Revert "Move webrtc/{base => rtc_base}" (https://codereview.webrtc.org/2877023002)
Will reland in two different commits to preserve git blame history.
BUG=webrtc:7634
NOTRY=True
TBR=kwiberg@webrtc.org
Change-Id: I550da8525aeb9c5b8f96338fcf1c9714f3dcdab1
Reviewed-on: https://chromium-review.googlesource.com/554610
Reviewed-by: Henrik Kjellander <kjellander@webrtc.org>
Cr-Commit-Position: refs/heads/master@{#18820}
diff --git a/webrtc/base/stream.h b/webrtc/base/stream.h
index 18dd865..dbc2ad7 100644
--- a/webrtc/base/stream.h
+++ b/webrtc/base/stream.h
@@ -11,9 +11,705 @@
#ifndef WEBRTC_BASE_STREAM_H_
#define WEBRTC_BASE_STREAM_H_
+#include <stdio.h>
-// This header is deprecated and is just left here temporarily during
-// refactoring. See https://bugs.webrtc.org/7634 for more details.
-#include "webrtc/rtc_base/stream.h"
+#include <memory>
+
+#include "webrtc/base/buffer.h"
+#include "webrtc/base/constructormagic.h"
+#include "webrtc/base/criticalsection.h"
+#include "webrtc/base/logging.h"
+#include "webrtc/base/messagehandler.h"
+#include "webrtc/base/messagequeue.h"
+#include "webrtc/base/sigslot.h"
+
+namespace rtc {
+
+///////////////////////////////////////////////////////////////////////////////
+// StreamInterface is a generic asynchronous stream interface, supporting read,
+// write, and close operations, and asynchronous signalling of state changes.
+// The interface is designed with file, memory, and socket implementations in
+// mind. Some implementations offer extended operations, such as seeking.
+///////////////////////////////////////////////////////////////////////////////
+
+// The following enumerations are declared outside of the StreamInterface
+// class for brevity in use.
+
+// The SS_OPENING state indicates that the stream will signal open or closed
+// in the future.
+enum StreamState { SS_CLOSED, SS_OPENING, SS_OPEN };
+
+// Stream read/write methods return this value to indicate various success
+// and failure conditions described below.
+enum StreamResult { SR_ERROR, SR_SUCCESS, SR_BLOCK, SR_EOS };
+
+// StreamEvents are used to asynchronously signal state transitionss. The flags
+// may be combined.
+// SE_OPEN: The stream has transitioned to the SS_OPEN state
+// SE_CLOSE: The stream has transitioned to the SS_CLOSED state
+// SE_READ: Data is available, so Read is likely to not return SR_BLOCK
+// SE_WRITE: Data can be written, so Write is likely to not return SR_BLOCK
+enum StreamEvent { SE_OPEN = 1, SE_READ = 2, SE_WRITE = 4, SE_CLOSE = 8 };
+
+class Thread;
+
+struct StreamEventData : public MessageData {
+ int events, error;
+ StreamEventData(int ev, int er) : events(ev), error(er) { }
+};
+
+class StreamInterface : public MessageHandler {
+ public:
+ enum {
+ MSG_POST_EVENT = 0xF1F1, MSG_MAX = MSG_POST_EVENT
+ };
+
+ ~StreamInterface() override;
+
+ virtual StreamState GetState() const = 0;
+
+ // Read attempts to fill buffer of size buffer_len. Write attempts to send
+ // data_len bytes stored in data. The variables read and write are set only
+ // on SR_SUCCESS (see below). Likewise, error is only set on SR_ERROR.
+ // Read and Write return a value indicating:
+ // SR_ERROR: an error occurred, which is returned in a non-null error
+ // argument. Interpretation of the error requires knowledge of the
+ // stream's concrete type, which limits its usefulness.
+ // SR_SUCCESS: some number of bytes were successfully written, which is
+ // returned in a non-null read/write argument.
+ // SR_BLOCK: the stream is in non-blocking mode, and the operation would
+ // block, or the stream is in SS_OPENING state.
+ // SR_EOS: the end-of-stream has been reached, or the stream is in the
+ // SS_CLOSED state.
+ virtual StreamResult Read(void* buffer, size_t buffer_len,
+ size_t* read, int* error) = 0;
+ virtual StreamResult Write(const void* data, size_t data_len,
+ size_t* written, int* error) = 0;
+ // Attempt to transition to the SS_CLOSED state. SE_CLOSE will not be
+ // signalled as a result of this call.
+ virtual void Close() = 0;
+
+ // Streams may signal one or more StreamEvents to indicate state changes.
+ // The first argument identifies the stream on which the state change occured.
+ // The second argument is a bit-wise combination of StreamEvents.
+ // If SE_CLOSE is signalled, then the third argument is the associated error
+ // code. Otherwise, the value is undefined.
+ // Note: Not all streams will support asynchronous event signalling. However,
+ // SS_OPENING and SR_BLOCK returned from stream member functions imply that
+ // certain events will be raised in the future.
+ sigslot::signal3<StreamInterface*, int, int> SignalEvent;
+
+ // Like calling SignalEvent, but posts a message to the specified thread,
+ // which will call SignalEvent. This helps unroll the stack and prevent
+ // re-entrancy.
+ void PostEvent(Thread* t, int events, int err);
+ // Like the aforementioned method, but posts to the current thread.
+ void PostEvent(int events, int err);
+
+ //
+ // OPTIONAL OPERATIONS
+ //
+ // Not all implementations will support the following operations. In general,
+ // a stream will only support an operation if it reasonably efficient to do
+ // so. For example, while a socket could buffer incoming data to support
+ // seeking, it will not do so. Instead, a buffering stream adapter should
+ // be used.
+ //
+ // Even though several of these operations are related, you should
+ // always use whichever operation is most relevant. For example, you may
+ // be tempted to use GetSize() and GetPosition() to deduce the result of
+ // GetAvailable(). However, a stream which is read-once may support the
+ // latter operation but not the former.
+ //
+
+ // The following four methods are used to avoid copying data multiple times.
+
+ // GetReadData returns a pointer to a buffer which is owned by the stream.
+ // The buffer contains data_len bytes. null is returned if no data is
+ // available, or if the method fails. If the caller processes the data, it
+ // must call ConsumeReadData with the number of processed bytes. GetReadData
+ // does not require a matching call to ConsumeReadData if the data is not
+ // processed. Read and ConsumeReadData invalidate the buffer returned by
+ // GetReadData.
+ virtual const void* GetReadData(size_t* data_len);
+ virtual void ConsumeReadData(size_t used) {}
+
+ // GetWriteBuffer returns a pointer to a buffer which is owned by the stream.
+ // The buffer has a capacity of buf_len bytes. null is returned if there is
+ // no buffer available, or if the method fails. The call may write data to
+ // the buffer, and then call ConsumeWriteBuffer with the number of bytes
+ // written. GetWriteBuffer does not require a matching call to
+ // ConsumeWriteData if no data is written. Write, ForceWrite, and
+ // ConsumeWriteData invalidate the buffer returned by GetWriteBuffer.
+ // TODO: Allow the caller to specify a minimum buffer size. If the specified
+ // amount of buffer is not yet available, return null and Signal SE_WRITE
+ // when it is available. If the requested amount is too large, return an
+ // error.
+ virtual void* GetWriteBuffer(size_t* buf_len);
+ virtual void ConsumeWriteBuffer(size_t used) {}
+
+ // Write data_len bytes found in data, circumventing any throttling which
+ // would could cause SR_BLOCK to be returned. Returns true if all the data
+ // was written. Otherwise, the method is unsupported, or an unrecoverable
+ // error occurred, and the error value is set. This method should be used
+ // sparingly to write critical data which should not be throttled. A stream
+ // which cannot circumvent its blocking constraints should not implement this
+ // method.
+ // NOTE: This interface is being considered experimentally at the moment. It
+ // would be used by JUDP and BandwidthStream as a way to circumvent certain
+ // soft limits in writing.
+ //virtual bool ForceWrite(const void* data, size_t data_len, int* error) {
+ // if (error) *error = -1;
+ // return false;
+ //}
+
+ // Seek to a byte offset from the beginning of the stream. Returns false if
+ // the stream does not support seeking, or cannot seek to the specified
+ // position.
+ virtual bool SetPosition(size_t position);
+
+ // Get the byte offset of the current position from the start of the stream.
+ // Returns false if the position is not known.
+ virtual bool GetPosition(size_t* position) const;
+
+ // Get the byte length of the entire stream. Returns false if the length
+ // is not known.
+ virtual bool GetSize(size_t* size) const;
+
+ // Return the number of Read()-able bytes remaining before end-of-stream.
+ // Returns false if not known.
+ virtual bool GetAvailable(size_t* size) const;
+
+ // Return the number of Write()-able bytes remaining before end-of-stream.
+ // Returns false if not known.
+ virtual bool GetWriteRemaining(size_t* size) const;
+
+ // Return true if flush is successful.
+ virtual bool Flush();
+
+ // Communicates the amount of data which will be written to the stream. The
+ // stream may choose to preallocate memory to accomodate this data. The
+ // stream may return false to indicate that there is not enough room (ie,
+ // Write will return SR_EOS/SR_ERROR at some point). Note that calling this
+ // function should not affect the existing state of data in the stream.
+ virtual bool ReserveSize(size_t size);
+
+ //
+ // CONVENIENCE METHODS
+ //
+ // These methods are implemented in terms of other methods, for convenience.
+ //
+
+ // Seek to the start of the stream.
+ inline bool Rewind() { return SetPosition(0); }
+
+ // WriteAll is a helper function which repeatedly calls Write until all the
+ // data is written, or something other than SR_SUCCESS is returned. Note that
+ // unlike Write, the argument 'written' is always set, and may be non-zero
+ // on results other than SR_SUCCESS. The remaining arguments have the
+ // same semantics as Write.
+ StreamResult WriteAll(const void* data, size_t data_len,
+ size_t* written, int* error);
+
+ // Similar to ReadAll. Calls Read until buffer_len bytes have been read, or
+ // until a non-SR_SUCCESS result is returned. 'read' is always set.
+ StreamResult ReadAll(void* buffer, size_t buffer_len,
+ size_t* read, int* error);
+
+ // ReadLine is a helper function which repeatedly calls Read until it hits
+ // the end-of-line character, or something other than SR_SUCCESS.
+ // TODO: this is too inefficient to keep here. Break this out into a buffered
+ // readline object or adapter
+ StreamResult ReadLine(std::string* line);
+
+ protected:
+ StreamInterface();
+
+ // MessageHandler Interface
+ void OnMessage(Message* msg) override;
+
+ private:
+ RTC_DISALLOW_COPY_AND_ASSIGN(StreamInterface);
+};
+
+///////////////////////////////////////////////////////////////////////////////
+// StreamAdapterInterface is a convenient base-class for adapting a stream.
+// By default, all operations are pass-through. Override the methods that you
+// require adaptation. Streams should really be upgraded to reference-counted.
+// In the meantime, use the owned flag to indicate whether the adapter should
+// own the adapted stream.
+///////////////////////////////////////////////////////////////////////////////
+
+class StreamAdapterInterface : public StreamInterface,
+ public sigslot::has_slots<> {
+ public:
+ explicit StreamAdapterInterface(StreamInterface* stream, bool owned = true);
+
+ // Core Stream Interface
+ StreamState GetState() const override;
+ StreamResult Read(void* buffer,
+ size_t buffer_len,
+ size_t* read,
+ int* error) override;
+ StreamResult Write(const void* data,
+ size_t data_len,
+ size_t* written,
+ int* error) override;
+ void Close() override;
+
+ // Optional Stream Interface
+ /* Note: Many stream adapters were implemented prior to this Read/Write
+ interface. Therefore, a simple pass through of data in those cases may
+ be broken. At a later time, we should do a once-over pass of all
+ adapters, and make them compliant with these interfaces, after which this
+ code can be uncommented.
+ virtual const void* GetReadData(size_t* data_len) {
+ return stream_->GetReadData(data_len);
+ }
+ virtual void ConsumeReadData(size_t used) {
+ stream_->ConsumeReadData(used);
+ }
+
+ virtual void* GetWriteBuffer(size_t* buf_len) {
+ return stream_->GetWriteBuffer(buf_len);
+ }
+ virtual void ConsumeWriteBuffer(size_t used) {
+ stream_->ConsumeWriteBuffer(used);
+ }
+ */
+
+ /* Note: This interface is currently undergoing evaluation.
+ virtual bool ForceWrite(const void* data, size_t data_len, int* error) {
+ return stream_->ForceWrite(data, data_len, error);
+ }
+ */
+
+ bool SetPosition(size_t position) override;
+ bool GetPosition(size_t* position) const override;
+ bool GetSize(size_t* size) const override;
+ bool GetAvailable(size_t* size) const override;
+ bool GetWriteRemaining(size_t* size) const override;
+ bool ReserveSize(size_t size) override;
+ bool Flush() override;
+
+ void Attach(StreamInterface* stream, bool owned = true);
+ StreamInterface* Detach();
+
+ protected:
+ ~StreamAdapterInterface() override;
+
+ // Note that the adapter presents itself as the origin of the stream events,
+ // since users of the adapter may not recognize the adapted object.
+ virtual void OnEvent(StreamInterface* stream, int events, int err);
+ StreamInterface* stream() { return stream_; }
+
+ private:
+ StreamInterface* stream_;
+ bool owned_;
+ RTC_DISALLOW_COPY_AND_ASSIGN(StreamAdapterInterface);
+};
+
+///////////////////////////////////////////////////////////////////////////////
+// StreamTap is a non-modifying, pass-through adapter, which copies all data
+// in either direction to the tap. Note that errors or blocking on writing to
+// the tap will prevent further tap writes from occurring.
+///////////////////////////////////////////////////////////////////////////////
+
+class StreamTap : public StreamAdapterInterface {
+ public:
+ explicit StreamTap(StreamInterface* stream, StreamInterface* tap);
+ ~StreamTap() override;
+
+ void AttachTap(StreamInterface* tap);
+ StreamInterface* DetachTap();
+ StreamResult GetTapResult(int* error);
+
+ // StreamAdapterInterface Interface
+ StreamResult Read(void* buffer,
+ size_t buffer_len,
+ size_t* read,
+ int* error) override;
+ StreamResult Write(const void* data,
+ size_t data_len,
+ size_t* written,
+ int* error) override;
+
+ private:
+ std::unique_ptr<StreamInterface> tap_;
+ StreamResult tap_result_;
+ int tap_error_;
+ RTC_DISALLOW_COPY_AND_ASSIGN(StreamTap);
+};
+
+///////////////////////////////////////////////////////////////////////////////
+// NullStream gives errors on read, and silently discards all written data.
+///////////////////////////////////////////////////////////////////////////////
+
+class NullStream : public StreamInterface {
+ public:
+ NullStream();
+ ~NullStream() override;
+
+ // StreamInterface Interface
+ StreamState GetState() const override;
+ StreamResult Read(void* buffer,
+ size_t buffer_len,
+ size_t* read,
+ int* error) override;
+ StreamResult Write(const void* data,
+ size_t data_len,
+ size_t* written,
+ int* error) override;
+ void Close() override;
+};
+
+///////////////////////////////////////////////////////////////////////////////
+// FileStream is a simple implementation of a StreamInterface, which does not
+// support asynchronous notification.
+///////////////////////////////////////////////////////////////////////////////
+
+class FileStream : public StreamInterface {
+ public:
+ FileStream();
+ ~FileStream() override;
+
+ // The semantics of filename and mode are the same as stdio's fopen
+ virtual bool Open(const std::string& filename, const char* mode, int* error);
+ virtual bool OpenShare(const std::string& filename, const char* mode,
+ int shflag, int* error);
+
+ // By default, reads and writes are buffered for efficiency. Disabling
+ // buffering causes writes to block until the bytes on disk are updated.
+ virtual bool DisableBuffering();
+
+ StreamState GetState() const override;
+ StreamResult Read(void* buffer,
+ size_t buffer_len,
+ size_t* read,
+ int* error) override;
+ StreamResult Write(const void* data,
+ size_t data_len,
+ size_t* written,
+ int* error) override;
+ void Close() override;
+ bool SetPosition(size_t position) override;
+ bool GetPosition(size_t* position) const override;
+ bool GetSize(size_t* size) const override;
+ bool GetAvailable(size_t* size) const override;
+ bool ReserveSize(size_t size) override;
+
+ bool Flush() override;
+
+#if defined(WEBRTC_POSIX) && !defined(__native_client__)
+ // Tries to aquire an exclusive lock on the file.
+ // Use OpenShare(...) on win32 to get similar functionality.
+ bool TryLock();
+ bool Unlock();
+#endif
+
+ // Note: Deprecated in favor of Filesystem::GetFileSize().
+ static bool GetSize(const std::string& filename, size_t* size);
+
+ protected:
+ virtual void DoClose();
+
+ FILE* file_;
+
+ private:
+ RTC_DISALLOW_COPY_AND_ASSIGN(FileStream);
+};
+
+///////////////////////////////////////////////////////////////////////////////
+// MemoryStream is a simple implementation of a StreamInterface over in-memory
+// data. Data is read and written at the current seek position. Reads return
+// end-of-stream when they reach the end of data. Writes actually extend the
+// end of data mark.
+///////////////////////////////////////////////////////////////////////////////
+
+class MemoryStreamBase : public StreamInterface {
+ public:
+ StreamState GetState() const override;
+ StreamResult Read(void* buffer,
+ size_t bytes,
+ size_t* bytes_read,
+ int* error) override;
+ StreamResult Write(const void* buffer,
+ size_t bytes,
+ size_t* bytes_written,
+ int* error) override;
+ void Close() override;
+ bool SetPosition(size_t position) override;
+ bool GetPosition(size_t* position) const override;
+ bool GetSize(size_t* size) const override;
+ bool GetAvailable(size_t* size) const override;
+ bool ReserveSize(size_t size) override;
+
+ char* GetBuffer() { return buffer_; }
+ const char* GetBuffer() const { return buffer_; }
+
+ protected:
+ MemoryStreamBase();
+
+ virtual StreamResult DoReserve(size_t size, int* error);
+
+ // Invariant: 0 <= seek_position <= data_length_ <= buffer_length_
+ char* buffer_;
+ size_t buffer_length_;
+ size_t data_length_;
+ size_t seek_position_;
+
+ private:
+ RTC_DISALLOW_COPY_AND_ASSIGN(MemoryStreamBase);
+};
+
+// MemoryStream dynamically resizes to accomodate written data.
+
+class MemoryStream : public MemoryStreamBase {
+ public:
+ MemoryStream();
+ explicit MemoryStream(const char* data); // Calls SetData(data, strlen(data))
+ MemoryStream(const void* data, size_t length); // Calls SetData(data, length)
+ ~MemoryStream() override;
+
+ void SetData(const void* data, size_t length);
+
+ protected:
+ StreamResult DoReserve(size_t size, int* error) override;
+ // Memory Streams are aligned for efficiency.
+ static const int kAlignment = 16;
+ char* buffer_alloc_;
+};
+
+// ExternalMemoryStream adapts an external memory buffer, so writes which would
+// extend past the end of the buffer will return end-of-stream.
+
+class ExternalMemoryStream : public MemoryStreamBase {
+ public:
+ ExternalMemoryStream();
+ ExternalMemoryStream(void* data, size_t length);
+ ~ExternalMemoryStream() override;
+
+ void SetData(void* data, size_t length);
+};
+
+// FifoBuffer allows for efficient, thread-safe buffering of data between
+// writer and reader. As the data can wrap around the end of the buffer,
+// MemoryStreamBase can't help us here.
+
+class FifoBuffer : public StreamInterface {
+ public:
+ // Creates a FIFO buffer with the specified capacity.
+ explicit FifoBuffer(size_t length);
+ // Creates a FIFO buffer with the specified capacity and owner
+ FifoBuffer(size_t length, Thread* owner);
+ ~FifoBuffer() override;
+ // Gets the amount of data currently readable from the buffer.
+ bool GetBuffered(size_t* data_len) const;
+ // Resizes the buffer to the specified capacity. Fails if data_length_ > size
+ bool SetCapacity(size_t length);
+
+ // Read into |buffer| with an offset from the current read position, offset
+ // is specified in number of bytes.
+ // This method doesn't adjust read position nor the number of available
+ // bytes, user has to call ConsumeReadData() to do this.
+ StreamResult ReadOffset(void* buffer, size_t bytes, size_t offset,
+ size_t* bytes_read);
+
+ // Write |buffer| with an offset from the current write position, offset is
+ // specified in number of bytes.
+ // This method doesn't adjust the number of buffered bytes, user has to call
+ // ConsumeWriteBuffer() to do this.
+ StreamResult WriteOffset(const void* buffer, size_t bytes, size_t offset,
+ size_t* bytes_written);
+
+ // StreamInterface methods
+ StreamState GetState() const override;
+ StreamResult Read(void* buffer,
+ size_t bytes,
+ size_t* bytes_read,
+ int* error) override;
+ StreamResult Write(const void* buffer,
+ size_t bytes,
+ size_t* bytes_written,
+ int* error) override;
+ void Close() override;
+ const void* GetReadData(size_t* data_len) override;
+ void ConsumeReadData(size_t used) override;
+ void* GetWriteBuffer(size_t* buf_len) override;
+ void ConsumeWriteBuffer(size_t used) override;
+ bool GetWriteRemaining(size_t* size) const override;
+
+ private:
+ // Helper method that implements ReadOffset. Caller must acquire a lock
+ // when calling this method.
+ StreamResult ReadOffsetLocked(void* buffer, size_t bytes, size_t offset,
+ size_t* bytes_read)
+ EXCLUSIVE_LOCKS_REQUIRED(crit_);
+
+ // Helper method that implements WriteOffset. Caller must acquire a lock
+ // when calling this method.
+ StreamResult WriteOffsetLocked(const void* buffer, size_t bytes,
+ size_t offset, size_t* bytes_written)
+ EXCLUSIVE_LOCKS_REQUIRED(crit_);
+
+ // keeps the opened/closed state of the stream
+ StreamState state_ GUARDED_BY(crit_);
+ // the allocated buffer
+ std::unique_ptr<char[]> buffer_ GUARDED_BY(crit_);
+ // size of the allocated buffer
+ size_t buffer_length_ GUARDED_BY(crit_);
+ // amount of readable data in the buffer
+ size_t data_length_ GUARDED_BY(crit_);
+ // offset to the readable data
+ size_t read_position_ GUARDED_BY(crit_);
+ // stream callbacks are dispatched on this thread
+ Thread* owner_;
+ // object lock
+ CriticalSection crit_;
+ RTC_DISALLOW_COPY_AND_ASSIGN(FifoBuffer);
+};
+
+///////////////////////////////////////////////////////////////////////////////
+
+class LoggingAdapter : public StreamAdapterInterface {
+ public:
+ LoggingAdapter(StreamInterface* stream, LoggingSeverity level,
+ const std::string& label, bool hex_mode = false);
+
+ void set_label(const std::string& label);
+
+ StreamResult Read(void* buffer,
+ size_t buffer_len,
+ size_t* read,
+ int* error) override;
+ StreamResult Write(const void* data,
+ size_t data_len,
+ size_t* written,
+ int* error) override;
+ void Close() override;
+
+ protected:
+ void OnEvent(StreamInterface* stream, int events, int err) override;
+
+ private:
+ LoggingSeverity level_;
+ std::string label_;
+ bool hex_mode_;
+ LogMultilineState lms_;
+
+ RTC_DISALLOW_COPY_AND_ASSIGN(LoggingAdapter);
+};
+
+///////////////////////////////////////////////////////////////////////////////
+// StringStream - Reads/Writes to an external std::string
+///////////////////////////////////////////////////////////////////////////////
+
+class StringStream : public StreamInterface {
+ public:
+ explicit StringStream(std::string* str);
+ explicit StringStream(const std::string& str);
+
+ StreamState GetState() const override;
+ StreamResult Read(void* buffer,
+ size_t buffer_len,
+ size_t* read,
+ int* error) override;
+ StreamResult Write(const void* data,
+ size_t data_len,
+ size_t* written,
+ int* error) override;
+ void Close() override;
+ bool SetPosition(size_t position) override;
+ bool GetPosition(size_t* position) const override;
+ bool GetSize(size_t* size) const override;
+ bool GetAvailable(size_t* size) const override;
+ bool ReserveSize(size_t size) override;
+
+ private:
+ std::string& str_;
+ size_t read_pos_;
+ bool read_only_;
+};
+
+///////////////////////////////////////////////////////////////////////////////
+// StreamReference - A reference counting stream adapter
+///////////////////////////////////////////////////////////////////////////////
+
+// Keep in mind that the streams and adapters defined in this file are
+// not thread-safe, so this has limited uses.
+
+// A StreamRefCount holds the reference count and a pointer to the
+// wrapped stream. It deletes the wrapped stream when there are no
+// more references. We can then have multiple StreamReference
+// instances pointing to one StreamRefCount, all wrapping the same
+// stream.
+
+class StreamReference : public StreamAdapterInterface {
+ class StreamRefCount;
+ public:
+ // Constructor for the first reference to a stream
+ // Note: get more references through NewReference(). Use this
+ // constructor only once on a given stream.
+ explicit StreamReference(StreamInterface* stream);
+ StreamInterface* GetStream() { return stream(); }
+ StreamInterface* NewReference();
+ ~StreamReference() override;
+
+ private:
+ class StreamRefCount {
+ public:
+ explicit StreamRefCount(StreamInterface* stream)
+ : stream_(stream), ref_count_(1) {
+ }
+ void AddReference() {
+ CritScope lock(&cs_);
+ ++ref_count_;
+ }
+ void Release() {
+ int ref_count;
+ { // Atomic ops would have been a better fit here.
+ CritScope lock(&cs_);
+ ref_count = --ref_count_;
+ }
+ if (ref_count == 0) {
+ delete stream_;
+ delete this;
+ }
+ }
+ private:
+ StreamInterface* stream_;
+ int ref_count_;
+ CriticalSection cs_;
+ RTC_DISALLOW_COPY_AND_ASSIGN(StreamRefCount);
+ };
+
+ // Constructor for adding references
+ explicit StreamReference(StreamRefCount* stream_ref_count,
+ StreamInterface* stream);
+
+ StreamRefCount* stream_ref_count_;
+ RTC_DISALLOW_COPY_AND_ASSIGN(StreamReference);
+};
+
+///////////////////////////////////////////////////////////////////////////////
+
+// Flow attempts to move bytes from source to sink via buffer of size
+// buffer_len. The function returns SR_SUCCESS when source reaches
+// end-of-stream (returns SR_EOS), and all the data has been written successful
+// to sink. Alternately, if source returns SR_BLOCK or SR_ERROR, or if sink
+// returns SR_BLOCK, SR_ERROR, or SR_EOS, then the function immediately returns
+// with the unexpected StreamResult value.
+// data_len is the length of the valid data in buffer. in case of error
+// this is the data that read from source but can't move to destination.
+// as a pass in parameter, it indicates data in buffer that should move to sink
+StreamResult Flow(StreamInterface* source,
+ char* buffer,
+ size_t buffer_len,
+ StreamInterface* sink,
+ size_t* data_len = nullptr);
+
+///////////////////////////////////////////////////////////////////////////////
+
+} // namespace rtc
#endif // WEBRTC_BASE_STREAM_H_