Reland: Implement NetEq's CurrentDelay function
This was not implemented before. It returns the current total delay
(packet buffer and sync buffer) of NetEq. This is the same information
that was already available in
NetEqNetworkStatistics::current_buffer_size_ms, that can be obtained
through NetEq::NetworkStatistics(). But, since the current delay is a
key metric of NetEq, it is convenient to have it available in a
simpler way.
This is a re-landing of r9359,
https://webrtc-codereview.appspot.com/51149004, which was reverted in
r9360. The refactoring made in r9669 facilitated the relanding.
TBR=minyue@webrtc.org
Review URL: https://codereview.webrtc.org/1313873003
Cr-Commit-Position: refs/heads/master@{#9801}
diff --git a/webrtc/modules/audio_coding/neteq/interface/neteq.h b/webrtc/modules/audio_coding/neteq/interface/neteq.h
index e2ea00d..54458b9 100644
--- a/webrtc/modules/audio_coding/neteq/interface/neteq.h
+++ b/webrtc/modules/audio_coding/neteq/interface/neteq.h
@@ -215,8 +215,8 @@
// Not implemented.
virtual int TargetDelay() = 0;
- // Not implemented.
- virtual int CurrentDelay() = 0;
+ // Returns the current total delay (packet buffer and sync buffer) in ms.
+ virtual int CurrentDelayMs() const = 0;
// Sets the playout mode to |mode|.
// Deprecated. Set the mode in the Config struct passed to the constructor.