE_CAST(((uint32_t)x) >> 24), BYTE_CAST(((uint32_t)x) >> 16), \
+      BYTE_CAST(((uint32_t)x) >> 8), BYTE_CAST(((uint32_t)x) >> 0)
+
+#define BE64(x) \
+  BYTE_CAST(((uint64_t)x) >> 56), BYTE_CAST(((uint64_t)x) >> 48),     \
+      BYTE_CAST(((uint64_t)x) >> 40), BYTE_CAST(((uint64_t)x) >> 32), \
+      BYTE_CAST(((uint64_t)x) >> 24), BYTE_CAST(((uint64_t)x) >> 16), \
+      BYTE_CAST(((uint64_t)x) >> 8), BYTE_CAST(((uint64_t)x) >> 0)
+
+// Declare a N-bit integer as a this-endian (local machine) sequence of bytes
+#ifndef BIG_ENDIAN
+#define BIG_ENDIAN 1
+#endif  // BIG_ENDIAN
+
+#if BIG_ENDIAN
+#define TE16 BE16
+#define TE32 BE32
+#define TE64 BE64
+#else  // !BIG_ENDIAN
+#define TE16 LE16
+#define TE32 LE32
+#define TE64 LE64
+#endif  // !BIG_ENDIAN
+
+///////////////////////////////////////////////////////////////////////////////
+
+// Helpers for determining if X/screencasting is available (on linux).
+
+#define MAYBE_SKIP_SCREENCAST_TEST() \
+  if (!testing::IsScreencastingAvailable()) { \
+    LOG(LS_WARNING) << "Skipping test, since it doesn't have the requisite " \
+                    << "X environment for screen capture."; \
+    return; \
+  } \
+
+#if defined(WEBRTC_LINUX) && !defined(WEBRTC_ANDROID)
+struct XDisplay {
+  XDisplay() : display_(XOpenDisplay(nullptr)) {}
+  ~XDisplay() { if (display_) XCloseDisplay(display_); }
+  bool IsValid() const { return display_ != nullptr; }
+  operator Display*() { return display_; }
+ private:
+  Display* display_;
+};
+#endif
+
+// Returns true if screencasting is available. When false, anything that uses
+// screencasting features may fail.
+inline bool IsScreencastingAvailable() {
+#if defined(WEBRTC_LINUX) && !defined(WEBRTC_ANDROID)
+  XDisplay display;
+  if (!display.IsValid()) {
+    LOG(LS_WARNING) << "No X Display available.";
+    return false;
+  }
+  int ignored_int, major_version, minor_version;
+  if (!XRRQueryExtension(display, &ignored_int, &ignored_int) ||
+      !XRRQueryVersion(display, &major_version, &minor_version) ||
+      major_version < 1 ||
+      (major_version < 2 && minor_version < 3)) {
+    LOG(LS_WARNING) << "XRandr version: " << major_version << "."
+                    << minor_version;
+    LOG(LS_WARNING) << "XRandr is not supported or is too old (pre 1.3).";
+    return false;
+  }
+#endif
+  return true;
+}
+
+}  // namespace testing
+}  // namespace webrtc
+
+#endif  // WEBRTC_BASE_TESTUTILS_H__