Use the factory instead of using the builtin code path in `VideoCodecInitializer`.
Bug: webrtc:9513
Change-Id: Ia299ae1044a3ff4c91e208200938cba540bdcea6
Reviewed-on: https://webrtc-review.googlesource.com/c/94782
Commit-Queue: Jiawei Ou <ouj@fb.com>
Reviewed-by: Kári Helgason <kthelgason@webrtc.org>
Reviewed-by: Sami Kalliomäki <sakal@webrtc.org>
Reviewed-by: Sebastian Jansson <srte@webrtc.org>
Reviewed-by: Anders Carlsson <andersc@webrtc.org>
Reviewed-by: Seth Hampson <shampson@webrtc.org>
Reviewed-by: Erik Språng <sprang@webrtc.org>
Reviewed-by: Niels Moller <nisse@webrtc.org>
Reviewed-by: Rasmus Brandt <brandtr@webrtc.org>
Cr-Commit-Position: refs/heads/master@{#25456}
diff --git a/modules/video_coding/include/video_codec_initializer.h b/modules/video_coding/include/video_codec_initializer.h
index ee70810..e979f9c 100644
--- a/modules/video_coding/include/video_codec_initializer.h
+++ b/modules/video_coding/include/video_codec_initializer.h
@@ -30,15 +30,9 @@
// type used. For instance, VP8 will create an allocator than can handle
// simulcast and temporal layering.
// GetBitrateAllocator is called implicitly from here, no need to call again.
- static bool SetupCodec(
- const VideoEncoderConfig& config,
- const std::vector<VideoStream>& streams,
- VideoCodec* codec,
- std::unique_ptr<VideoBitrateAllocator>* bitrate_allocator);
-
- // Create a bitrate allocator for the specified codec.
- static std::unique_ptr<VideoBitrateAllocator> CreateBitrateAllocator(
- const VideoCodec& codec);
+ static bool SetupCodec(const VideoEncoderConfig& config,
+ const std::vector<VideoStream>& streams,
+ VideoCodec* codec);
private:
static VideoCodec VideoEncoderConfigToVideoCodec(