Webrtc_Word32 => int32_t in video_coding/main/

BUG=

Review URL: https://webrtc-codereview.appspot.com/1279004

git-svn-id: http://webrtc.googlecode.com/svn/trunk@3753 4adac7df-926f-26a2-2b94-8c16560cd09d
diff --git a/webrtc/modules/video_coding/main/source/timing.h b/webrtc/modules/video_coding/main/source/timing.h
index d1d9cac..74bec72 100644
--- a/webrtc/modules/video_coding/main/source/timing.h
+++ b/webrtc/modules/video_coding/main/source/timing.h
@@ -27,60 +27,60 @@
     // The primary timing component should be passed
     // if this is the dual timing component.
     VCMTiming(Clock* clock,
-              WebRtc_Word32 vcmId = 0,
-              WebRtc_Word32 timingId = 0,
+              int32_t vcmId = 0,
+              int32_t timingId = 0,
               VCMTiming* masterTiming = NULL);
     ~VCMTiming();
 
     // Resets the timing to the initial state.
-    void Reset(WebRtc_Word64 nowMs = -1);
+    void Reset(int64_t nowMs = -1);
     void ResetDecodeTime();
 
     // The amount of time needed to render an image. Defaults to 10 ms.
-    void SetRenderDelay(WebRtc_UWord32 renderDelayMs);
+    void SetRenderDelay(uint32_t renderDelayMs);
 
     // The minimum time the video must be delayed on the receiver to
     // get the desired jitter buffer level.
-    void SetRequiredDelay(WebRtc_UWord32 requiredDelayMs);
+    void SetRequiredDelay(uint32_t requiredDelayMs);
 
     // Minimum total delay required to sync video with audio.
-    void SetMinimumTotalDelay(WebRtc_UWord32 minTotalDelayMs);
+    void SetMinimumTotalDelay(uint32_t minTotalDelayMs);
 
     // Increases or decreases the current delay to get closer to the target delay.
     // Calculates how long it has been since the previous call to this function,
     // and increases/decreases the delay in proportion to the time difference.
-    void UpdateCurrentDelay(WebRtc_UWord32 frameTimestamp);
+    void UpdateCurrentDelay(uint32_t frameTimestamp);
 
     // Increases or decreases the current delay to get closer to the target delay.
     // Given the actual decode time in ms and the render time in ms for a frame, this
     // function calculates how late the frame is and increases the delay accordingly.
-    void UpdateCurrentDelay(WebRtc_Word64 renderTimeMs, WebRtc_Word64 actualDecodeTimeMs);
+    void UpdateCurrentDelay(int64_t renderTimeMs, int64_t actualDecodeTimeMs);
 
     // Stops the decoder timer, should be called when the decoder returns a frame
     // or when the decoded frame callback is called.
-    WebRtc_Word32 StopDecodeTimer(WebRtc_UWord32 timeStamp,
-                                  WebRtc_Word64 startTimeMs,
-                                  WebRtc_Word64 nowMs);
+    int32_t StopDecodeTimer(uint32_t timeStamp,
+                                  int64_t startTimeMs,
+                                  int64_t nowMs);
 
     // Used to report that a frame is passed to decoding. Updates the timestamp filter
     // which is used to map between timestamps and receiver system time.
-    void IncomingTimestamp(WebRtc_UWord32 timeStamp, WebRtc_Word64 lastPacketTimeMs);
+    void IncomingTimestamp(uint32_t timeStamp, int64_t lastPacketTimeMs);
 
     // Returns the receiver system time when the frame with timestamp frameTimestamp
     // should be rendered, assuming that the system time currently is nowMs.
-    WebRtc_Word64 RenderTimeMs(WebRtc_UWord32 frameTimestamp, WebRtc_Word64 nowMs) const;
+    int64_t RenderTimeMs(uint32_t frameTimestamp, int64_t nowMs) const;
 
     // Returns the maximum time in ms that we can wait for a frame to become complete
     // before we must pass it to the decoder.
-    WebRtc_UWord32 MaxWaitingTime(WebRtc_Word64 renderTimeMs, WebRtc_Word64 nowMs) const;
+    uint32_t MaxWaitingTime(int64_t renderTimeMs, int64_t nowMs) const;
 
     // Returns the current target delay which is required delay + decode time + render
     // delay.
-    WebRtc_UWord32 TargetVideoDelay() const;
+    uint32_t TargetVideoDelay() const;
 
     // Calculates whether or not there is enough time to decode a frame given a
     // certain amount of processing time.
-    bool EnoughTimeToDecode(WebRtc_UWord32 availableProcessingTimeMs) const;
+    bool EnoughTimeToDecode(uint32_t availableProcessingTimeMs) const;
 
     // Set the max allowed video delay.
     void SetMaxVideoDelay(int maxVideoDelayMs);
@@ -89,24 +89,24 @@
     enum { kDelayMaxChangeMsPerS = 100 };
 
 protected:
-    WebRtc_Word32 MaxDecodeTimeMs(FrameType frameType = kVideoFrameDelta) const;
-    WebRtc_Word64 RenderTimeMsInternal(WebRtc_UWord32 frameTimestamp,
-                                       WebRtc_Word64 nowMs) const;
-    WebRtc_UWord32 TargetDelayInternal() const;
+    int32_t MaxDecodeTimeMs(FrameType frameType = kVideoFrameDelta) const;
+    int64_t RenderTimeMsInternal(uint32_t frameTimestamp,
+                                       int64_t nowMs) const;
+    uint32_t TargetDelayInternal() const;
 
 private:
     CriticalSectionWrapper*       _critSect;
-    WebRtc_Word32                 _vcmId;
+    int32_t                 _vcmId;
     Clock*                        _clock;
-    WebRtc_Word32                 _timingId;
+    int32_t                 _timingId;
     bool                          _master;
     VCMTimestampExtrapolator*     _tsExtrapolator;
     VCMCodecTimer                 _codecTimer;
-    WebRtc_UWord32                _renderDelayMs;
-    WebRtc_UWord32                _minTotalDelayMs;
-    WebRtc_UWord32                _requiredDelayMs;
-    WebRtc_UWord32                _currentDelayMs;
-    WebRtc_UWord32                _prevFrameTimestamp;
+    uint32_t                _renderDelayMs;
+    uint32_t                _minTotalDelayMs;
+    uint32_t                _requiredDelayMs;
+    uint32_t                _currentDelayMs;
+    uint32_t                _prevFrameTimestamp;
     int                           _maxVideoDelayMs;
 };