Use backticks not vertical bars to denote variables in comments for /modules/video_coding
Bug: webrtc:12338
Change-Id: Ia8a9adea291d594e4f59a6a1203a7bfb0758adac
Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/227165
Commit-Queue: Artem Titov <titovartem@webrtc.org>
Reviewed-by: Harald Alvestrand <hta@webrtc.org>
Cr-Commit-Position: refs/heads/master@{#34684}
diff --git a/modules/video_coding/receiver_unittest.cc b/modules/video_coding/receiver_unittest.cc
index b2d5bc6..1b6ee34 100644
--- a/modules/video_coding/receiver_unittest.cc
+++ b/modules/video_coding/receiver_unittest.cc
@@ -244,15 +244,15 @@
receiver_(receiver) {}
virtual ~SimulatedClockWithFrames() {}
- // If |stop_on_frame| is true and next frame arrives between now and
- // now+|milliseconds|, the clock will be advanced to the arrival time of next
+ // If `stop_on_frame` is true and next frame arrives between now and
+ // now+`milliseconds`, the clock will be advanced to the arrival time of next
// frame.
- // Otherwise, the clock will be advanced by |milliseconds|.
+ // Otherwise, the clock will be advanced by `milliseconds`.
//
// For both cases, a frame will be inserted into the jitter buffer at the
// instant when the clock time is timestamps_.front().arrive_time.
//
- // Return true if some frame arrives between now and now+|milliseconds|.
+ // Return true if some frame arrives between now and now+`milliseconds`.
bool AdvanceTimeMilliseconds(int64_t milliseconds, bool stop_on_frame) {
return AdvanceTimeMicroseconds(milliseconds * 1000, stop_on_frame);
}
@@ -282,10 +282,10 @@
}
// Input timestamps are in unit Milliseconds.
- // And |arrive_timestamps| must be positive and in increasing order.
- // |arrive_timestamps| determine when we are going to insert frames into the
+ // And `arrive_timestamps` must be positive and in increasing order.
+ // `arrive_timestamps` determine when we are going to insert frames into the
// jitter buffer.
- // |render_timestamps| are the timestamps on the frame.
+ // `render_timestamps` are the timestamps on the frame.
void SetFrames(const int64_t* arrive_timestamps,
const int64_t* render_timestamps,
size_t size) {
@@ -328,12 +328,12 @@
// Use a SimulatedClockWithFrames
// Wait call will do either of these:
-// 1. If |stop_on_frame| is true, the clock will be turned to the exact instant
+// 1. If `stop_on_frame` is true, the clock will be turned to the exact instant
// that the first frame comes and the frame will be inserted into the jitter
-// buffer, or the clock will be turned to now + |max_time| if no frame comes in
+// buffer, or the clock will be turned to now + `max_time` if no frame comes in
// the window.
-// 2. If |stop_on_frame| is false, the clock will be turn to now + |max_time|,
-// and all the frames arriving between now and now + |max_time| will be
+// 2. If `stop_on_frame` is false, the clock will be turn to now + `max_time`,
+// and all the frames arriving between now and now + `max_time` will be
// inserted into the jitter buffer.
//
// This is used to simulate the JitterBuffer getting packets from internet as
@@ -382,9 +382,9 @@
};
// Test whether VCMReceiver::FrameForDecoding handles parameter
-// |max_wait_time_ms| correctly:
-// 1. The function execution should never take more than |max_wait_time_ms|.
-// 2. If the function exit before now + |max_wait_time_ms|, a frame must be
+// `max_wait_time_ms` correctly:
+// 1. The function execution should never take more than `max_wait_time_ms`.
+// 2. If the function exit before now + `max_wait_time_ms`, a frame must be
// returned.
TEST_F(VCMReceiverTimingTest, FrameForDecoding) {
const size_t kNumFrames = 100;
@@ -436,9 +436,9 @@
}
// Test whether VCMReceiver::FrameForDecoding handles parameter
-// |prefer_late_decoding| and |max_wait_time_ms| correctly:
-// 1. The function execution should never take more than |max_wait_time_ms|.
-// 2. If the function exit before now + |max_wait_time_ms|, a frame must be
+// `prefer_late_decoding` and `max_wait_time_ms` correctly:
+// 1. The function execution should never take more than `max_wait_time_ms`.
+// 2. If the function exit before now + `max_wait_time_ms`, a frame must be
// returned and the end time must be equal to the render timestamp - delay
// for decoding and rendering.
TEST_F(VCMReceiverTimingTest, FrameForDecodingPreferLateDecoding) {