Reduce locking in VideoReceiver and check the threading model.
Note: This is a subset of code that was previously reviewed here:
- https://codereview.webrtc.org/2764573002/
* Added two notification methods, DecoderThreadStarting() and DecoderThreadStopped()
* Allows us to establish a period when the decoder thread is not running and it is
safe to modify variables such as callbacks, that are only read when the decoder
thread is running.
* Allows us to DCHECK thread guarantees/correctness.
* Allows synchronizing callbacks from the module process thread and have them only
active while the decoder thread is running.
* The above, allows us to establish two modes for the thread,
single-threaded-mutable and multi-threaded-const.
* Using that knowledge, we can remove |receive_crit_| as well as locking for a
number of member variables.
* Removed |VCMFrameBuffer _frameFromFile| (unused).
* Clean up several of my TODOs
Bug: webrtc:7361, chromium:695438
Change-Id: Id0048ee9624f76103c088d02825eb5c0d6c8913c
Reviewed-on: https://webrtc-review.googlesource.com/55000
Commit-Queue: Tommi <tommi@webrtc.org>
Reviewed-by: Philip Eliasson <philipel@webrtc.org>
Cr-Commit-Position: refs/heads/master@{#22133}
diff --git a/modules/video_coding/video_coding_impl.h b/modules/video_coding/video_coding_impl.h
index 8a442c8..3b692d1 100644
--- a/modules/video_coding/video_coding_impl.h
+++ b/modules/video_coding/video_coding_impl.h
@@ -143,7 +143,7 @@
VCMTiming* timing,
NackSender* nack_sender = nullptr,
KeyFrameRequestSender* keyframe_request_sender = nullptr);
- ~VideoReceiver();
+ ~VideoReceiver() override;
int32_t RegisterReceiveCodec(const VideoCodec* receiveCodec,
int32_t numberOfCores,
@@ -161,9 +161,6 @@
int32_t Decode(const webrtc::VCMEncodedFrame* frame);
- // Called on the decoder thread when thread is exiting.
- void DecodingStopped();
-
int32_t IncomingPacket(const uint8_t* incomingPayload,
size_t payloadLength,
const WebRtcRTPHeader& rtpInfo);
@@ -188,41 +185,72 @@
int64_t TimeUntilNextProcess() override;
void Process() override;
+ void ProcessThreadAttached(ProcessThread* process_thread) override;
void TriggerDecoderShutdown();
+ // Notification methods that are used to check our internal state and validate
+ // threading assumptions. These are called by VideoReceiveStream.
+ // See |IsDecoderThreadRunning()| for more details.
+ void DecoderThreadStarting();
+ void DecoderThreadStopped();
+
protected:
- int32_t Decode(const webrtc::VCMEncodedFrame& frame)
- RTC_EXCLUSIVE_LOCKS_REQUIRED(receive_crit_);
+ int32_t Decode(const webrtc::VCMEncodedFrame& frame);
int32_t RequestKeyFrame();
private:
- rtc::ThreadChecker construction_thread_;
+ // Used for DCHECKing thread correctness.
+ // In build where DCHECKs are enabled, will return false before
+ // DecoderThreadStarting is called, then true until DecoderThreadStopped
+ // is called.
+ // In builds where DCHECKs aren't enabled, it will return true.
+ bool IsDecoderThreadRunning();
+
+ rtc::ThreadChecker construction_thread_checker_;
+ rtc::ThreadChecker decoder_thread_checker_;
+ rtc::ThreadChecker module_thread_checker_;
Clock* const clock_;
rtc::CriticalSection process_crit_;
- rtc::CriticalSection receive_crit_;
VCMTiming* _timing;
VCMReceiver _receiver;
VCMDecodedFrameCallback _decodedFrameCallback;
- VCMFrameTypeCallback* _frameTypeCallback RTC_GUARDED_BY(process_crit_);
- VCMReceiveStatisticsCallback* _receiveStatsCallback
- RTC_GUARDED_BY(process_crit_);
- VCMPacketRequestCallback* _packetRequestCallback
- RTC_GUARDED_BY(process_crit_);
- VCMFrameBuffer _frameFromFile;
+ // These callbacks are set on the construction thread before being attached
+ // to the module thread or decoding started, so a lock is not required.
+ VCMFrameTypeCallback* _frameTypeCallback;
+ VCMReceiveStatisticsCallback* _receiveStatsCallback;
+ VCMPacketRequestCallback* _packetRequestCallback;
+
+ // Used on both the module and decoder thread.
bool _scheduleKeyRequest RTC_GUARDED_BY(process_crit_);
bool drop_frames_until_keyframe_ RTC_GUARDED_BY(process_crit_);
- size_t max_nack_list_size_ RTC_GUARDED_BY(process_crit_);
- VCMDecoderDataBase _codecDataBase RTC_GUARDED_BY(receive_crit_);
- EncodedImageCallback* pre_decode_image_callback_;
+ // Modified on the construction thread while not attached to the process
+ // thread. Once attached to the process thread, its value is only read
+ // so a lock is not required.
+ size_t max_nack_list_size_;
- VCMProcessTimer _receiveStatsTimer;
- VCMProcessTimer _retransmissionTimer;
- VCMProcessTimer _keyRequestTimer;
- QpParser qp_parser_;
- ThreadUnsafeOneTimeEvent first_frame_received_;
+ // Callbacks are set before the decoder thread starts.
+ // Once the decoder thread has been started, usage of |_codecDataBase| moves
+ // over to the decoder thread.
+ VCMDecoderDataBase _codecDataBase;
+ EncodedImageCallback* const pre_decode_image_callback_;
+
+ VCMProcessTimer _receiveStatsTimer RTC_GUARDED_BY(module_thread_checker_);
+ VCMProcessTimer _retransmissionTimer RTC_GUARDED_BY(module_thread_checker_);
+ VCMProcessTimer _keyRequestTimer RTC_GUARDED_BY(module_thread_checker_);
+ QpParser qp_parser_ RTC_GUARDED_BY(decoder_thread_checker_);
+ ThreadUnsafeOneTimeEvent first_frame_received_
+ RTC_GUARDED_BY(decoder_thread_checker_);
+ // Modified on the construction thread. Can be read without a lock and assumed
+ // to be non-null on the module and decoder threads.
+ ProcessThread* process_thread_ = nullptr;
+ bool is_attached_to_process_thread_
+ RTC_GUARDED_BY(construction_thread_checker_) = false;
+#if RTC_DCHECK_IS_ON
+ bool decoder_thread_is_running_ = false;
+#endif
};
} // namespace vcm
diff --git a/modules/video_coding/video_receiver.cc b/modules/video_coding/video_receiver.cc
index 038c523..25b2908 100644
--- a/modules/video_coding/video_receiver.cc
+++ b/modules/video_coding/video_receiver.cc
@@ -10,12 +10,14 @@
#include "common_types.h" // NOLINT(build/include)
#include "common_video/libyuv/include/webrtc_libyuv.h"
+#include "modules/utility/include/process_thread.h"
#include "modules/video_coding/encoded_frame.h"
#include "modules/video_coding/include/video_codec_interface.h"
#include "modules/video_coding/jitter_buffer.h"
#include "modules/video_coding/packet.h"
#include "modules/video_coding/video_coding_impl.h"
#include "rtc_base/checks.h"
+#include "rtc_base/location.h"
#include "rtc_base/logging.h"
#include "rtc_base/trace_event.h"
#include "system_wrappers/include/clock.h"
@@ -40,7 +42,6 @@
_frameTypeCallback(nullptr),
_receiveStatsCallback(nullptr),
_packetRequestCallback(nullptr),
- _frameFromFile(),
_scheduleKeyRequest(false),
drop_frames_until_keyframe_(false),
max_nack_list_size_(0),
@@ -48,18 +49,23 @@
pre_decode_image_callback_(pre_decode_image_callback),
_receiveStatsTimer(1000, clock_),
_retransmissionTimer(10, clock_),
- _keyRequestTimer(500, clock_) {}
+ _keyRequestTimer(500, clock_) {
+ decoder_thread_checker_.DetachFromThread();
+ module_thread_checker_.DetachFromThread();
+}
-VideoReceiver::~VideoReceiver() {}
+VideoReceiver::~VideoReceiver() {
+ RTC_DCHECK_RUN_ON(&construction_thread_checker_);
+}
void VideoReceiver::Process() {
+ RTC_DCHECK_RUN_ON(&module_thread_checker_);
// Receive-side statistics
// TODO(philipel): Remove this if block when we know what to do with
// ReceiveStatisticsProxy::QualitySample.
if (_receiveStatsTimer.TimeUntilProcess() == 0) {
_receiveStatsTimer.Processed();
- rtc::CritScope cs(&process_crit_);
if (_receiveStatsCallback != nullptr) {
_receiveStatsCallback->OnReceiveRatesUpdated(0, 0);
}
@@ -68,10 +74,10 @@
// Key frame requests
if (_keyRequestTimer.TimeUntilProcess() == 0) {
_keyRequestTimer.Processed();
- bool request_key_frame = false;
- {
+ bool request_key_frame = _frameTypeCallback != nullptr;
+ if (request_key_frame) {
rtc::CritScope cs(&process_crit_);
- request_key_frame = _scheduleKeyRequest && _frameTypeCallback != nullptr;
+ request_key_frame = _scheduleKeyRequest;
}
if (request_key_frame)
RequestKeyFrame();
@@ -82,13 +88,8 @@
// disabled when NACK is off.
if (_retransmissionTimer.TimeUntilProcess() == 0) {
_retransmissionTimer.Processed();
- bool callback_registered = false;
- uint16_t length;
- {
- rtc::CritScope cs(&process_crit_);
- length = max_nack_list_size_;
- callback_registered = _packetRequestCallback != nullptr;
- }
+ bool callback_registered = _packetRequestCallback != nullptr;
+ uint16_t length = max_nack_list_size_;
if (callback_registered && length > 0) {
// Collect sequence numbers from the default receiver.
bool request_key_frame = false;
@@ -107,7 +108,19 @@
}
}
+void VideoReceiver::ProcessThreadAttached(ProcessThread* process_thread) {
+ RTC_DCHECK_RUN_ON(&construction_thread_checker_);
+ if (process_thread) {
+ is_attached_to_process_thread_ = true;
+ RTC_DCHECK(!process_thread_ || process_thread_ == process_thread);
+ process_thread_ = process_thread;
+ } else {
+ is_attached_to_process_thread_ = false;
+ }
+}
+
int64_t VideoReceiver::TimeUntilNextProcess() {
+ RTC_DCHECK_RUN_ON(&module_thread_checker_);
int64_t timeUntilNextProcess = _receiveStatsTimer.TimeUntilProcess();
if (_receiver.NackMode() != kNoNack) {
// We need a Process call more often if we are relying on
@@ -122,7 +135,7 @@
}
int32_t VideoReceiver::SetReceiveChannelParameters(int64_t rtt) {
- rtc::CritScope cs(&receive_crit_);
+ RTC_DCHECK_RUN_ON(&module_thread_checker_);
_receiver.UpdateRtt(rtt);
return 0;
}
@@ -142,7 +155,6 @@
}
case kProtectionNackFEC: {
- rtc::CritScope cs(&receive_crit_);
RTC_DCHECK(enable);
_receiver.SetNackMode(kNack,
media_optimization::kLowRttNackMs,
@@ -165,20 +177,22 @@
// ready for rendering.
int32_t VideoReceiver::RegisterReceiveCallback(
VCMReceiveCallback* receiveCallback) {
- RTC_DCHECK(construction_thread_.CalledOnValidThread());
- // TODO(tommi): Callback may be null, but only after the decoder thread has
- // been stopped. Use the signal we now get that tells us when the decoder
- // thread isn't running, to DCHECK that the method is never called while it
- // is. Once we're confident, we can remove the lock.
- rtc::CritScope cs(&receive_crit_);
+ RTC_DCHECK_RUN_ON(&construction_thread_checker_);
+ RTC_DCHECK(!IsDecoderThreadRunning());
+ // This value is set before the decoder thread starts and unset after
+ // the decoder thread has been stopped.
_decodedFrameCallback.SetUserReceiveCallback(receiveCallback);
return VCM_OK;
}
int32_t VideoReceiver::RegisterReceiveStatisticsCallback(
VCMReceiveStatisticsCallback* receiveStats) {
- RTC_DCHECK(construction_thread_.CalledOnValidThread());
- rtc::CritScope cs(&process_crit_);
+ RTC_DCHECK_RUN_ON(&construction_thread_checker_);
+ RTC_DCHECK(!IsDecoderThreadRunning() && !is_attached_to_process_thread_);
+ // |_receiver| is used on both the decoder and module threads.
+ // However, since we make sure that we never do anything on the module thread
+ // when the decoder thread is not running, we don't need a lock for the
+ // |_receiver| or |_receiveStatsCallback| here.
_receiver.RegisterStatsCallback(receiveStats);
_receiveStatsCallback = receiveStats;
return VCM_OK;
@@ -187,10 +201,8 @@
// Register an externally defined decoder object.
void VideoReceiver::RegisterExternalDecoder(VideoDecoder* externalDecoder,
uint8_t payloadType) {
- RTC_DCHECK(construction_thread_.CalledOnValidThread());
- // TODO(tommi): This method must be called when the decoder thread is not
- // running. Do we need a lock in that case?
- rtc::CritScope cs(&receive_crit_);
+ RTC_DCHECK_RUN_ON(&construction_thread_checker_);
+ RTC_DCHECK(!IsDecoderThreadRunning());
if (externalDecoder == nullptr) {
RTC_CHECK(_codecDataBase.DeregisterExternalDecoder(payloadType));
return;
@@ -201,53 +213,91 @@
// Register a frame type request callback.
int32_t VideoReceiver::RegisterFrameTypeCallback(
VCMFrameTypeCallback* frameTypeCallback) {
- rtc::CritScope cs(&process_crit_);
+ RTC_DCHECK_RUN_ON(&construction_thread_checker_);
+ RTC_DCHECK(!IsDecoderThreadRunning() && !is_attached_to_process_thread_);
+ // This callback is used on the module thread, but since we don't get
+ // callbacks on the module thread while the decoder thread isn't running
+ // (and this function must not be called when the decoder is running),
+ // we don't need a lock here.
_frameTypeCallback = frameTypeCallback;
return VCM_OK;
}
int32_t VideoReceiver::RegisterPacketRequestCallback(
VCMPacketRequestCallback* callback) {
- rtc::CritScope cs(&process_crit_);
+ RTC_DCHECK_RUN_ON(&construction_thread_checker_);
+ RTC_DCHECK(!IsDecoderThreadRunning() && !is_attached_to_process_thread_);
+ // This callback is used on the module thread, but since we don't get
+ // callbacks on the module thread while the decoder thread isn't running
+ // (and this function must not be called when the decoder is running),
+ // we don't need a lock here.
_packetRequestCallback = callback;
return VCM_OK;
}
void VideoReceiver::TriggerDecoderShutdown() {
- RTC_DCHECK(construction_thread_.CalledOnValidThread());
+ RTC_DCHECK_RUN_ON(&construction_thread_checker_);
+ RTC_DCHECK(IsDecoderThreadRunning());
_receiver.TriggerDecoderShutdown();
}
+void VideoReceiver::DecoderThreadStarting() {
+ RTC_DCHECK_RUN_ON(&construction_thread_checker_);
+ RTC_DCHECK(!IsDecoderThreadRunning());
+ if (process_thread_ && !is_attached_to_process_thread_) {
+ process_thread_->RegisterModule(this, RTC_FROM_HERE);
+ }
+#if RTC_DCHECK_IS_ON
+ decoder_thread_is_running_ = true;
+#endif
+}
+
+void VideoReceiver::DecoderThreadStopped() {
+ RTC_DCHECK_RUN_ON(&construction_thread_checker_);
+ RTC_DCHECK(IsDecoderThreadRunning());
+ if (process_thread_ && is_attached_to_process_thread_) {
+ process_thread_->DeRegisterModule(this);
+ }
+#if RTC_DCHECK_IS_ON
+ decoder_thread_is_running_ = false;
+ decoder_thread_checker_.DetachFromThread();
+#endif
+}
+
// Decode next frame, blocking.
// Should be called as often as possible to get the most out of the decoder.
int32_t VideoReceiver::Decode(uint16_t maxWaitTimeMs) {
- bool prefer_late_decoding = false;
- {
- // TODO(tommi): Chances are that this lock isn't required.
- rtc::CritScope cs(&receive_crit_);
- prefer_late_decoding = _codecDataBase.PrefersLateDecoding();
- }
-
- VCMEncodedFrame* frame =
- _receiver.FrameForDecoding(maxWaitTimeMs, prefer_late_decoding);
+ RTC_DCHECK_RUN_ON(&decoder_thread_checker_);
+ VCMEncodedFrame* frame = _receiver.FrameForDecoding(
+ maxWaitTimeMs, _codecDataBase.PrefersLateDecoding());
if (!frame)
return VCM_FRAME_NOT_READY;
+ bool drop_frame = false;
{
rtc::CritScope cs(&process_crit_);
if (drop_frames_until_keyframe_) {
// Still getting delta frames, schedule another keyframe request as if
// decode failed.
if (frame->FrameType() != kVideoFrameKey) {
+ drop_frame = true;
_scheduleKeyRequest = true;
- _receiver.ReleaseFrame(frame);
- return VCM_FRAME_NOT_READY;
+ // TODO(tommi): Consider if we could instead post a task to the module
+ // thread and call RequestKeyFrame directly. Here we call WakeUp so that
+ // TimeUntilNextProcess() gets called straight away.
+ process_thread_->WakeUp(this);
+ } else {
+ drop_frames_until_keyframe_ = false;
}
- drop_frames_until_keyframe_ = false;
}
}
+ if (drop_frame) {
+ _receiver.ReleaseFrame(frame);
+ return VCM_FRAME_NOT_READY;
+ }
+
if (pre_decode_image_callback_) {
EncodedImage encoded_image(frame->EncodedImage());
int qp = -1;
@@ -258,7 +308,6 @@
frame->CodecSpecific(), nullptr);
}
- rtc::CritScope cs(&receive_crit_);
// If this frame was too late, we should adjust the delay accordingly
_timing->UpdateCurrentDelay(frame->RenderTimeMs(),
clock_->TimeInMilliseconds());
@@ -278,7 +327,7 @@
// TODO(philipel): Clean up among the Decode functions as we replace
// VCMEncodedFrame with FrameObject.
int32_t VideoReceiver::Decode(const webrtc::VCMEncodedFrame* frame) {
- rtc::CritScope lock(&receive_crit_);
+ RTC_DCHECK_RUN_ON(&decoder_thread_checker_);
if (pre_decode_image_callback_) {
EncodedImage encoded_image(frame->EncodedImage());
int qp = -1;
@@ -291,19 +340,20 @@
return Decode(*frame);
}
-void VideoReceiver::DecodingStopped() {
- // No further calls to Decode() will be made after this point.
- // TODO(tommi): Make use of this to clarify and check threading model.
-}
-
int32_t VideoReceiver::RequestKeyFrame() {
+ RTC_DCHECK_RUN_ON(&module_thread_checker_);
+
+ // Since we deregister from the module thread when the decoder thread isn't
+ // running, we should get no calls here if decoding isn't being done.
+ RTC_DCHECK(IsDecoderThreadRunning());
+
TRACE_EVENT0("webrtc", "RequestKeyFrame");
- rtc::CritScope cs(&process_crit_);
if (_frameTypeCallback != nullptr) {
const int32_t ret = _frameTypeCallback->RequestKeyFrame();
if (ret < 0) {
return ret;
}
+ rtc::CritScope cs(&process_crit_);
_scheduleKeyRequest = false;
} else {
return VCM_MISSING_CALLBACK;
@@ -313,6 +363,7 @@
// Must be called from inside the receive side critical section.
int32_t VideoReceiver::Decode(const VCMEncodedFrame& frame) {
+ RTC_DCHECK_RUN_ON(&decoder_thread_checker_);
TRACE_EVENT0("webrtc", "VideoReceiver::Decode");
// Change decoder if payload type has changed
VCMGenericDecoder* decoder =
@@ -327,11 +378,8 @@
int32_t VideoReceiver::RegisterReceiveCodec(const VideoCodec* receiveCodec,
int32_t numberOfCores,
bool requireKeyFrame) {
- RTC_DCHECK(construction_thread_.CalledOnValidThread());
- // TODO(tommi): This method must only be called when the decoder thread
- // is not running. Do we need a lock? If not, it looks like we might not need
- // a lock at all for |_codecDataBase|.
- rtc::CritScope cs(&receive_crit_);
+ RTC_DCHECK_RUN_ON(&construction_thread_checker_);
+ RTC_DCHECK(!IsDecoderThreadRunning());
if (receiveCodec == nullptr) {
return VCM_PARAMETER_ERROR;
}
@@ -346,6 +394,7 @@
int32_t VideoReceiver::IncomingPacket(const uint8_t* incomingPayload,
size_t payloadLength,
const WebRtcRTPHeader& rtpInfo) {
+ RTC_DCHECK_RUN_ON(&module_thread_checker_);
if (rtpInfo.frameType == kVideoFrameKey) {
TRACE_EVENT1("webrtc", "VCM::PacketKeyFrame", "seqnum",
rtpInfo.header.sequenceNumber);
@@ -377,6 +426,7 @@
// to sync with audio. Not included in VideoCodingModule::Delay()
// Defaults to 0 ms.
int32_t VideoReceiver::SetMinimumPlayoutDelay(uint32_t minPlayoutDelayMs) {
+ RTC_DCHECK_RUN_ON(&module_thread_checker_);
_timing->set_min_playout_delay(minPlayoutDelayMs);
return VCM_OK;
}
@@ -384,22 +434,24 @@
// The estimated delay caused by rendering, defaults to
// kDefaultRenderDelayMs = 10 ms
int32_t VideoReceiver::SetRenderDelay(uint32_t timeMS) {
+ RTC_DCHECK_RUN_ON(&construction_thread_checker_);
+ RTC_DCHECK(!IsDecoderThreadRunning());
_timing->set_render_delay(timeMS);
return VCM_OK;
}
// Current video delay
int32_t VideoReceiver::Delay() const {
+ RTC_DCHECK_RUN_ON(&module_thread_checker_);
return _timing->TargetVideoDelay();
}
+// Only used by VCMRobustnessTest.
int VideoReceiver::SetReceiverRobustnessMode(
VideoCodingModule::ReceiverRobustness robustnessMode,
VCMDecodeErrorMode decode_error_mode) {
- RTC_DCHECK(construction_thread_.CalledOnValidThread());
- // TODO(tommi): This method must only be called when the decoder thread
- // is not running and we don't need to hold this lock.
- rtc::CritScope cs(&receive_crit_);
+ RTC_DCHECK_RUN_ON(&construction_thread_checker_);
+ RTC_DCHECK(!IsDecoderThreadRunning());
switch (robustnessMode) {
case VideoCodingModule::kNone:
_receiver.SetNackMode(kNoNack, -1, -1);
@@ -417,15 +469,17 @@
}
void VideoReceiver::SetDecodeErrorMode(VCMDecodeErrorMode decode_error_mode) {
- rtc::CritScope cs(&receive_crit_);
+ RTC_DCHECK_RUN_ON(&construction_thread_checker_);
+ RTC_DCHECK(!IsDecoderThreadRunning());
_receiver.SetDecodeErrorMode(decode_error_mode);
}
void VideoReceiver::SetNackSettings(size_t max_nack_list_size,
int max_packet_age_to_nack,
int max_incomplete_time_ms) {
+ RTC_DCHECK_RUN_ON(&construction_thread_checker_);
+ RTC_DCHECK(!IsDecoderThreadRunning());
if (max_nack_list_size != 0) {
- rtc::CritScope cs(&process_crit_);
max_nack_list_size_ = max_nack_list_size;
}
_receiver.SetNackSettings(max_nack_list_size, max_packet_age_to_nack,
@@ -433,8 +487,22 @@
}
int VideoReceiver::SetMinReceiverDelay(int desired_delay_ms) {
+ RTC_DCHECK_RUN_ON(&construction_thread_checker_);
+ RTC_DCHECK(!IsDecoderThreadRunning());
+ // TODO(tommi): Is the method only used by tests? Maybe could be offered
+ // via a test only subclass?
+ // Info from Stefan: If it is indeed only used by tests I think it's just that
+ // it hasn't been cleaned up when the calling code was cleaned up.
return _receiver.SetMinReceiverDelay(desired_delay_ms);
}
+bool VideoReceiver::IsDecoderThreadRunning() {
+#if RTC_DCHECK_IS_ON
+ return decoder_thread_is_running_;
+#else
+ return true;
+#endif
+}
+
} // namespace vcm
} // namespace webrtc