Restructure neteq_rtpplay into a library with small executable wrapper.

Most of the code in neteq_rtpplay is moved into a factory class for
NetEqTest. The factory method takes the same argc and argv arguments as
neteq_rtpplay.
This CL also adds a small public API for neteq_test to allow easy
integration into external software.

Bug: webrtc:9667
Change-Id: I5241c1f51736cb6fbe47b0ad25f4bc83dabd727d
Reviewed-on: https://webrtc-review.googlesource.com/96100
Commit-Queue: Ivo Creusen <ivoc@webrtc.org>
Reviewed-by: Karl Wiberg <kwiberg@webrtc.org>
Reviewed-by: Henrik Lundin <henrik.lundin@webrtc.org>
Reviewed-by: Minyue Li <minyue@webrtc.org>
Cr-Commit-Position: refs/heads/master@{#24531}
diff --git a/api/test/neteq_simulator.h b/api/test/neteq_simulator.h
new file mode 100644
index 0000000..8f1cd81
--- /dev/null
+++ b/api/test/neteq_simulator.h
@@ -0,0 +1,63 @@
+/*
+ *  Copyright (c) 2018 The WebRTC project authors. All Rights Reserved.
+ *
+ *  Use of this source code is governed by a BSD-style license
+ *  that can be found in the LICENSE file in the root of the source
+ *  tree. An additional intellectual property rights grant can be found
+ *  in the file PATENTS.  All contributing project authors may
+ *  be found in the AUTHORS file in the root of the source tree.
+ */
+
+#ifndef API_TEST_NETEQ_SIMULATOR_H_
+#define API_TEST_NETEQ_SIMULATOR_H_
+
+#include <stdint.h>
+#include <map>
+
+namespace webrtc {
+namespace test {
+
+class NetEqSimulator {
+ public:
+  virtual ~NetEqSimulator() = default;
+
+  enum class Action { kNormal, kExpand, kAccelerate, kPreemptiveExpand };
+
+  // The results of one simulation step.
+  struct SimulationStepResult {
+    SimulationStepResult();
+    SimulationStepResult(const SimulationStepResult& other);
+    ~SimulationStepResult();
+
+    bool is_simulation_finished = false;
+    // The amount of audio produced (in ms) with the actions in this time step.
+    std::map<Action, int> action_times_ms;
+    // The amount of wall clock time (in ms) that elapsed since the previous
+    // event. This is not necessarily equal to the sum of the values in
+    // action_times_ms.
+    int64_t simulation_step_ms = 0;
+  };
+
+  struct NetEqState {
+    // The sum of the packet buffer and sync buffer delay.
+    int current_delay_ms = 0;
+    // TODO(ivoc): Expand this struct with more useful metrics.
+  };
+
+  // Runs the simulation until we hit the next GetAudio event. If the simulation
+  // is finished, is_simulation_finished will be set to true in the returned
+  // SimulationStepResult.
+  virtual SimulationStepResult RunToNextGetAudio() = 0;
+
+  // Set the next action to be taken by NetEq. This will override any action
+  // that NetEq would normally decide to take.
+  virtual void SetNextAction(Action next_operation) = 0;
+
+  // Get the current state of NetEq.
+  virtual NetEqState GetNetEqState() = 0;
+};
+
+}  // namespace test
+}  // namespace webrtc
+
+#endif  // API_TEST_NETEQ_SIMULATOR_H_