Make Frame buffer not drop frames unnecessary
Now VCMTiming::MaxWaitingTime will not clip negative values. Thus frame
buffer will be able to distinguish between late frames and when waiting
cycle was simply interrupted by a new inserted frame right before the
waiting timer would expire.
Bug: webrtc:8917
Change-Id: I6b253f459fcb3a346064a103cc92ee332b074e1b
Reviewed-on: https://webrtc-review.googlesource.com/57741
Commit-Queue: Ilya Nikolaevskiy <ilnik@webrtc.org>
Reviewed-by: Erik Språng <sprang@webrtc.org>
Reviewed-by: Philip Eliasson <philipel@webrtc.org>
Cr-Commit-Position: refs/heads/master@{#22210}
diff --git a/modules/video_coding/frame_buffer2.cc b/modules/video_coding/frame_buffer2.cc
index db09e76..dbd222f 100644
--- a/modules/video_coding/frame_buffer2.cc
+++ b/modules/video_coding/frame_buffer2.cc
@@ -34,6 +34,10 @@
// Max number of decoded frame info that will be saved.
constexpr int kMaxFramesHistory = 50;
+// The time it's allowed for a frame to be late to its rendering prediction and
+// still be rendered.
+constexpr int kMaxAllowedFrameDalayMs = 5;
+
constexpr int64_t kLogNonDecodedIntervalMs = 5000;
} // namespace
@@ -119,7 +123,9 @@
// This will cause the frame buffer to prefer high framerate rather
// than high resolution in the case of the decoder not decoding fast
// enough and the stream has multiple spatial and temporal layers.
- if (wait_ms == 0)
+ // For multiple temporal layers it may cause non-base layer frames to be
+ // skipped if they are late.
+ if (wait_ms < -kMaxAllowedFrameDalayMs)
continue;
break;
diff --git a/modules/video_coding/frame_buffer2_unittest.cc b/modules/video_coding/frame_buffer2_unittest.cc
index 12151d4..807520c 100644
--- a/modules/video_coding/frame_buffer2_unittest.cc
+++ b/modules/video_coding/frame_buffer2_unittest.cc
@@ -52,9 +52,9 @@
return last_ms_;
}
- uint32_t MaxWaitingTime(int64_t render_time_ms,
- int64_t now_ms) const override {
- return std::max<int>(0, render_time_ms - now_ms - kDecodeTime);
+ int64_t MaxWaitingTime(int64_t render_time_ms,
+ int64_t now_ms) const override {
+ return render_time_ms - now_ms - kDecodeTime;
}
bool GetTimings(int* decode_ms,
@@ -359,7 +359,7 @@
for (int i = 0; i < 10; ++i) {
ExtractFrame();
- clock_.AdvanceTimeMilliseconds(60);
+ clock_.AdvanceTimeMilliseconds(70);
}
CheckFrame(0, pid, 0);
@@ -388,10 +388,10 @@
ExtractFrame();
ExtractFrame();
- clock_.AdvanceTimeMilliseconds(55);
+ clock_.AdvanceTimeMilliseconds(57);
for (int i = 2; i < 12; ++i) {
ExtractFrame();
- clock_.AdvanceTimeMilliseconds(55);
+ clock_.AdvanceTimeMilliseconds(57);
}
CheckFrame(0, pid, 0);
diff --git a/modules/video_coding/receiver.cc b/modules/video_coding/receiver.cc
index 157cb88..a1eeded 100644
--- a/modules/video_coding/receiver.cc
+++ b/modules/video_coding/receiver.cc
@@ -20,6 +20,7 @@
#include "modules/video_coding/internal_defines.h"
#include "modules/video_coding/media_opt_util.h"
#include "rtc_base/logging.h"
+#include "rtc_base/numerics/safe_conversions.h"
#include "rtc_base/trace_event.h"
#include "system_wrappers/include/clock.h"
@@ -192,8 +193,8 @@
static_cast<int32_t>(clock_->TimeInMilliseconds() - start_time_ms);
uint16_t new_max_wait_time =
static_cast<uint16_t>(VCM_MAX(available_wait_time, 0));
- uint32_t wait_time_ms =
- timing_->MaxWaitingTime(render_time_ms, clock_->TimeInMilliseconds());
+ uint32_t wait_time_ms = rtc::saturated_cast<uint32_t>(
+ timing_->MaxWaitingTime(render_time_ms, clock_->TimeInMilliseconds()));
if (new_max_wait_time < wait_time_ms) {
// We're not allowed to wait until the frame is supposed to be rendered,
// waiting as long as we're allowed to avoid busy looping, and then return
diff --git a/modules/video_coding/timing.cc b/modules/video_coding/timing.cc
index 64e2465..459345a 100644
--- a/modules/video_coding/timing.cc
+++ b/modules/video_coding/timing.cc
@@ -234,17 +234,14 @@
return decode_time_ms;
}
-uint32_t VCMTiming::MaxWaitingTime(int64_t render_time_ms,
- int64_t now_ms) const {
+int64_t VCMTiming::MaxWaitingTime(int64_t render_time_ms,
+ int64_t now_ms) const {
rtc::CritScope cs(&crit_sect_);
const int64_t max_wait_time_ms =
render_time_ms - now_ms - RequiredDecodeTimeMs() - render_delay_ms_;
- if (max_wait_time_ms < 0) {
- return 0;
- }
- return static_cast<uint32_t>(max_wait_time_ms);
+ return max_wait_time_ms;
}
int VCMTiming::TargetVideoDelay() const {
diff --git a/modules/video_coding/timing.h b/modules/video_coding/timing.h
index 97f61b5..71c6f33 100644
--- a/modules/video_coding/timing.h
+++ b/modules/video_coding/timing.h
@@ -78,7 +78,7 @@
// Returns the maximum time in ms that we can wait for a frame to become
// complete before we must pass it to the decoder.
- virtual uint32_t MaxWaitingTime(int64_t render_time_ms, int64_t now_ms) const;
+ virtual int64_t MaxWaitingTime(int64_t render_time_ms, int64_t now_ms) const;
// Returns the current target delay which is required delay + decode time +
// render delay.