Update libjingle to 61168196

R=mallinath@webrtc.org

Review URL: https://webrtc-codereview.appspot.com/8139004

git-svn-id: http://webrtc.googlecode.com/svn/trunk@5502 4adac7df-926f-26a2-2b94-8c16560cd09d
diff --git a/talk/base/asyncinvoker.h b/talk/base/asyncinvoker.h
new file mode 100644
index 0000000..fabdbdc
--- /dev/null
+++ b/talk/base/asyncinvoker.h
@@ -0,0 +1,167 @@
+/*
+ * libjingle
+ * Copyright 2014 Google Inc.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ *
+ *  1. Redistributions of source code must retain the above copyright notice,
+ *     this list of conditions and the following disclaimer.
+ *  2. Redistributions in binary form must reproduce the above copyright notice,
+ *     this list of conditions and the following disclaimer in the documentation
+ *     and/or other materials provided with the distribution.
+ *  3. The name of the author may not be used to endorse or promote products
+ *     derived from this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
+ * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
+ * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+ * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
+ * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
+ * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+ * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
+ * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+#ifndef TALK_BASE_ASYNCINVOKER_H_
+#define TALK_BASE_ASYNCINVOKER_H_
+
+#include "talk/base/asyncinvoker-inl.h"
+#include "talk/base/bind.h"
+#include "talk/base/scopedptrcollection.h"
+#include "talk/base/thread.h"
+
+namespace talk_base {
+
+// Invokes function objects (aka functors) asynchronously on a Thread, and
+// owns the lifetime of calls (ie, when this object is destroyed, calls in
+// flight are cancelled). AsyncInvoker can optionally execute a user-specified
+// function when the asynchronous call is complete, or operates in
+// fire-and-forget mode otherwise.
+//
+// AsyncInvoker does not own the thread it calls functors on.
+//
+// A note about async calls and object lifetimes: users should
+// be mindful of object lifetimes when calling functions asynchronously and
+// ensure objects used by the function _cannot_ be deleted between the
+// invocation and execution of the functor. AsyncInvoker is designed to
+// help: any calls in flight will be cancelled when the AsyncInvoker used to
+// make the call is destructed, and any calls executing will be allowed to
+// complete before AsyncInvoker destructs.
+//
+// The easiest way to ensure lifetimes are handled correctly is to create a
+// class that owns the Thread and AsyncInvoker objects, and then call its
+// methods asynchronously as needed.
+//
+// Example:
+//   class MyClass {
+//    public:
+//     void FireAsyncTaskWithResult(Thread* thread, int x) {
+//       // Specify a callback to get the result upon completion.
+//       invoker_.AsyncInvoke<int>(
+//           thread, Bind(&MyClass::AsyncTaskWithResult, this, x),
+//           &MyClass::OnTaskComplete, this);
+//     }
+//     void FireAnotherAsyncTask(Thread* thread) {
+//       // No callback specified means fire-and-forget.
+//       invoker_.AsyncInvoke<void>(
+//           thread, Bind(&MyClass::AnotherAsyncTask, this));
+//
+//    private:
+//     int AsyncTaskWithResult(int x) {
+//       // Some long running process...
+//       return x * x;
+//     }
+//     void AnotherAsyncTask() {
+//       // Some other long running process...
+//     }
+//     void OnTaskComplete(int result) { result_ = result; }
+//
+//     AsyncInvoker invoker_;
+//     int result_;
+//   };
+class AsyncInvoker {
+ public:
+  // Call |functor| asynchronously on |thread|, with no callback upon
+  // completion. Returns immediately.
+  template <class ReturnT, class FunctorT>
+  void AsyncInvoke(Thread* thread,
+                   const FunctorT& functor,
+                   uint32 id = 0) {
+    FunctorMessageHandler<ReturnT, FunctorT>* handler =
+        new FunctorMessageHandler<ReturnT, FunctorT>(functor);
+    handler->SetCallback(Bind(&AsyncInvoker::RemoveHandler, this, handler));
+    InvokeHandler(thread, handler, id);
+  }
+
+  // Call |functor| asynchronously on |thread|, calling |callback| when done.
+  template <class ReturnT, class FunctorT, class HostT>
+  void AsyncInvoke(Thread* thread,
+                   const FunctorT& functor,
+                   void (HostT::*callback)(ReturnT),
+                   HostT* callback_host,
+                   uint32 id = 0) {
+    AsyncFunctorMessageHandler<ReturnT, FunctorT>* handler =
+        new AsyncFunctorMessageHandler<ReturnT, FunctorT>(functor);
+    handler->WrapCallback(
+        Bind(&AsyncInvoker::OnAsyncCallCompleted<ReturnT, FunctorT, HostT>,
+             this, handler, callback, callback_host));
+    InvokeHandler(thread, handler, id);
+  }
+
+  // Call |functor| asynchronously on |thread|, calling |callback| when done.
+  // Overloaded for void return.
+  template <class ReturnT, class FunctorT, class HostT>
+  void AsyncInvoke(Thread* thread,
+                   const FunctorT& functor,
+                   void (HostT::*callback)(),
+                   HostT* callback_host,
+                   uint32 id = 0) {
+    AsyncFunctorMessageHandler<void, FunctorT>* handler =
+        new AsyncFunctorMessageHandler<ReturnT, FunctorT>(functor);
+    handler->WrapCallback(
+        Bind(&AsyncInvoker::OnAsyncVoidCallCompleted<FunctorT, HostT>,
+             this, handler, callback, callback_host));
+    InvokeHandler(thread, handler, id);
+  }
+
+  // Synchronously execute on |thread| all outstanding calls we own
+  // that are pending on |thread|, and wait for calls to complete
+  // before returning. Optionally filter by message id.
+  // The destructor will not wait for outstanding calls, so if that
+  // behavior is desired, call Flush() before destroying this object.
+  void Flush(Thread* thread, uint32 id = MQID_ANY);
+
+ private:
+  void InvokeHandler(Thread* thread, MessageHandler* handler, uint32 id);
+  void RemoveHandler(MessageHandler* handler);
+
+  template <class ReturnT, class FunctorT, class HostT>
+  void OnAsyncCallCompleted(
+      AsyncFunctorMessageHandler<ReturnT, FunctorT>* handler,
+      void (HostT::*callback)(ReturnT),
+      HostT* callback_host) {
+    AsyncInvoke<void>(handler->thread(),
+                Bind(callback, callback_host, handler->result()));
+    RemoveHandler(handler);
+  }
+
+  template <class FunctorT, class HostT>
+  void OnAsyncVoidCallCompleted(
+      AsyncFunctorMessageHandler<void, FunctorT>* handler,
+      void (HostT::*callback)(),
+      HostT* callback_host) {
+    AsyncInvoke<void>(handler->thread(), Bind(callback, callback_host));
+    RemoveHandler(handler);
+  }
+
+  CriticalSection crit_;
+  ScopedPtrCollection<MessageHandler> handlers_;
+};
+
+}  // namespace talk_base
+
+
+#endif  // TALK_BASE_ASYNCINVOKER_H_