Keep track of the user-facing number of channels in a ChannelBuffer

Before this change the ChannelBuffer had a fixed number of channels. This meant for example that when the Beamformer would reduce the number of channels to one, the merging filter bank was still merging all the channels, which was unnecessary since they were not processed and just discarded later. This change doesn't change the signal at all. It just reflects the number of channels in the ChannelBuffer, reducing the complexity.

R=henrik.lundin@webrtc.org, peah@webrtc.org, tina.legrand@webrtc.org

Review URL: https://codereview.webrtc.org/2053773002 .

Cr-Commit-Position: refs/heads/master@{#13352}
diff --git a/webrtc/modules/audio_processing/audio_buffer.cc b/webrtc/modules/audio_processing/audio_buffer.cc
index f9b9f63..13ece67 100644
--- a/webrtc/modules/audio_processing/audio_buffer.cc
+++ b/webrtc/modules/audio_processing/audio_buffer.cc
@@ -184,6 +184,10 @@
   reference_copied_ = false;
   activity_ = AudioFrame::kVadUnknown;
   num_channels_ = num_proc_channels_;
+  data_->set_num_channels(num_proc_channels_);
+  if (split_data_.get()) {
+    split_data_->set_num_channels(num_proc_channels_);
+  }
 }
 
 const int16_t* const* AudioBuffer::channels_const() const {
@@ -345,6 +349,10 @@
 
 void AudioBuffer::set_num_channels(size_t num_channels) {
   num_channels_ = num_channels;
+  data_->set_num_channels(num_channels);
+  if (split_data_.get()) {
+    split_data_->set_num_channels(num_channels);
+  }
 }
 
 size_t AudioBuffer::num_frames() const {