Add templated version of ByteBufferWriter.

This CL switches to a Buffer for storing the data and allows using
a different class, e.g. "ZeroOnFreeBuffer" for sensitive data.

Bug: webrtc:8905
Change-Id: Ic56f3f51cc6d640135c4ee0e1ad0fd48d27bbbdf
Reviewed-on: https://webrtc-review.googlesource.com/60660
Reviewed-by: Karl Wiberg <kwiberg@webrtc.org>
Commit-Queue: Joachim Bauch <jbauch@webrtc.org>
Cr-Commit-Position: refs/heads/master@{#22354}
diff --git a/rtc_base/bytebuffer.h b/rtc_base/bytebuffer.h
index c7aa160..740bff2 100644
--- a/rtc_base/bytebuffer.h
+++ b/rtc_base/bytebuffer.h
@@ -15,6 +15,7 @@
 
 #include "rtc_base/basictypes.h"
 #include "rtc_base/buffer.h"
+#include "rtc_base/byteorder.h"
 #include "rtc_base/constructormagic.h"
 
 namespace rtc {
@@ -36,7 +37,105 @@
   RTC_DISALLOW_COPY_AND_ASSIGN(ByteBuffer);
 };
 
-class ByteBufferWriter : public ByteBuffer {
+template <class BufferClassT>
+class ByteBufferWriterT : public ByteBuffer {
+ public:
+  // |byte_order| defines order of bytes in the buffer.
+  ByteBufferWriterT() : ByteBuffer(ORDER_NETWORK) {
+    Construct(nullptr, kDefaultCapacity);
+  }
+  explicit ByteBufferWriterT(ByteOrder byte_order) : ByteBuffer(byte_order) {
+    Construct(nullptr, kDefaultCapacity);
+  }
+  ByteBufferWriterT(const char* bytes, size_t len) : ByteBuffer(ORDER_NETWORK) {
+    Construct(bytes, len);
+  }
+  ByteBufferWriterT(const char* bytes, size_t len, ByteOrder byte_order)
+      : ByteBuffer(byte_order) {
+    Construct(bytes, len);
+  }
+
+  const char* Data() const { return buffer_.data(); }
+  size_t Length() const { return buffer_.size(); }
+  size_t Capacity() const { return buffer_.capacity(); }
+
+  // Write value to the buffer. Resizes the buffer when it is
+  // neccessary.
+  void WriteUInt8(uint8_t val) {
+    WriteBytes(reinterpret_cast<const char*>(&val), 1);
+  }
+  void WriteUInt16(uint16_t val) {
+    uint16_t v = (Order() == ORDER_NETWORK) ? HostToNetwork16(val) : val;
+    WriteBytes(reinterpret_cast<const char*>(&v), 2);
+  }
+  void WriteUInt24(uint32_t val) {
+    uint32_t v = (Order() == ORDER_NETWORK) ? HostToNetwork32(val) : val;
+    char* start = reinterpret_cast<char*>(&v);
+    if (Order() == ORDER_NETWORK || IsHostBigEndian()) {
+      ++start;
+    }
+    WriteBytes(start, 3);
+  }
+  void WriteUInt32(uint32_t val) {
+    uint32_t v = (Order() == ORDER_NETWORK) ? HostToNetwork32(val) : val;
+    WriteBytes(reinterpret_cast<const char*>(&v), 4);
+  }
+  void WriteUInt64(uint64_t val) {
+    uint64_t v = (Order() == ORDER_NETWORK) ? HostToNetwork64(val) : val;
+    WriteBytes(reinterpret_cast<const char*>(&v), 8);
+  }
+  // Serializes an unsigned varint in the format described by
+  // https://developers.google.com/protocol-buffers/docs/encoding#varints
+  // with the caveat that integers are 64-bit, not 128-bit.
+  void WriteUVarint(uint64_t val) {
+    while (val >= 0x80) {
+      // Write 7 bits at a time, then set the msb to a continuation byte
+      // (msb=1).
+      char byte = static_cast<char>(val) | 0x80;
+      WriteBytes(&byte, 1);
+      val >>= 7;
+    }
+    char last_byte = static_cast<char>(val);
+    WriteBytes(&last_byte, 1);
+  }
+  void WriteString(const std::string& val) {
+    WriteBytes(val.c_str(), val.size());
+  }
+  void WriteBytes(const char* val, size_t len) { buffer_.AppendData(val, len); }
+
+  // Reserves the given number of bytes and returns a char* that can be written
+  // into. Useful for functions that require a char* buffer and not a
+  // ByteBufferWriter.
+  char* ReserveWriteBuffer(size_t len) {
+    buffer_.SetSize(buffer_.size() + len);
+    return buffer_.data();
+  }
+
+  // Resize the buffer to the specified |size|.
+  void Resize(size_t size) { buffer_.SetSize(size); }
+
+  // Clears the contents of the buffer. After this, Length() will be 0.
+  void Clear() { buffer_.Clear(); }
+
+ private:
+  static constexpr size_t kDefaultCapacity = 4096;
+
+  void Construct(const char* bytes, size_t size) {
+    if (bytes) {
+      buffer_.AppendData(bytes, size);
+    } else {
+      buffer_.EnsureCapacity(size);
+    }
+  }
+
+  BufferClassT buffer_;
+
+  // There are sensible ways to define these, but they aren't needed in our code
+  // base.
+  RTC_DISALLOW_COPY_AND_ASSIGN(ByteBufferWriterT);
+};
+
+class ByteBufferWriter : public ByteBufferWriterT<BufferT<char>> {
  public:
   // |byte_order| defines order of bytes in the buffer.
   ByteBufferWriter();
@@ -44,44 +143,7 @@
   ByteBufferWriter(const char* bytes, size_t len);
   ByteBufferWriter(const char* bytes, size_t len, ByteOrder byte_order);
 
-  ~ByteBufferWriter();
-
-  const char* Data() const { return bytes_; }
-  char* MutableData() { return bytes_; }
-  size_t Length() const { return end_; }
-  size_t Capacity() const { return size_; }
-
-  // Write value to the buffer. Resizes the buffer when it is
-  // neccessary.
-  void WriteUInt8(uint8_t val);
-  void WriteUInt16(uint16_t val);
-  void WriteUInt24(uint32_t val);
-  void WriteUInt32(uint32_t val);
-  void WriteUInt64(uint64_t val);
-  void WriteUVarint(uint64_t val);
-  void WriteString(const std::string& val);
-  void WriteBytes(const char* val, size_t len);
-
-  // Reserves the given number of bytes and returns a char* that can be written
-  // into. Useful for functions that require a char* buffer and not a
-  // ByteBufferWriter.
-  char* ReserveWriteBuffer(size_t len);
-
-  // Resize the buffer to the specified |size|.
-  void Resize(size_t size);
-
-  // Clears the contents of the buffer. After this, Length() will be 0.
-  void Clear();
-
  private:
-  void Construct(const char* bytes, size_t size);
-
-  char* bytes_;
-  size_t size_;
-  size_t end_;
-
-  // There are sensible ways to define these, but they aren't needed in our code
-  // base.
   RTC_DISALLOW_COPY_AND_ASSIGN(ByteBufferWriter);
 };