Reland "Move webrtc/{base => rtc_base}" (https://codereview.webrtc.org/2877023002)
Reland the base->rtc_base without adding stub headers (will be
done in follow-up CL). This preserves git blame history of all files.
BUG=webrtc:7634
NOTRY=True
TBR=kwiberg@webrtc.org
Change-Id: Iea3bb6f3f67b8374c96337b63e8f5aa3e6181012
Reviewed-on: https://chromium-review.googlesource.com/554611
Reviewed-by: Henrik Kjellander <kjellander@webrtc.org>
Cr-Commit-Position: refs/heads/master@{#18821}
diff --git a/webrtc/rtc_base/socket_unittest.h b/webrtc/rtc_base/socket_unittest.h
new file mode 100644
index 0000000..a92c7fd
--- /dev/null
+++ b/webrtc/rtc_base/socket_unittest.h
@@ -0,0 +1,100 @@
+/*
+ * Copyright 2009 The WebRTC Project Authors. All rights reserved.
+ *
+ * Use of this source code is governed by a BSD-style license
+ * that can be found in the LICENSE file in the root of the source
+ * tree. An additional intellectual property rights grant can be found
+ * in the file PATENTS. All contributing project authors may
+ * be found in the AUTHORS file in the root of the source tree.
+ */
+
+#ifndef WEBRTC_RTC_BASE_SOCKET_UNITTEST_H_
+#define WEBRTC_RTC_BASE_SOCKET_UNITTEST_H_
+
+#include "webrtc/base/gunit.h"
+#include "webrtc/base/thread.h"
+
+namespace rtc {
+
+// Generic socket tests, to be used when testing individual socketservers.
+// Derive your specific test class from SocketTest, install your
+// socketserver, and call the SocketTest test methods.
+class SocketTest : public testing::Test {
+ protected:
+ SocketTest() : kIPv4Loopback(INADDR_LOOPBACK),
+ kIPv6Loopback(in6addr_loopback),
+ ss_(nullptr) {}
+ virtual void SetUp() { ss_ = Thread::Current()->socketserver(); }
+ void TestConnectIPv4();
+ void TestConnectIPv6();
+ void TestConnectWithDnsLookupIPv4();
+ void TestConnectWithDnsLookupIPv6();
+ void TestConnectFailIPv4();
+ void TestConnectFailIPv6();
+ void TestConnectWithDnsLookupFailIPv4();
+ void TestConnectWithDnsLookupFailIPv6();
+ void TestConnectWithClosedSocketIPv4();
+ void TestConnectWithClosedSocketIPv6();
+ void TestConnectWhileNotClosedIPv4();
+ void TestConnectWhileNotClosedIPv6();
+ void TestServerCloseDuringConnectIPv4();
+ void TestServerCloseDuringConnectIPv6();
+ void TestClientCloseDuringConnectIPv4();
+ void TestClientCloseDuringConnectIPv6();
+ void TestServerCloseIPv4();
+ void TestServerCloseIPv6();
+ void TestCloseInClosedCallbackIPv4();
+ void TestCloseInClosedCallbackIPv6();
+ void TestSocketServerWaitIPv4();
+ void TestSocketServerWaitIPv6();
+ void TestTcpIPv4();
+ void TestTcpIPv6();
+ void TestSingleFlowControlCallbackIPv4();
+ void TestSingleFlowControlCallbackIPv6();
+ void TestUdpIPv4();
+ void TestUdpIPv6();
+ void TestUdpReadyToSendIPv4();
+ void TestUdpReadyToSendIPv6();
+ void TestGetSetOptionsIPv4();
+ void TestGetSetOptionsIPv6();
+ void TestSocketRecvTimestampIPv4();
+ void TestSocketRecvTimestampIPv6();
+
+ static const int kTimeout = 5000; // ms
+ const IPAddress kIPv4Loopback;
+ const IPAddress kIPv6Loopback;
+
+ protected:
+ void TcpInternal(const IPAddress& loopback, size_t data_size,
+ ptrdiff_t max_send_size);
+
+ private:
+ void ConnectInternal(const IPAddress& loopback);
+ void ConnectWithDnsLookupInternal(const IPAddress& loopback,
+ const std::string& host);
+ void ConnectFailInternal(const IPAddress& loopback);
+
+ void ConnectWithDnsLookupFailInternal(const IPAddress& loopback);
+ void ConnectWithClosedSocketInternal(const IPAddress& loopback);
+ void ConnectWhileNotClosedInternal(const IPAddress& loopback);
+ void ServerCloseDuringConnectInternal(const IPAddress& loopback);
+ void ClientCloseDuringConnectInternal(const IPAddress& loopback);
+ void ServerCloseInternal(const IPAddress& loopback);
+ void CloseInClosedCallbackInternal(const IPAddress& loopback);
+ void SocketServerWaitInternal(const IPAddress& loopback);
+ void SingleFlowControlCallbackInternal(const IPAddress& loopback);
+ void UdpInternal(const IPAddress& loopback);
+ void UdpReadyToSend(const IPAddress& loopback);
+ void GetSetOptionsInternal(const IPAddress& loopback);
+ void SocketRecvTimestamp(const IPAddress& loopback);
+
+ SocketServer* ss_;
+};
+
+// For unbound sockets, GetLocalAddress / GetRemoteAddress return AF_UNSPEC
+// values on Windows, but an empty address of the same family on Linux/MacOS X.
+bool IsUnspecOrEmptyIP(const IPAddress& address);
+
+} // namespace rtc
+
+#endif // WEBRTC_RTC_BASE_SOCKET_UNITTEST_H_