Obj-C SDK Cleanup

This CL separates the files under sdk/objc into logical directories, replacing
the previous file layout under Framework/.

A long term goal is to have some system set up to generate the files under
sdk/objc/api (the PeerConnection API wrappers) from the C++ code. In the shorter
term the goal is to abstract out shared concepts from these classes in order to
make them as uniform as possible.

The separation into base/, components/, and helpers/ are to differentiate between
the base layer's common protocols, various utilities and the actual platform
specific components.

The old directory layout that resembled a framework's internal layout is not
necessary, since it is generated by the framework target when building it.

Bug: webrtc:9627
Change-Id: Ib084fd83f050ae980649ca99e841f4fb0580bd8f
Reviewed-on: https://webrtc-review.googlesource.com/94142
Reviewed-by: Kári Helgason <kthelgason@webrtc.org>
Reviewed-by: Mirko Bonadei <mbonadei@webrtc.org>
Reviewed-by: Rasmus Brandt <brandtr@webrtc.org>
Reviewed-by: Henrik Andreassson <henrika@webrtc.org>
Commit-Queue: Anders Carlsson <andersc@webrtc.org>
Cr-Commit-Position: refs/heads/master@{#24493}
diff --git a/sdk/objc/components/renderer/metal/RTCMTLI420Renderer.h b/sdk/objc/components/renderer/metal/RTCMTLI420Renderer.h
new file mode 100644
index 0000000..e5987fe
--- /dev/null
+++ b/sdk/objc/components/renderer/metal/RTCMTLI420Renderer.h
@@ -0,0 +1,17 @@
+/*
+ *  Copyright 2017 The WebRTC project authors. All Rights Reserved.
+ *
+ *  Use of this source code is governed by a BSD-style license
+ *  that can be found in the LICENSE file in the root of the source
+ *  tree. An additional intellectual property rights grant can be found
+ *  in the file PATENTS.  All contributing project authors may
+ *  be found in the AUTHORS file in the root of the source tree.
+ */
+
+#import <Foundation/Foundation.h>
+
+#import "RTCMTLRenderer.h"
+
+NS_AVAILABLE(10_11, 9_0)
+@interface RTCMTLI420Renderer : RTCMTLRenderer
+@end
diff --git a/sdk/objc/components/renderer/metal/RTCMTLI420Renderer.mm b/sdk/objc/components/renderer/metal/RTCMTLI420Renderer.mm
new file mode 100644
index 0000000..668b9ae
--- /dev/null
+++ b/sdk/objc/components/renderer/metal/RTCMTLI420Renderer.mm
@@ -0,0 +1,170 @@
+/*
+ *  Copyright 2017 The WebRTC project authors. All Rights Reserved.
+ *
+ *  Use of this source code is governed by a BSD-style license
+ *  that can be found in the LICENSE file in the root of the source
+ *  tree. An additional intellectual property rights grant can be found
+ *  in the file PATENTS.  All contributing project authors may
+ *  be found in the AUTHORS file in the root of the source tree.
+ */
+
+#import "RTCMTLI420Renderer.h"
+
+#import <Metal/Metal.h>
+#import <MetalKit/MetalKit.h>
+
+#import "base/RTCI420Buffer.h"
+#import "base/RTCLogging.h"
+#import "base/RTCVideoFrame.h"
+#import "base/RTCVideoFrameBuffer.h"
+
+#import "RTCMTLRenderer+Private.h"
+
+static NSString *const shaderSource = MTL_STRINGIFY(
+    using namespace metal;
+
+    typedef struct {
+      packed_float2 position;
+      packed_float2 texcoord;
+    } Vertex;
+
+    typedef struct {
+      float4 position[[position]];
+      float2 texcoord;
+    } Varyings;
+
+    vertex Varyings vertexPassthrough(device Vertex * verticies[[buffer(0)]],
+                                      unsigned int vid[[vertex_id]]) {
+      Varyings out;
+      device Vertex &v = verticies[vid];
+      out.position = float4(float2(v.position), 0.0, 1.0);
+      out.texcoord = v.texcoord;
+
+      return out;
+    }
+
+    fragment half4 fragmentColorConversion(
+        Varyings in[[stage_in]], texture2d<float, access::sample> textureY[[texture(0)]],
+        texture2d<float, access::sample> textureU[[texture(1)]],
+        texture2d<float, access::sample> textureV[[texture(2)]]) {
+      constexpr sampler s(address::clamp_to_edge, filter::linear);
+      float y;
+      float u;
+      float v;
+      float r;
+      float g;
+      float b;
+      // Conversion for YUV to rgb from http://www.fourcc.org/fccyvrgb.php
+      y = textureY.sample(s, in.texcoord).r;
+      u = textureU.sample(s, in.texcoord).r;
+      v = textureV.sample(s, in.texcoord).r;
+      u = u - 0.5;
+      v = v - 0.5;
+      r = y + 1.403 * v;
+      g = y - 0.344 * u - 0.714 * v;
+      b = y + 1.770 * u;
+
+      float4 out = float4(r, g, b, 1.0);
+
+      return half4(out);
+    });
+
+@implementation RTCMTLI420Renderer {
+  // Textures.
+  id<MTLTexture> _yTexture;
+  id<MTLTexture> _uTexture;
+  id<MTLTexture> _vTexture;
+
+  MTLTextureDescriptor *_descriptor;
+  MTLTextureDescriptor *_chromaDescriptor;
+
+  int _width;
+  int _height;
+  int _chromaWidth;
+  int _chromaHeight;
+}
+
+#pragma mark - Virtual
+
+- (NSString *)shaderSource {
+  return shaderSource;
+}
+
+- (void)getWidth:(nonnull int *)width
+          height:(nonnull int *)height
+       cropWidth:(nonnull int *)cropWidth
+      cropHeight:(nonnull int *)cropHeight
+           cropX:(nonnull int *)cropX
+           cropY:(nonnull int *)cropY
+         ofFrame:(nonnull RTCVideoFrame *)frame {
+  *width = frame.width;
+  *height = frame.height;
+  *cropWidth = frame.width;
+  *cropHeight = frame.height;
+  *cropX = 0;
+  *cropY = 0;
+}
+
+- (BOOL)setupTexturesForFrame:(nonnull RTCVideoFrame *)frame {
+  if (![super setupTexturesForFrame:frame]) {
+    return NO;
+  }
+
+  id<MTLDevice> device = [self currentMetalDevice];
+  if (!device) {
+    return NO;
+  }
+
+  id<RTCI420Buffer> buffer = [frame.buffer toI420];
+
+  // Luma (y) texture.
+  if (!_descriptor || (_width != frame.width && _height != frame.height)) {
+    _width = frame.width;
+    _height = frame.height;
+    _descriptor = [MTLTextureDescriptor texture2DDescriptorWithPixelFormat:MTLPixelFormatR8Unorm
+                                                                     width:_width
+                                                                    height:_height
+                                                                 mipmapped:NO];
+    _descriptor.usage = MTLTextureUsageShaderRead;
+    _yTexture = [device newTextureWithDescriptor:_descriptor];
+  }
+
+  // Chroma (u,v) textures
+  [_yTexture replaceRegion:MTLRegionMake2D(0, 0, _width, _height)
+               mipmapLevel:0
+                 withBytes:buffer.dataY
+               bytesPerRow:buffer.strideY];
+
+  if (!_chromaDescriptor ||
+      (_chromaWidth != frame.width / 2 && _chromaHeight != frame.height / 2)) {
+    _chromaWidth = frame.width / 2;
+    _chromaHeight = frame.height / 2;
+    _chromaDescriptor =
+        [MTLTextureDescriptor texture2DDescriptorWithPixelFormat:MTLPixelFormatR8Unorm
+                                                           width:_chromaWidth
+                                                          height:_chromaHeight
+                                                       mipmapped:NO];
+    _chromaDescriptor.usage = MTLTextureUsageShaderRead;
+    _uTexture = [device newTextureWithDescriptor:_chromaDescriptor];
+    _vTexture = [device newTextureWithDescriptor:_chromaDescriptor];
+  }
+
+  [_uTexture replaceRegion:MTLRegionMake2D(0, 0, _chromaWidth, _chromaHeight)
+               mipmapLevel:0
+                 withBytes:buffer.dataU
+               bytesPerRow:buffer.strideU];
+  [_vTexture replaceRegion:MTLRegionMake2D(0, 0, _chromaWidth, _chromaHeight)
+               mipmapLevel:0
+                 withBytes:buffer.dataV
+               bytesPerRow:buffer.strideV];
+
+  return (_uTexture != nil) && (_yTexture != nil) && (_vTexture != nil);
+}
+
+- (void)uploadTexturesToRenderEncoder:(id<MTLRenderCommandEncoder>)renderEncoder {
+  [renderEncoder setFragmentTexture:_yTexture atIndex:0];
+  [renderEncoder setFragmentTexture:_uTexture atIndex:1];
+  [renderEncoder setFragmentTexture:_vTexture atIndex:2];
+}
+
+@end
diff --git a/sdk/objc/components/renderer/metal/RTCMTLNSVideoView.h b/sdk/objc/components/renderer/metal/RTCMTLNSVideoView.h
new file mode 100644
index 0000000..8d377e2
--- /dev/null
+++ b/sdk/objc/components/renderer/metal/RTCMTLNSVideoView.h
@@ -0,0 +1,24 @@
+/*
+ *  Copyright 2017 The WebRTC project authors. All Rights Reserved.
+ *
+ *  Use of this source code is governed by a BSD-style license
+ *  that can be found in the LICENSE file in the root of the source
+ *  tree. An additional intellectual property rights grant can be found
+ *  in the file PATENTS.  All contributing project authors may
+ *  be found in the AUTHORS file in the root of the source tree.
+ */
+
+#import <Cocoa/Cocoa.h>
+
+#import "base/RTCVideoRenderer.h"
+
+NS_AVAILABLE_MAC(10.11)
+
+RTC_EXPORT
+@interface RTCMTLNSVideoView : NSView <RTCVideoRenderer>
+
+@property(nonatomic, weak) id<RTCVideoViewDelegate> delegate;
+
++ (BOOL)isMetalAvailable;
+
+@end
diff --git a/sdk/objc/components/renderer/metal/RTCMTLNSVideoView.m b/sdk/objc/components/renderer/metal/RTCMTLNSVideoView.m
new file mode 100644
index 0000000..ac5294e
--- /dev/null
+++ b/sdk/objc/components/renderer/metal/RTCMTLNSVideoView.m
@@ -0,0 +1,122 @@
+/*
+ *  Copyright 2017 The WebRTC project authors. All Rights Reserved.
+ *
+ *  Use of this source code is governed by a BSD-style license
+ *  that can be found in the LICENSE file in the root of the source
+ *  tree. An additional intellectual property rights grant can be found
+ *  in the file PATENTS.  All contributing project authors may
+ *  be found in the AUTHORS file in the root of the source tree.
+ */
+
+#import "RTCMTLNSVideoView.h"
+
+#import <Metal/Metal.h>
+#import <MetalKit/MetalKit.h>
+
+#import "base/RTCVideoFrame.h"
+
+#import "RTCMTLI420Renderer.h"
+
+@interface RTCMTLNSVideoView ()<MTKViewDelegate>
+@property(nonatomic) id<RTCMTLRenderer> renderer;
+@property(nonatomic, strong) MTKView *metalView;
+@property(atomic, strong) RTCVideoFrame *videoFrame;
+@end
+
+@implementation RTCMTLNSVideoView {
+  id<RTCMTLRenderer> _renderer;
+}
+
+@synthesize delegate = _delegate;
+@synthesize renderer = _renderer;
+@synthesize metalView = _metalView;
+@synthesize videoFrame = _videoFrame;
+
+- (instancetype)initWithFrame:(CGRect)frameRect {
+  self = [super initWithFrame:frameRect];
+  if (self) {
+    [self configure];
+  }
+  return self;
+}
+
+- (instancetype)initWithCoder:(NSCoder *)aCoder {
+  self = [super initWithCoder:aCoder];
+  if (self) {
+    [self configure];
+  }
+  return self;
+}
+
+#pragma mark - Private
+
++ (BOOL)isMetalAvailable {
+  return [MTLCopyAllDevices() count] > 0;
+}
+
+- (void)configure {
+  if ([[self class] isMetalAvailable]) {
+    _metalView = [[MTKView alloc] initWithFrame:self.bounds];
+    [self addSubview:_metalView];
+    _metalView.layerContentsPlacement = NSViewLayerContentsPlacementScaleProportionallyToFit;
+    _metalView.translatesAutoresizingMaskIntoConstraints = NO;
+    _metalView.framebufferOnly = YES;
+    _metalView.delegate = self;
+
+    _renderer = [[RTCMTLI420Renderer alloc] init];
+    if (![(RTCMTLI420Renderer *)_renderer addRenderingDestination:_metalView]) {
+      _renderer = nil;
+    };
+  }
+}
+
+- (void)updateConstraints {
+  NSDictionary *views = NSDictionaryOfVariableBindings(_metalView);
+
+  NSArray *constraintsHorizontal =
+      [NSLayoutConstraint constraintsWithVisualFormat:@"H:|-0-[_metalView]-0-|"
+                                              options:0
+                                              metrics:nil
+                                                views:views];
+  [self addConstraints:constraintsHorizontal];
+
+  NSArray *constraintsVertical =
+      [NSLayoutConstraint constraintsWithVisualFormat:@"V:|-0-[_metalView]-0-|"
+                                              options:0
+                                              metrics:nil
+                                                views:views];
+  [self addConstraints:constraintsVertical];
+  [super updateConstraints];
+}
+
+#pragma mark - MTKViewDelegate methods
+- (void)drawInMTKView:(nonnull MTKView *)view {
+  if (self.videoFrame == nil) {
+    return;
+  }
+  if (view == self.metalView) {
+    [_renderer drawFrame:self.videoFrame];
+  }
+}
+
+- (void)mtkView:(MTKView *)view drawableSizeWillChange:(CGSize)size {
+}
+
+#pragma mark - RTCVideoRenderer
+
+- (void)setSize:(CGSize)size {
+  _metalView.drawableSize = size;
+  dispatch_async(dispatch_get_main_queue(), ^{
+    [self.delegate videoView:self didChangeVideoSize:size];
+  });
+  [_metalView draw];
+}
+
+- (void)renderFrame:(nullable RTCVideoFrame *)frame {
+  if (frame == nil) {
+    return;
+  }
+  self.videoFrame = [frame newI420VideoFrame];
+}
+
+@end
diff --git a/sdk/objc/components/renderer/metal/RTCMTLNV12Renderer.h b/sdk/objc/components/renderer/metal/RTCMTLNV12Renderer.h
new file mode 100644
index 0000000..866b7ea
--- /dev/null
+++ b/sdk/objc/components/renderer/metal/RTCMTLNV12Renderer.h
@@ -0,0 +1,18 @@
+/*
+ *  Copyright 2017 The WebRTC Project Authors. All rights reserved.
+ *
+ *  Use of this source code is governed by a BSD-style license
+ *  that can be found in the LICENSE file in the root of the source
+ *  tree. An additional intellectual property rights grant can be found
+ *  in the file PATENTS.  All contributing project authors may
+ *  be found in the AUTHORS file in the root of the source tree.
+ */
+
+#import <Foundation/Foundation.h>
+
+#import "RTCMTLRenderer.h"
+
+NS_AVAILABLE(10_11, 9_0)
+@interface RTCMTLNV12Renderer : RTCMTLRenderer
+
+@end
diff --git a/sdk/objc/components/renderer/metal/RTCMTLNV12Renderer.mm b/sdk/objc/components/renderer/metal/RTCMTLNV12Renderer.mm
new file mode 100644
index 0000000..bc5e982
--- /dev/null
+++ b/sdk/objc/components/renderer/metal/RTCMTLNV12Renderer.mm
@@ -0,0 +1,163 @@
+/*
+ *  Copyright 2017 The WebRTC Project Authors. All rights reserved.
+ *
+ *  Use of this source code is governed by a BSD-style license
+ *  that can be found in the LICENSE file in the root of the source
+ *  tree. An additional intellectual property rights grant can be found
+ *  in the file PATENTS.  All contributing project authors may
+ *  be found in the AUTHORS file in the root of the source tree.
+ */
+
+#import "RTCMTLNV12Renderer.h"
+
+#import <Metal/Metal.h>
+#import <MetalKit/MetalKit.h>
+
+#import "RTCMTLRenderer+Private.h"
+#import "base/RTCLogging.h"
+#import "base/RTCVideoFrame.h"
+#import "base/RTCVideoFrameBuffer.h"
+#import "components/video_frame_buffer/RTCCVPixelBuffer.h"
+
+#include "rtc_base/checks.h"
+
+static NSString *const shaderSource = MTL_STRINGIFY(
+    using namespace metal;
+
+    typedef struct {
+      packed_float2 position;
+      packed_float2 texcoord;
+    } Vertex;
+
+    typedef struct {
+      float4 position[[position]];
+      float2 texcoord;
+    } Varyings;
+
+    vertex Varyings vertexPassthrough(device Vertex * verticies[[buffer(0)]],
+                                      unsigned int vid[[vertex_id]]) {
+      Varyings out;
+      device Vertex &v = verticies[vid];
+      out.position = float4(float2(v.position), 0.0, 1.0);
+      out.texcoord = v.texcoord;
+      return out;
+    }
+
+    // Receiving YCrCb textures.
+    fragment half4 fragmentColorConversion(
+        Varyings in[[stage_in]], texture2d<float, access::sample> textureY[[texture(0)]],
+        texture2d<float, access::sample> textureCbCr[[texture(1)]]) {
+      constexpr sampler s(address::clamp_to_edge, filter::linear);
+      float y;
+      float2 uv;
+      y = textureY.sample(s, in.texcoord).r;
+      uv = textureCbCr.sample(s, in.texcoord).rg - float2(0.5, 0.5);
+
+      // Conversion for YUV to rgb from http://www.fourcc.org/fccyvrgb.php
+      float4 out = float4(y + 1.403 * uv.y, y - 0.344 * uv.x - 0.714 * uv.y, y + 1.770 * uv.x, 1.0);
+
+      return half4(out);
+    });
+
+@implementation RTCMTLNV12Renderer {
+  // Textures.
+  CVMetalTextureCacheRef _textureCache;
+  id<MTLTexture> _yTexture;
+  id<MTLTexture> _CrCbTexture;
+}
+
+- (BOOL)addRenderingDestination:(__kindof MTKView *)view {
+  if ([super addRenderingDestination:view]) {
+    return [self initializeTextureCache];
+  }
+  return NO;
+}
+
+- (BOOL)initializeTextureCache {
+  CVReturn status = CVMetalTextureCacheCreate(kCFAllocatorDefault, nil, [self currentMetalDevice],
+                                              nil, &_textureCache);
+  if (status != kCVReturnSuccess) {
+    RTCLogError(@"Metal: Failed to initialize metal texture cache. Return status is %d", status);
+    return NO;
+  }
+
+  return YES;
+}
+
+- (NSString *)shaderSource {
+  return shaderSource;
+}
+
+- (void)getWidth:(nonnull int *)width
+          height:(nonnull int *)height
+       cropWidth:(nonnull int *)cropWidth
+      cropHeight:(nonnull int *)cropHeight
+           cropX:(nonnull int *)cropX
+           cropY:(nonnull int *)cropY
+         ofFrame:(nonnull RTCVideoFrame *)frame {
+  RTCCVPixelBuffer *pixelBuffer = (RTCCVPixelBuffer *)frame.buffer;
+  *width = CVPixelBufferGetWidth(pixelBuffer.pixelBuffer);
+  *height = CVPixelBufferGetHeight(pixelBuffer.pixelBuffer);
+  *cropWidth = pixelBuffer.cropWidth;
+  *cropHeight = pixelBuffer.cropHeight;
+  *cropX = pixelBuffer.cropX;
+  *cropY = pixelBuffer.cropY;
+}
+
+- (BOOL)setupTexturesForFrame:(nonnull RTCVideoFrame *)frame {
+  RTC_DCHECK([frame.buffer isKindOfClass:[RTCCVPixelBuffer class]]);
+  if (![super setupTexturesForFrame:frame]) {
+    return NO;
+  }
+  CVPixelBufferRef pixelBuffer = ((RTCCVPixelBuffer *)frame.buffer).pixelBuffer;
+
+  id<MTLTexture> lumaTexture = nil;
+  id<MTLTexture> chromaTexture = nil;
+  CVMetalTextureRef outTexture = nullptr;
+
+  // Luma (y) texture.
+  int lumaWidth = CVPixelBufferGetWidthOfPlane(pixelBuffer, 0);
+  int lumaHeight = CVPixelBufferGetHeightOfPlane(pixelBuffer, 0);
+
+  int indexPlane = 0;
+  CVReturn result = CVMetalTextureCacheCreateTextureFromImage(
+      kCFAllocatorDefault, _textureCache, pixelBuffer, nil, MTLPixelFormatR8Unorm, lumaWidth,
+      lumaHeight, indexPlane, &outTexture);
+
+  if (result == kCVReturnSuccess) {
+    lumaTexture = CVMetalTextureGetTexture(outTexture);
+  }
+
+  // Same as CFRelease except it can be passed NULL without crashing.
+  CVBufferRelease(outTexture);
+  outTexture = nullptr;
+
+  // Chroma (CrCb) texture.
+  indexPlane = 1;
+  result = CVMetalTextureCacheCreateTextureFromImage(
+      kCFAllocatorDefault, _textureCache, pixelBuffer, nil, MTLPixelFormatRG8Unorm, lumaWidth / 2,
+      lumaHeight / 2, indexPlane, &outTexture);
+  if (result == kCVReturnSuccess) {
+    chromaTexture = CVMetalTextureGetTexture(outTexture);
+  }
+  CVBufferRelease(outTexture);
+
+  if (lumaTexture != nil && chromaTexture != nil) {
+    _yTexture = lumaTexture;
+    _CrCbTexture = chromaTexture;
+    return YES;
+  }
+  return NO;
+}
+
+- (void)uploadTexturesToRenderEncoder:(id<MTLRenderCommandEncoder>)renderEncoder {
+  [renderEncoder setFragmentTexture:_yTexture atIndex:0];
+  [renderEncoder setFragmentTexture:_CrCbTexture atIndex:1];
+}
+
+- (void)dealloc {
+  if (_textureCache) {
+    CFRelease(_textureCache);
+  }
+}
+@end
diff --git a/sdk/objc/components/renderer/metal/RTCMTLRGBRenderer.h b/sdk/objc/components/renderer/metal/RTCMTLRGBRenderer.h
new file mode 100644
index 0000000..9db422c
--- /dev/null
+++ b/sdk/objc/components/renderer/metal/RTCMTLRGBRenderer.h
@@ -0,0 +1,22 @@
+/*
+ *  Copyright 2018 The WebRTC Project Authors. All rights reserved.
+ *
+ *  Use of this source code is governed by a BSD-style license
+ *  that can be found in the LICENSE file in the root of the source
+ *  tree. An additional intellectual property rights grant can be found
+ *  in the file PATENTS.  All contributing project authors may
+ *  be found in the AUTHORS file in the root of the source tree.
+ */
+
+#import <Foundation/Foundation.h>
+
+#import "RTCMTLRenderer.h"
+
+/** @abstract RGB/BGR renderer.
+ *  @discussion This renderer handles both kCVPixelFormatType_32BGRA and
+ * kCVPixelFormatType_32ARGB.
+ */
+NS_AVAILABLE(10_11, 9_0)
+@interface RTCMTLRGBRenderer : RTCMTLRenderer
+
+@end
diff --git a/sdk/objc/components/renderer/metal/RTCMTLRGBRenderer.mm b/sdk/objc/components/renderer/metal/RTCMTLRGBRenderer.mm
new file mode 100644
index 0000000..d03d71f
--- /dev/null
+++ b/sdk/objc/components/renderer/metal/RTCMTLRGBRenderer.mm
@@ -0,0 +1,164 @@
+/*
+ *  Copyright 2018 The WebRTC Project Authors. All rights reserved.
+ *
+ *  Use of this source code is governed by a BSD-style license
+ *  that can be found in the LICENSE file in the root of the source
+ *  tree. An additional intellectual property rights grant can be found
+ *  in the file PATENTS.  All contributing project authors may
+ *  be found in the AUTHORS file in the root of the source tree.
+ */
+
+#import "RTCMTLRGBRenderer.h"
+
+#import <Metal/Metal.h>
+#import <MetalKit/MetalKit.h>
+
+#import "RTCMTLRenderer+Private.h"
+#import "base/RTCLogging.h"
+#import "base/RTCVideoFrame.h"
+#import "base/RTCVideoFrameBuffer.h"
+#import "components/video_frame_buffer/RTCCVPixelBuffer.h"
+
+#include "rtc_base/checks.h"
+
+static NSString *const shaderSource = MTL_STRINGIFY(
+    using namespace metal;
+
+    typedef struct {
+      packed_float2 position;
+      packed_float2 texcoord;
+    } Vertex;
+
+    typedef struct {
+      float4 position[[position]];
+      float2 texcoord;
+    } VertexIO;
+
+    vertex VertexIO vertexPassthrough(device Vertex * verticies[[buffer(0)]],
+                                      uint vid[[vertex_id]]) {
+      VertexIO out;
+      device Vertex &v = verticies[vid];
+      out.position = float4(float2(v.position), 0.0, 1.0);
+      out.texcoord = v.texcoord;
+      return out;
+    }
+
+    fragment half4 fragmentColorConversion(
+        VertexIO in[[stage_in]], texture2d<half, access::sample> texture[[texture(0)]],
+                                           constant bool &isARGB[[buffer(0)]]) {
+      constexpr sampler s(address::clamp_to_edge, filter::linear);
+
+      half4 out = texture.sample(s, in.texcoord);
+      if (isARGB) {
+        out = half4(out.g, out.b, out.a, out.r);
+      }
+
+      return out;
+    });
+
+@implementation RTCMTLRGBRenderer {
+  // Textures.
+  CVMetalTextureCacheRef _textureCache;
+  id<MTLTexture> _texture;
+
+  // Uniforms.
+  id<MTLBuffer> _uniformsBuffer;
+}
+
+- (BOOL)addRenderingDestination:(__kindof MTKView *)view {
+  if ([super addRenderingDestination:view]) {
+    return [self initializeTextureCache];
+  }
+  return NO;
+}
+
+- (BOOL)initializeTextureCache {
+  CVReturn status = CVMetalTextureCacheCreate(kCFAllocatorDefault, nil, [self currentMetalDevice],
+                                              nil, &_textureCache);
+  if (status != kCVReturnSuccess) {
+    RTCLogError(@"Metal: Failed to initialize metal texture cache. Return status is %d", status);
+    return NO;
+  }
+
+  return YES;
+}
+
+- (NSString *)shaderSource {
+  return shaderSource;
+}
+
+- (void)getWidth:(nonnull int *)width
+          height:(nonnull int *)height
+       cropWidth:(nonnull int *)cropWidth
+      cropHeight:(nonnull int *)cropHeight
+           cropX:(nonnull int *)cropX
+           cropY:(nonnull int *)cropY
+         ofFrame:(nonnull RTCVideoFrame *)frame {
+  RTCCVPixelBuffer *pixelBuffer = (RTCCVPixelBuffer *)frame.buffer;
+  *width = CVPixelBufferGetWidth(pixelBuffer.pixelBuffer);
+  *height = CVPixelBufferGetHeight(pixelBuffer.pixelBuffer);
+  *cropWidth = pixelBuffer.cropWidth;
+  *cropHeight = pixelBuffer.cropHeight;
+  *cropX = pixelBuffer.cropX;
+  *cropY = pixelBuffer.cropY;
+}
+
+- (BOOL)setupTexturesForFrame:(nonnull RTCVideoFrame *)frame {
+  RTC_DCHECK([frame.buffer isKindOfClass:[RTCCVPixelBuffer class]]);
+  if (![super setupTexturesForFrame:frame]) {
+    return NO;
+  }
+  CVPixelBufferRef pixelBuffer = ((RTCCVPixelBuffer *)frame.buffer).pixelBuffer;
+
+  id<MTLTexture> gpuTexture = nil;
+  CVMetalTextureRef textureOut = nullptr;
+  bool isARGB;
+
+  int width = CVPixelBufferGetWidth(pixelBuffer);
+  int height = CVPixelBufferGetHeight(pixelBuffer);
+  OSType pixelFormat = CVPixelBufferGetPixelFormatType(pixelBuffer);
+
+  MTLPixelFormat mtlPixelFormat;
+  if (pixelFormat == kCVPixelFormatType_32BGRA) {
+    mtlPixelFormat = MTLPixelFormatBGRA8Unorm;
+    isARGB = false;
+  } else if (pixelFormat == kCVPixelFormatType_32ARGB) {
+    mtlPixelFormat = MTLPixelFormatRGBA8Unorm;
+    isARGB = true;
+  } else {
+    RTC_NOTREACHED();
+    return NO;
+  }
+
+  CVReturn result = CVMetalTextureCacheCreateTextureFromImage(
+                kCFAllocatorDefault, _textureCache, pixelBuffer, nil, mtlPixelFormat,
+                width, height, 0, &textureOut);
+  if (result == kCVReturnSuccess) {
+    gpuTexture = CVMetalTextureGetTexture(textureOut);
+  }
+  CVBufferRelease(textureOut);
+
+  if (gpuTexture != nil) {
+    _texture = gpuTexture;
+    _uniformsBuffer =
+        [[self currentMetalDevice] newBufferWithBytes:&isARGB
+                                               length:sizeof(isARGB)
+                                              options:MTLResourceCPUCacheModeDefaultCache];
+    return YES;
+  }
+
+  return NO;
+}
+
+- (void)uploadTexturesToRenderEncoder:(id<MTLRenderCommandEncoder>)renderEncoder {
+  [renderEncoder setFragmentTexture:_texture atIndex:0];
+  [renderEncoder setFragmentBuffer:_uniformsBuffer offset:0 atIndex:0];
+}
+
+- (void)dealloc {
+  if (_textureCache) {
+    CFRelease(_textureCache);
+  }
+}
+
+@end
diff --git a/sdk/objc/components/renderer/metal/RTCMTLRenderer+Private.h b/sdk/objc/components/renderer/metal/RTCMTLRenderer+Private.h
new file mode 100644
index 0000000..f442886
--- /dev/null
+++ b/sdk/objc/components/renderer/metal/RTCMTLRenderer+Private.h
@@ -0,0 +1,33 @@
+/*
+ *  Copyright 2017 The WebRTC project authors. All Rights Reserved.
+ *
+ *  Use of this source code is governed by a BSD-style license
+ *  that can be found in the LICENSE file in the root of the source
+ *  tree. An additional intellectual property rights grant can be found
+ *  in the file PATENTS.  All contributing project authors may
+ *  be found in the AUTHORS file in the root of the source tree.
+ */
+
+#import <Metal/Metal.h>
+
+#import "RTCMTLRenderer.h"
+
+#define MTL_STRINGIFY(s) @ #s
+
+NS_ASSUME_NONNULL_BEGIN
+
+@interface RTCMTLRenderer (Private)
+- (nullable id<MTLDevice>)currentMetalDevice;
+- (NSString *)shaderSource;
+- (BOOL)setupTexturesForFrame:(nonnull RTCVideoFrame *)frame;
+- (void)uploadTexturesToRenderEncoder:(id<MTLRenderCommandEncoder>)renderEncoder;
+- (void)getWidth:(nonnull int *)width
+          height:(nonnull int *)height
+       cropWidth:(nonnull int *)cropWidth
+      cropHeight:(nonnull int *)cropHeight
+           cropX:(nonnull int *)cropX
+           cropY:(nonnull int *)cropY
+         ofFrame:(nonnull RTCVideoFrame *)frame;
+@end
+
+NS_ASSUME_NONNULL_END
diff --git a/sdk/objc/components/renderer/metal/RTCMTLRenderer.h b/sdk/objc/components/renderer/metal/RTCMTLRenderer.h
new file mode 100644
index 0000000..9c1f371
--- /dev/null
+++ b/sdk/objc/components/renderer/metal/RTCMTLRenderer.h
@@ -0,0 +1,61 @@
+/*
+ *  Copyright 2017 The WebRTC project authors. All Rights Reserved.
+ *
+ *  Use of this source code is governed by a BSD-style license
+ *  that can be found in the LICENSE file in the root of the source
+ *  tree. An additional intellectual property rights grant can be found
+ *  in the file PATENTS.  All contributing project authors may
+ *  be found in the AUTHORS file in the root of the source tree.
+ */
+
+#import <Foundation/Foundation.h>
+#if TARGET_OS_IPHONE
+#import <UIKit/UIKit.h>
+#else
+#import <AppKit/AppKit.h>
+#endif
+
+#import "base/RTCVideoFrame.h"
+
+NS_ASSUME_NONNULL_BEGIN
+/**
+ * Protocol defining ability to render RTCVideoFrame in Metal enabled views.
+ */
+@protocol RTCMTLRenderer <NSObject>
+
+/**
+ * Method to be implemented to perform actual rendering of the provided frame.
+ *
+ * @param frame The frame to be rendered.
+ */
+- (void)drawFrame:(RTCVideoFrame *)frame;
+
+/**
+ * Sets the provided view as rendering destination if possible.
+ *
+ * If not possible method returns NO and callers of the method are responisble for performing
+ * cleanups.
+ */
+
+#if TARGET_OS_IOS
+- (BOOL)addRenderingDestination:(__kindof UIView *)view;
+#else
+- (BOOL)addRenderingDestination:(__kindof NSView *)view;
+#endif
+
+@end
+
+/**
+ * Implementation of RTCMTLRenderer protocol.
+ */
+NS_AVAILABLE(10_11, 9_0)
+@interface RTCMTLRenderer : NSObject <RTCMTLRenderer>
+
+/** @abstract   A wrapped RTCVideoRotation, or nil.
+    @discussion When not nil, the rotation of the actual frame is ignored when rendering.
+ */
+@property(atomic, nullable) NSValue *rotationOverride;
+
+@end
+
+NS_ASSUME_NONNULL_END
diff --git a/sdk/objc/components/renderer/metal/RTCMTLRenderer.mm b/sdk/objc/components/renderer/metal/RTCMTLRenderer.mm
new file mode 100644
index 0000000..8f372bc
--- /dev/null
+++ b/sdk/objc/components/renderer/metal/RTCMTLRenderer.mm
@@ -0,0 +1,325 @@
+/*
+ *  Copyright 2017 The WebRTC project authors. All Rights Reserved.
+ *
+ *  Use of this source code is governed by a BSD-style license
+ *  that can be found in the LICENSE file in the root of the source
+ *  tree. An additional intellectual property rights grant can be found
+ *  in the file PATENTS.  All contributing project authors may
+ *  be found in the AUTHORS file in the root of the source tree.
+ */
+
+#import "RTCMTLRenderer+Private.h"
+
+#import <Metal/Metal.h>
+#import <MetalKit/MetalKit.h>
+
+#import "base/RTCLogging.h"
+#import "base/RTCVideoFrame.h"
+#import "base/RTCVideoFrameBuffer.h"
+
+#include "api/video/video_rotation.h"
+#include "rtc_base/checks.h"
+
+// As defined in shaderSource.
+static NSString *const vertexFunctionName = @"vertexPassthrough";
+static NSString *const fragmentFunctionName = @"fragmentColorConversion";
+
+static NSString *const pipelineDescriptorLabel = @"RTCPipeline";
+static NSString *const commandBufferLabel = @"RTCCommandBuffer";
+static NSString *const renderEncoderLabel = @"RTCEncoder";
+static NSString *const renderEncoderDebugGroup = @"RTCDrawFrame";
+
+// Computes the texture coordinates given rotation and cropping.
+static inline void getCubeVertexData(int cropX,
+                                     int cropY,
+                                     int cropWidth,
+                                     int cropHeight,
+                                     size_t frameWidth,
+                                     size_t frameHeight,
+                                     RTCVideoRotation rotation,
+                                     float *buffer) {
+  // The computed values are the adjusted texture coordinates, in [0..1].
+  // For the left and top, 0.0 means no cropping and e.g. 0.2 means we're skipping 20% of the
+  // left/top edge.
+  // For the right and bottom, 1.0 means no cropping and e.g. 0.8 means we're skipping 20% of the
+  // right/bottom edge (i.e. render up to 80% of the width/height).
+  float cropLeft = cropX / (float)frameWidth;
+  float cropRight = (cropX + cropWidth) / (float)frameWidth;
+  float cropTop = cropY / (float)frameHeight;
+  float cropBottom = (cropY + cropHeight) / (float)frameHeight;
+
+  // These arrays map the view coordinates to texture coordinates, taking cropping and rotation
+  // into account. The first two columns are view coordinates, the last two are texture coordinates.
+  switch (rotation) {
+    case RTCVideoRotation_0: {
+      float values[16] = {-1.0, -1.0, cropLeft, cropBottom,
+                           1.0, -1.0, cropRight, cropBottom,
+                          -1.0,  1.0, cropLeft, cropTop,
+                           1.0,  1.0, cropRight, cropTop};
+      memcpy(buffer, &values, sizeof(values));
+    } break;
+    case RTCVideoRotation_90: {
+      float values[16] = {-1.0, -1.0, cropRight, cropBottom,
+                           1.0, -1.0, cropRight, cropTop,
+                          -1.0,  1.0, cropLeft, cropBottom,
+                           1.0,  1.0, cropLeft, cropTop};
+      memcpy(buffer, &values, sizeof(values));
+    } break;
+    case RTCVideoRotation_180: {
+      float values[16] = {-1.0, -1.0, cropRight, cropTop,
+                           1.0, -1.0, cropLeft, cropTop,
+                          -1.0,  1.0, cropRight, cropBottom,
+                           1.0,  1.0, cropLeft, cropBottom};
+      memcpy(buffer, &values, sizeof(values));
+    } break;
+    case RTCVideoRotation_270: {
+      float values[16] = {-1.0, -1.0, cropLeft, cropTop,
+                           1.0, -1.0, cropLeft, cropBottom,
+                          -1.0, 1.0, cropRight, cropTop,
+                           1.0, 1.0, cropRight, cropBottom};
+      memcpy(buffer, &values, sizeof(values));
+    } break;
+  }
+}
+
+// The max number of command buffers in flight (submitted to GPU).
+// For now setting it up to 1.
+// In future we might use triple buffering method if it improves performance.
+static const NSInteger kMaxInflightBuffers = 1;
+
+@implementation RTCMTLRenderer {
+  __kindof MTKView *_view;
+
+  // Controller.
+  dispatch_semaphore_t _inflight_semaphore;
+
+  // Renderer.
+  id<MTLDevice> _device;
+  id<MTLCommandQueue> _commandQueue;
+  id<MTLLibrary> _defaultLibrary;
+  id<MTLRenderPipelineState> _pipelineState;
+
+  // Buffers.
+  id<MTLBuffer> _vertexBuffer;
+
+  // Values affecting the vertex buffer. Stored for comparison to avoid unnecessary recreation.
+  int _oldFrameWidth;
+  int _oldFrameHeight;
+  int _oldCropWidth;
+  int _oldCropHeight;
+  int _oldCropX;
+  int _oldCropY;
+  RTCVideoRotation _oldRotation;
+}
+
+@synthesize rotationOverride = _rotationOverride;
+
+- (instancetype)init {
+  if (self = [super init]) {
+    _inflight_semaphore = dispatch_semaphore_create(kMaxInflightBuffers);
+  }
+
+  return self;
+}
+
+- (BOOL)addRenderingDestination:(__kindof MTKView *)view {
+  return [self setupWithView:view];
+}
+
+#pragma mark - Private
+
+- (BOOL)setupWithView:(__kindof MTKView *)view {
+  BOOL success = NO;
+  if ([self setupMetal]) {
+    _view = view;
+    view.device = _device;
+    view.preferredFramesPerSecond = 30;
+    view.autoResizeDrawable = NO;
+
+    [self loadAssets];
+
+    float vertexBufferArray[16] = {0};
+    _vertexBuffer = [_device newBufferWithBytes:vertexBufferArray
+                                         length:sizeof(vertexBufferArray)
+                                        options:MTLResourceCPUCacheModeWriteCombined];
+    success = YES;
+  }
+  return success;
+}
+#pragma mark - Inheritance
+
+- (id<MTLDevice>)currentMetalDevice {
+  return _device;
+}
+
+- (NSString *)shaderSource {
+  RTC_NOTREACHED() << "Virtual method not implemented in subclass.";
+  return nil;
+}
+
+- (void)uploadTexturesToRenderEncoder:(id<MTLRenderCommandEncoder>)renderEncoder {
+  RTC_NOTREACHED() << "Virtual method not implemented in subclass.";
+}
+
+- (void)getWidth:(int *)width
+          height:(int *)height
+       cropWidth:(int *)cropWidth
+      cropHeight:(int *)cropHeight
+           cropX:(int *)cropX
+           cropY:(int *)cropY
+         ofFrame:(nonnull RTCVideoFrame *)frame {
+  RTC_NOTREACHED() << "Virtual method not implemented in subclass.";
+}
+
+- (BOOL)setupTexturesForFrame:(nonnull RTCVideoFrame *)frame {
+  // Apply rotation override if set.
+  RTCVideoRotation rotation;
+  NSValue *rotationOverride = self.rotationOverride;
+  if (rotationOverride) {
+#if defined(__IPHONE_11_0) && (__IPHONE_OS_VERSION_MAX_ALLOWED >= __IPHONE_11_0)
+    if (@available(iOS 11, *)) {
+      [rotationOverride getValue:&rotation size:sizeof(rotation)];
+    } else
+#endif
+    {
+      [rotationOverride getValue:&rotation];
+    }
+  } else {
+    rotation = frame.rotation;
+  }
+
+  int frameWidth, frameHeight, cropWidth, cropHeight, cropX, cropY;
+  [self getWidth:&frameWidth
+          height:&frameHeight
+       cropWidth:&cropWidth
+      cropHeight:&cropHeight
+           cropX:&cropX
+           cropY:&cropY
+         ofFrame:frame];
+
+  // Recompute the texture cropping and recreate vertexBuffer if necessary.
+  if (cropX != _oldCropX || cropY != _oldCropY || cropWidth != _oldCropWidth ||
+      cropHeight != _oldCropHeight || rotation != _oldRotation || frameWidth != _oldFrameWidth ||
+      frameHeight != _oldFrameHeight) {
+    getCubeVertexData(cropX,
+                      cropY,
+                      cropWidth,
+                      cropHeight,
+                      frameWidth,
+                      frameHeight,
+                      rotation,
+                      (float *)_vertexBuffer.contents);
+    _oldCropX = cropX;
+    _oldCropY = cropY;
+    _oldCropWidth = cropWidth;
+    _oldCropHeight = cropHeight;
+    _oldRotation = rotation;
+    _oldFrameWidth = frameWidth;
+    _oldFrameHeight = frameHeight;
+  }
+
+  return YES;
+}
+
+#pragma mark - GPU methods
+
+- (BOOL)setupMetal {
+  // Set the view to use the default device.
+  _device = MTLCreateSystemDefaultDevice();
+  if (!_device) {
+    return NO;
+  }
+
+  // Create a new command queue.
+  _commandQueue = [_device newCommandQueue];
+
+  // Load metal library from source.
+  NSError *libraryError = nil;
+  NSString *shaderSource = [self shaderSource];
+
+  id<MTLLibrary> sourceLibrary =
+      [_device newLibraryWithSource:shaderSource options:NULL error:&libraryError];
+
+  if (libraryError) {
+    RTCLogError(@"Metal: Library with source failed\n%@", libraryError);
+    return NO;
+  }
+
+  if (!sourceLibrary) {
+    RTCLogError(@"Metal: Failed to load library. %@", libraryError);
+    return NO;
+  }
+  _defaultLibrary = sourceLibrary;
+
+  return YES;
+}
+
+- (void)loadAssets {
+  id<MTLFunction> vertexFunction = [_defaultLibrary newFunctionWithName:vertexFunctionName];
+  id<MTLFunction> fragmentFunction = [_defaultLibrary newFunctionWithName:fragmentFunctionName];
+
+  MTLRenderPipelineDescriptor *pipelineDescriptor = [[MTLRenderPipelineDescriptor alloc] init];
+  pipelineDescriptor.label = pipelineDescriptorLabel;
+  pipelineDescriptor.vertexFunction = vertexFunction;
+  pipelineDescriptor.fragmentFunction = fragmentFunction;
+  pipelineDescriptor.colorAttachments[0].pixelFormat = _view.colorPixelFormat;
+  pipelineDescriptor.depthAttachmentPixelFormat = MTLPixelFormatInvalid;
+  NSError *error = nil;
+  _pipelineState = [_device newRenderPipelineStateWithDescriptor:pipelineDescriptor error:&error];
+
+  if (!_pipelineState) {
+    RTCLogError(@"Metal: Failed to create pipeline state. %@", error);
+  }
+}
+
+- (void)render {
+  // Wait until the inflight (curently sent to GPU) command buffer
+  // has completed the GPU work.
+  dispatch_semaphore_wait(_inflight_semaphore, DISPATCH_TIME_FOREVER);
+
+  id<MTLCommandBuffer> commandBuffer = [_commandQueue commandBuffer];
+  commandBuffer.label = commandBufferLabel;
+
+  __block dispatch_semaphore_t block_semaphore = _inflight_semaphore;
+  [commandBuffer addCompletedHandler:^(id<MTLCommandBuffer> _Nonnull) {
+    // GPU work completed.
+    dispatch_semaphore_signal(block_semaphore);
+  }];
+
+  MTLRenderPassDescriptor *renderPassDescriptor = _view.currentRenderPassDescriptor;
+  if (renderPassDescriptor) {  // Valid drawable.
+    id<MTLRenderCommandEncoder> renderEncoder =
+        [commandBuffer renderCommandEncoderWithDescriptor:renderPassDescriptor];
+    renderEncoder.label = renderEncoderLabel;
+
+    // Set context state.
+    [renderEncoder pushDebugGroup:renderEncoderDebugGroup];
+    [renderEncoder setRenderPipelineState:_pipelineState];
+    [renderEncoder setVertexBuffer:_vertexBuffer offset:0 atIndex:0];
+    [self uploadTexturesToRenderEncoder:renderEncoder];
+
+    [renderEncoder drawPrimitives:MTLPrimitiveTypeTriangleStrip
+                      vertexStart:0
+                      vertexCount:4
+                    instanceCount:1];
+    [renderEncoder popDebugGroup];
+    [renderEncoder endEncoding];
+
+    [commandBuffer presentDrawable:_view.currentDrawable];
+  }
+
+  // CPU work is completed, GPU work can be started.
+  [commandBuffer commit];
+}
+
+#pragma mark - RTCMTLRenderer
+
+- (void)drawFrame:(RTCVideoFrame *)frame {
+  @autoreleasepool {
+    if ([self setupTexturesForFrame:frame]) {
+      [self render];
+    }
+  }
+}
+
+@end
diff --git a/sdk/objc/components/renderer/metal/RTCMTLVideoView.h b/sdk/objc/components/renderer/metal/RTCMTLVideoView.h
new file mode 100644
index 0000000..ff64ba3
--- /dev/null
+++ b/sdk/objc/components/renderer/metal/RTCMTLVideoView.h
@@ -0,0 +1,46 @@
+/*
+ *  Copyright 2017 The WebRTC project authors. All Rights Reserved.
+ *
+ *  Use of this source code is governed by a BSD-style license
+ *  that can be found in the LICENSE file in the root of the source
+ *  tree. An additional intellectual property rights grant can be found
+ *  in the file PATENTS.  All contributing project authors may
+ *  be found in the AUTHORS file in the root of the source tree.
+ */
+
+#import <Foundation/Foundation.h>
+
+#import "RTCMacros.h"
+#import "RTCVideoFrame.h"
+#import "RTCVideoRenderer.h"
+
+NS_ASSUME_NONNULL_BEGIN
+
+/**
+ * RTCMTLVideoView is thin wrapper around MTKView.
+ *
+ * It has id<RTCVideoRenderer> property that renders video frames in the view's
+ * bounds using Metal.
+ * NOTE: always check if metal is available on the running device via
+ * RTC_SUPPORTS_METAL macro before initializing this class.
+ */
+NS_CLASS_AVAILABLE_IOS(9)
+
+RTC_EXPORT
+@interface RTCMTLVideoView : UIView<RTCVideoRenderer>
+
+@property(nonatomic, weak) id<RTCVideoViewDelegate> delegate;
+
+@property(nonatomic) UIViewContentMode videoContentMode;
+
+/** @abstract Enables/disables rendering.
+ */
+@property(nonatomic, getter=isEnabled) BOOL enabled;
+
+/** @abstract Wrapped RTCVideoRotation, or nil.
+ */
+@property(nonatomic, nullable) NSValue* rotationOverride;
+
+@end
+
+NS_ASSUME_NONNULL_END
diff --git a/sdk/objc/components/renderer/metal/RTCMTLVideoView.m b/sdk/objc/components/renderer/metal/RTCMTLVideoView.m
new file mode 100644
index 0000000..7ad1d79d
--- /dev/null
+++ b/sdk/objc/components/renderer/metal/RTCMTLVideoView.m
@@ -0,0 +1,258 @@
+/*
+ *  Copyright 2017 The WebRTC project authors. All Rights Reserved.
+ *
+ *  Use of this source code is governed by a BSD-style license
+ *  that can be found in the LICENSE file in the root of the source
+ *  tree. An additional intellectual property rights grant can be found
+ *  in the file PATENTS.  All contributing project authors may
+ *  be found in the AUTHORS file in the root of the source tree.
+ */
+
+#import "RTCMTLVideoView.h"
+
+#import <Metal/Metal.h>
+#import <MetalKit/MetalKit.h>
+
+#import "base/RTCLogging.h"
+#import "base/RTCVideoFrame.h"
+#import "base/RTCVideoFrameBuffer.h"
+#import "components/video_frame_buffer/RTCCVPixelBuffer.h"
+
+#import "RTCMTLI420Renderer.h"
+#import "RTCMTLNV12Renderer.h"
+#import "RTCMTLRGBRenderer.h"
+
+// To avoid unreconized symbol linker errors, we're taking advantage of the objc runtime.
+// Linking errors occur when compiling for architectures that don't support Metal.
+#define MTKViewClass NSClassFromString(@"MTKView")
+#define RTCMTLNV12RendererClass NSClassFromString(@"RTCMTLNV12Renderer")
+#define RTCMTLI420RendererClass NSClassFromString(@"RTCMTLI420Renderer")
+#define RTCMTLRGBRendererClass NSClassFromString(@"RTCMTLRGBRenderer")
+
+@interface RTCMTLVideoView () <MTKViewDelegate>
+@property(nonatomic) RTCMTLI420Renderer *rendererI420;
+@property(nonatomic) RTCMTLNV12Renderer *rendererNV12;
+@property(nonatomic) RTCMTLRGBRenderer *rendererRGB;
+@property(nonatomic) MTKView *metalView;
+@property(atomic) RTCVideoFrame *videoFrame;
+@property(nonatomic) CGSize videoFrameSize;
+@property(nonatomic) int64_t lastFrameTimeNs;
+@end
+
+@implementation RTCMTLVideoView
+
+@synthesize delegate = _delegate;
+@synthesize rendererI420 = _rendererI420;
+@synthesize rendererNV12 = _rendererNV12;
+@synthesize rendererRGB = _rendererRGB;
+@synthesize metalView = _metalView;
+@synthesize videoFrame = _videoFrame;
+@synthesize videoFrameSize = _videoFrameSize;
+@synthesize lastFrameTimeNs = _lastFrameTimeNs;
+@synthesize rotationOverride = _rotationOverride;
+
+- (instancetype)initWithFrame:(CGRect)frameRect {
+  self = [super initWithFrame:frameRect];
+  if (self) {
+    [self configure];
+  }
+  return self;
+}
+
+- (instancetype)initWithCoder:(NSCoder *)aCoder {
+  self = [super initWithCoder:aCoder];
+  if (self) {
+    [self configure];
+  }
+  return self;
+}
+
+- (BOOL)isEnabled {
+  return !self.metalView.paused;
+}
+
+- (void)setEnabled:(BOOL)enabled {
+  self.metalView.paused = !enabled;
+}
+
+- (UIViewContentMode)videoContentMode {
+  return self.metalView.contentMode;
+}
+
+- (void)setVideoContentMode:(UIViewContentMode)mode {
+  self.metalView.contentMode = mode;
+}
+
+#pragma mark - Private
+
++ (BOOL)isMetalAvailable {
+#if defined(RTC_SUPPORTS_METAL)
+  return MTLCreateSystemDefaultDevice() != nil;
+#else
+  return NO;
+#endif
+}
+
++ (MTKView *)createMetalView:(CGRect)frame {
+  return [[MTKViewClass alloc] initWithFrame:frame];
+}
+
++ (RTCMTLNV12Renderer *)createNV12Renderer {
+  return [[RTCMTLNV12RendererClass alloc] init];
+}
+
++ (RTCMTLI420Renderer *)createI420Renderer {
+  return [[RTCMTLI420RendererClass alloc] init];
+}
+
++ (RTCMTLRGBRenderer *)createRGBRenderer {
+  return [[RTCMTLRGBRenderer alloc] init];
+}
+
+- (void)configure {
+  NSAssert([RTCMTLVideoView isMetalAvailable], @"Metal not availiable on this device");
+
+  self.metalView = [RTCMTLVideoView createMetalView:self.bounds];
+  self.metalView.delegate = self;
+  self.metalView.contentMode = UIViewContentModeScaleAspectFill;
+  [self addSubview:self.metalView];
+  self.videoFrameSize = CGSizeZero;
+}
+
+- (void)layoutSubviews {
+  [super layoutSubviews];
+
+  CGRect bounds = self.bounds;
+  self.metalView.frame = bounds;
+  if (!CGSizeEqualToSize(self.videoFrameSize, CGSizeZero)) {
+    self.metalView.drawableSize = [self drawableSize];
+  } else {
+    self.metalView.drawableSize = bounds.size;
+  }
+}
+
+#pragma mark - MTKViewDelegate methods
+
+- (void)drawInMTKView:(nonnull MTKView *)view {
+  NSAssert(view == self.metalView, @"Receiving draw callbacks from foreign instance.");
+  RTCVideoFrame *videoFrame = self.videoFrame;
+  // Skip rendering if we've already rendered this frame.
+  if (!videoFrame || videoFrame.timeStampNs == self.lastFrameTimeNs) {
+    return;
+  }
+
+  RTCMTLRenderer *renderer;
+  if ([videoFrame.buffer isKindOfClass:[RTCCVPixelBuffer class]]) {
+    RTCCVPixelBuffer *buffer = (RTCCVPixelBuffer*)videoFrame.buffer;
+    const OSType pixelFormat = CVPixelBufferGetPixelFormatType(buffer.pixelBuffer);
+    if (pixelFormat == kCVPixelFormatType_32BGRA || pixelFormat == kCVPixelFormatType_32ARGB) {
+      if (!self.rendererRGB) {
+        self.rendererRGB = [RTCMTLVideoView createRGBRenderer];
+        if (![self.rendererRGB addRenderingDestination:self.metalView]) {
+          self.rendererRGB = nil;
+          RTCLogError(@"Failed to create RGB renderer");
+          return;
+        }
+      }
+      renderer = self.rendererRGB;
+    } else {
+      if (!self.rendererNV12) {
+        self.rendererNV12 = [RTCMTLVideoView createNV12Renderer];
+        if (![self.rendererNV12 addRenderingDestination:self.metalView]) {
+          self.rendererNV12 = nil;
+          RTCLogError(@"Failed to create NV12 renderer");
+          return;
+        }
+      }
+      renderer = self.rendererNV12;
+    }
+  } else {
+    if (!self.rendererI420) {
+      self.rendererI420 = [RTCMTLVideoView createI420Renderer];
+      if (![self.rendererI420 addRenderingDestination:self.metalView]) {
+        self.rendererI420 = nil;
+        RTCLogError(@"Failed to create I420 renderer");
+        return;
+      }
+    }
+    renderer = self.rendererI420;
+  }
+
+  renderer.rotationOverride = self.rotationOverride;
+
+  [renderer drawFrame:videoFrame];
+  self.lastFrameTimeNs = videoFrame.timeStampNs;
+}
+
+- (void)mtkView:(MTKView *)view drawableSizeWillChange:(CGSize)size {
+}
+
+#pragma mark -
+
+- (void)setRotationOverride:(NSValue *)rotationOverride {
+  _rotationOverride = rotationOverride;
+
+  self.metalView.drawableSize = [self drawableSize];
+  [self setNeedsLayout];
+}
+
+- (RTCVideoRotation)frameRotation {
+  if (self.rotationOverride) {
+    RTCVideoRotation rotation;
+    if (@available(iOS 11, *)) {
+      [self.rotationOverride getValue:&rotation size:sizeof(rotation)];
+    } else {
+      [self.rotationOverride getValue:&rotation];
+    }
+    return rotation;
+  }
+
+  return self.videoFrame.rotation;
+}
+
+- (CGSize)drawableSize {
+  // Flip width/height if the rotations are not the same.
+  CGSize videoFrameSize = self.videoFrameSize;
+  RTCVideoRotation frameRotation = [self frameRotation];
+
+  BOOL useLandscape =
+      (frameRotation == RTCVideoRotation_0) || (frameRotation == RTCVideoRotation_180);
+  BOOL sizeIsLandscape = (self.videoFrame.rotation == RTCVideoRotation_0) ||
+      (self.videoFrame.rotation == RTCVideoRotation_180);
+
+  if (useLandscape == sizeIsLandscape) {
+    return videoFrameSize;
+  } else {
+    return CGSizeMake(videoFrameSize.height, videoFrameSize.width);
+  }
+}
+
+#pragma mark - RTCVideoRenderer
+
+- (void)setSize:(CGSize)size {
+  __weak RTCMTLVideoView *weakSelf = self;
+  dispatch_async(dispatch_get_main_queue(), ^{
+    RTCMTLVideoView *strongSelf = weakSelf;
+
+    strongSelf.videoFrameSize = size;
+    CGSize drawableSize = [strongSelf drawableSize];
+
+    strongSelf.metalView.drawableSize = drawableSize;
+    [strongSelf setNeedsLayout];
+    [strongSelf.delegate videoView:self didChangeVideoSize:size];
+  });
+}
+
+- (void)renderFrame:(nullable RTCVideoFrame *)frame {
+  if (!self.isEnabled) {
+    return;
+  }
+
+  if (frame == nil) {
+    RTCLogInfo(@"Incoming frame is nil. Exiting render callback.");
+    return;
+  }
+  self.videoFrame = frame;
+}
+
+@end
diff --git a/sdk/objc/components/renderer/opengl/RTCDefaultShader.h b/sdk/objc/components/renderer/opengl/RTCDefaultShader.h
new file mode 100644
index 0000000..034a22b
--- /dev/null
+++ b/sdk/objc/components/renderer/opengl/RTCDefaultShader.h
@@ -0,0 +1,23 @@
+/*
+ *  Copyright 2017 The WebRTC project authors. All Rights Reserved.
+ *
+ *  Use of this source code is governed by a BSD-style license
+ *  that can be found in the LICENSE file in the root of the source
+ *  tree. An additional intellectual property rights grant can be found
+ *  in the file PATENTS.  All contributing project authors may
+ *  be found in the AUTHORS file in the root of the source tree.
+ */
+
+#import "RTCVideoViewShading.h"
+
+NS_ASSUME_NONNULL_BEGIN
+
+/** Default RTCVideoViewShading that will be used in RTCNSGLVideoView and
+ *  RTCEAGLVideoView if no external shader is specified. This shader will render
+ *  the video in a rectangle without any color or geometric transformations.
+ */
+@interface RTCDefaultShader : NSObject<RTCVideoViewShading>
+
+@end
+
+NS_ASSUME_NONNULL_END
diff --git a/sdk/objc/components/renderer/opengl/RTCDefaultShader.mm b/sdk/objc/components/renderer/opengl/RTCDefaultShader.mm
new file mode 100644
index 0000000..51dca32
--- /dev/null
+++ b/sdk/objc/components/renderer/opengl/RTCDefaultShader.mm
@@ -0,0 +1,207 @@
+/*
+ *  Copyright 2017 The WebRTC project authors. All Rights Reserved.
+ *
+ *  Use of this source code is governed by a BSD-style license
+ *  that can be found in the LICENSE file in the root of the source
+ *  tree. An additional intellectual property rights grant can be found
+ *  in the file PATENTS.  All contributing project authors may
+ *  be found in the AUTHORS file in the root of the source tree.
+ */
+
+#import "RTCDefaultShader.h"
+
+#if TARGET_OS_IPHONE
+#import <OpenGLES/ES3/gl.h>
+#else
+#import <OpenGL/gl3.h>
+#endif
+
+#import "RTCOpenGLDefines.h"
+#import "RTCShader.h"
+#import "base/RTCLogging.h"
+
+#include "absl/types/optional.h"
+
+static const int kYTextureUnit = 0;
+static const int kUTextureUnit = 1;
+static const int kVTextureUnit = 2;
+static const int kUvTextureUnit = 1;
+
+// Fragment shader converts YUV values from input textures into a final RGB
+// pixel. The conversion formula is from http://www.fourcc.org/fccyvrgb.php.
+static const char kI420FragmentShaderSource[] =
+  SHADER_VERSION
+  "precision highp float;"
+  FRAGMENT_SHADER_IN " vec2 v_texcoord;\n"
+  "uniform lowp sampler2D s_textureY;\n"
+  "uniform lowp sampler2D s_textureU;\n"
+  "uniform lowp sampler2D s_textureV;\n"
+  FRAGMENT_SHADER_OUT
+  "void main() {\n"
+  "    float y, u, v, r, g, b;\n"
+  "    y = " FRAGMENT_SHADER_TEXTURE "(s_textureY, v_texcoord).r;\n"
+  "    u = " FRAGMENT_SHADER_TEXTURE "(s_textureU, v_texcoord).r;\n"
+  "    v = " FRAGMENT_SHADER_TEXTURE "(s_textureV, v_texcoord).r;\n"
+  "    u = u - 0.5;\n"
+  "    v = v - 0.5;\n"
+  "    r = y + 1.403 * v;\n"
+  "    g = y - 0.344 * u - 0.714 * v;\n"
+  "    b = y + 1.770 * u;\n"
+  "    " FRAGMENT_SHADER_COLOR " = vec4(r, g, b, 1.0);\n"
+  "  }\n";
+
+static const char kNV12FragmentShaderSource[] =
+  SHADER_VERSION
+  "precision mediump float;"
+  FRAGMENT_SHADER_IN " vec2 v_texcoord;\n"
+  "uniform lowp sampler2D s_textureY;\n"
+  "uniform lowp sampler2D s_textureUV;\n"
+  FRAGMENT_SHADER_OUT
+  "void main() {\n"
+  "    mediump float y;\n"
+  "    mediump vec2 uv;\n"
+  "    y = " FRAGMENT_SHADER_TEXTURE "(s_textureY, v_texcoord).r;\n"
+  "    uv = " FRAGMENT_SHADER_TEXTURE "(s_textureUV, v_texcoord).ra -\n"
+  "        vec2(0.5, 0.5);\n"
+  "    " FRAGMENT_SHADER_COLOR " = vec4(y + 1.403 * uv.y,\n"
+  "                                     y - 0.344 * uv.x - 0.714 * uv.y,\n"
+  "                                     y + 1.770 * uv.x,\n"
+  "                                     1.0);\n"
+  "  }\n";
+
+@implementation RTCDefaultShader {
+  GLuint _vertexBuffer;
+  GLuint _vertexArray;
+  // Store current rotation and only upload new vertex data when rotation changes.
+  absl::optional<RTCVideoRotation> _currentRotation;
+
+  GLuint _i420Program;
+  GLuint _nv12Program;
+}
+
+- (void)dealloc {
+  glDeleteProgram(_i420Program);
+  glDeleteProgram(_nv12Program);
+  glDeleteBuffers(1, &_vertexBuffer);
+  glDeleteVertexArrays(1, &_vertexArray);
+}
+
+- (BOOL)createAndSetupI420Program {
+  NSAssert(!_i420Program, @"I420 program already created");
+  _i420Program = RTCCreateProgramFromFragmentSource(kI420FragmentShaderSource);
+  if (!_i420Program) {
+    return NO;
+  }
+  GLint ySampler = glGetUniformLocation(_i420Program, "s_textureY");
+  GLint uSampler = glGetUniformLocation(_i420Program, "s_textureU");
+  GLint vSampler = glGetUniformLocation(_i420Program, "s_textureV");
+
+  if (ySampler < 0 || uSampler < 0 || vSampler < 0) {
+    RTCLog(@"Failed to get uniform variable locations in I420 shader");
+    glDeleteProgram(_i420Program);
+    _i420Program = 0;
+    return NO;
+  }
+
+  glUseProgram(_i420Program);
+  glUniform1i(ySampler, kYTextureUnit);
+  glUniform1i(uSampler, kUTextureUnit);
+  glUniform1i(vSampler, kVTextureUnit);
+
+  return YES;
+}
+
+- (BOOL)createAndSetupNV12Program {
+  NSAssert(!_nv12Program, @"NV12 program already created");
+  _nv12Program = RTCCreateProgramFromFragmentSource(kNV12FragmentShaderSource);
+  if (!_nv12Program) {
+    return NO;
+  }
+  GLint ySampler = glGetUniformLocation(_nv12Program, "s_textureY");
+  GLint uvSampler = glGetUniformLocation(_nv12Program, "s_textureUV");
+
+  if (ySampler < 0 || uvSampler < 0) {
+    RTCLog(@"Failed to get uniform variable locations in NV12 shader");
+    glDeleteProgram(_nv12Program);
+    _nv12Program = 0;
+    return NO;
+  }
+
+  glUseProgram(_nv12Program);
+  glUniform1i(ySampler, kYTextureUnit);
+  glUniform1i(uvSampler, kUvTextureUnit);
+
+  return YES;
+}
+
+- (BOOL)prepareVertexBufferWithRotation:(RTCVideoRotation)rotation {
+  if (!_vertexBuffer && !RTCCreateVertexBuffer(&_vertexBuffer, &_vertexArray)) {
+    RTCLog(@"Failed to setup vertex buffer");
+    return NO;
+  }
+#if !TARGET_OS_IPHONE
+  glBindVertexArray(_vertexArray);
+#endif
+  glBindBuffer(GL_ARRAY_BUFFER, _vertexBuffer);
+  if (!_currentRotation || rotation != *_currentRotation) {
+    _currentRotation = absl::optional<RTCVideoRotation>(rotation);
+    RTCSetVertexData(*_currentRotation);
+  }
+  return YES;
+}
+
+- (void)applyShadingForFrameWithWidth:(int)width
+                               height:(int)height
+                             rotation:(RTCVideoRotation)rotation
+                               yPlane:(GLuint)yPlane
+                               uPlane:(GLuint)uPlane
+                               vPlane:(GLuint)vPlane {
+  if (![self prepareVertexBufferWithRotation:rotation]) {
+    return;
+  }
+
+  if (!_i420Program && ![self createAndSetupI420Program]) {
+    RTCLog(@"Failed to setup I420 program");
+    return;
+  }
+
+  glUseProgram(_i420Program);
+
+  glActiveTexture(static_cast<GLenum>(GL_TEXTURE0 + kYTextureUnit));
+  glBindTexture(GL_TEXTURE_2D, yPlane);
+
+  glActiveTexture(static_cast<GLenum>(GL_TEXTURE0 + kUTextureUnit));
+  glBindTexture(GL_TEXTURE_2D, uPlane);
+
+  glActiveTexture(static_cast<GLenum>(GL_TEXTURE0 + kVTextureUnit));
+  glBindTexture(GL_TEXTURE_2D, vPlane);
+
+  glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
+}
+
+- (void)applyShadingForFrameWithWidth:(int)width
+                               height:(int)height
+                             rotation:(RTCVideoRotation)rotation
+                               yPlane:(GLuint)yPlane
+                              uvPlane:(GLuint)uvPlane {
+  if (![self prepareVertexBufferWithRotation:rotation]) {
+    return;
+  }
+
+  if (!_nv12Program && ![self createAndSetupNV12Program]) {
+    RTCLog(@"Failed to setup NV12 shader");
+    return;
+  }
+
+  glUseProgram(_nv12Program);
+
+  glActiveTexture(static_cast<GLenum>(GL_TEXTURE0 + kYTextureUnit));
+  glBindTexture(GL_TEXTURE_2D, yPlane);
+
+  glActiveTexture(static_cast<GLenum>(GL_TEXTURE0 + kUvTextureUnit));
+  glBindTexture(GL_TEXTURE_2D, uvPlane);
+
+  glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
+}
+
+@end
diff --git a/sdk/objc/components/renderer/opengl/RTCDisplayLinkTimer.h b/sdk/objc/components/renderer/opengl/RTCDisplayLinkTimer.h
new file mode 100644
index 0000000..b78501e
--- /dev/null
+++ b/sdk/objc/components/renderer/opengl/RTCDisplayLinkTimer.h
@@ -0,0 +1,24 @@
+/*
+ *  Copyright 2018 The WebRTC project authors. All Rights Reserved.
+ *
+ *  Use of this source code is governed by a BSD-style license
+ *  that can be found in the LICENSE file in the root of the source
+ *  tree. An additional intellectual property rights grant can be found
+ *  in the file PATENTS.  All contributing project authors may
+ *  be found in the AUTHORS file in the root of the source tree.
+ */
+
+#import <Foundation/Foundation.h>
+
+// RTCDisplayLinkTimer wraps a CADisplayLink and is set to fire every two screen
+// refreshes, which should be 30fps. We wrap the display link in order to avoid
+// a retain cycle since CADisplayLink takes a strong reference onto its target.
+// The timer is paused by default.
+@interface RTCDisplayLinkTimer : NSObject
+
+@property(nonatomic) BOOL isPaused;
+
+- (instancetype)initWithTimerHandler:(void (^)(void))timerHandler;
+- (void)invalidate;
+
+@end
diff --git a/sdk/objc/components/renderer/opengl/RTCDisplayLinkTimer.m b/sdk/objc/components/renderer/opengl/RTCDisplayLinkTimer.m
new file mode 100644
index 0000000..906bb89
--- /dev/null
+++ b/sdk/objc/components/renderer/opengl/RTCDisplayLinkTimer.m
@@ -0,0 +1,59 @@
+/*
+ *  Copyright 2018 The WebRTC project authors. All Rights Reserved.
+ *
+ *  Use of this source code is governed by a BSD-style license
+ *  that can be found in the LICENSE file in the root of the source
+ *  tree. An additional intellectual property rights grant can be found
+ *  in the file PATENTS.  All contributing project authors may
+ *  be found in the AUTHORS file in the root of the source tree.
+ */
+
+#import "RTCDisplayLinkTimer.h"
+
+#import <UIKit/UIKit.h>
+
+@implementation RTCDisplayLinkTimer {
+  CADisplayLink *_displayLink;
+  void (^_timerHandler)(void);
+}
+
+- (instancetype)initWithTimerHandler:(void (^)(void))timerHandler {
+  NSParameterAssert(timerHandler);
+  if (self = [super init]) {
+    _timerHandler = timerHandler;
+    _displayLink =
+        [CADisplayLink displayLinkWithTarget:self
+                                    selector:@selector(displayLinkDidFire:)];
+    _displayLink.paused = YES;
+#if __IPHONE_OS_VERSION_MIN_REQUIRED >= __IPHONE_10_0
+    _displayLink.preferredFramesPerSecond = 30;
+#else
+    [_displayLink setFrameInterval:2];
+#endif
+    [_displayLink addToRunLoop:[NSRunLoop currentRunLoop]
+                       forMode:NSRunLoopCommonModes];
+  }
+  return self;
+}
+
+- (void)dealloc {
+  [self invalidate];
+}
+
+- (BOOL)isPaused {
+  return _displayLink.paused;
+}
+
+- (void)setIsPaused:(BOOL)isPaused {
+  _displayLink.paused = isPaused;
+}
+
+- (void)invalidate {
+  [_displayLink invalidate];
+}
+
+- (void)displayLinkDidFire:(CADisplayLink *)displayLink {
+  _timerHandler();
+}
+
+@end
diff --git a/sdk/objc/components/renderer/opengl/RTCEAGLVideoView.h b/sdk/objc/components/renderer/opengl/RTCEAGLVideoView.h
new file mode 100644
index 0000000..50bbf2e
--- /dev/null
+++ b/sdk/objc/components/renderer/opengl/RTCEAGLVideoView.h
@@ -0,0 +1,44 @@
+/*
+ *  Copyright 2015 The WebRTC project authors. All Rights Reserved.
+ *
+ *  Use of this source code is governed by a BSD-style license
+ *  that can be found in the LICENSE file in the root of the source
+ *  tree. An additional intellectual property rights grant can be found
+ *  in the file PATENTS.  All contributing project authors may
+ *  be found in the AUTHORS file in the root of the source tree.
+ */
+
+#import <Foundation/Foundation.h>
+#import <UIKit/UIKit.h>
+
+#import "RTCMacros.h"
+#import "RTCVideoRenderer.h"
+#import "RTCVideoViewShading.h"
+
+NS_ASSUME_NONNULL_BEGIN
+
+@class RTCEAGLVideoView;
+
+RTC_EXPORT
+@protocol RTCEAGLVideoViewDelegate <RTCVideoViewDelegate>
+@end
+
+/**
+ * RTCEAGLVideoView is an RTCVideoRenderer which renders video frames in its
+ * bounds using OpenGLES 2.0 or OpenGLES 3.0.
+ */
+RTC_EXPORT
+NS_EXTENSION_UNAVAILABLE_IOS("Rendering not available in app extensions.")
+@interface RTCEAGLVideoView : UIView <RTCVideoRenderer>
+
+@property(nonatomic, weak) id<RTCVideoViewDelegate> delegate;
+
+- (instancetype)initWithFrame:(CGRect)frame
+                       shader:(id<RTCVideoViewShading>)shader NS_DESIGNATED_INITIALIZER;
+
+- (instancetype)initWithCoder:(NSCoder *)aDecoder
+                       shader:(id<RTCVideoViewShading>)shader NS_DESIGNATED_INITIALIZER;
+
+@end
+
+NS_ASSUME_NONNULL_END
diff --git a/sdk/objc/components/renderer/opengl/RTCEAGLVideoView.m b/sdk/objc/components/renderer/opengl/RTCEAGLVideoView.m
new file mode 100644
index 0000000..662e4c6
--- /dev/null
+++ b/sdk/objc/components/renderer/opengl/RTCEAGLVideoView.m
@@ -0,0 +1,284 @@
+/*
+ *  Copyright 2015 The WebRTC project authors. All Rights Reserved.
+ *
+ *  Use of this source code is governed by a BSD-style license
+ *  that can be found in the LICENSE file in the root of the source
+ *  tree. An additional intellectual property rights grant can be found
+ *  in the file PATENTS.  All contributing project authors may
+ *  be found in the AUTHORS file in the root of the source tree.
+ */
+
+#import "RTCEAGLVideoView.h"
+
+#import <GLKit/GLKit.h>
+
+#import "RTCDefaultShader.h"
+#import "RTCDisplayLinkTimer.h"
+#import "RTCI420TextureCache.h"
+#import "RTCNV12TextureCache.h"
+#import "base/RTCLogging.h"
+#import "base/RTCVideoFrame.h"
+#import "base/RTCVideoFrameBuffer.h"
+#import "components/video_frame_buffer/RTCCVPixelBuffer.h"
+
+// RTCEAGLVideoView wraps a GLKView which is setup with
+// enableSetNeedsDisplay = NO for the purpose of gaining control of
+// exactly when to call -[GLKView display]. This need for extra
+// control is required to avoid triggering method calls on GLKView
+// that results in attempting to bind the underlying render buffer
+// when the drawable size would be empty which would result in the
+// error GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT. -[GLKView display] is
+// the method that will trigger the binding of the render
+// buffer. Because the standard behaviour of -[UIView setNeedsDisplay]
+// is disabled for the reasons above, the RTCEAGLVideoView maintains
+// its own |isDirty| flag.
+
+@interface RTCEAGLVideoView () <GLKViewDelegate>
+// |videoFrame| is set when we receive a frame from a worker thread and is read
+// from the display link callback so atomicity is required.
+@property(atomic, strong) RTCVideoFrame *videoFrame;
+@property(nonatomic, readonly) GLKView *glkView;
+@end
+
+@implementation RTCEAGLVideoView {
+  RTCDisplayLinkTimer *_timer;
+  EAGLContext *_glContext;
+  // This flag should only be set and read on the main thread (e.g. by
+  // setNeedsDisplay)
+  BOOL _isDirty;
+  id<RTCVideoViewShading> _shader;
+  RTCNV12TextureCache *_nv12TextureCache;
+  RTCI420TextureCache *_i420TextureCache;
+  // As timestamps should be unique between frames, will store last
+  // drawn frame timestamp instead of the whole frame to reduce memory usage.
+  int64_t _lastDrawnFrameTimeStampNs;
+}
+
+@synthesize delegate = _delegate;
+@synthesize videoFrame = _videoFrame;
+@synthesize glkView = _glkView;
+
+- (instancetype)initWithFrame:(CGRect)frame {
+  return [self initWithFrame:frame shader:[[RTCDefaultShader alloc] init]];
+}
+
+- (instancetype)initWithCoder:(NSCoder *)aDecoder {
+  return [self initWithCoder:aDecoder shader:[[RTCDefaultShader alloc] init]];
+}
+
+- (instancetype)initWithFrame:(CGRect)frame shader:(id<RTCVideoViewShading>)shader {
+  if (self = [super initWithFrame:frame]) {
+    _shader = shader;
+    if (![self configure]) {
+      return nil;
+    }
+  }
+  return self;
+}
+
+- (instancetype)initWithCoder:(NSCoder *)aDecoder shader:(id<RTCVideoViewShading>)shader {
+  if (self = [super initWithCoder:aDecoder]) {
+    _shader = shader;
+    if (![self configure]) {
+      return nil;
+    }
+  }
+  return self;
+}
+
+- (BOOL)configure {
+  EAGLContext *glContext =
+    [[EAGLContext alloc] initWithAPI:kEAGLRenderingAPIOpenGLES3];
+  if (!glContext) {
+    glContext = [[EAGLContext alloc] initWithAPI:kEAGLRenderingAPIOpenGLES2];
+  }
+  if (!glContext) {
+    RTCLogError(@"Failed to create EAGLContext");
+    return NO;
+  }
+  _glContext = glContext;
+
+  // GLKView manages a framebuffer for us.
+  _glkView = [[GLKView alloc] initWithFrame:CGRectZero
+                                    context:_glContext];
+  _glkView.drawableColorFormat = GLKViewDrawableColorFormatRGBA8888;
+  _glkView.drawableDepthFormat = GLKViewDrawableDepthFormatNone;
+  _glkView.drawableStencilFormat = GLKViewDrawableStencilFormatNone;
+  _glkView.drawableMultisample = GLKViewDrawableMultisampleNone;
+  _glkView.delegate = self;
+  _glkView.layer.masksToBounds = YES;
+  _glkView.enableSetNeedsDisplay = NO;
+  [self addSubview:_glkView];
+
+  // Listen to application state in order to clean up OpenGL before app goes
+  // away.
+  NSNotificationCenter *notificationCenter =
+    [NSNotificationCenter defaultCenter];
+  [notificationCenter addObserver:self
+                         selector:@selector(willResignActive)
+                             name:UIApplicationWillResignActiveNotification
+                           object:nil];
+  [notificationCenter addObserver:self
+                         selector:@selector(didBecomeActive)
+                             name:UIApplicationDidBecomeActiveNotification
+                           object:nil];
+
+  // Frames are received on a separate thread, so we poll for current frame
+  // using a refresh rate proportional to screen refresh frequency. This
+  // occurs on the main thread.
+  __weak RTCEAGLVideoView *weakSelf = self;
+  _timer = [[RTCDisplayLinkTimer alloc] initWithTimerHandler:^{
+      RTCEAGLVideoView *strongSelf = weakSelf;
+      [strongSelf displayLinkTimerDidFire];
+    }];
+  if ([[UIApplication sharedApplication] applicationState] == UIApplicationStateActive) {
+    [self setupGL];
+  }
+  return YES;
+}
+
+- (void)dealloc {
+  [[NSNotificationCenter defaultCenter] removeObserver:self];
+  UIApplicationState appState =
+      [UIApplication sharedApplication].applicationState;
+  if (appState == UIApplicationStateActive) {
+    [self teardownGL];
+  }
+  [_timer invalidate];
+  [self ensureGLContext];
+  _shader = nil;
+  if (_glContext && [EAGLContext currentContext] == _glContext) {
+    [EAGLContext setCurrentContext:nil];
+  }
+}
+
+#pragma mark - UIView
+
+- (void)setNeedsDisplay {
+  [super setNeedsDisplay];
+  _isDirty = YES;
+}
+
+- (void)setNeedsDisplayInRect:(CGRect)rect {
+  [super setNeedsDisplayInRect:rect];
+  _isDirty = YES;
+}
+
+- (void)layoutSubviews {
+  [super layoutSubviews];
+  _glkView.frame = self.bounds;
+}
+
+#pragma mark - GLKViewDelegate
+
+// This method is called when the GLKView's content is dirty and needs to be
+// redrawn. This occurs on main thread.
+- (void)glkView:(GLKView *)view drawInRect:(CGRect)rect {
+  // The renderer will draw the frame to the framebuffer corresponding to the
+  // one used by |view|.
+  RTCVideoFrame *frame = self.videoFrame;
+  if (!frame || frame.timeStampNs == _lastDrawnFrameTimeStampNs) {
+    return;
+  }
+  [self ensureGLContext];
+  glClear(GL_COLOR_BUFFER_BIT);
+  if ([frame.buffer isKindOfClass:[RTCCVPixelBuffer class]]) {
+    if (!_nv12TextureCache) {
+      _nv12TextureCache = [[RTCNV12TextureCache alloc] initWithContext:_glContext];
+    }
+    if (_nv12TextureCache) {
+      [_nv12TextureCache uploadFrameToTextures:frame];
+      [_shader applyShadingForFrameWithWidth:frame.width
+                                      height:frame.height
+                                    rotation:frame.rotation
+                                      yPlane:_nv12TextureCache.yTexture
+                                     uvPlane:_nv12TextureCache.uvTexture];
+      [_nv12TextureCache releaseTextures];
+
+      _lastDrawnFrameTimeStampNs = self.videoFrame.timeStampNs;
+    }
+  } else {
+    if (!_i420TextureCache) {
+      _i420TextureCache = [[RTCI420TextureCache alloc] initWithContext:_glContext];
+    }
+    [_i420TextureCache uploadFrameToTextures:frame];
+    [_shader applyShadingForFrameWithWidth:frame.width
+                                    height:frame.height
+                                  rotation:frame.rotation
+                                    yPlane:_i420TextureCache.yTexture
+                                    uPlane:_i420TextureCache.uTexture
+                                    vPlane:_i420TextureCache.vTexture];
+
+    _lastDrawnFrameTimeStampNs = self.videoFrame.timeStampNs;
+  }
+}
+
+#pragma mark - RTCVideoRenderer
+
+// These methods may be called on non-main thread.
+- (void)setSize:(CGSize)size {
+  __weak RTCEAGLVideoView *weakSelf = self;
+  dispatch_async(dispatch_get_main_queue(), ^{
+    RTCEAGLVideoView *strongSelf = weakSelf;
+    [strongSelf.delegate videoView:strongSelf didChangeVideoSize:size];
+  });
+}
+
+- (void)renderFrame:(RTCVideoFrame *)frame {
+  self.videoFrame = frame;
+}
+
+#pragma mark - Private
+
+- (void)displayLinkTimerDidFire {
+  // Don't render unless video frame have changed or the view content
+  // has explicitly been marked dirty.
+  if (!_isDirty && _lastDrawnFrameTimeStampNs == self.videoFrame.timeStampNs) {
+    return;
+  }
+
+  // Always reset isDirty at this point, even if -[GLKView display]
+  // won't be called in the case the drawable size is empty.
+  _isDirty = NO;
+
+  // Only call -[GLKView display] if the drawable size is
+  // non-empty. Calling display will make the GLKView setup its
+  // render buffer if necessary, but that will fail with error
+  // GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT if size is empty.
+  if (self.bounds.size.width > 0 && self.bounds.size.height > 0) {
+    [_glkView display];
+  }
+}
+
+- (void)setupGL {
+  self.videoFrame = nil;
+  [self ensureGLContext];
+  glDisable(GL_DITHER);
+  _timer.isPaused = NO;
+}
+
+- (void)teardownGL {
+  self.videoFrame = nil;
+  _timer.isPaused = YES;
+  [_glkView deleteDrawable];
+  [self ensureGLContext];
+  _nv12TextureCache = nil;
+  _i420TextureCache = nil;
+}
+
+- (void)didBecomeActive {
+  [self setupGL];
+}
+
+- (void)willResignActive {
+  [self teardownGL];
+}
+
+- (void)ensureGLContext {
+  NSAssert(_glContext, @"context shouldn't be nil");
+  if ([EAGLContext currentContext] != _glContext) {
+    [EAGLContext setCurrentContext:_glContext];
+  }
+}
+
+@end
diff --git a/sdk/objc/components/renderer/opengl/RTCI420TextureCache.h b/sdk/objc/components/renderer/opengl/RTCI420TextureCache.h
new file mode 100644
index 0000000..07172e7
--- /dev/null
+++ b/sdk/objc/components/renderer/opengl/RTCI420TextureCache.h
@@ -0,0 +1,25 @@
+/*
+ *  Copyright 2017 The WebRTC project authors. All Rights Reserved.
+ *
+ *  Use of this source code is governed by a BSD-style license
+ *  that can be found in the LICENSE file in the root of the source
+ *  tree. An additional intellectual property rights grant can be found
+ *  in the file PATENTS.  All contributing project authors may
+ *  be found in the AUTHORS file in the root of the source tree.
+ */
+
+#import "RTCOpenGLDefines.h"
+#import "base/RTCVideoFrame.h"
+
+@interface RTCI420TextureCache : NSObject
+
+@property(nonatomic, readonly) GLuint yTexture;
+@property(nonatomic, readonly) GLuint uTexture;
+@property(nonatomic, readonly) GLuint vTexture;
+
+- (instancetype)init NS_UNAVAILABLE;
+- (instancetype)initWithContext:(GlContextType *)context NS_DESIGNATED_INITIALIZER;
+
+- (void)uploadFrameToTextures:(RTCVideoFrame *)frame;
+
+@end
diff --git a/sdk/objc/components/renderer/opengl/RTCI420TextureCache.mm b/sdk/objc/components/renderer/opengl/RTCI420TextureCache.mm
new file mode 100644
index 0000000..865f3a2
--- /dev/null
+++ b/sdk/objc/components/renderer/opengl/RTCI420TextureCache.mm
@@ -0,0 +1,157 @@
+/*
+ *  Copyright 2017 The WebRTC project authors. All Rights Reserved.
+ *
+ *  Use of this source code is governed by a BSD-style license
+ *  that can be found in the LICENSE file in the root of the source
+ *  tree. An additional intellectual property rights grant can be found
+ *  in the file PATENTS.  All contributing project authors may
+ *  be found in the AUTHORS file in the root of the source tree.
+ */
+
+#import "RTCI420TextureCache.h"
+
+#if TARGET_OS_IPHONE
+#import <OpenGLES/ES3/gl.h>
+#else
+#import <OpenGL/gl3.h>
+#endif
+
+#import "base/RTCI420Buffer.h"
+#import "base/RTCVideoFrameBuffer.h"
+
+#include <vector>
+
+// Two sets of 3 textures are used here, one for each of the Y, U and V planes. Having two sets
+// alleviates CPU blockage in the event that the GPU is asked to render to a texture that is already
+// in use.
+static const GLsizei kNumTextureSets = 2;
+static const GLsizei kNumTexturesPerSet = 3;
+static const GLsizei kNumTextures = kNumTexturesPerSet * kNumTextureSets;
+
+@implementation RTCI420TextureCache {
+  BOOL _hasUnpackRowLength;
+  GLint _currentTextureSet;
+  // Handles for OpenGL constructs.
+  GLuint _textures[kNumTextures];
+  // Used to create a non-padded plane for GPU upload when we receive padded frames.
+  std::vector<uint8_t> _planeBuffer;
+}
+
+- (GLuint)yTexture {
+  return _textures[_currentTextureSet * kNumTexturesPerSet];
+}
+
+- (GLuint)uTexture {
+  return _textures[_currentTextureSet * kNumTexturesPerSet + 1];
+}
+
+- (GLuint)vTexture {
+  return _textures[_currentTextureSet * kNumTexturesPerSet + 2];
+}
+
+- (instancetype)initWithContext:(GlContextType *)context {
+  if (self = [super init]) {
+#if TARGET_OS_IPHONE
+    _hasUnpackRowLength = (context.API == kEAGLRenderingAPIOpenGLES3);
+#else
+    _hasUnpackRowLength = YES;
+#endif
+    glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
+
+    [self setupTextures];
+  }
+  return self;
+}
+
+- (void)dealloc {
+  glDeleteTextures(kNumTextures, _textures);
+}
+
+- (void)setupTextures {
+  glGenTextures(kNumTextures, _textures);
+  // Set parameters for each of the textures we created.
+  for (GLsizei i = 0; i < kNumTextures; i++) {
+    glBindTexture(GL_TEXTURE_2D, _textures[i]);
+    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
+    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
+    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
+    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
+  }
+}
+
+- (void)uploadPlane:(const uint8_t *)plane
+            texture:(GLuint)texture
+              width:(size_t)width
+             height:(size_t)height
+             stride:(int32_t)stride {
+  glBindTexture(GL_TEXTURE_2D, texture);
+
+  const uint8_t *uploadPlane = plane;
+  if ((size_t)stride != width) {
+   if (_hasUnpackRowLength) {
+      // GLES3 allows us to specify stride.
+      glPixelStorei(GL_UNPACK_ROW_LENGTH, stride);
+      glTexImage2D(GL_TEXTURE_2D,
+                   0,
+                   RTC_PIXEL_FORMAT,
+                   static_cast<GLsizei>(width),
+                   static_cast<GLsizei>(height),
+                   0,
+                   RTC_PIXEL_FORMAT,
+                   GL_UNSIGNED_BYTE,
+                   uploadPlane);
+      glPixelStorei(GL_UNPACK_ROW_LENGTH, 0);
+      return;
+    } else {
+      // Make an unpadded copy and upload that instead. Quick profiling showed
+      // that this is faster than uploading row by row using glTexSubImage2D.
+      uint8_t *unpaddedPlane = _planeBuffer.data();
+      for (size_t y = 0; y < height; ++y) {
+        memcpy(unpaddedPlane + y * width, plane + y * stride, width);
+      }
+      uploadPlane = unpaddedPlane;
+    }
+  }
+  glTexImage2D(GL_TEXTURE_2D,
+               0,
+               RTC_PIXEL_FORMAT,
+               static_cast<GLsizei>(width),
+               static_cast<GLsizei>(height),
+               0,
+               RTC_PIXEL_FORMAT,
+               GL_UNSIGNED_BYTE,
+               uploadPlane);
+}
+
+- (void)uploadFrameToTextures:(RTCVideoFrame *)frame {
+  _currentTextureSet = (_currentTextureSet + 1) % kNumTextureSets;
+
+  id<RTCI420Buffer> buffer = [frame.buffer toI420];
+
+  const int chromaWidth = buffer.chromaWidth;
+  const int chromaHeight = buffer.chromaHeight;
+  if (buffer.strideY != frame.width || buffer.strideU != chromaWidth ||
+      buffer.strideV != chromaWidth) {
+    _planeBuffer.resize(buffer.width * buffer.height);
+  }
+
+  [self uploadPlane:buffer.dataY
+            texture:self.yTexture
+              width:buffer.width
+             height:buffer.height
+             stride:buffer.strideY];
+
+  [self uploadPlane:buffer.dataU
+            texture:self.uTexture
+              width:chromaWidth
+             height:chromaHeight
+             stride:buffer.strideU];
+
+  [self uploadPlane:buffer.dataV
+            texture:self.vTexture
+              width:chromaWidth
+             height:chromaHeight
+             stride:buffer.strideV];
+}
+
+@end
diff --git a/sdk/objc/components/renderer/opengl/RTCNSGLVideoView.h b/sdk/objc/components/renderer/opengl/RTCNSGLVideoView.h
new file mode 100644
index 0000000..14c64b4
--- /dev/null
+++ b/sdk/objc/components/renderer/opengl/RTCNSGLVideoView.h
@@ -0,0 +1,41 @@
+/*
+ *  Copyright 2015 The WebRTC project authors. All Rights Reserved.
+ *
+ *  Use of this source code is governed by a BSD-style license
+ *  that can be found in the LICENSE file in the root of the source
+ *  tree. An additional intellectual property rights grant can be found
+ *  in the file PATENTS.  All contributing project authors may
+ *  be found in the AUTHORS file in the root of the source tree.
+ */
+
+#import <Foundation/Foundation.h>
+
+#if !TARGET_OS_IPHONE
+
+#import <AppKit/NSOpenGLView.h>
+
+#import "RTCVideoViewShading.h"
+#import "base/RTCVideoRenderer.h"
+
+NS_ASSUME_NONNULL_BEGIN
+
+@class RTCNSGLVideoView;
+
+RTC_EXPORT
+@protocol RTCNSGLVideoViewDelegate <RTCVideoViewDelegate>
+@end
+
+RTC_EXPORT
+@interface RTCNSGLVideoView : NSOpenGLView <RTCVideoRenderer>
+
+@property(nonatomic, weak) id<RTCVideoViewDelegate> delegate;
+
+- (instancetype)initWithFrame:(NSRect)frameRect
+                  pixelFormat:(NSOpenGLPixelFormat *)format
+                       shader:(id<RTCVideoViewShading>)shader NS_DESIGNATED_INITIALIZER;
+
+@end
+
+NS_ASSUME_NONNULL_END
+
+#endif
diff --git a/sdk/objc/components/renderer/opengl/RTCNSGLVideoView.m b/sdk/objc/components/renderer/opengl/RTCNSGLVideoView.m
new file mode 100644
index 0000000..714cae7
--- /dev/null
+++ b/sdk/objc/components/renderer/opengl/RTCNSGLVideoView.m
@@ -0,0 +1,196 @@
+/*
+ *  Copyright 2015 The WebRTC project authors. All Rights Reserved.
+ *
+ *  Use of this source code is governed by a BSD-style license
+ *  that can be found in the LICENSE file in the root of the source
+ *  tree. An additional intellectual property rights grant can be found
+ *  in the file PATENTS.  All contributing project authors may
+ *  be found in the AUTHORS file in the root of the source tree.
+ */
+
+#import <Foundation/Foundation.h>
+
+#if !TARGET_OS_IPHONE
+
+#import "RTCNSGLVideoView.h"
+
+#import <AppKit/NSOpenGL.h>
+#import <CoreVideo/CVDisplayLink.h>
+#import <OpenGL/gl3.h>
+
+#import "RTCDefaultShader.h"
+#import "RTCI420TextureCache.h"
+#import "base/RTCLogging.h"
+#import "base/RTCVideoFrame.h"
+
+@interface RTCNSGLVideoView ()
+// |videoFrame| is set when we receive a frame from a worker thread and is read
+// from the display link callback so atomicity is required.
+@property(atomic, strong) RTCVideoFrame *videoFrame;
+@property(atomic, strong) RTCI420TextureCache *i420TextureCache;
+
+- (void)drawFrame;
+@end
+
+static CVReturn OnDisplayLinkFired(CVDisplayLinkRef displayLink,
+                                   const CVTimeStamp *now,
+                                   const CVTimeStamp *outputTime,
+                                   CVOptionFlags flagsIn,
+                                   CVOptionFlags *flagsOut,
+                                   void *displayLinkContext) {
+  RTCNSGLVideoView *view = (__bridge RTCNSGLVideoView *)displayLinkContext;
+  [view drawFrame];
+  return kCVReturnSuccess;
+}
+
+@implementation RTCNSGLVideoView {
+  CVDisplayLinkRef _displayLink;
+  RTCVideoFrame *_lastDrawnFrame;
+  id<RTCVideoViewShading> _shader;
+}
+
+@synthesize delegate = _delegate;
+@synthesize videoFrame = _videoFrame;
+@synthesize i420TextureCache = _i420TextureCache;
+
+- (instancetype)initWithFrame:(NSRect)frame pixelFormat:(NSOpenGLPixelFormat *)format {
+  return [self initWithFrame:frame pixelFormat:format shader:[[RTCDefaultShader alloc] init]];
+}
+
+- (instancetype)initWithFrame:(NSRect)frame
+                  pixelFormat:(NSOpenGLPixelFormat *)format
+                       shader:(id<RTCVideoViewShading>)shader {
+  if (self = [super initWithFrame:frame pixelFormat:format]) {
+    _shader = shader;
+  }
+  return self;
+}
+
+- (void)dealloc {
+  [self teardownDisplayLink];
+}
+
+- (void)drawRect:(NSRect)rect {
+  [self drawFrame];
+}
+
+- (void)reshape {
+  [super reshape];
+  NSRect frame = [self frame];
+  [self ensureGLContext];
+  CGLLockContext([[self openGLContext] CGLContextObj]);
+  glViewport(0, 0, frame.size.width, frame.size.height);
+  CGLUnlockContext([[self openGLContext] CGLContextObj]);
+}
+
+- (void)lockFocus {
+  NSOpenGLContext *context = [self openGLContext];
+  [super lockFocus];
+  if ([context view] != self) {
+    [context setView:self];
+  }
+  [context makeCurrentContext];
+}
+
+- (void)prepareOpenGL {
+  [super prepareOpenGL];
+  [self ensureGLContext];
+  glDisable(GL_DITHER);
+  [self setupDisplayLink];
+}
+
+- (void)clearGLContext {
+  [self ensureGLContext];
+  self.i420TextureCache = nil;
+  [super clearGLContext];
+}
+
+#pragma mark - RTCVideoRenderer
+
+// These methods may be called on non-main thread.
+- (void)setSize:(CGSize)size {
+  dispatch_async(dispatch_get_main_queue(), ^{
+    [self.delegate videoView:self didChangeVideoSize:size];
+  });
+}
+
+- (void)renderFrame:(RTCVideoFrame *)frame {
+  self.videoFrame = frame;
+}
+
+#pragma mark - Private
+
+- (void)drawFrame {
+  RTCVideoFrame *frame = self.videoFrame;
+  if (!frame || frame == _lastDrawnFrame) {
+    return;
+  }
+  // This method may be called from CVDisplayLink callback which isn't on the
+  // main thread so we have to lock the GL context before drawing.
+  NSOpenGLContext *context = [self openGLContext];
+  CGLLockContext([context CGLContextObj]);
+
+  [self ensureGLContext];
+  glClear(GL_COLOR_BUFFER_BIT);
+
+  // Rendering native CVPixelBuffer is not supported on OS X.
+  // TODO(magjed): Add support for NV12 texture cache on OS X.
+  frame = [frame newI420VideoFrame];
+  if (!self.i420TextureCache) {
+    self.i420TextureCache = [[RTCI420TextureCache alloc] initWithContext:context];
+  }
+  RTCI420TextureCache *i420TextureCache = self.i420TextureCache;
+  if (i420TextureCache) {
+    [i420TextureCache uploadFrameToTextures:frame];
+    [_shader applyShadingForFrameWithWidth:frame.width
+                                    height:frame.height
+                                  rotation:frame.rotation
+                                    yPlane:i420TextureCache.yTexture
+                                    uPlane:i420TextureCache.uTexture
+                                    vPlane:i420TextureCache.vTexture];
+    [context flushBuffer];
+    _lastDrawnFrame = frame;
+  }
+  CGLUnlockContext([context CGLContextObj]);
+}
+
+- (void)setupDisplayLink {
+  if (_displayLink) {
+    return;
+  }
+  // Synchronize buffer swaps with vertical refresh rate.
+  GLint swapInt = 1;
+  [[self openGLContext] setValues:&swapInt forParameter:NSOpenGLCPSwapInterval];
+
+  // Create display link.
+  CVDisplayLinkCreateWithActiveCGDisplays(&_displayLink);
+  CVDisplayLinkSetOutputCallback(_displayLink,
+                                 &OnDisplayLinkFired,
+                                 (__bridge void *)self);
+  // Set the display link for the current renderer.
+  CGLContextObj cglContext = [[self openGLContext] CGLContextObj];
+  CGLPixelFormatObj cglPixelFormat = [[self pixelFormat] CGLPixelFormatObj];
+  CVDisplayLinkSetCurrentCGDisplayFromOpenGLContext(
+      _displayLink, cglContext, cglPixelFormat);
+  CVDisplayLinkStart(_displayLink);
+}
+
+- (void)teardownDisplayLink {
+  if (!_displayLink) {
+    return;
+  }
+  CVDisplayLinkRelease(_displayLink);
+  _displayLink = NULL;
+}
+
+- (void)ensureGLContext {
+  NSOpenGLContext* context = [self openGLContext];
+  NSAssert(context, @"context shouldn't be nil");
+  if ([NSOpenGLContext currentContext] != context) {
+    [context makeCurrentContext];
+  }
+}
+
+@end
+
+#endif  // !TARGET_OS_IPHONE
diff --git a/sdk/objc/components/renderer/opengl/RTCNV12TextureCache.h b/sdk/objc/components/renderer/opengl/RTCNV12TextureCache.h
new file mode 100644
index 0000000..9cba823
--- /dev/null
+++ b/sdk/objc/components/renderer/opengl/RTCNV12TextureCache.h
@@ -0,0 +1,31 @@
+/*
+ *  Copyright 2017 The WebRTC project authors. All Rights Reserved.
+ *
+ *  Use of this source code is governed by a BSD-style license
+ *  that can be found in the LICENSE file in the root of the source
+ *  tree. An additional intellectual property rights grant can be found
+ *  in the file PATENTS.  All contributing project authors may
+ *  be found in the AUTHORS file in the root of the source tree.
+ */
+
+#import <GLKit/GLKit.h>
+
+@class RTCVideoFrame;
+
+NS_ASSUME_NONNULL_BEGIN
+
+@interface RTCNV12TextureCache : NSObject
+
+@property(nonatomic, readonly) GLuint yTexture;
+@property(nonatomic, readonly) GLuint uvTexture;
+
+- (instancetype)init NS_UNAVAILABLE;
+- (nullable instancetype)initWithContext:(EAGLContext *)context NS_DESIGNATED_INITIALIZER;
+
+- (BOOL)uploadFrameToTextures:(RTCVideoFrame *)frame;
+
+- (void)releaseTextures;
+
+@end
+
+NS_ASSUME_NONNULL_END
diff --git a/sdk/objc/components/renderer/opengl/RTCNV12TextureCache.m b/sdk/objc/components/renderer/opengl/RTCNV12TextureCache.m
new file mode 100644
index 0000000..19213e5
--- /dev/null
+++ b/sdk/objc/components/renderer/opengl/RTCNV12TextureCache.m
@@ -0,0 +1,111 @@
+/*
+ *  Copyright 2017 The WebRTC project authors. All Rights Reserved.
+ *
+ *  Use of this source code is governed by a BSD-style license
+ *  that can be found in the LICENSE file in the root of the source
+ *  tree. An additional intellectual property rights grant can be found
+ *  in the file PATENTS.  All contributing project authors may
+ *  be found in the AUTHORS file in the root of the source tree.
+ */
+
+#import "RTCNV12TextureCache.h"
+
+#import "base/RTCVideoFrame.h"
+#import "base/RTCVideoFrameBuffer.h"
+#import "components/video_frame_buffer/RTCCVPixelBuffer.h"
+
+@implementation RTCNV12TextureCache {
+  CVOpenGLESTextureCacheRef _textureCache;
+  CVOpenGLESTextureRef _yTextureRef;
+  CVOpenGLESTextureRef _uvTextureRef;
+}
+
+- (GLuint)yTexture {
+  return CVOpenGLESTextureGetName(_yTextureRef);
+}
+
+- (GLuint)uvTexture {
+  return CVOpenGLESTextureGetName(_uvTextureRef);
+}
+
+- (instancetype)initWithContext:(EAGLContext *)context {
+  if (self = [super init]) {
+    CVReturn ret = CVOpenGLESTextureCacheCreate(
+        kCFAllocatorDefault, NULL,
+#if COREVIDEO_USE_EAGLCONTEXT_CLASS_IN_API
+        context,
+#else
+        (__bridge void *)context,
+#endif
+        NULL, &_textureCache);
+    if (ret != kCVReturnSuccess) {
+      self = nil;
+    }
+  }
+  return self;
+}
+
+- (BOOL)loadTexture:(CVOpenGLESTextureRef *)textureOut
+        pixelBuffer:(CVPixelBufferRef)pixelBuffer
+         planeIndex:(int)planeIndex
+        pixelFormat:(GLenum)pixelFormat {
+  const int width = CVPixelBufferGetWidthOfPlane(pixelBuffer, planeIndex);
+  const int height = CVPixelBufferGetHeightOfPlane(pixelBuffer, planeIndex);
+
+  if (*textureOut) {
+    CFRelease(*textureOut);
+    *textureOut = nil;
+  }
+  CVReturn ret = CVOpenGLESTextureCacheCreateTextureFromImage(
+      kCFAllocatorDefault, _textureCache, pixelBuffer, NULL, GL_TEXTURE_2D, pixelFormat, width,
+      height, pixelFormat, GL_UNSIGNED_BYTE, planeIndex, textureOut);
+  if (ret != kCVReturnSuccess) {
+    CFRelease(*textureOut);
+    *textureOut = nil;
+    return NO;
+  }
+  NSAssert(CVOpenGLESTextureGetTarget(*textureOut) == GL_TEXTURE_2D,
+           @"Unexpected GLES texture target");
+  glBindTexture(GL_TEXTURE_2D, CVOpenGLESTextureGetName(*textureOut));
+  glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
+  glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
+  glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
+  glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
+  return YES;
+}
+
+- (BOOL)uploadFrameToTextures:(RTCVideoFrame *)frame {
+  NSAssert([frame.buffer isKindOfClass:[RTCCVPixelBuffer class]],
+           @"frame must be CVPixelBuffer backed");
+  RTCCVPixelBuffer *rtcPixelBuffer = (RTCCVPixelBuffer *)frame.buffer;
+  CVPixelBufferRef pixelBuffer = rtcPixelBuffer.pixelBuffer;
+  return [self loadTexture:&_yTextureRef
+               pixelBuffer:pixelBuffer
+                planeIndex:0
+               pixelFormat:GL_LUMINANCE] &&
+         [self loadTexture:&_uvTextureRef
+               pixelBuffer:pixelBuffer
+                planeIndex:1
+               pixelFormat:GL_LUMINANCE_ALPHA];
+}
+
+- (void)releaseTextures {
+  if (_uvTextureRef) {
+    CFRelease(_uvTextureRef);
+    _uvTextureRef = nil;
+  }
+  if (_yTextureRef) {
+    CFRelease(_yTextureRef);
+    _yTextureRef = nil;
+  }
+}
+
+- (void)dealloc {
+  [self releaseTextures];
+  if (_textureCache) {
+    CFRelease(_textureCache);
+    _textureCache = nil;
+  }
+}
+
+@end
diff --git a/sdk/objc/components/renderer/opengl/RTCOpenGLDefines.h b/sdk/objc/components/renderer/opengl/RTCOpenGLDefines.h
new file mode 100644
index 0000000..4088535
--- /dev/null
+++ b/sdk/objc/components/renderer/opengl/RTCOpenGLDefines.h
@@ -0,0 +1,37 @@
+/*
+ *  Copyright 2016 The WebRTC project authors. All Rights Reserved.
+ *
+ *  Use of this source code is governed by a BSD-style license
+ *  that can be found in the LICENSE file in the root of the source
+ *  tree. An additional intellectual property rights grant can be found
+ *  in the file PATENTS.  All contributing project authors may
+ *  be found in the AUTHORS file in the root of the source tree.
+ */
+
+#import <Foundation/Foundation.h>
+
+#if TARGET_OS_IPHONE
+#define RTC_PIXEL_FORMAT GL_LUMINANCE
+#define SHADER_VERSION
+#define VERTEX_SHADER_IN "attribute"
+#define VERTEX_SHADER_OUT "varying"
+#define FRAGMENT_SHADER_IN "varying"
+#define FRAGMENT_SHADER_OUT
+#define FRAGMENT_SHADER_COLOR "gl_FragColor"
+#define FRAGMENT_SHADER_TEXTURE "texture2D"
+
+@class EAGLContext;
+typedef EAGLContext GlContextType;
+#else
+#define RTC_PIXEL_FORMAT GL_RED
+#define SHADER_VERSION "#version 150\n"
+#define VERTEX_SHADER_IN "in"
+#define VERTEX_SHADER_OUT "out"
+#define FRAGMENT_SHADER_IN "in"
+#define FRAGMENT_SHADER_OUT "out vec4 fragColor;\n"
+#define FRAGMENT_SHADER_COLOR "fragColor"
+#define FRAGMENT_SHADER_TEXTURE "texture"
+
+@class NSOpenGLContext;
+typedef NSOpenGLContext GlContextType;
+#endif
diff --git a/sdk/objc/components/renderer/opengl/RTCShader.h b/sdk/objc/components/renderer/opengl/RTCShader.h
new file mode 100644
index 0000000..d1b91fb
--- /dev/null
+++ b/sdk/objc/components/renderer/opengl/RTCShader.h
@@ -0,0 +1,21 @@
+/*
+ *  Copyright 2016 The WebRTC project authors. All Rights Reserved.
+ *
+ *  Use of this source code is governed by a BSD-style license
+ *  that can be found in the LICENSE file in the root of the source
+ *  tree. An additional intellectual property rights grant can be found
+ *  in the file PATENTS.  All contributing project authors may
+ *  be found in the AUTHORS file in the root of the source tree.
+ */
+
+#import "base/RTCVideoFrame.h"
+
+RTC_EXTERN const char kRTCVertexShaderSource[];
+
+RTC_EXTERN GLuint RTCCreateShader(GLenum type, const GLchar* source);
+RTC_EXTERN GLuint RTCCreateProgram(GLuint vertexShader, GLuint fragmentShader);
+RTC_EXTERN GLuint
+RTCCreateProgramFromFragmentSource(const char fragmentShaderSource[]);
+RTC_EXTERN BOOL RTCCreateVertexBuffer(GLuint* vertexBuffer,
+                                      GLuint* vertexArray);
+RTC_EXTERN void RTCSetVertexData(RTCVideoRotation rotation);
diff --git a/sdk/objc/components/renderer/opengl/RTCShader.mm b/sdk/objc/components/renderer/opengl/RTCShader.mm
new file mode 100644
index 0000000..ea4228e
--- /dev/null
+++ b/sdk/objc/components/renderer/opengl/RTCShader.mm
@@ -0,0 +1,189 @@
+/*
+ *  Copyright 2016 The WebRTC project authors. All Rights Reserved.
+ *
+ *  Use of this source code is governed by a BSD-style license
+ *  that can be found in the LICENSE file in the root of the source
+ *  tree. An additional intellectual property rights grant can be found
+ *  in the file PATENTS.  All contributing project authors may
+ *  be found in the AUTHORS file in the root of the source tree.
+ */
+
+#import "RTCShader.h"
+
+#if TARGET_OS_IPHONE
+#import <OpenGLES/ES3/gl.h>
+#else
+#import <OpenGL/gl3.h>
+#endif
+
+#include <algorithm>
+#include <array>
+#include <memory>
+
+#import "RTCOpenGLDefines.h"
+
+#include "rtc_base/checks.h"
+#include "rtc_base/logging.h"
+
+// Vertex shader doesn't do anything except pass coordinates through.
+const char kRTCVertexShaderSource[] =
+  SHADER_VERSION
+  VERTEX_SHADER_IN " vec2 position;\n"
+  VERTEX_SHADER_IN " vec2 texcoord;\n"
+  VERTEX_SHADER_OUT " vec2 v_texcoord;\n"
+  "void main() {\n"
+  "    gl_Position = vec4(position.x, position.y, 0.0, 1.0);\n"
+  "    v_texcoord = texcoord;\n"
+  "}\n";
+
+// Compiles a shader of the given |type| with GLSL source |source| and returns
+// the shader handle or 0 on error.
+GLuint RTCCreateShader(GLenum type, const GLchar *source) {
+  GLuint shader = glCreateShader(type);
+  if (!shader) {
+    return 0;
+  }
+  glShaderSource(shader, 1, &source, NULL);
+  glCompileShader(shader);
+  GLint compileStatus = GL_FALSE;
+  glGetShaderiv(shader, GL_COMPILE_STATUS, &compileStatus);
+  if (compileStatus == GL_FALSE) {
+    GLint logLength = 0;
+    // The null termination character is included in the returned log length.
+    glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &logLength);
+    if (logLength > 0) {
+      std::unique_ptr<char[]> compileLog(new char[logLength]);
+      // The returned string is null terminated.
+      glGetShaderInfoLog(shader, logLength, NULL, compileLog.get());
+      RTC_LOG(LS_ERROR) << "Shader compile error: " << compileLog.get();
+    }
+    glDeleteShader(shader);
+    shader = 0;
+  }
+  return shader;
+}
+
+// Links a shader program with the given vertex and fragment shaders and
+// returns the program handle or 0 on error.
+GLuint RTCCreateProgram(GLuint vertexShader, GLuint fragmentShader) {
+  if (vertexShader == 0 || fragmentShader == 0) {
+    return 0;
+  }
+  GLuint program = glCreateProgram();
+  if (!program) {
+    return 0;
+  }
+  glAttachShader(program, vertexShader);
+  glAttachShader(program, fragmentShader);
+  glLinkProgram(program);
+  GLint linkStatus = GL_FALSE;
+  glGetProgramiv(program, GL_LINK_STATUS, &linkStatus);
+  if (linkStatus == GL_FALSE) {
+    glDeleteProgram(program);
+    program = 0;
+  }
+  return program;
+}
+
+// Creates and links a shader program with the given fragment shader source and
+// a plain vertex shader. Returns the program handle or 0 on error.
+GLuint RTCCreateProgramFromFragmentSource(const char fragmentShaderSource[]) {
+  GLuint vertexShader = RTCCreateShader(GL_VERTEX_SHADER, kRTCVertexShaderSource);
+  RTC_CHECK(vertexShader) << "failed to create vertex shader";
+  GLuint fragmentShader =
+      RTCCreateShader(GL_FRAGMENT_SHADER, fragmentShaderSource);
+  RTC_CHECK(fragmentShader) << "failed to create fragment shader";
+  GLuint program = RTCCreateProgram(vertexShader, fragmentShader);
+  // Shaders are created only to generate program.
+  if (vertexShader) {
+    glDeleteShader(vertexShader);
+  }
+  if (fragmentShader) {
+    glDeleteShader(fragmentShader);
+  }
+
+  // Set vertex shader variables 'position' and 'texcoord' in program.
+  GLint position = glGetAttribLocation(program, "position");
+  GLint texcoord = glGetAttribLocation(program, "texcoord");
+  if (position < 0 || texcoord < 0) {
+    glDeleteProgram(program);
+    return 0;
+  }
+
+  // Read position attribute with size of 2 and stride of 4 beginning at the start of the array. The
+  // last argument indicates offset of data within the vertex buffer.
+  glVertexAttribPointer(position, 2, GL_FLOAT, GL_FALSE, 4 * sizeof(GLfloat), (void *)0);
+  glEnableVertexAttribArray(position);
+
+  // Read texcoord attribute  with size of 2 and stride of 4 beginning at the first texcoord in the
+  // array. The last argument indicates offset of data within the vertex buffer.
+  glVertexAttribPointer(
+      texcoord, 2, GL_FLOAT, GL_FALSE, 4 * sizeof(GLfloat), (void *)(2 * sizeof(GLfloat)));
+  glEnableVertexAttribArray(texcoord);
+
+  return program;
+}
+
+BOOL RTCCreateVertexBuffer(GLuint *vertexBuffer, GLuint *vertexArray) {
+#if !TARGET_OS_IPHONE
+  glGenVertexArrays(1, vertexArray);
+  if (*vertexArray == 0) {
+    return NO;
+  }
+  glBindVertexArray(*vertexArray);
+#endif
+  glGenBuffers(1, vertexBuffer);
+  if (*vertexBuffer == 0) {
+    glDeleteVertexArrays(1, vertexArray);
+    return NO;
+  }
+  glBindBuffer(GL_ARRAY_BUFFER, *vertexBuffer);
+  glBufferData(GL_ARRAY_BUFFER, 4 * 4 * sizeof(GLfloat), NULL, GL_DYNAMIC_DRAW);
+  return YES;
+}
+
+// Set vertex data to the currently bound vertex buffer.
+void RTCSetVertexData(RTCVideoRotation rotation) {
+  // When modelview and projection matrices are identity (default) the world is
+  // contained in the square around origin with unit size 2. Drawing to these
+  // coordinates is equivalent to drawing to the entire screen. The texture is
+  // stretched over that square using texture coordinates (u, v) that range
+  // from (0, 0) to (1, 1) inclusive. Texture coordinates are flipped vertically
+  // here because the incoming frame has origin in upper left hand corner but
+  // OpenGL expects origin in bottom left corner.
+  std::array<std::array<GLfloat, 2>, 4> UVCoords = {{
+      {{0, 1}},  // Lower left.
+      {{1, 1}},  // Lower right.
+      {{1, 0}},  // Upper right.
+      {{0, 0}},  // Upper left.
+  }};
+
+  // Rotate the UV coordinates.
+  int rotation_offset;
+  switch (rotation) {
+    case RTCVideoRotation_0:
+      rotation_offset = 0;
+      break;
+    case RTCVideoRotation_90:
+      rotation_offset = 1;
+      break;
+    case RTCVideoRotation_180:
+      rotation_offset = 2;
+      break;
+    case RTCVideoRotation_270:
+      rotation_offset = 3;
+      break;
+  }
+  std::rotate(UVCoords.begin(), UVCoords.begin() + rotation_offset,
+              UVCoords.end());
+
+  const GLfloat gVertices[] = {
+      // X, Y, U, V.
+      -1, -1, UVCoords[0][0], UVCoords[0][1],
+       1, -1, UVCoords[1][0], UVCoords[1][1],
+       1,  1, UVCoords[2][0], UVCoords[2][1],
+      -1,  1, UVCoords[3][0], UVCoords[3][1],
+  };
+
+  glBufferSubData(GL_ARRAY_BUFFER, 0, sizeof(gVertices), gVertices);
+}
diff --git a/sdk/objc/components/renderer/opengl/RTCVideoViewShading.h b/sdk/objc/components/renderer/opengl/RTCVideoViewShading.h
new file mode 100644
index 0000000..a570129
--- /dev/null
+++ b/sdk/objc/components/renderer/opengl/RTCVideoViewShading.h
@@ -0,0 +1,41 @@
+/*
+ *  Copyright 2017 The WebRTC project authors. All Rights Reserved.
+ *
+ *  Use of this source code is governed by a BSD-style license
+ *  that can be found in the LICENSE file in the root of the source
+ *  tree. An additional intellectual property rights grant can be found
+ *  in the file PATENTS.  All contributing project authors may
+ *  be found in the AUTHORS file in the root of the source tree.
+ */
+
+#import <Foundation/Foundation.h>
+
+#import "RTCVideoFrame.h"
+
+NS_ASSUME_NONNULL_BEGIN
+
+/**
+ * RTCVideoViewShading provides a way for apps to customize the OpenGL(ES) shaders used in
+ * rendering for the RTCEAGLVideoView/RTCNSGLVideoView.
+ */
+RTC_EXPORT
+@protocol RTCVideoViewShading <NSObject>
+
+/** Callback for I420 frames. Each plane is given as a texture. */
+- (void)applyShadingForFrameWithWidth:(int)width
+                               height:(int)height
+                             rotation:(RTCVideoRotation)rotation
+                               yPlane:(GLuint)yPlane
+                               uPlane:(GLuint)uPlane
+                               vPlane:(GLuint)vPlane;
+
+/** Callback for NV12 frames. Each plane is given as a texture. */
+- (void)applyShadingForFrameWithWidth:(int)width
+                               height:(int)height
+                             rotation:(RTCVideoRotation)rotation
+                               yPlane:(GLuint)yPlane
+                              uvPlane:(GLuint)uvPlane;
+
+@end
+
+NS_ASSUME_NONNULL_END