Reverted the new handling of saturated echoes in AEC3
This CL reverts the changes introduced that handles echoes in AEC3.
The revert is done to match the behavior which is in M63.
Bug: webrtc:8615,chromium:792346
Change-Id: I128ccb17dc359c7889a701a2faaaf06be40f86dd
Reviewed-on: https://webrtc-review.googlesource.com/30140
Commit-Queue: Per Åhgren <peah@webrtc.org>
Reviewed-by: Gustaf Ullberg <gustaf@webrtc.org>
Cr-Commit-Position: refs/heads/master@{#21117}
diff --git a/modules/audio_processing/include/audio_processing.h b/modules/audio_processing/include/audio_processing.h
index a639851..c353be9 100644
--- a/modules/audio_processing/include/audio_processing.h
+++ b/modules/audio_processing/include/audio_processing.h
@@ -1207,7 +1207,7 @@
GainChanges low_noise = {3.f, 3.f, 1.5f, 1.5f, 1.5f, 1.5f};
GainChanges normal = {2.f, 2.f, 1.5f, 1.5f, 1.2f, 1.2f};
- GainChanges saturation = {1.5f, 1.5f, 1.2f, 1.2f, 1.1f, 1.1f};
+ GainChanges saturation = {1.2f, 1.2f, 1.5f, 1.5f, 1.f, 1.f};
GainChanges nonlinear = {1.5f, 1.5f, 1.2f, 1.2f, 1.1f, 1.1f};
float floor_first_increase = 0.0001f;